… | |
… | |
793 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
793 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
794 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
794 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
795 | case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
795 | case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
796 | case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
796 | case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
797 | case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
797 | case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
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|
798 | case KW_is_transparent_floor: GET_FLAG (this, FLAG_IS_TRANSPARENT_FLOOR); break; |
798 | case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
799 | case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
799 | case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
800 | case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
800 | case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
801 | case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
801 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
802 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
802 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
803 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
… | |
… | |
1067 | KW_NULL, |
1068 | KW_NULL, |
1068 | KW_applied, |
1069 | KW_applied, |
1069 | KW_unpaid, |
1070 | KW_unpaid, |
1070 | KW_can_use_shield, |
1071 | KW_can_use_shield, |
1071 | KW_no_pick, |
1072 | KW_no_pick, |
1072 | KW_NULL, // walk_on |
1073 | KW_is_transparent_floor, |
1073 | /* 10 */ |
1074 | /* 10 */ |
1074 | KW_NULL, // no_pass |
1075 | KW_NULL, // no_pass |
1075 | KW_is_animated, |
1076 | KW_is_animated, |
1076 | KW_NULL, // slow_move |
1077 | KW_NULL, // slow_move |
1077 | KW_NULL, // flying |
1078 | KW_NULL, // flying |