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560 | tmp = object::create (); |
560 | tmp = object::create (); |
561 | /* record the name of the broken object */ |
561 | /* record the name of the broken object */ |
562 | tmp->name = str; |
562 | tmp->name = str; |
563 | } |
563 | } |
564 | |
564 | |
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565 | // decativate the object we, as we are still going |
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566 | // to read the speed value. Objects should be activated |
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567 | // when the map, object or player is completly loaded. |
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568 | tmp->deactivate (false); |
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569 | |
565 | parse_object (tmp, thawer, map_flags); |
570 | parse_object (tmp, thawer, map_flags); |
566 | |
571 | |
567 | if (tmp->arch) |
572 | if (tmp->arch) |
568 | { |
573 | { |
569 | // was: insert_ob_in_ob (tmp, op); |
574 | // was: insert_ob_in_ob (tmp, op); |