1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
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25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
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26 | sub/add_weight will transcend the environment updating the carrying |
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27 | variable. */ |
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28 | |
23 | |
29 | #include <global.h> |
24 | #include <global.h> |
30 | #include <loader.h> |
25 | #include <loader.h> |
31 | #include <sproto.h> |
26 | #include <sproto.h> |
32 | |
27 | |
33 | ///////////////////////////////////////////////////////////////////////////// |
28 | ///////////////////////////////////////////////////////////////////////////// |
34 | |
29 | |
35 | // the base class warns about and skips everything |
30 | extern archetype *loading_arch; |
36 | archetype * |
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37 | loader_base::get_arch (const char *name) |
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38 | { |
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39 | LOG (llevError, "%s: found archetype definition '%s', which is not allowed in files of this type.\n", |
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40 | filename, name); |
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41 | |
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42 | return new archetype; |
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43 | } |
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44 | |
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45 | object * |
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46 | loader_base::get_object (const char *name) |
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47 | { |
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48 | LOG (llevError, "%s: found object definition '%s', which is not allowed in files of this type.\n", |
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49 | filename, name); |
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50 | |
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51 | return object::create (); |
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52 | } |
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53 | |
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54 | player * |
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55 | loader_base::get_player () |
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56 | { |
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57 | LOG (llevError, "%s: found player definition, which is not allowed in files of this type.\n", |
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58 | filename); |
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59 | |
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60 | return player::create (); |
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61 | } |
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62 | |
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63 | region * |
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64 | loader_base::get_region (const char *name) |
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65 | { |
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66 | LOG (llevError, "%s: found region definition '%s', which is not allowed in files of this type.\n", |
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67 | filename, name); |
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68 | |
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69 | return new region; |
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70 | } |
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71 | |
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72 | facetile * |
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73 | loader_base::get_face (const char *name) |
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74 | { |
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75 | LOG (llevError, "%s: found face definition '%s', which is not allowed in files of this type.\n", |
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76 | filename, name); |
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77 | |
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78 | return new facetile; |
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79 | } |
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80 | |
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81 | treasurelist * |
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82 | loader_base::get_treasure (const char *name, bool one) |
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83 | { |
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84 | LOG (llevError, "%s: found treasure definition '%s', which is not allowed in files of this type.\n", |
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85 | filename, name); |
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86 | |
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87 | return new treasurelist;//D |
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88 | } |
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89 | |
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90 | animation * |
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91 | loader_base::get_animation (const char *name) |
|
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92 | { |
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93 | LOG (llevError, "%s: found animation definition '%s', which is not allowed in files of this type.\n", |
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94 | filename, name); |
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95 | |
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96 | return new animation; |
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97 | } |
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98 | |
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99 | void |
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100 | loader_base::put_arch (archetype *arch) |
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101 | { |
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102 | delete arch; |
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103 | } |
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104 | |
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105 | void |
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106 | loader_base::put_object (object *op) |
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107 | { |
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108 | op->destroy (); |
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109 | } |
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110 | |
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111 | void |
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112 | loader_base::put_player (player *pl) |
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113 | { |
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114 | delete pl; |
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115 | } |
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116 | |
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117 | void |
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118 | loader_base::put_region (region *region) |
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119 | { |
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120 | delete region; |
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121 | } |
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122 | |
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123 | void |
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124 | loader_base::put_face (facetile *face) |
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125 | { |
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126 | delete face; |
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127 | } |
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128 | |
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129 | void |
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130 | loader_base::put_treasure (treasurelist *treasure) |
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131 | { |
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132 | delete treasure; |
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133 | } |
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134 | |
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135 | void |
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136 | loader_base::put_animation (animation *anim) |
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137 | { |
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138 | delete anim; |
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139 | } |
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140 | |
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141 | ///////////////////////////////////////////////////////////////////////////// |
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142 | |
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143 | bool loader_base::parse (object_thawer &thawer) |
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144 | { |
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145 | for (;;) |
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146 | { |
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147 | keyword kw = thawer.get_kv (); |
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148 | |
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149 | switch (kw) |
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150 | { |
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151 | case KW_region: |
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152 | { |
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153 | region *rgn = get_region (thawer.get_str ()); |
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154 | |
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155 | if (!parse_region (thawer, rgn)) |
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156 | { |
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157 | delete rgn; |
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158 | return false; |
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159 | } |
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160 | |
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161 | put_region (rgn); |
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162 | } |
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163 | break; |
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164 | |
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165 | case KW_EOF: |
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166 | return true; |
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167 | |
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168 | default: |
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169 | if (!thawer.parse_error (kw, "resource file")) |
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170 | return false; |
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171 | } |
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172 | } |
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173 | } |
