1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | sub/add_weight will transcend the environment updating the carrying |
26 | sub/add_weight will transcend the environment updating the carrying |
26 | variable. */ |
27 | variable. */ |
27 | |
28 | |
… | |
… | |
263 | static void |
264 | static void |
264 | check_loaded_object (object *op) |
265 | check_loaded_object (object *op) |
265 | { |
266 | { |
266 | int ip; |
267 | int ip; |
267 | |
268 | |
268 | /* We do some specialized handling to handle legacy cases of name_pl. |
269 | /* We do some specialised handling to handle legacy cases of name_pl. |
269 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * this isn't perfect (things won't be properly pluralized), but works to |
271 | * this isn't perfect (things won't be properly pluralised), but works to |
271 | * that degree (5 heart is still quite understandable). But the case we |
272 | * that degree (5 heart is still quite understandable). But the case we |
272 | * also have to catch is if this object is not using the normal name for |
273 | * also have to catch is if this object is not using the normal name for |
273 | * the object. In that case, we also want to use the loaded name. |
274 | * the object. In that case, we also want to use the loaded name. |
274 | * Otherwise, what happens is that the the plural name will lose |
275 | * Otherwise, what happens is that the the plural name will lose |
275 | * information (appear as just 'hearts' and not 'goblins heart') |
276 | * information (appear as just 'hearts' and not 'goblins heart') |
… | |
… | |
320 | { |
321 | { |
321 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | op->gen_sp_armour = op->last_heal; |
323 | op->gen_sp_armour = op->last_heal; |
323 | op->last_heal = 0; |
324 | op->last_heal = 0; |
324 | } |
325 | } |
325 | if (editor) |
326 | |
326 | ip = 0; |
|
|
327 | else |
|
|
328 | ip = calc_item_power (op, 0); |
327 | ip = calc_item_power (op, 0); |
329 | /* Legacy objects from before item power was in the game */ |
328 | /* Legacy objects from before item power was in the game */ |
330 | if (!op->item_power && ip) |
329 | if (!op->item_power && ip) |
331 | { |
330 | { |
332 | if (ip > 3) |
331 | if (ip > 3) |
333 | { |
332 | { |
… | |
… | |
631 | if (!str) |
630 | if (!str) |
632 | { |
631 | { |
633 | op->animation_id = 0; |
632 | op->animation_id = 0; |
634 | CLEAR_FLAG (op, FLAG_ANIMATE); |
633 | CLEAR_FLAG (op, FLAG_ANIMATE); |
635 | } |
634 | } |
636 | else |
|
|
637 | { |
|
|
638 | op->animation_id = find_animation (str); |
635 | else if ((op->animation_id = find_animation (str))) |
639 | SET_FLAG (op, FLAG_ANIMATE); |
636 | SET_FLAG (op, FLAG_ANIMATE); |
640 | } |
|
|
641 | } |
637 | } |
642 | |
638 | |
643 | break; |
639 | break; |
644 | |
640 | |
645 | case KW_last_heal: thawer.get (op->last_heal); break; |
641 | case KW_last_heal: thawer.get (op->last_heal); break; |
… | |
… | |
816 | CLEAR_FLAG (op, FLAG_WIZCAST); |
812 | CLEAR_FLAG (op, FLAG_WIZCAST); |
817 | } |
813 | } |
818 | break; |
814 | break; |
819 | |
815 | |
820 | case KW_friendly: |
816 | case KW_friendly: |
821 | GET_FLAG (op, FLAG_FRIENDLY); |
817 | if (thawer.get_sint32 ()) |
822 | //TODO: move to check_object or so |
818 | if (op->type != PLAYER) |
823 | if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY)) |
|
|
824 | add_friendly_object (op); |
819 | add_friendly_object (op); |
|
|
820 | |
825 | break; |
821 | break; |
826 | |
822 | |
827 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
823 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
828 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
824 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
829 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
825 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
830 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
826 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
|
|
827 | case KW_obj_original: GET_FLAG (op, FLAG_OBJ_ORIGINAL); break; |
831 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
828 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
832 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
829 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
833 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
830 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
834 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
831 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
835 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
832 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
… | |
… | |
906 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
903 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
907 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
904 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
908 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
905 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
909 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
906 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
910 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
907 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
|
|
908 | case KW_destroy_on_death: GET_FLAG (op, FLAG_DESTROY_ON_DEATH); break; |
911 | |
909 | |
912 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
910 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
913 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
911 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
914 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
912 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
915 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
913 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
… | |
… | |
1266 | KW_berserk, |
1264 | KW_berserk, |
1267 | KW_neutral, |
1265 | KW_neutral, |
1268 | /* 100 */ |
1266 | /* 100 */ |
1269 | KW_no_attack, |
1267 | KW_no_attack, |
1270 | KW_no_damage, |
1268 | KW_no_damage, |
1271 | KW_NULL, |
1269 | KW_obj_original, |
1272 | KW_NULL, |
1270 | KW_NULL, |
1273 | KW_activate_on_push, |
1271 | KW_activate_on_push, |
1274 | KW_activate_on_release, |
1272 | KW_activate_on_release, |
1275 | KW_is_water, |
1273 | KW_is_water, |
1276 | KW_use_content_on_gen, |
1274 | KW_use_content_on_gen, |
1277 | KW_NULL, |
1275 | KW_NULL, |
1278 | KW_is_buildable, |
1276 | KW_is_buildable, |
1279 | /* 110 */ |
1277 | /* 110 */ |
|
|
1278 | KW_destroy_on_death, |
|
|
1279 | KW_NULL, |
1280 | }; |
1280 | }; |
1281 | |
1281 | |
1282 | int i; |
1282 | int i; |
1283 | |
1283 | |
1284 | /* This saves the key/value lists. We do it first so that any |
1284 | /* This saves the key/value lists. We do it first so that any |
1285 | * keys that match field names will be overwritten by the loader. |
1285 | * keys that match field names will be overwritten by the loader. |
1286 | */ |
1286 | */ |
1287 | for (key_value *my_field = op->key_values; my_field != NULL; my_field = my_field->next) |
1287 | for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) |
1288 | { |
1288 | { |
1289 | /* Find the field in the opposing member. */ |
1289 | /* Find the field in the opposing member. */ |
1290 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
1290 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
1291 | |
1291 | |
1292 | /* If there's no partnering field, or it's got a different value, save our field. */ |
1292 | /* If there's no partnering field, or it's got a different value, save our field. */ |