… | |
… | |
169 | "spell_magic_drain", /* 122 */ |
169 | "spell_magic_drain", /* 122 */ |
170 | "spell_counterspell", /* 123 */ |
170 | "spell_counterspell", /* 123 */ |
171 | "spell_disarm", /* 124 */ |
171 | "spell_disarm", /* 124 */ |
172 | "spell_cure_confusion", /* 125 */ |
172 | "spell_cure_confusion", /* 125 */ |
173 | "spell_restoration", /* 126 */ |
173 | "spell_restoration", /* 126 */ |
174 | "was summon evil monster", /* 127 *//* Not implenented as nothing used it */ |
174 | "spell_summon_devil", /* 127 *//* Not implenented as nothing used it */ |
175 | "spell_counterwall", /* 128 */ |
175 | "spell_counterwall", /* 128 */ |
176 | "spell_cause_light_wounds", /* 129 */ |
176 | "spell_cause_light_wounds", /* 129 */ |
177 | "spell_cause_medium_wounds", /* 130 */ |
177 | "spell_cause_medium_wounds", /* 130 */ |
178 | "spell_cause_heavy_wounds", /* 131 */ |
178 | "spell_cause_heavy_wounds", /* 131 */ |
179 | "spell_charm_monsters", /* 132 */ |
179 | "spell_charm_monsters", /* 132 */ |
… | |
… | |
568 | { |
568 | { |
569 | // was: insert_ob_in_ob (tmp, op); |
569 | // was: insert_ob_in_ob (tmp, op); |
570 | // but manually adding it can improve map loading times a lot |
570 | // but manually adding it can improve map loading times a lot |
571 | // also, appending instead of prepending keeps the |
571 | // also, appending instead of prepending keeps the |
572 | // save ordering the same between repeated load/saves. |
572 | // save ordering the same between repeated load/saves. |
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573 | // and finally we do not want any funny effects |
573 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
574 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
574 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
575 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
575 | |
576 | |
576 | if (!op_inv) |
577 | if (!op_inv) |
577 | { |
578 | { |