1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
26 | variable. */ |
26 | variable. */ |
… | |
… | |
169 | "spell_magic_drain", /* 122 */ |
169 | "spell_magic_drain", /* 122 */ |
170 | "spell_counterspell", /* 123 */ |
170 | "spell_counterspell", /* 123 */ |
171 | "spell_disarm", /* 124 */ |
171 | "spell_disarm", /* 124 */ |
172 | "spell_cure_confusion", /* 125 */ |
172 | "spell_cure_confusion", /* 125 */ |
173 | "spell_restoration", /* 126 */ |
173 | "spell_restoration", /* 126 */ |
174 | "was summon evil monster", /* 127 *//* Not implenented as nothing used it */ |
174 | "spell_summon_devil", /* 127 *//* Not implenented as nothing used it */ |
175 | "spell_counterwall", /* 128 */ |
175 | "spell_counterwall", /* 128 */ |
176 | "spell_cause_light_wounds", /* 129 */ |
176 | "spell_cause_light_wounds", /* 129 */ |
177 | "spell_cause_medium_wounds", /* 130 */ |
177 | "spell_cause_medium_wounds", /* 130 */ |
178 | "spell_cause_heavy_wounds", /* 131 */ |
178 | "spell_cause_heavy_wounds", /* 131 */ |
179 | "spell_charm_monsters", /* 132 */ |
179 | "spell_charm_monsters", /* 132 */ |
… | |
… | |
568 | { |
568 | { |
569 | // was: insert_ob_in_ob (tmp, op); |
569 | // was: insert_ob_in_ob (tmp, op); |
570 | // but manually adding it can improve map loading times a lot |
570 | // but manually adding it can improve map loading times a lot |
571 | // also, appending instead of prepending keeps the |
571 | // also, appending instead of prepending keeps the |
572 | // save ordering the same between repeated load/saves. |
572 | // save ordering the same between repeated load/saves. |
|
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573 | // and finally we do not want any funny effects |
573 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
574 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
574 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
575 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
575 | |
576 | |
576 | if (!op_inv) |
577 | if (!op_inv) |
577 | { |
578 | { |