--- deliantra/server/common/loader.C 2007/01/08 12:44:34 1.43 +++ deliantra/server/common/loader.C 2007/01/18 19:42:09 1.47 @@ -1,26 +1,26 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The authors can be reached via e-mail at -*/ + * CrossFire, A Multiplayer game for X-windows + * + * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team + * Copyright (C) 2002 Mark Wedel & Crossfire Development Team + * Copyright (C) 1992 Frank Tore Johansen + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * The authors can be reached via e-mail at + */ /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. sub/add_weight will transcend the environment updating the carrying @@ -632,11 +632,8 @@ op->animation_id = 0; CLEAR_FLAG (op, FLAG_ANIMATE); } - else - { - op->animation_id = find_animation (str); - SET_FLAG (op, FLAG_ANIMATE); - } + else if ((op->animation_id = find_animation (str))) + SET_FLAG (op, FLAG_ANIMATE); } break; @@ -653,7 +650,7 @@ //TODO: maybe do in check_object // removed check for style maps if (op->speed < 0) - op->speed_left = op->speed_left - RANDOM () % 100 / 100.0; + op->speed_left = op->speed_left - rndm (); break; @@ -1279,6 +1276,7 @@ KW_is_buildable, /* 110 */ KW_destroy_on_death, + KW_NULL, }; int i; @@ -1286,7 +1284,7 @@ /* This saves the key/value lists. We do it first so that any * keys that match field names will be overwritten by the loader. */ - for (key_value *my_field = op->key_values; my_field != NULL; my_field = my_field->next) + for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) { /* Find the field in the opposing member. */ key_value *arch_field = get_ob_key_link (tmp, my_field->key);