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174 | |
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175 | bool loader_base::load (const char *filename) |
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176 | { |
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177 | this->filename = filename; |
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178 | |
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179 | object_thawer fp (filename); |
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180 | |
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181 | if (!fp) |
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182 | return false; |
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183 | |
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184 | return parse (fp); |
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185 | } |
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186 | |
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187 | ///////////////////////////////////////////////////////////////////////////// |
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188 | |
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189 | /* Maps the MOVE_* values to names */ |
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190 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
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191 | |
31 | |
192 | /* This table is only necessary to convert objects that existed before the |
32 | /* This table is only necessary to convert objects that existed before the |
193 | * spell object conversion to the new object. It was not practical |
33 | * spell object conversion to the new object. It was not practical |
194 | * to go through every mapping looking for every potion, rod, wand, etc |
34 | * to go through every mapping looking for every potion, rod, wand, etc |
195 | * that had a sp set and update to the new value. So this maps the |
35 | * that had a sp set and update to the new value. So this maps the |
… | |
… | |
325 | "spell_magic_drain", /* 122 */ |
165 | "spell_magic_drain", /* 122 */ |
326 | "spell_counterspell", /* 123 */ |
166 | "spell_counterspell", /* 123 */ |
327 | "spell_disarm", /* 124 */ |
167 | "spell_disarm", /* 124 */ |
328 | "spell_cure_confusion", /* 125 */ |
168 | "spell_cure_confusion", /* 125 */ |
329 | "spell_restoration", /* 126 */ |
169 | "spell_restoration", /* 126 */ |
330 | "was summon evil monster", /* 127 *//* Not implenented as nothing used it */ |
170 | "spell_summon_devil", /* 127 *//* Not implenented as nothing used it */ |
331 | "spell_counterwall", /* 128 */ |
171 | "spell_counterwall", /* 128 */ |
332 | "spell_cause_light_wounds", /* 129 */ |
172 | "spell_cause_light_wounds", /* 129 */ |
333 | "spell_cause_medium_wounds", /* 130 */ |
173 | "spell_cause_medium_wounds", /* 130 */ |
334 | "spell_cause_heavy_wounds", /* 131 */ |
174 | "spell_cause_heavy_wounds", /* 131 */ |
335 | "spell_charm_monsters", /* 132 */ |
175 | "spell_charm_monsters", /* 132 */ |
… | |
… | |
407 | "spell_cause_rabies", /* 204 */ |
247 | "spell_cause_rabies", /* 204 */ |
408 | "spell_glyph", /* 205 */ |
248 | "spell_glyph", /* 205 */ |
409 | NULL |
249 | NULL |
410 | }; |
250 | }; |
411 | |
251 | |
412 | extern int arch_init; |
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413 | |
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414 | /* This function checks the object after it has been loaded (when we |
252 | /* This function checks the object after it has been loaded (when we |
415 | * get the 'end' in the input stream). This function can be used to |
253 | * get the 'end' in the input stream). This function can be used to |
416 | * deal with legacy objects where fields may have changed. It can also be used |
254 | * deal with legacy objects where fields may have changed. It can also be used |
417 | * to check for objects to make sure there are no common errors. |
255 | * to check for objects to make sure there are no common errors. |
418 | */ |
256 | */ |
419 | static void |
257 | void |
420 | check_loaded_object (object *op) |
258 | object::post_load_check () |
421 | { |
259 | { |
422 | int ip; |
260 | if (type >= NUM_TYPES) |
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261 | { |
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262 | LOG (llevError, "%s: type out of range, resetting to 0.\n", debug_desc ()); |
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263 | type = 0; |
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264 | } |
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265 | |
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266 | switch (type) |
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267 | { |
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268 | case BOW: |
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269 | case WAND: |
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270 | case ROD: |
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271 | case HORN: |
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272 | if (slot [body_range].info != -1) |
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273 | { |
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274 | LOG (llevError, "%s: body_range %d != -1\n", debug_desc (), slot [body_range].info); |
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275 | slot [body_range].info = -1; |
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276 | } |
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277 | break; |
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278 | |
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279 | case WEAPON: |
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280 | if (slot [body_combat].info != -1) |
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281 | { |
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282 | LOG (llevError, "%s: body_combat %d != -1\n", debug_desc (), slot [body_combat].info); |
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283 | slot [body_combat].info = -1; |
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284 | } |
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285 | break; |
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286 | |
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287 | case SHIELD: |
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288 | if (slot [body_shield].info != -1) |
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289 | { |
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290 | LOG (llevError, "%s: body_shield %d != -1\n", debug_desc (), slot [body_shield].info); |
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291 | slot [body_shield].info = -1; |
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292 | } |
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293 | break; |
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294 | |
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295 | case PLAYER: |
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296 | if (slot [body_shield].info != 1) |
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297 | { |
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298 | LOG (llevError, "%s: body_shield %d != 1\n", debug_desc (), slot [body_shield].info); |
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299 | slot [body_shield].info = 1; |
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300 | } |
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301 | |
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302 | if (slot [body_combat].info != 1) |
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303 | { |
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304 | LOG (llevError, "%s: body_combat %d != 1\n", debug_desc (), slot [body_combat].info); |
|
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305 | slot [body_combat].info = 1; |
|
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306 | } |
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307 | |
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308 | if (slot [body_range].info != 1) |
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309 | { |
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310 | LOG (llevError, "%s: body_range %d != 1\n", debug_desc (), slot [body_range].info); |
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311 | slot [body_range].info = 1; |
|
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312 | } |
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313 | break; |
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314 | } |
423 | |
315 | |
424 | /* We do some specialised handling to handle legacy cases of name_pl. |
316 | /* We do some specialised handling to handle legacy cases of name_pl. |
425 | * If the object doesn't have a name_pl, we just use the object name - |
317 | * If the object doesn't have a name_pl, we just use the object name - |
426 | * this isn't perfect (things won't be properly pluralised), but works to |
318 | * this isn't perfect (things won't be properly pluralised), but works to |
427 | * that degree (5 heart is still quite understandable). But the case we |
319 | * that degree (5 heart is still quite understandable). But the case we |
428 | * also have to catch is if this object is not using the normal name for |
320 | * also have to catch is if this object is not using the normal name for |
429 | * the object. In that case, we also want to use the loaded name. |
321 | * the object. In that case, we also want to use the loaded name. |
430 | * Otherwise, what happens is that the the plural name will lose |
322 | * Otherwise, what happens is that the the plural name will lose |
431 | * information (appear as just 'hearts' and not 'goblins heart') |
323 | * information (appear as just 'hearts' and not 'goblins heart') |
432 | */ |
324 | */ |
433 | if (op->arch && op->name != op->arch->clone.name && op->name_pl == op->arch->clone.name_pl) |
325 | if (arch && name != arch->object::name && name_pl == arch->object::name_pl) |
434 | op->name_pl = NULL; |
326 | name_pl = 0; |
435 | |
327 | |
436 | if (!op->name_pl) |
328 | if (!name_pl) |
437 | op->name_pl = op->name; |
329 | name_pl = name; |
438 | |
330 | |
439 | /* objects now have a materialname. try to patch it in */ |
331 | /* objects now have a materialname. try to patch it in */ |
440 | if (!(op->is_weapon () && op->level > 0)) |
332 | if (!(is_weapon () && level > 0)) |
441 | { |
333 | set_materialname (this, map ? map->difficulty : 5, 0); |
442 | if (op->map != NULL) |
334 | |
443 | set_materialname (op, op->map->difficulty, NULL); |
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444 | else |
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445 | set_materialname (op, 5, NULL); |
|
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446 | } |
|
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447 | /* only do these when program is first run - a bit |
335 | /* only do these when program is first run - a bit |
448 | * excessive to do this at every run - most of this is |
336 | * excessive to do this at every run - most of this is |
449 | * really just to catch any errors - program will still run, but |
337 | * really just to catch any errors - program will still run, but |
450 | * not in the ideal fashion. |
338 | * not in the ideal fashion. |
