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/cvs/deliantra/server/common/loader.C
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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.124 by root, Tue Sep 30 07:51:17 2008 UTC vs.
Revision 1.127 by root, Thu Jan 8 03:03:23 2009 UTC

339 */ 339 */
340 if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND)) 340 if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND))
341 { 341 {
342 if (!skill) 342 if (!skill)
343 LOG (llevError, "ITEMBUG: weapon %s lacks a skill.\n", debug_desc ()); 343 LOG (llevError, "ITEMBUG: weapon %s lacks a skill.\n", debug_desc ());
344 else if ((!strcmp (skill, "one handed weapons") && slot[body_arm].info != -1) || 344 else if ((skill == shstr_one_handed_weapons && slot[body_arm].info != -1) ||
345 (!strcmp (skill, "two handed weapons") && slot[body_arm].info != -2)) 345 (skill == shstr_two_handed_weapons && slot[body_arm].info != -2))
346 LOG (llevError, "ITEMBUG: weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill); 346 LOG (llevError, "ITEMBUG: weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill);
347 } 347 }
348 348
349 /* We changed last_heal to gen_sp_armour, which is what it 349 /* We changed last_heal to gen_sp_armour, which is what it
350 * really does for many objects. Need to catch any in maps 350 * really does for many objects. Need to catch any in maps
930 case KW_attack_movement: f.get (attack_movement); break; 930 case KW_attack_movement: f.get (attack_movement); break;
931 case KW_move_state: f.get (move_status); break; 931 case KW_move_state: f.get (move_status); break;
932 case KW_expmul: f.get (expmul); break; 932 case KW_expmul: f.get (expmul); break;
933 case KW_glow_radius: f.get (glow_radius); break; 933 case KW_glow_radius: f.get (glow_radius); break;
934 case KW_weapontype: f.get (weapontype); break; 934 case KW_weapontype: f.get (weapontype); break;
935 case KW_tooltype: f.get (tooltype); break;
936 case KW_casting_time: f.get (casting_time); break; 935 case KW_casting_time: f.get (casting_time); break;
937 936
938 // elevation is deprecated 937 // elevation is deprecated
939 case KW_elevation: break; 938 case KW_elevation: break;
940 939
964 case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break; 963 case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break;
965 case KW_can_apply: 964 case KW_can_apply:
966 break; 965 break;
967 966
968 case KW_connected: 967 case KW_connected:
969 add_button_link (this, map, f.get_sint32 ()); 968 {
969 shstr connected;
970
971 f.get (connected);
972 add_link (map, connected);
973 }
970 break; 974 break;
971 975
972 case KW_randomitems: 976 case KW_randomitems:
973 if (f.get_str ()) 977 if (f.get_str ())
974 { 978 {
1379 CMP_OUT (last_grace); 1383 CMP_OUT (last_grace);
1380 CMP_OUT (last_eat); 1384 CMP_OUT (last_eat);
1381 CMP_OUT (glow_radius); 1385 CMP_OUT (glow_radius);
1382 1386
1383 if (op->flag [FLAG_IS_LINKED]) 1387 if (op->flag [FLAG_IS_LINKED])
1384 if (int i = get_button_value (op)) 1388 if (auto (ol, op->find_link ()))
1385 f.put (KW_connected, i); 1389 f.put (KW_connected, ol->id);
1386 1390
1387 CMP_OUT (randomitems); 1391 CMP_OUT (randomitems);
1388 CMP_OUT2 (container, weight_limit); 1392 CMP_OUT2 (container, weight_limit);
1389 1393
1390 CMP_OUT (run_away); 1394 CMP_OUT (run_away);
1391 CMP_OUT (pick_up); 1395 CMP_OUT (pick_up);
1392 CMP_OUT (will_apply); 1396 CMP_OUT (will_apply);
1393 CMP_OUT (smoothlevel); 1397 CMP_OUT (smoothlevel);
1394 CMP_OUT (weapontype); 1398 CMP_OUT (weapontype);
1395 CMP_OUT (tooltype);
1396 CMP_OUT (client_type); 1399 CMP_OUT (client_type);
1397 CMP_OUT (item_power); 1400 CMP_OUT (item_power);
1398 CMP_OUT (duration); 1401 CMP_OUT (duration);
1399 CMP_OUT (range); 1402 CMP_OUT (range);
1400 CMP_OUT (range_modifier); 1403 CMP_OUT (range_modifier);

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