451 | */ |
339 | */ |
452 | if ((op->type == WEAPON || op->type == BOW) && arch_init) |
340 | if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND)) |
453 | { |
341 | { |
454 | if (!op->skill) |
342 | if (!skill) |
455 | { |
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456 | LOG (llevError, "Weapon %s lacks a skill.\n", op->debug_desc ()); |
343 | LOG (llevError, "Weapon %s lacks a skill.\n", debug_desc ()); |
457 | } |
|
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458 | else if ((!strcmp (op->skill, "one handed weapons") && op->body_info[1] != -1) || |
344 | else if ((!strcmp (skill, "one handed weapons") && slot[body_arm].info != -1) || |
459 | (!strcmp (op->skill, "two handed weapons") && op->body_info[1] != -2)) |
345 | (!strcmp (skill, "two handed weapons") && slot[body_arm].info != -2)) |
460 | { |
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461 | LOG (llevError, "weapon %s arm usage does not match skill: %d, %s\n", op->debug_desc (), op->body_info[1], &op->skill); |
346 | LOG (llevError, "weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill); |
462 | } |
|
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463 | } |
347 | } |
464 | |
348 | |
465 | /* We changed last_heal to gen_sp_armour, which is what it |
349 | /* We changed last_heal to gen_sp_armour, which is what it |
466 | * really does for many objects. Need to catch any in maps |
350 | * really does for many objects. Need to catch any in maps |
467 | * that may have an old value. |
351 | * that may have an old value. |
468 | */ |
352 | */ |
469 | if ((op->type == WEAPON) || |
353 | if (type == WEAPON |
470 | (op->type == ARMOUR) || (op->type == HELMET) || |
354 | || type == ARMOUR || type == HELMET |
471 | (op->type == SHIELD) || (op->type == RING) || |
355 | || type == SHIELD || type == RING |
472 | (op->type == BOOTS) || (op->type == GLOVES) || |
356 | || type == BOOTS || type == GLOVES |
473 | (op->type == AMULET) || (op->type == GIRDLE) || (op->type == BRACERS) || (op->type == CLOAK)) |
357 | || type == AMULET || type == GIRDLE |
|
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358 | || type == BRACERS || type == CLOAK) |
474 | { |
359 | { |
475 | if (op->last_heal) |
360 | if (last_heal) |
476 | { |
361 | { |
477 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
362 | LOG (llevError, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
478 | op->gen_sp_armour = op->last_heal; |
363 | gen_sp_armour = last_heal; |
479 | op->last_heal = 0; |
364 | last_heal = 0; |
480 | } |
365 | } |
481 | |
366 | |
482 | ip = calc_item_power (op, 0); |
367 | int ip = calc_item_power (this, 0); |
|
|
368 | |
483 | /* Legacy objects from before item power was in the game */ |
369 | /* Legacy objects from before item power was in the game */ |
484 | if (!op->item_power && ip) |
370 | if (!item_power && ip) |
485 | { |
371 | { |
486 | if (ip > 3) |
372 | if (ip > 3) |
487 | { |
|
|
488 | LOG (llevDebug, "Object %s had no item power, using %d\n", op->debug_desc (), ip); |
373 | LOG (llevDebug, "Object %s had no item power, using %d\n", debug_desc (), ip); |
489 | } |
374 | |
490 | op->item_power = ip; |
375 | item_power = ip; |
491 | } |
376 | } |
|
|
377 | |
492 | /* Check for possibly bogus values. Has to meet both these criteria - |
378 | /* Check for possibly bogus values. Has to meet both these criteria - |
493 | * something that has item_power 1 is probably just fine if our calculated |
379 | * something that has item_power 1 is probably just fine if our calculated |
494 | * value is 1 or 2 - these values are small enough that hard to be precise. |
380 | * value is 1 or 2 - these values are small enough that hard to be precise. |
495 | * similarly, it item_power is 0, the first check will always pass, |
381 | * similarly, it item_power is 0, the first check will always pass, |
496 | * but not the second one. |
382 | * but not the second one. |
497 | */ |
383 | */ |
|
|
384 | #if 0 //TODO |
498 | if (ip > 2 * op->item_power && ip > (op->item_power + 3)) |
385 | if (ip > 2 * item_power && ip > (item_power + 3)) |
499 | { |
|
|
500 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", op->debug_desc (), ip, op->item_power); |
386 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
501 | } |
387 | #endif |
502 | |
|
|
503 | } |
388 | } |
|
|
389 | |
504 | /* Old spellcasting object - need to load in the appropiate object */ |
390 | /* Old spellcasting object - need to load in the appropiate object */ |
505 | if ((op->type == ROD || op->type == WAND || op->type == SCROLL || op->type == HORN || op->type == FIREWALL || |
391 | if ((type == ROD |
|
|
392 | || type == WAND |
|
|
393 | || type == SCROLL |
|
|
394 | || type == HORN |
|
|
395 | || type == FIREWALL |
506 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
396 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
507 | ((op->type == POTION || op->type == ALTAR) && op->stats.sp)) && !op->inv && !arch_init) |
397 | || ((type == POTION || type == ALTAR) && stats.sp)) // watchout: sp = 0 is still magic bullet. |
|
|
398 | && !inv |
|
|
399 | && !loading_arch |
|
|
400 | && stats.sp) // watchout: old magic bullet stuff directly on the map is going to break here! |
508 | { |
401 | { |
509 | object *tmp; |
|
|
510 | |
|
|
511 | /* Fireall is bizarre in that spell type was stored in dam. Rest are 'normal' |
402 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
512 | * in that spell was stored in sp. |
403 | * in that spell was stored in sp. |
513 | */ |
404 | */ |
|
|
405 | LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
514 | tmp = get_archetype (spell_mapping[op->type == FIREWALL ? op->stats.dam : op->stats.sp]); |
406 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
515 | insert_ob_in_ob (tmp, op); |
407 | insert_ob_in_ob (tmp, this); |
516 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
408 | randomitems = 0; |
517 | } |
409 | } |
|
|
410 | |
518 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
411 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
519 | |
|
|
520 | if ((op->type == SPELLBOOK || op->type == RUNE) && op->slaying && !op->inv && !arch_init) |
412 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
521 | { |
413 | { |
522 | object *tmp; |
414 | LOG (llevError, "spellbook/rune found without inv but slaying: %s", debug_desc ()); |
523 | |
|
|
524 | tmp = get_archetype_by_object_name (op->slaying); |
415 | object *tmp = get_archetype_by_object_name (slaying); |
525 | insert_ob_in_ob (tmp, op); |
416 | insert_ob_in_ob (tmp, this); |
526 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
417 | randomitems = 0; /* So another spell isn't created for this object */ |
527 | /* without this, value is all screwed up */ |
418 | /* without this, value is all screwed up */ |
528 | op->value = op->arch->clone.value * op->inv->value; |
419 | value = arch->value * inv->value; |
529 | } |
420 | } |
530 | |
421 | |
531 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
422 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
532 | { |
423 | { |
533 | if (op->stats.hp > op->stats.maxhp) |
424 | if (stats.hp > stats.maxhp) |
534 | { |
425 | { |
535 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
426 | LOG (llevInfo, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
536 | op->stats.maxhp = op->stats.hp; |
427 | stats.maxhp = stats.hp; |
537 | } |
428 | } |
538 | |
429 | |
539 | /* The archs just need to be updated for this */ |
430 | /* The archs just need to be updated for this */ |
540 | if (op->move_type == 0) |
431 | if (move_type == 0) |
541 | op->move_type = MOVE_WALK; |
432 | move_type = MOVE_WALK; |
542 | } |
433 | } |
543 | |
434 | |
544 | if ((QUERY_FLAG (op, FLAG_GENERATOR) && QUERY_FLAG (op, FLAG_CONTENT_ON_GEN)) || op->type == CREATOR || op->type == CONVERTER) |
435 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
545 | { |
|
|
546 | /* Object will duplicate it's content as part of the |
436 | /* Object will duplicate it's content as part of the |
547 | * generation process. To do this, we must flag inventory |
437 | * generation process. To do this, we must flag inventory |
548 | * so it remains unevaluated concerning the randomitems and |
438 | * so it remains unevaluated concerning the randomitems and |
549 | * the living (a demonlord shouldn't cast from inside generator!) |
439 | * the living (a demonlord shouldn't cast from inside generator!) |
550 | */ |
440 | */ |
|
|
441 | /* ??? this *should* be done elsewhere, e.g. after map loading etc. */ |
551 | flag_inv (op, FLAG_IS_A_TEMPLATE); |
442 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
552 | } |
|
|
553 | |
443 | |
554 | /* Handle player movers. We use move_type for player movers |
444 | /* Handle player movers. We use move_type for player movers |
555 | * because they operate on their own time (move_on |
445 | * because they operate on their own time (move_on |
556 | * would potentially cause them to be triggered when someone steps |
446 | * would potentially cause them to be triggered when someone steps |
557 | * on them). If move_type is set, presume person knows what they |
447 | * on them). If move_type is set, presume person knows what they |
558 | * are doing, otherwise, set move_type based on maxhp value. |
448 | * are doing, otherwise, set move_type based on maxhp value. |
559 | */ |
449 | */ |
560 | if (op->type == PLAYERMOVER) |
450 | if (type == PLAYERMOVER) |
561 | { |
451 | { |
562 | if (!op->move_type) |
452 | if (!move_type) |
563 | { |
453 | { |
564 | if (op->stats.maxhp) |
454 | if (stats.maxhp) |
565 | { |
455 | { |
566 | op->move_type = MOVE_ALL; |
456 | move_type = MOVE_ALL; |
567 | op->stats.maxhp = 0; |
457 | stats.maxhp = 0; |
568 | } |
458 | } |
569 | else |
459 | else |
|
|
460 | move_type = MOVE_WALK; |
|
|
461 | } |
|
|
462 | } |
|
|
463 | } |
|
|
464 | |
|
|
465 | static void |
|
|
466 | set_move (MoveType &mt, const char *str) |
|
|
467 | { |
|
|
468 | static const struct flagstr { |
|
|
469 | const char *name; |
|
|
470 | MoveType flags; |
|
|
471 | } move_flags[] = { |
|
|
472 | { "walk" , MOVE_WALK }, |
|
|
473 | { "flying" , MOVE_FLY_LOW | MOVE_FLY_HIGH }, |
|
|
474 | { "fly_low" , MOVE_FLY_LOW }, |
|
|
475 | { "fly_high", MOVE_FLY_HIGH }, |
|
|
476 | { "swim" , MOVE_SWIM }, |
|
|
477 | { "boat" , MOVE_BOAT }, |
|
|
478 | { "ship" , MOVE_SHIP }, |
|
|
479 | { "all" , MOVE_ALL }, |
|
|
480 | }; |
|
|
481 | |
|
|
482 | if (!str) |
|
|
483 | { |
|
|
484 | mt = 0; |
|
|
485 | return; |
|
|
486 | } |
|
|
487 | |
|
|
488 | if (isdigit (*str)) |
|
|
489 | { |
|
|
490 | mt = atoi (str); |
|
|
491 | return; |
|
|
492 | } |
|
|
493 | |
|
|
494 | mt = 0; |
|
|
495 | |
|
|
496 | for (str = strtok ((char *) str, " "); str; str = strtok (0, " ")) |
|
|
497 | { |
|
|
498 | bool negate = 0; |
|
|
499 | |
|
|
500 | if (*str == '-') |
|
|
501 | { |
|
|
502 | negate = 1; |
|
|
503 | str++; |
|
|
504 | } |
|
|
505 | |
|
|
506 | for (const flagstr *f = move_flags; f < move_flags + sizeof (move_flags) / sizeof (move_flags [0]); ++f) |
|
|
507 | { |
|
|
508 | if (!strcmp (f->name, str)) |
570 | { |
509 | { |
571 | op->move_type = MOVE_WALK; |
510 | if (negate) |
|
|
511 | mt &= ~f->flags; |
|
|
512 | else |
|
|
513 | mt |= f->flags; |
|
|
514 | |
|
|
515 | goto next; |
572 | } |
516 | } |
573 | } |
517 | } |
574 | } |
|
|
575 | |
518 | |
|
|
519 | LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str); |
|
|
520 | |
|
|
521 | next: ; |
|
|
522 | } |
576 | } |
523 | } |
577 | |
524 | |
578 | static void |
525 | #define GET_FLAG(op,flg) op->flag [flg] = f.get_bool () |
579 | set_move (MoveType & mt, const char *str) |
526 | |
|
|
527 | bool |
|
|
528 | object::parse_kv (object_thawer &f) |
580 | { |
529 | { |
581 | if (!str) |
530 | object *op_inv = inv; |
582 | { |
531 | key_value *last_kv = key_values; |
583 | mt = 0; |
532 | |
584 | return; |
533 | for (;;) |
585 | } |
534 | { |
586 | |
535 | switch (f.kw) |
587 | if (isdigit (*str)) |
|
|
588 | { |
|
|
589 | mt = atoi (str); |
|
|
590 | return; |
|
|
591 | } |
|
|
592 | |
|
|
593 | mt = 0; |
|
|
594 | |
|
|
595 | for (str = strtok ((char *) str, " "); str; str = strtok (0, " ")) |
|
|
596 | { |
|
|
597 | if (!strcasecmp (str, "all")) |
|
|
598 | mt |= MOVE_ALL; |
|
|
599 | else |
|
|
600 | { |
536 | { |
601 | int i, negate = 0; |
537 | case KW_uuid: |
602 | |
538 | if (const char *s = f.get_str ()) |
603 | if (*str == '-') |
539 | if (!uuid.parse (s)) |
604 | { |
|
|
605 | negate = 1; |
|
|
606 | str++; |
|
|
607 | } |
|
|
608 | |
|
|
609 | for (i = 0; move_name[i]; i++) |
|
|
610 | { |
|
|
611 | if (!strcasecmp (move_name[i], str)) |
|
|
612 | { |
540 | { |
613 | if (negate) |
541 | f.parse_warn ("unparseable uuid"); |
614 | mt &= ~(1 << i); |
542 | uuid = UUID::gen (); |
615 | else |
|
|
616 | mt |= (1 << i); |
|
|
617 | |
|
|
618 | break; |
|
|
619 | } |
543 | } |
620 | } |
|
|
621 | |
|
|
622 | if (!move_name[i]) |
|
|
623 | { |
|
|
624 | /* fly is a special case - covers both fly_low and |
|
|
625 | * fly_high - since it doesn't match to a specific |
|
|
626 | * single bit, have to special case it. |
|
|
627 | */ |
|
|
628 | if (!strcasecmp (str, "flying")) |
|
|
629 | { |
|
|
630 | if (negate) |
|
|
631 | mt &= ~MOVE_FLYING; |
|
|
632 | else |
|
|
633 | mt |= MOVE_FLYING; |
|
|
634 | } |
|
|
635 | else |
|
|
636 | LOG (llevDebug, "common/loader.l: set_move - unknown move string '%s'\n", str); |
|
|
637 | } |
|
|
638 | } |
|
|
639 | } |
|
|
640 | } |
|
|
641 | |
|
|
642 | #define GET_FLAG(op,flag) \ |
|
|
643 | if (thawer.get_sint32 ()) \ |
|
|
644 | SET_FLAG (op, flag); \ |
|
|
645 | else \ |
|
|
646 | CLEAR_FLAG (op, flag) \ |
|
|
647 | |
|
|
648 | int |
|
|
649 | parse_object (object *op, object_thawer &thawer, int map_flags) |
|
|
650 | { |
|
|
651 | bool ismore = 0; |
|
|
652 | object *op_inv = op->inv; |
|
|
653 | |
|
|
654 | for (;;) |
|
|
655 | { |
|
|
656 | keyword kw = thawer.get_kv (); |
|
|
657 | |
|
|
658 | switch (kw) |
|
|
659 | { |
|
|
660 | case KW_Object: // uppercase alias |
|
|
661 | case KW_object: |
|
|
662 | thawer.get (op->name); |
|
|
663 | |
|
|
664 | if (op->arch) |
|
|
665 | op->arch->name = op->name; |
|
|
666 | |
|
|
667 | break; |
|
|
668 | |
|
|
669 | case KW_uuid: |
|
|
670 | if (const char *s = thawer.get_str ()) |
|
|
671 | { |
|
|
672 | unsigned int version; |
|
|
673 | unsigned long long seq; |
|
|
674 | |
|
|
675 | if (2 == sscanf (s, "<%d.%llx>", &version, &seq) && version == 1) |
|
|
676 | { |
|
|
677 | op->uuid.seq = seq; |
|
|
678 | break; |
|
|
679 | } |
|
|
680 | } |
|
|
681 | |
|
|
682 | op->uuid = gen_uuid (); |
|
|
683 | break; |
544 | break; |
684 | |
545 | |
685 | case KW_oid: |
546 | case KW_oid: |
686 | thawer.get (op, thawer.get_sint32 ()); |
547 | f.get (this, f.get_sint32 ()); |
687 | break; |
548 | break; |
688 | |
549 | |
689 | case KW_name: thawer.get (op->name); break; |
550 | case KW_name: f.get (name); break; |
690 | case KW_name_pl: thawer.get (op->name_pl); break; |
551 | case KW_name_pl: f.get (name_pl); break; |
691 | case KW_title: thawer.get (op->title); break; |
552 | case KW_title: f.get (title); break; |
692 | case KW_custom_name: thawer.get (op->custom_name); break; |
553 | case KW_custom_name: f.get (custom_name); break; |
693 | |
554 | |
694 | case KW_attach: thawer.get_ornull (op->attach); break; |
555 | case KW_attach: f.get_ornull (attach); break; |
695 | case KW_skill: thawer.get_ornull (op->skill); break; |
556 | case KW_skill: f.get_ornull (skill); break; |
696 | case KW_race: thawer.get_ornull (op->race); break; |
557 | case KW_race: f.get_ornull (race); break; |
697 | case KW_slaying: thawer.get_ornull (op->slaying); break; |
558 | case KW_slaying: f.get_ornull (slaying); break; |
|
|
559 | case KW_tag: f.get_ornull (tag); break; |
698 | |
560 | |
699 | case KW_arch: |
561 | case KW_arch: |
700 | { |
562 | { |
701 | const char *str = thawer.get_str (); |
|
|
702 | |
|
|
703 | if (op->arch) |
|
|
704 | { |
|
|
705 | /* If op->arch has been set, then this new object |
|
|
706 | * must be part of the inventory. So process |
|
|
707 | * appropriately. |
|
|
708 | */ |
|
|
709 | archetype *arch = archetype::find (str); |
|
|
710 | |
|
|
711 | object *tmp; |
|
|
712 | |
|
|
713 | if (arch) |
|
|
714 | tmp = arch_to_object (arch); |
|
|
715 | else |
|
|
716 | { |
|
|
717 | tmp = object::create (); |
563 | object *tmp = object::read (f); |
718 | /* record the name of the broken object */ |
|
|
719 | tmp->name = str; |
|
|
720 | } |
|
|
721 | |
|
|
722 | // decativate the object we, as we are still going |
|
|
723 | // to read the speed value. Objects should be activated |
|
|
724 | // when the map, object or player is completly loaded. |
|
|
725 | tmp->deactivate (); |
564 | tmp->deactivate (); |
726 | |
565 | |
727 | parse_object (tmp, thawer, map_flags); |
|
|
728 | |
|
|
729 | if (tmp->arch) |
|
|
730 | { |
566 | { |
731 | // was: insert_ob_in_ob (tmp, op); |
567 | // was: insert_ob_in_ob (tmp, op); |
732 | // but manually adding it can improve map loading times a lot |
568 | // but manually adding it can improve map loading times a lot |
733 | // also, appending instead of prepending keeps the |
569 | // also, appending instead of prepending keeps the |
734 | // save ordering the same between repeated load/saves. |
570 | // save ordering the same between repeated load/saves. |
|
|
571 | // and finally we do not want any funny effects |
735 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
572 | CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
736 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
573 | CLEAR_FLAG (tmp, FLAG_REMOVED); |
737 | |
574 | |
738 | if (!op_inv) |
575 | if (!op_inv) |
739 | { |
576 | { |
740 | op->inv = tmp; |
|
|
741 | tmp->above = 0; |
|
|
742 | } |
|
|
743 | else |
|
|
744 | { |
|
|
745 | while (op_inv->below) |
|
|
746 | op_inv = op_inv->below; |
|
|
747 | |
|
|
748 | op_inv->below = tmp; |
|
|
749 | tmp->above = op_inv; |
|
|
750 | } |
|
|
751 | |
|
|
752 | tmp->below = 0; |
|
|
753 | tmp->env = op; |
|
|
754 | op_inv = tmp; |
577 | inv = tmp; |
|
|
578 | tmp->above = 0; |
755 | } |
579 | } |
756 | else |
580 | else |
757 | { |
581 | { |
758 | LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)"); |
582 | while (op_inv->below) |
759 | tmp->destroy (); |
583 | op_inv = op_inv->below; |
|
|
584 | |
|
|
585 | op_inv->below = tmp; |
|
|
586 | tmp->above = op_inv; |
760 | } |
587 | } |
|
|
588 | |
|
|
589 | tmp->below = 0; |
|
|
590 | tmp->env = this; |
|
|
591 | op_inv = tmp; |
761 | } |
592 | } |
762 | else |
|
|
763 | { |
|
|
764 | /* This is the actual archetype definition then */ |
|
|
765 | op->arch = archetype::find (str); |
|
|
766 | |
|
|
767 | if (op->arch) |
|
|
768 | { |
|
|
769 | op->arch->clone.copy_to (op); |
|
|
770 | // copy_to activates, this should be fixed properly |
|
|
771 | op->deactivate (); |
|
|
772 | } |
|
|
773 | else if (!arch_init) |
|
|
774 | /* record the name of the broken object */ |
|
|
775 | op->name = str; |
|
|
776 | } |
|
|
777 | } |
593 | } |
778 | break; |
594 | continue; |
779 | |
595 | |
780 | case KW_other_arch: |
596 | case KW_other_arch: |
|
|
597 | if (loading_arch == this) |
|
|
598 | archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ()); |
|
|
599 | else |
|
|
600 | { |
781 | op->other_arch = archetype::find (thawer.get_str ()); |
601 | other_arch = archetype::find (f.get_str ()); |
|
|
602 | |
|
|
603 | if (!other_arch) |
|
|
604 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
|
|
605 | } |
|
|
606 | break; |
|
|
607 | |
|
|
608 | case KW_owner: |
|
|
609 | f.delayed_deref (this, owner, f.get_str ()); |
782 | break; |
610 | break; |
783 | |
611 | |
784 | case KW_animation: |
612 | case KW_animation: |
785 | { |
613 | { |
|
|
614 | CLEAR_FLAG (this, FLAG_ANIMATE); |
|
|
615 | animation_id = 0; |
|
|
616 | |
786 | const char *str = thawer.get_str (); |
617 | const char *str = f.get_str (); |
787 | |
|
|
788 | if (!str) |
|
|
789 | { |
|
|
790 | op->animation_id = 0; |
|
|
791 | CLEAR_FLAG (op, FLAG_ANIMATE); |
|
|
792 | } |
|
|
793 | else if ((op->animation_id = find_animation (str))) |
618 | if (str && (animation_id = find_animation (str))) |
794 | SET_FLAG (op, FLAG_ANIMATE); |
619 | SET_FLAG (this, FLAG_ANIMATE); //TODO: should not be forced to true here |
795 | } |
620 | } |
796 | |
|
|
797 | break; |
621 | break; |
798 | |
622 | |
799 | case KW_last_heal: thawer.get (op->last_heal); break; |
623 | case KW_last_heal: f.get (last_heal); break; |
800 | case KW_last_sp: thawer.get (op->last_sp); break; |
624 | case KW_last_sp: f.get (last_sp); break; |
801 | case KW_last_grace: thawer.get (op->last_grace); break; |
625 | case KW_last_grace: f.get (last_grace); break; |
802 | case KW_last_eat: thawer.get (op->last_eat); break; |
626 | case KW_last_eat: f.get (last_eat); break; |
803 | case KW_speed_left: thawer.get (op->speed_left); break; |
627 | case KW_speed_left: f.get (speed_left); break; |
804 | |
628 | |
805 | case KW_speed: |
629 | case KW_speed: |
806 | thawer.get (op->speed); |
630 | f.get (speed); |
807 | |
631 | |
808 | //TODO: maybe do in check_object |
632 | //TODO: maybe do in check_object |
809 | // removed check for style maps |
633 | // removed check for style maps |
810 | if (op->speed < 0) |
634 | if (speed < 0) |
811 | op->speed_left = op->speed_left - rndm (); |
635 | speed_left = speed_left - rndm (); |
812 | |
636 | |
813 | break; |
637 | break; |
814 | |
638 | |
815 | case KW_slow_move: |
639 | case KW_slow_move: |
816 | op->move_slow |= MOVE_WALK; |
640 | move_slow |= MOVE_WALK; |
817 | thawer.get (op->move_slow_penalty); |
641 | f.get (move_slow_penalty); |
818 | break; |
642 | break; |
819 | |
643 | |
820 | case KW_face: |
644 | case KW_face: |
821 | op->face = &new_faces[FindFace (thawer.get_str (), 0)]; |
645 | face = face_find (f.get_str ()); |
822 | break; |
646 | break; |
823 | |
647 | |
|
|
648 | case KW_sound: |
|
|
649 | sound = sound_find (f.get_str ()); |
|
|
650 | if (!sound) |
|
|
651 | f.parse_warn ("sound not found"); |
|
|
652 | break; |
|
|
653 | |
|
|
654 | case KW_sound_destroy: |
|
|
655 | sound_destroy = sound_find (f.get_str ()); |
|
|
656 | if (!sound_destroy) |
|
|
657 | f.parse_warn ("sound not found"); |
|
|
658 | break; |
|
|
659 | |
824 | case KW_x: thawer.get (op->x); break; |
660 | case KW_x: f.get (x); break; |
825 | case KW_y: thawer.get (op->y); break; |
661 | case KW_y: f.get (y); break; |
826 | |
662 | |
827 | case KW_Str: // uppercase alias |
663 | case KW_Str: // uppercase alias |
828 | case KW_str: thawer.get (op->stats.Str); break; |
664 | case KW_str: f.get (stats.Str); break; |
829 | case KW_Dex: // uppercase alias |
665 | case KW_Dex: // uppercase alias |
830 | case KW_dex: thawer.get (op->stats.Dex); break; |
666 | case KW_dex: f.get (stats.Dex); break; |
831 | case KW_Con: // uppercase alias |
667 | case KW_Con: // uppercase alias |
832 | case KW_con: thawer.get (op->stats.Con); break; |
668 | case KW_con: f.get (stats.Con); break; |
833 | case KW_Wis: // uppercase alias |
669 | case KW_Wis: // uppercase alias |
834 | case KW_wis: thawer.get (op->stats.Wis); break; |
670 | case KW_wis: f.get (stats.Wis); break; |
835 | case KW_Cha: // uppercase alias |
671 | case KW_Cha: // uppercase alias |
836 | case KW_cha: thawer.get (op->stats.Cha); break; |
672 | case KW_cha: f.get (stats.Cha); break; |
837 | case KW_Int: // uppercase alias |
673 | case KW_Int: // uppercase alias |
838 | case KW_int: thawer.get (op->stats.Int); break; |
674 | case KW_int: f.get (stats.Int); break; |
839 | case KW_Pow: // uppercase alias |
675 | case KW_Pow: // uppercase alias |
840 | case KW_pow: thawer.get (op->stats.Pow); break; |
676 | case KW_pow: f.get (stats.Pow); break; |
841 | |
677 | |
842 | case KW_hp: thawer.get (op->stats.hp); break; |
678 | case KW_hp: f.get (stats.hp); break; |
843 | case KW_maxhp: thawer.get (op->stats.maxhp); break; |
679 | case KW_maxhp: f.get (stats.maxhp); break; |
844 | case KW_sp: thawer.get (op->stats.sp); break; |
680 | case KW_sp: f.get (stats.sp); break; |
845 | case KW_maxsp: thawer.get (op->stats.maxsp); break; |
681 | case KW_maxsp: f.get (stats.maxsp); break; |
846 | case KW_grace: thawer.get (op->stats.grace); break; |
682 | case KW_grace: f.get (stats.grace); break; |
847 | case KW_maxgrace: thawer.get (op->stats.maxgrace); break; |
683 | case KW_maxgrace: f.get (stats.maxgrace); break; |
848 | |
684 | |
849 | case KW_exp: thawer.get (op->stats.exp); break; |
685 | case KW_exp: f.get (stats.exp); break; |
850 | case KW_perm_exp: thawer.get (op->perm_exp); break; |
686 | case KW_perm_exp: f.get (perm_exp); break; |
851 | case KW_food: thawer.get (op->stats.food); break; |
687 | case KW_food: f.get (stats.food); break; |
852 | case KW_dam: thawer.get (op->stats.dam); break; |
688 | case KW_dam: f.get (stats.dam); break; |
853 | case KW_wc: thawer.get (op->stats.wc); break; |
689 | case KW_wc: f.get (stats.wc); break; |
854 | case KW_ac: thawer.get (op->stats.ac); break; |
690 | case KW_ac: f.get (stats.ac); break; |
855 | case KW_nrof: thawer.get (op->nrof); break; |
691 | case KW_nrof: f.get (nrof); break; |
856 | case KW_level: thawer.get (op->level); break; |
692 | case KW_level: f.get (level); break; |
857 | case KW_direction: thawer.get (op->direction); break; |
693 | case KW_direction: f.get (direction); break; |
858 | case KW_type: thawer.get (op->type); break; |
694 | case KW_type: f.get (type); break; |
859 | case KW_subtype: thawer.get (op->subtype); break; |
695 | case KW_subtype: f.get (subtype); break; |
860 | case KW_value: thawer.get (op->value); break; |
696 | case KW_value: f.get (value); break; |
861 | case KW_weight: thawer.get (op->weight); break; |
697 | case KW_weight: f.get (weight); break; |
862 | case KW_carrying: thawer.get (op->carrying); break; |
698 | case KW_carrying: f.get (carrying); break; |
863 | case KW_attacktype: thawer.get (op->attacktype); break; |
699 | case KW_attacktype: f.get (attacktype); break; |
864 | case KW_path_attuned: thawer.get (op->path_attuned); break; |
700 | case KW_path_attuned: f.get (path_attuned); break; |
865 | case KW_path_repelled: thawer.get (op->path_repelled); break; |
701 | case KW_path_repelled: f.get (path_repelled); break; |
866 | case KW_path_denied: thawer.get (op->path_denied); break; |
702 | case KW_path_denied: f.get (path_denied); break; |
867 | case KW_invisible: thawer.get (op->invisible); break; |
703 | case KW_invisible: f.get (invisible); break; |
868 | case KW_magic: thawer.get (op->magic); break; |
704 | case KW_magic: f.get (magic); break; |
869 | case KW_state: thawer.get (op->state); break; |
705 | case KW_state: f.get (state); break; |
870 | case KW_move_slow_penalty: thawer.get (op->move_slow_penalty); break; |
706 | case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
871 | case KW_material: thawer.get (op->material); break; |
707 | case KW_material: f.get (materials); break; //TODO: nuke |
872 | case KW_materialname: thawer.get (op->materialname); break; |
708 | case KW_materialname: f.get (materialname); break; |
873 | |
709 | |
874 | /* These are the new values */ |
710 | /* These are the new values */ |
875 | case KW_move_block: set_move (op->move_block, thawer.get_str ()); break; |
711 | case KW_move_block: set_move (move_block, f.get_str ()); break; |
876 | case KW_move_allow: set_move (op->move_allow, thawer.get_str ()); break; |
712 | case KW_move_allow: set_move (move_allow, f.get_str ()); break; |
877 | case KW_move_type: set_move (op->move_type, thawer.get_str ()); break; |
713 | case KW_move_type: set_move (move_type, f.get_str ()); break; |
878 | case KW_move_on: set_move (op->move_on, thawer.get_str ()); break; |
714 | case KW_move_on: set_move (move_on, f.get_str ()); break; |
879 | case KW_move_off: set_move (op->move_off, thawer.get_str ()); break; |
715 | case KW_move_off: set_move (move_off, f.get_str ()); break; |
880 | case KW_move_slow: set_move (op->move_slow, thawer.get_str ()); break; |
716 | case KW_move_slow: set_move (move_slow, f.get_str ()); break; |
881 | |
717 | |
882 | /* These are all legacy - any new objects should use the move_ .. values */ |
718 | /* These are all legacy - any new objects should use the move_ .. values */ |
883 | case KW_no_pass: |
719 | case KW_no_pass: |
884 | { |
720 | { |
885 | if (thawer.get_sint32 ()) |
721 | if (f.get_sint32 ()) |
886 | op->move_block = MOVE_ALL; |
722 | move_block = MOVE_ALL; |
887 | else |
723 | else |
888 | op->move_block = 0; |
724 | move_block = 0; |
889 | } |
725 | } |
890 | |
726 | |
891 | break; |
727 | break; |
892 | |
728 | |
893 | /* These are all legacy - any new objects should use the move_ .. values */ |
729 | /* These are all legacy - any new objects should use the move_ .. values */ |
894 | case KW_walk_on: |
730 | case KW_walk_on: |
895 | { |
731 | { |
896 | if (thawer.get_sint32 ()) |
732 | if (f.get_sint32 ()) |
897 | op->move_on |= MOVE_WALK; |
733 | move_on |= MOVE_WALK; |
898 | else |
734 | else |
899 | op->move_on &= ~MOVE_WALK; |
735 | move_on &= ~MOVE_WALK; |
900 | } |
736 | } |
901 | |
737 | |
902 | break; |
738 | break; |
903 | |
739 | |
904 | /* These are all legacy - any new objects should use the move_ .. values */ |
740 | /* These are all legacy - any new objects should use the move_ .. values */ |
905 | case KW_walk_off: |
741 | case KW_walk_off: |
906 | { |
742 | { |
907 | if (thawer.get_sint32 ()) |
743 | if (f.get_sint32 ()) |
908 | op->move_off |= MOVE_WALK; |
744 | move_off |= MOVE_WALK; |
909 | else |
745 | else |
910 | op->move_off &= ~MOVE_WALK; |
746 | move_off &= ~MOVE_WALK; |
911 | } |
747 | } |
912 | break; |
748 | break; |
913 | |
749 | |
914 | /* These are all legacy - any new objects should use the move_ .. values */ |
750 | /* These are all legacy - any new objects should use the move_ .. values */ |
915 | case KW_fly_on: |
751 | case KW_fly_on: |
916 | { |
752 | { |
917 | if (thawer.get_sint32 ()) |
753 | if (f.get_sint32 ()) |
918 | op->move_on |= MOVE_FLY_LOW; |
754 | move_on |= MOVE_FLY_LOW; |
919 | else |
755 | else |
920 | op->move_on &= ~MOVE_FLY_LOW; |
756 | move_on &= ~MOVE_FLY_LOW; |
921 | } |
757 | } |
922 | break; |
758 | break; |
923 | |
759 | |
924 | /* These are all legacy - any new objects should use the move_ .. values */ |
760 | /* These are all legacy - any new objects should use the move_ .. values */ |
925 | case KW_fly_off: |
761 | case KW_fly_off: |
926 | { |
762 | { |
927 | if (thawer.get_sint32 ()) |
763 | if (f.get_sint32 ()) |
928 | op->move_off |= MOVE_FLY_LOW; |
764 | move_off |= MOVE_FLY_LOW; |
929 | else |
765 | else |
930 | op->move_off &= ~MOVE_FLY_LOW; |
766 | move_off &= ~MOVE_FLY_LOW; |
931 | } |
767 | } |
932 | break; |
768 | break; |
933 | |
769 | |
934 | //TODO: remove these after converting archetypes |
770 | //TODO: remove these after converting archetypes |
935 | case KW_can_use_wand: |
771 | case KW_can_use_wand: |
936 | GET_FLAG (op, FLAG_USE_RANGE); |
772 | GET_FLAG (this, FLAG_USE_RANGE); |
937 | break; |
773 | break; |
938 | |
774 | |
939 | /* These are all legacy - any new objects should use the move_ .. values */ |
775 | /* These are all legacy - any new objects should use the move_ .. values */ |
940 | case KW_flying: |
776 | case KW_flying: |
941 | { |
777 | { |
942 | if (thawer.get_sint32 ()) |
778 | if (f.get_sint32 ()) |
943 | op->move_type |= MOVE_FLY_LOW; |
779 | move_type |= MOVE_FLY_LOW; |
944 | else |
780 | else |
945 | op->move_type &= ~MOVE_FLY_LOW; |
781 | move_type &= ~MOVE_FLY_LOW; |
946 | } |
782 | } |
947 | break; |
783 | break; |
948 | |
784 | |
949 | |
785 | |
950 | case KW_identified: |
786 | case KW_identified: |
951 | GET_FLAG (op, FLAG_IDENTIFIED); |
787 | GET_FLAG (this, FLAG_IDENTIFIED); |
952 | //TODO: move to check_object or so |
788 | //TODO: move to check_object or so |
953 | if (QUERY_FLAG (op, FLAG_IDENTIFIED)) |
789 | if (QUERY_FLAG (this, FLAG_IDENTIFIED)) |
954 | CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL); |
790 | CLEAR_FLAG (this, FLAG_KNOWN_MAGICAL); |
955 | |
791 | |
956 | break; |
792 | break; |
957 | |
793 | |
958 | case KW_wiz: |
794 | case KW_friendly: |
959 | GET_FLAG (op, FLAG_WIZ); |
795 | if (f.get_bool ()) |
960 | //TODO: move to check_object |
796 | if (type != PLAYER) |
961 | if (QUERY_FLAG (op, FLAG_WIZ)) |
797 | add_friendly_object (this); |
|
|
798 | |
|
|
799 | break; |
|
|
800 | |
|
|
801 | case KW_monster: GET_FLAG (this, FLAG_MONSTER); break; |
|
|
802 | case KW_neutral: GET_FLAG (this, FLAG_NEUTRAL); break; |
|
|
803 | case KW_no_attack: GET_FLAG (this, FLAG_NO_ATTACK); break; |
|
|
804 | case KW_no_damage: GET_FLAG (this, FLAG_NO_DAMAGE); break; |
|
|
805 | case KW_obj_original: GET_FLAG (this, FLAG_OBJ_ORIGINAL); break; |
|
|
806 | case KW_generator: GET_FLAG (this, FLAG_GENERATOR); break; |
|
|
807 | case KW_use_content_on_gen: GET_FLAG (this, FLAG_CONTENT_ON_GEN); break; |
|
|
808 | case KW_is_thrown: GET_FLAG (this, FLAG_IS_THROWN); break; |
|
|
809 | case KW_auto_apply: GET_FLAG (this, FLAG_AUTO_APPLY); break; |
|
|
810 | case KW_see_invisible: GET_FLAG (this, FLAG_SEE_INVISIBLE); break; |
|
|
811 | case KW_can_roll: GET_FLAG (this, FLAG_CAN_ROLL); break; |
|
|
812 | case KW_overlay_floor: GET_FLAG (this, FLAG_OVERLAY_FLOOR); break; |
|
|
813 | case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
|
|
814 | case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
|
|
815 | case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
|
|
816 | case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
|
|
817 | case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
|
|
818 | case KW_player_sold: GET_FLAG (this, FLAG_PLAYER_SOLD); break; |
|
|
819 | case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
|
|
820 | case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
|
|
821 | case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
|
|
822 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
|
|
823 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
|
|
824 | case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
|
|
825 | case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
|
|
826 | case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
|
|
827 | case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
|
|
828 | case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
|
|
829 | case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
|
|
830 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
|
|
831 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
|
|
832 | case KW_no_magic: GET_FLAG (this, FLAG_NO_MAGIC); break; |
|
|
833 | case KW_no_drop: GET_FLAG (this, FLAG_NO_DROP); break; |
|
|
834 | case KW_random_movement: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
|
|
835 | case KW_no_fix_player: GET_FLAG (this, FLAG_NO_FIX_PLAYER); break; |
|
|
836 | case KW_is_lightable: GET_FLAG (this, FLAG_IS_LIGHTABLE); break; |
|
|
837 | case KW_tear_down: GET_FLAG (this, FLAG_TEAR_DOWN); break; |
|
|
838 | case KW_can_use_shield: GET_FLAG (this, FLAG_USE_SHIELD); break; |
|
|
839 | case KW_can_cast_spell: GET_FLAG (this, FLAG_CAST_SPELL); break; |
|
|
840 | case KW_can_use_scroll: GET_FLAG (this, FLAG_USE_SCROLL); break; |
|
|
841 | case KW_can_use_range: GET_FLAG (this, FLAG_USE_RANGE); break; |
|
|
842 | case KW_can_use_bow: GET_FLAG (this, FLAG_USE_BOW); break; |
|
|
843 | case KW_can_use_armour: GET_FLAG (this, FLAG_USE_ARMOUR); break; |
|
|
844 | case KW_can_use_weapon: GET_FLAG (this, FLAG_USE_WEAPON); break; |
|
|
845 | case KW_can_use_ring: GET_FLAG (this, FLAG_USE_RING); break; |
|
|
846 | case KW_has_ready_bow: GET_FLAG (this, FLAG_READY_BOW); break; |
|
|
847 | case KW_has_ready_range: GET_FLAG (this, FLAG_READY_RANGE); break; |
|
|
848 | case KW_xrays: GET_FLAG (this, FLAG_XRAYS); break; |
|
|
849 | case KW_is_floor: GET_FLAG (this, FLAG_IS_FLOOR); break; |
|
|
850 | case KW_lifesave: GET_FLAG (this, FLAG_LIFESAVE); break; |
|
|
851 | case KW_no_strength: GET_FLAG (this, FLAG_NO_STRENGTH); break; |
|
|
852 | case KW_sleep: GET_FLAG (this, FLAG_SLEEP); break; |
|
|
853 | case KW_stand_still: GET_FLAG (this, FLAG_STAND_STILL); break; |
|
|
854 | case KW_random_move: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
|
|
855 | case KW_only_attack: GET_FLAG (this, FLAG_ONLY_ATTACK); break; |
|
|
856 | case KW_activate_on_push: GET_FLAG (this, FLAG_ACTIVATE_ON_PUSH); break; |
|
|
857 | case KW_activate_on_release: GET_FLAG (this, FLAG_ACTIVATE_ON_RELEASE); break; |
|
|
858 | case KW_confused: GET_FLAG (this, FLAG_CONFUSED); break; |
|
|
859 | case KW_stealth: GET_FLAG (this, FLAG_STEALTH); break; |
|
|
860 | case KW_cursed: GET_FLAG (this, FLAG_CURSED); break; |
|
|
861 | case KW_damned: GET_FLAG (this, FLAG_DAMNED); break; |
|
|
862 | case KW_see_anywhere: GET_FLAG (this, FLAG_SEE_ANYWHERE); break; |
|
|
863 | case KW_known_magical: GET_FLAG (this, FLAG_KNOWN_MAGICAL); break; |
|
|
864 | case KW_known_cursed: GET_FLAG (this, FLAG_KNOWN_CURSED); break; |
|
|
865 | case KW_can_use_skill: GET_FLAG (this, FLAG_CAN_USE_SKILL); break; |
|
|
866 | case KW_been_applied: GET_FLAG (this, FLAG_BEEN_APPLIED); break; |
|
|
867 | case KW_has_ready_scroll: GET_FLAG (this, FLAG_READY_SCROLL); break; |
|
|
868 | case KW_can_use_rod: GET_FLAG (this, FLAG_USE_ROD); break; |
|
|
869 | case KW_can_use_horn: GET_FLAG (this, FLAG_USE_HORN); break; |
|
|
870 | case KW_unique: GET_FLAG (this, FLAG_UNIQUE); break; |
|
|
871 | case KW_make_invisible: GET_FLAG (this, FLAG_MAKE_INVIS); break; |
|
|
872 | case KW_inv_locked: GET_FLAG (this, FLAG_INV_LOCKED); break; |
|
|
873 | case KW_is_wooded: GET_FLAG (this, FLAG_IS_WOODED); break; |
|
|
874 | case KW_is_hilly: GET_FLAG (this, FLAG_IS_HILLY); break; |
|
|
875 | case KW_is_water: GET_FLAG (this, FLAG_IS_WATER); break; |
|
|
876 | case KW_has_ready_skill: GET_FLAG (this, FLAG_READY_SKILL); break; |
|
|
877 | case KW_has_ready_weapon: GET_FLAG (this, FLAG_READY_WEAPON); break; |
|
|
878 | case KW_no_skill_ident: GET_FLAG (this, FLAG_NO_SKILL_IDENT); break; |
|
|
879 | case KW_is_blind: GET_FLAG (this, FLAG_BLIND); break; |
|
|
880 | case KW_can_see_in_dark: GET_FLAG (this, FLAG_SEE_IN_DARK); break; |
|
|
881 | case KW_is_cauldron: GET_FLAG (this, FLAG_IS_CAULDRON); break; |
|
|
882 | case KW_no_steal: GET_FLAG (this, FLAG_NO_STEAL); break; |
|
|
883 | case KW_one_hit: GET_FLAG (this, FLAG_ONE_HIT); break; |
|
|
884 | case KW_berserk: GET_FLAG (this, FLAG_BERSERK); break; |
|
|
885 | case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; |
|
|
886 | case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; |
|
|
887 | case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; |
|
|
888 | case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; |
|
|
889 | |
|
|
890 | case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; |
|
|
891 | case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; |
|
|
892 | case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; |
|
|
893 | case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; |
|
|
894 | case KW_resist_electricity: f.get (resist[ATNR_ELECTRICITY]); break; |
|
|
895 | case KW_resist_cold: f.get (resist[ATNR_COLD]); break; |
|
|
896 | case KW_resist_confusion: f.get (resist[ATNR_CONFUSION]); break; |
|
|
897 | case KW_resist_acid: f.get (resist[ATNR_ACID]); break; |
|
|
898 | case KW_resist_drain: f.get (resist[ATNR_DRAIN]); break; |
|
|
899 | case KW_resist_weaponmagic: f.get (resist[ATNR_WEAPONMAGIC]); break; |
|
|
900 | case KW_resist_ghosthit: f.get (resist[ATNR_GHOSTHIT]); break; |
|
|
901 | case KW_resist_poison: f.get (resist[ATNR_POISON]); break; |
|
|
902 | case KW_resist_slow: f.get (resist[ATNR_SLOW]); break; |
|
|
903 | case KW_resist_paralyze: f.get (resist[ATNR_PARALYZE]); break; |
|
|
904 | case KW_resist_turn_undead: f.get (resist[ATNR_TURN_UNDEAD]); break; |
|
|
905 | case KW_resist_fear: f.get (resist[ATNR_FEAR]); break; |
|
|
906 | case KW_resist_cancellation: f.get (resist[ATNR_CANCELLATION]); break; |
|
|
907 | case KW_resist_deplete: f.get (resist[ATNR_DEPLETE]); break; |
|
|
908 | case KW_resist_death: f.get (resist[ATNR_DEATH]); break; |
|
|
909 | case KW_resist_chaos: f.get (resist[ATNR_CHAOS]); break; |
|
|
910 | case KW_resist_counterspell: f.get (resist[ATNR_COUNTERSPELL]); break; |
|
|
911 | case KW_resist_godpower: f.get (resist[ATNR_GODPOWER]); break; |
|
|
912 | case KW_resist_holyword: f.get (resist[ATNR_HOLYWORD]); break; |
|
|
913 | case KW_resist_blind: f.get (resist[ATNR_BLIND]); break; |
|
|
914 | case KW_resist_internal: f.get (resist[ATNR_INTERNAL]); break; |
|
|
915 | case KW_resist_life_stealing: f.get (resist[ATNR_LIFE_STEALING]); break; |
|
|
916 | case KW_resist_disease: f.get (resist[ATNR_DISEASE]); break; |
|
|
917 | |
|
|
918 | case KW_luck: f.get (stats.luck); break; |
|
|
919 | case KW_run_away: f.get (run_away); break; |
|
|
920 | case KW_pick_up: f.get (pick_up); break; |
|
|
921 | case KW_item_power: f.get (item_power); break; |
|
|
922 | case KW_gen_sp_armour: f.get (gen_sp_armour); break; |
|
|
923 | case KW_anim_speed: f.get (anim_speed); break; |
|
|
924 | case KW_container: f.get (weight_limit); break; |
|
|
925 | case KW_will_apply: f.get (will_apply); break; |
|
|
926 | case KW_attack_movement: f.get (attack_movement); break; |
|
|
927 | case KW_move_state: f.get (move_status); break; |
|
|
928 | case KW_expmul: f.get (expmul); break; |
|
|
929 | case KW_glow_radius: f.get (glow_radius); break; |
|
|
930 | case KW_weapontype: f.get (weapontype); break; |
|
|
931 | case KW_tooltype: f.get (tooltype); break; |
|
|
932 | case KW_casting_time: f.get (casting_time); break; |
|
|
933 | |
|
|
934 | // elevation is deprecated |
|
|
935 | case KW_elevation: break; |
|
|
936 | |
|
|
937 | case KW_smoothlevel: f.get (smoothlevel); smoothlevel = clamp (smoothlevel, 0, 255); break; |
|
|
938 | case KW_client_type: f.get (client_type); break; |
|
|
939 | case KW_duration: f.get (duration); break; |
|
|
940 | case KW_range: f.get (range); break; |
|
|
941 | case KW_range_modifier: f.get (range_modifier); break; |
|
|
942 | case KW_dam_modifier: f.get (dam_modifier); break; |
|
|
943 | case KW_duration_modifier: f.get (duration_modifier); break; |
|
|
944 | |
|
|
945 | //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess |
|
|
946 | //TODO: parse from other include files |
|
|
947 | case KW_body_range: slot[body_range] .info = f.get_sint32 (); break; |
|
|
948 | case KW_body_shield: slot[body_shield] .info = f.get_sint32 (); break; |
|
|
949 | case KW_body_combat: slot[body_combat] .info = f.get_sint32 (); break; |
|
|
950 | case KW_body_arm: slot[body_arm] .info = f.get_sint32 (); break; |
|
|
951 | case KW_body_torso: slot[body_torso] .info = f.get_sint32 (); break; |
|
|
952 | case KW_body_head: slot[body_head] .info = f.get_sint32 (); break; |
|
|
953 | case KW_body_neck: slot[body_neck] .info = f.get_sint32 (); break; |
|
|
954 | case KW_body_skill: slot[body_skill] .info = f.get_sint32 (); break; |
|
|
955 | case KW_body_finger: slot[body_finger] .info = f.get_sint32 (); break; |
|
|
956 | case KW_body_shoulder: slot[body_shoulder].info = f.get_sint32 (); break; |
|
|
957 | case KW_body_foot: slot[body_foot] .info = f.get_sint32 (); break; |
|
|
958 | case KW_body_hand: slot[body_hand] .info = f.get_sint32 (); break; |
|
|
959 | case KW_body_wrist: slot[body_wrist] .info = f.get_sint32 (); break; |
|
|
960 | case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break; |
|
|
961 | case KW_can_apply: |
|
|
962 | break; |
|
|
963 | |
|
|
964 | case KW_connected: |
|
|
965 | add_button_link (this, map, f.get_sint32 ()); |
|
|
966 | break; |
|
|
967 | |
|
|
968 | case KW_randomitems: |
|
|
969 | if (f.get_str ()) |
962 | { |
970 | { |
963 | SET_FLAG (op, FLAG_WAS_WIZ); |
971 | randomitems = |
964 | SET_FLAG (op, FLAG_WIZPASS); |
972 | loading_arch |
965 | SET_FLAG (op, FLAG_WIZCAST); |
973 | ? treasurelist::get (f.get_str ()) |
|
|
974 | : treasurelist::find (f.get_str ()); |
|
|
975 | |
|
|
976 | if (!randomitems) |
|
|
977 | LOG (llevError, "%s uses unknown randomitems '%s'.\n", debug_desc (), f.get_str ()); |
966 | } |
978 | } |
967 | else |
979 | else |
968 | { |
980 | randomitems = 0; |
969 | CLEAR_FLAG (op, FLAG_WIZPASS); |
|
|
970 | CLEAR_FLAG (op, FLAG_WIZCAST); |
|
|
971 | } |
|
|
972 | break; |
|
|
973 | |
|
|
974 | case KW_friendly: |
|
|
975 | if (thawer.get_sint32 ()) |
|
|
976 | if (op->type != PLAYER) |
|
|
977 | add_friendly_object (op); |
|
|
978 | |
|
|
979 | break; |
|
|
980 | |
|
|
981 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
|
|
982 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
|
|
983 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
|
|
984 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
|
|
985 | case KW_obj_original: GET_FLAG (op, FLAG_OBJ_ORIGINAL); break; |
|
|
986 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
|
|
987 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
|
|
988 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
|
|
989 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
|
|
990 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
|
|
991 | case KW_can_roll: GET_FLAG (op, FLAG_CAN_ROLL); break; |
|
|
992 | case KW_overlay_floor: GET_FLAG (op, FLAG_OVERLAY_FLOOR); break; |
|
|
993 | case KW_is_turnable: GET_FLAG (op, FLAG_IS_TURNABLE); break; |
|
|
994 | case KW_is_used_up: GET_FLAG (op, FLAG_IS_USED_UP); break; |
|
|
995 | case KW_alive: GET_FLAG (op, FLAG_ALIVE); break; |
|
|
996 | case KW_applied: GET_FLAG (op, FLAG_APPLIED); break; |
|
|
997 | case KW_unpaid: GET_FLAG (op, FLAG_UNPAID); break; |
|
|
998 | case KW_is_animated: GET_FLAG (op, FLAG_ANIMATE); break; |
|
|
999 | case KW_no_pick: GET_FLAG (op, FLAG_NO_PICK); break; |
|
|
1000 | case KW_reflecting: GET_FLAG (op, FLAG_REFLECTING); break; |
|
|
1001 | case KW_changing: GET_FLAG (op, FLAG_CHANGING); break; |
|
|
1002 | case KW_splitting: GET_FLAG (op, FLAG_SPLITTING); break; |
|
|
1003 | case KW_hitback: GET_FLAG (op, FLAG_HITBACK); break; |
|
|
1004 | case KW_startequip: GET_FLAG (op, FLAG_STARTEQUIP); break; |
|
|
1005 | case KW_blocksview: GET_FLAG (op, FLAG_BLOCKSVIEW); break; |
|
|
1006 | case KW_undead: GET_FLAG (op, FLAG_UNDEAD); break; |
|
|
1007 | case KW_scared: GET_FLAG (op, FLAG_SCARED); break; |
|
|
1008 | case KW_unaggressive: GET_FLAG (op, FLAG_UNAGGRESSIVE); break; |
|
|
1009 | case KW_reflect_missile: GET_FLAG (op, FLAG_REFL_MISSILE); break; |
|
|
1010 | case KW_reflect_spell: GET_FLAG (op, FLAG_REFL_SPELL); break; |
|
|
1011 | case KW_no_magic: GET_FLAG (op, FLAG_NO_MAGIC); break; |
|
|
1012 | case KW_no_drop: GET_FLAG (op, FLAG_NO_DROP); break; |
|
|
1013 | case KW_random_movement: GET_FLAG (op, FLAG_RANDOM_MOVE); break; |
|
|
1014 | case KW_was_wiz: GET_FLAG (op, FLAG_WAS_WIZ); break; |
|
|
1015 | case KW_no_fix_player: GET_FLAG (op, FLAG_NO_FIX_PLAYER); break; |
|
|
1016 | case KW_is_lightable: GET_FLAG (op, FLAG_IS_LIGHTABLE); break; |
|
|
1017 | case KW_tear_down: GET_FLAG (op, FLAG_TEAR_DOWN); break; |
|
|
1018 | case KW_can_use_shield: GET_FLAG (op, FLAG_USE_SHIELD); break; |
|
|
1019 | case KW_can_cast_spell: GET_FLAG (op, FLAG_CAST_SPELL); break; |
|
|
1020 | case KW_can_use_scroll: GET_FLAG (op, FLAG_USE_SCROLL); break; |
|
|
1021 | case KW_can_use_range: GET_FLAG (op, FLAG_USE_RANGE); break; |
|
|
1022 | case KW_can_use_bow: GET_FLAG (op, FLAG_USE_BOW); break; |
|
|
1023 | case KW_can_use_armour: GET_FLAG (op, FLAG_USE_ARMOUR); break; |
|
|
1024 | case KW_can_use_weapon: GET_FLAG (op, FLAG_USE_WEAPON); break; |
|
|
1025 | case KW_can_use_ring: GET_FLAG (op, FLAG_USE_RING); break; |
|
|
1026 | case KW_has_ready_bow: GET_FLAG (op, FLAG_READY_BOW); break; |
|
|
1027 | case KW_has_ready_range: GET_FLAG (op, FLAG_READY_RANGE); break; |
|
|
1028 | case KW_xrays: GET_FLAG (op, FLAG_XRAYS); break; |
|
|
1029 | case KW_is_floor: GET_FLAG (op, FLAG_IS_FLOOR); break; |
|
|
1030 | case KW_lifesave: GET_FLAG (op, FLAG_LIFESAVE); break; |
|
|
1031 | case KW_no_strength: GET_FLAG (op, FLAG_NO_STRENGTH); break; |
|
|
1032 | case KW_sleep: GET_FLAG (op, FLAG_SLEEP); break; |
|
|
1033 | case KW_stand_still: GET_FLAG (op, FLAG_STAND_STILL); break; |
|
|
1034 | case KW_random_move: GET_FLAG (op, FLAG_RANDOM_MOVE); break; |
|
|
1035 | case KW_only_attack: GET_FLAG (op, FLAG_ONLY_ATTACK); break; |
|
|
1036 | case KW_activate_on_push: GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH); break; |
|
|
1037 | case KW_activate_on_release: GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE); break; |
|
|
1038 | case KW_confused: GET_FLAG (op, FLAG_CONFUSED); break; |
|
|
1039 | case KW_stealth: GET_FLAG (op, FLAG_STEALTH); break; |
|
|
1040 | case KW_cursed: GET_FLAG (op, FLAG_CURSED); break; |
|
|
1041 | case KW_damned: GET_FLAG (op, FLAG_DAMNED); break; |
|
|
1042 | case KW_see_anywhere: GET_FLAG (op, FLAG_SEE_ANYWHERE); break; |
|
|
1043 | case KW_known_magical: GET_FLAG (op, FLAG_KNOWN_MAGICAL); break; |
|
|
1044 | case KW_known_cursed: GET_FLAG (op, FLAG_KNOWN_CURSED); break; |
|
|
1045 | case KW_can_use_skill: GET_FLAG (op, FLAG_CAN_USE_SKILL); break; |
|
|
1046 | case KW_been_applied: GET_FLAG (op, FLAG_BEEN_APPLIED); break; |
|
|
1047 | case KW_has_ready_scroll: GET_FLAG (op, FLAG_READY_SCROLL); break; |
|
|
1048 | case KW_can_use_rod: GET_FLAG (op, FLAG_USE_ROD); break; |
|
|
1049 | case KW_can_use_horn: GET_FLAG (op, FLAG_USE_HORN); break; |
|
|
1050 | case KW_unique: GET_FLAG (op, FLAG_UNIQUE); break; |
|
|
1051 | case KW_make_invisible: GET_FLAG (op, FLAG_MAKE_INVIS); break; |
|
|
1052 | case KW_inv_locked: GET_FLAG (op, FLAG_INV_LOCKED); break; |
|
|
1053 | case KW_is_wooded: GET_FLAG (op, FLAG_IS_WOODED); break; |
|
|
1054 | case KW_is_hilly: GET_FLAG (op, FLAG_IS_HILLY); break; |
|
|
1055 | case KW_is_water: GET_FLAG (op, FLAG_IS_WATER); break; |
|
|
1056 | case KW_has_ready_skill: GET_FLAG (op, FLAG_READY_SKILL); break; |
|
|
1057 | case KW_has_ready_weapon: GET_FLAG (op, FLAG_READY_WEAPON); break; |
|
|
1058 | case KW_no_skill_ident: GET_FLAG (op, FLAG_NO_SKILL_IDENT); break; |
|
|
1059 | case KW_is_blind: GET_FLAG (op, FLAG_BLIND); break; |
|
|
1060 | case KW_can_see_in_dark: GET_FLAG (op, FLAG_SEE_IN_DARK); break; |
|
|
1061 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
|
|
1062 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
|
|
1063 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
|
|
1064 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
|
|
1065 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
|
|
1066 | case KW_destroy_on_death: GET_FLAG (op, FLAG_DESTROY_ON_DEATH); break; |
|
|
1067 | |
|
|
1068 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
|
|
1069 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
|
|
1070 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
|
|
1071 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
|
|
1072 | case KW_resist_electricity: thawer.get (op->resist[ATNR_ELECTRICITY]); break; |
|
|
1073 | case KW_resist_cold: thawer.get (op->resist[ATNR_COLD]); break; |
|
|
1074 | case KW_resist_confusion: thawer.get (op->resist[ATNR_CONFUSION]); break; |
|
|
1075 | case KW_resist_acid: thawer.get (op->resist[ATNR_ACID]); break; |
|
|
1076 | case KW_resist_drain: thawer.get (op->resist[ATNR_DRAIN]); break; |
|
|
1077 | case KW_resist_weaponmagic: thawer.get (op->resist[ATNR_WEAPONMAGIC]); break; |
|
|
1078 | case KW_resist_ghosthit: thawer.get (op->resist[ATNR_GHOSTHIT]); break; |
|
|
1079 | case KW_resist_poison: thawer.get (op->resist[ATNR_POISON]); break; |
|
|
1080 | case KW_resist_slow: thawer.get (op->resist[ATNR_SLOW]); break; |
|
|
1081 | case KW_resist_paralyze: thawer.get (op->resist[ATNR_PARALYZE]); break; |
|
|
1082 | case KW_resist_turn_undead: thawer.get (op->resist[ATNR_TURN_UNDEAD]); break; |
|
|
1083 | case KW_resist_fear: thawer.get (op->resist[ATNR_FEAR]); break; |
|
|
1084 | case KW_resist_cancellation: thawer.get (op->resist[ATNR_CANCELLATION]); break; |
|
|
1085 | case KW_resist_deplete: thawer.get (op->resist[ATNR_DEPLETE]); break; |
|
|
1086 | case KW_resist_death: thawer.get (op->resist[ATNR_DEATH]); break; |
|
|
1087 | case KW_resist_chaos: thawer.get (op->resist[ATNR_CHAOS]); break; |
|
|
1088 | case KW_resist_counterspell: thawer.get (op->resist[ATNR_COUNTERSPELL]); break; |
|
|
1089 | case KW_resist_godpower: thawer.get (op->resist[ATNR_GODPOWER]); break; |
|
|
1090 | case KW_resist_holyword: thawer.get (op->resist[ATNR_HOLYWORD]); break; |
|
|
1091 | case KW_resist_blind: thawer.get (op->resist[ATNR_BLIND]); break; |
|
|
1092 | case KW_resist_internal: thawer.get (op->resist[ATNR_INTERNAL]); break; |
|
|
1093 | case KW_resist_life_stealing: thawer.get (op->resist[ATNR_LIFE_STEALING]); break; |
|
|
1094 | case KW_resist_disease: thawer.get (op->resist[ATNR_DISEASE]); break; |
|
|
1095 | |
|
|
1096 | case KW_luck: thawer.get (op->stats.luck); break; |
|
|
1097 | case KW_run_away: thawer.get (op->run_away); break; |
|
|
1098 | case KW_pick_up: thawer.get (op->pick_up); break; |
|
|
1099 | case KW_item_power: thawer.get (op->item_power); break; |
|
|
1100 | case KW_gen_sp_armour: thawer.get (op->gen_sp_armour); break; |
|
|
1101 | case KW_anim_speed: thawer.get (op->anim_speed); break; |
|
|
1102 | case KW_container: thawer.get (op->weight_limit); break; |
|
|
1103 | case KW_will_apply: thawer.get (op->will_apply); break; |
|
|
1104 | case KW_attack_movement: thawer.get (op->attack_movement); break; |
|
|
1105 | case KW_move_state: thawer.get (op->move_status); break; |
|
|
1106 | case KW_expmul: thawer.get (op->expmul); break; |
|
|
1107 | case KW_glow_radius: thawer.get (op->glow_radius); break; |
|
|
1108 | case KW_weapontype: thawer.get (op->weapontype); break; |
|
|
1109 | case KW_tooltype: thawer.get (op->tooltype); break; |
|
|
1110 | case KW_casting_time: thawer.get (op->casting_time); break; |
|
|
1111 | case KW_elevation: thawer.get (op->elevation); break; |
|
|
1112 | case KW_smoothlevel: thawer.get (op->smoothlevel); break; |
|
|
1113 | case KW_client_type: thawer.get (op->client_type); break; |
|
|
1114 | case KW_duration: thawer.get (op->duration); break; |
|
|
1115 | case KW_range: thawer.get (op->range); break; |
|
|
1116 | case KW_range_modifier: thawer.get (op->range_modifier); break; |
|
|
1117 | case KW_dam_modifier: thawer.get (op->dam_modifier); break; |
|
|
1118 | case KW_duration_modifier: thawer.get (op->duration_modifier); break; |
|
|
1119 | |
|
|
1120 | //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess |
|
|
1121 | //TODO: parse from other include files |
|
|
1122 | case KW_body_range: thawer.get (op->body_info[0]); break; |
|
|
1123 | case KW_body_arm: thawer.get (op->body_info[1]); break; |
|
|
1124 | case KW_body_torso: thawer.get (op->body_info[2]); break; |
|
|
1125 | case KW_body_head: thawer.get (op->body_info[3]); break; |
|
|
1126 | case KW_body_neck: thawer.get (op->body_info[4]); break; |
|
|
1127 | case KW_body_skill: thawer.get (op->body_info[5]); break; |
|
|
1128 | case KW_body_finger: thawer.get (op->body_info[6]); break; |
|
|
1129 | case KW_body_shoulder: thawer.get (op->body_info[7]); break; |
|
|
1130 | case KW_body_foot: thawer.get (op->body_info[8]); break; |
|
|
1131 | case KW_body_hand: thawer.get (op->body_info[9]); break; |
|
|
1132 | case KW_body_wrist: thawer.get (op->body_info[10]); break; |
|
|
1133 | case KW_body_waist: thawer.get (op->body_info[11]); break; |
|
|
1134 | case KW_can_apply: |
|
|
1135 | break; |
|
|
1136 | |
|
|
1137 | case KW_connected: |
|
|
1138 | add_button_link (op, op->map, thawer.get_sint32 ()); |
|
|
1139 | break; |
|
|
1140 | |
|
|
1141 | case KW_randomitems: |
|
|
1142 | op->randomitems = find_treasurelist (thawer.get_str ()); |
|
|
1143 | break; |
981 | break; |
1144 | |
982 | |
1145 | case KW_msg: |
983 | case KW_msg: |
1146 | thawer.get_ml (KW_endmsg, op->msg); |
984 | f.get_ml (KW_endmsg, msg); |
1147 | //TODO: allow longer messages |
|
|
1148 | if (strlen (op->msg) >= HUGE_BUF) |
|
|
1149 | { |
|
|
1150 | LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
|
|
1151 | op->msg = "ERROR, please report: string too long, winged.\n"; |
|
|
1152 | } |
|
|
1153 | break; |
985 | break; |
1154 | |
986 | |
1155 | case KW_lore: |
987 | case KW_lore: |
1156 | thawer.get_ml (KW_endlore, op->lore); |
988 | f.get_ml (KW_endlore, lore); |
1157 | //TODO: allow longer messages |
|
|
1158 | /* Just print a warning so we can be reasonably safe |
|
|
1159 | * about not overflowing the buffer. |
|
|
1160 | */ |
|
|
1161 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
|
|
1162 | LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
|
|
1163 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
|
|
1164 | break; |
989 | break; |
1165 | |
990 | |
1166 | case KW_editable: |
991 | case KW_editable: |
1167 | case KW_editor_folder: |
992 | case KW_editor_folder: |
1168 | break; |
993 | break; |
1169 | |
994 | |
1170 | case KW_More: // uppercase alias |
|
|
1171 | case KW_more: |
|
|
1172 | /* We need to record that this is a multipart object, |
|
|
1173 | * so the calling function can glue things back together |
|
|
1174 | */ |
|
|
1175 | ismore = 1; |
|
|
1176 | break; |
|
|
1177 | |
|
|
1178 | case KW_end: |
995 | case KW_end: |
1179 | check_loaded_object (op); |
|
|
1180 | |
|
|
1181 | if (!arch_init) |
996 | if (!loading_arch) |
1182 | op->instantiate (); |
997 | instantiate (); |
1183 | |
998 | |
1184 | return ismore ? LL_MORE : LL_NORMAL; |
999 | f.next (); |
1185 | |
|
|
1186 | case KW_EOF: |
|
|
1187 | return LL_EOF; |
1000 | return true; |
1188 | |
1001 | |
1189 | case KW_ERROR: |
1002 | case KW_ERROR: |
1190 | set_ob_key_value (op, thawer.last_keyword, thawer.last_value, true); |
1003 | // append as key value pair (do not use kv_set as it prepends) |
|
|
1004 | // we also do not even try to find old values, duplicate keys stay duplicate |
|
|
1005 | { |
|
|
1006 | key_value *kv = new key_value; |
|
|
1007 | |
|
|
1008 | kv->next = 0; |
|
|
1009 | kv->key = shstr (f.kw_str); |
|
|
1010 | kv->value = shstr (f.value); |
|
|
1011 | |
|
|
1012 | if (!last_kv) |
|
|
1013 | key_values = last_kv = kv; |
|
|
1014 | else |
|
|
1015 | { |
|
|
1016 | while (last_kv->next) |
|
|
1017 | last_kv = last_kv->next; |
|
|
1018 | |
|
|
1019 | last_kv->next = kv; |
|
|
1020 | last_kv = kv; |
|
|
1021 | } |
|
|
1022 | } |
1191 | //fprintf (stderr, "addkv(%s,%s)\n", thawer.last_keyword, thawer.last_value);//D |
1023 | //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D |
1192 | break; |
1024 | break; |
1193 | |
1025 | |
1194 | default: |
1026 | default: |
1195 | if (!thawer.parse_error (kw, "object", op->name)) |
1027 | if (!f.parse_error ("object", name)) |
1196 | return false; |
1028 | return false; |
1197 | break; |
1029 | break; |
1198 | } |
1030 | } |
|
|
1031 | |
|
|
1032 | f.next (); |
1199 | } |
1033 | } |
1200 | } |
1034 | } |
1201 | |
1035 | |
1202 | /* |
1036 | object * |
1203 | * Loads an object from the given file-pointer. |
1037 | object::read (object_thawer &f, maptile *map) |
1204 | * Variables will be read and parsed and patched into the object |
|
|
1205 | * until the string "end" is reached, or the end of the file. |
|
|
1206 | * |
|
|
1207 | * bufstat is used to determine various file attributes: |
|
|
1208 | * LO_REPATE (0): We are reading from the same buffer as the last call. |
|
|
1209 | * LO_LINEMODE (1): file that is being read from is multi purpose (ie, other functions |
|
|
1210 | * will also be reading from this (treasure file, artifacts.) |
|
|
1211 | * LO_NEWFILE (2): This is the first read from a particular file, so the buffers should |
|
|
1212 | * be reset. |
|
|
1213 | * LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
|
|
1214 | * |
|
|
1215 | */ |
|
|
1216 | int |
|
|
1217 | load_object (object_thawer &fp, object *op, int map_flags) |
|
|
1218 | { |
1038 | { |
1219 | coroapi::cede_every (1000); // cede once in a while |
1039 | assert (f.kw == KW_arch); |
1220 | |
1040 | |
1221 | return parse_object (op, fp, map_flags); |
1041 | archetype *arch = archetype::find (f.get_str ()); |
|
|
1042 | |
|
|
1043 | if (!arch) |
|
|
1044 | { |
|
|
1045 | LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); |
|
|
1046 | arch = archetype::find ("earthwall"); |
|
|
1047 | } |
|
|
1048 | |
|
|
1049 | assert (arch); //D maybe use exception handling of sorts? |
|
|
1050 | |
|
|
1051 | f.next (); |
|
|
1052 | |
|
|
1053 | object *op = arch->instance (); |
|
|
1054 | op->map = map; |
|
|
1055 | // instance() activates, this should be fixed properly |
|
|
1056 | op->deactivate (); |
|
|
1057 | |
|
|
1058 | if (!op->parse_kv (f)) |
|
|
1059 | { |
|
|
1060 | op->destroy (true); |
|
|
1061 | return 0; |
|
|
1062 | } |
|
|
1063 | |
|
|
1064 | op->post_load_check (); |
|
|
1065 | return op; |
1222 | } |
1066 | } |
1223 | |
1067 | |
1224 | /* This takes a buffer, scans it for variables, and sets those variables |
1068 | /* This takes a buffer, scans it for variables, and sets those variables |
1225 | * as appropriate in op. |
1069 | * as appropriate in op. |
1226 | * |
1070 | * |
… | |
… | |
1228 | * override values and in c_wiz to mutate values. |
1072 | * override values and in c_wiz to mutate values. |
1229 | */ |
1073 | */ |
1230 | int |
1074 | int |
1231 | set_variable (object *op, char *buf) |
1075 | set_variable (object *op, char *buf) |
1232 | { |
1076 | { |
1233 | object_thawer thawer (buf, (AV *)0); |
1077 | object_thawer f (buf, (AV *)0); |
1234 | |
1078 | |
1235 | return parse_object (op, thawer, 0); |
1079 | return op->parse_kv (f); |
1236 | } |
|
|
1237 | |
|
|
1238 | /* |
|
|
1239 | * Initialises the array of variable-names. Needed before any |
|
|
1240 | * objects can be loaded. Called by init_library(). |
|
|
1241 | */ |
|
|
1242 | |
|
|
1243 | void |
|
|
1244 | init_vars () |
|
|
1245 | { |
|
|
1246 | } |
1080 | } |
1247 | |
1081 | |
1248 | /* This returns a string of the integer movement type */ |
1082 | /* This returns a string of the integer movement type */ |
1249 | #if 0 |
1083 | #if 0 |
1250 | // unused function |
1084 | // unused function |
… | |
… | |
1295 | return retbuf + 1; |
1129 | return retbuf + 1; |
1296 | } |
1130 | } |
1297 | #endif |
1131 | #endif |
1298 | |
1132 | |
1299 | // compare *op against *tmp and output differences |
1133 | // compare *op against *tmp and output differences |
1300 | void |
1134 | static void |
1301 | put (object_freezer &f, object *op, object *tmp) |
1135 | write_diff (object_freezer &f, object *op, object *tmp) |
1302 | { |
1136 | { |
1303 | static const keyword resist_save[NROFATTACKS] = { |
1137 | static const keyword resist_save[NROFATTACKS] = { |
1304 | # define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
1138 | # define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
1305 | # include "attackinc.h" |
1139 | # include "attackinc.h" |
1306 | # undef def |
1140 | # undef def |
… | |
… | |
1311 | * the 15'th element of this array should match that name. |
1145 | * the 15'th element of this array should match that name. |
1312 | * If an entry is NULL, that is a flag not to loaded/saved. |
1146 | * If an entry is NULL, that is a flag not to loaded/saved. |
1313 | */ |
1147 | */ |
1314 | static const keyword flag_names [NUM_FLAGS] = { |
1148 | static const keyword flag_names [NUM_FLAGS] = { |
1315 | KW_alive, |
1149 | KW_alive, |
1316 | KW_wiz, |
|
|
1317 | KW_NULL, |
1150 | KW_NULL, |
1318 | KW_NULL, |
1151 | KW_NULL, |
1319 | KW_was_wiz, |
1152 | KW_NULL, |
|
|
1153 | KW_NULL, |
1320 | KW_applied, |
1154 | KW_applied, |
1321 | KW_unpaid, |
1155 | KW_unpaid, |
1322 | KW_can_use_shield, |
1156 | KW_can_use_shield, |
1323 | KW_no_pick, |
1157 | KW_no_pick, |
1324 | KW_NULL, // walk_on |
1158 | KW_NULL, // walk_on |
… | |
… | |
1330 | KW_monster, |
1164 | KW_monster, |
1331 | KW_friendly, |
1165 | KW_friendly, |
1332 | KW_generator, |
1166 | KW_generator, |
1333 | KW_is_thrown, |
1167 | KW_is_thrown, |
1334 | KW_auto_apply, |
1168 | KW_auto_apply, |
1335 | KW_NULL, // was KW_treasure |
1169 | KW_treasure_env, |
1336 | KW_player_sold, |
1170 | KW_player_sold, |
1337 | /* 20 */ |
1171 | /* 20 */ |
1338 | KW_see_invisible, |
1172 | KW_see_invisible, |
1339 | KW_can_roll, |
1173 | KW_can_roll, |
1340 | KW_overlay_floor, |
1174 | KW_overlay_floor, |
… | |
… | |
1401 | KW_can_use_skill, |
1235 | KW_can_use_skill, |
1402 | KW_been_applied, |
1236 | KW_been_applied, |
1403 | /* 80 */ |
1237 | /* 80 */ |
1404 | KW_has_ready_scroll, |
1238 | KW_has_ready_scroll, |
1405 | KW_can_use_rod, |
1239 | KW_can_use_rod, |
1406 | KW_NULL, |
1240 | KW_precious, |
1407 | KW_can_use_horn, |
1241 | KW_can_use_horn, |
1408 | KW_make_invisible, |
1242 | KW_make_invisible, |
1409 | KW_inv_locked, |
1243 | KW_inv_locked, |
1410 | KW_is_wooded, |
1244 | KW_is_wooded, |
1411 | KW_is_hilly, |
1245 | KW_is_hilly, |
… | |
… | |
1436 | /* 110 */ |
1270 | /* 110 */ |
1437 | KW_destroy_on_death, |
1271 | KW_destroy_on_death, |
1438 | KW_NULL, |
1272 | KW_NULL, |
1439 | }; |
1273 | }; |
1440 | |
1274 | |
1441 | int i; |
|
|
1442 | |
|
|
1443 | /* This saves the key/value lists. We do it first so that any |
1275 | /* This saves the key/value lists. We do it first so that any |
1444 | * keys that match field names will be overwritten by the loader. |
1276 | * keys that match field names will be overwritten by the loader. |
1445 | */ |
1277 | */ |
1446 | for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) |
1278 | for (key_value *kv = op->key_values; kv; kv = kv->next) |
1447 | { |
1279 | if (!tmp->key_values || tmp->kv (kv->key) != kv->value) |
1448 | /* Find the field in the opposing member. */ |
1280 | f.put (kv->key, kv->value); |
1449 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
|
|
1450 | |
|
|
1451 | /* If there's no partnering field, or it's got a different value, save our field. */ |
|
|
1452 | if (!arch_field || my_field->value != arch_field->value) |
|
|
1453 | f.put (my_field->key, my_field->value); |
|
|
1454 | } |
|
|
1455 | |
1281 | |
1456 | /* We don't need to worry about the arch's extra fields - they |
1282 | /* We don't need to worry about the arch's extra fields - they |
1457 | * will get taken care of the copy_to method. |
1283 | * will get taken care of the copy_to method. |
1458 | */ |
1284 | */ |
1459 | |
1285 | |
1460 | { |
1286 | f.put (KW_uuid, op->uuid.c_str ()); |
1461 | char uids[64]; |
|
|
1462 | snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); |
|
|
1463 | f.put (KW_uuid, (const char *)uids); |
|
|
1464 | } |
|
|
1465 | |
1287 | |
1466 | #define CMP_OUT(v) if (op->v != tmp->v) f.put (KW_ ## v, op->v) |
1288 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1467 | #define CMP_OUT2(k,v) if (op->v != tmp->v) f.put (KW_ ## k, op->v) |
1289 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
|
|
1290 | |
|
|
1291 | if (object *owner = op->owner) |
|
|
1292 | f.put (KW_owner, static_cast<const char *>(owner->ref ())); |
1468 | |
1293 | |
1469 | CMP_OUT (name); |
1294 | CMP_OUT (name); |
1470 | CMP_OUT (name_pl); |
1295 | CMP_OUT (name_pl); |
1471 | CMP_OUT (custom_name); |
1296 | CMP_OUT (custom_name); |
1472 | CMP_OUT (title); |
1297 | CMP_OUT (title); |
1473 | CMP_OUT (race); |
1298 | CMP_OUT (race); |
|
|
1299 | CMP_OUT (skill); |
1474 | CMP_OUT (slaying); |
1300 | CMP_OUT (slaying); |
1475 | |
1301 | CMP_OUT (tag); |
1476 | if (op->msg != tmp->msg) |
|
|
1477 | f.put (KW_msg, KW_endmsg, op->msg); |
|
|
1478 | if (op->lore != tmp->lore) |
|
|
1479 | f.put (KW_lore, KW_endlore, op->lore); |
|
|
1480 | |
|
|
1481 | CMP_OUT (other_arch); |
1302 | CMP_OUT (other_arch); |
1482 | CMP_OUT (face); |
1303 | |
|
|
1304 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
|
|
1305 | if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore); |
|
|
1306 | |
|
|
1307 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
|
|
1308 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
|
|
1309 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1483 | |
1310 | |
1484 | if (op->animation_id != tmp->animation_id) |
1311 | if (op->animation_id != tmp->animation_id) |
1485 | if (op->animation_id) |
1312 | if (op->animation_id) |
|
|
1313 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
|
|
1314 | else |
1486 | { |
1315 | { |
1487 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
1316 | f.put (KW_animation, (const char *)0); |
1488 | |
1317 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1489 | if (!QUERY_FLAG (op, FLAG_ANIMATE)) |
|
|
1490 | f.put (KW_is_animated, (sint32) 0); |
|
|
1491 | } |
1318 | } |
1492 | else |
|
|
1493 | f.put (KW_animation, (const char *) 0); |
|
|
1494 | |
1319 | |
1495 | CMP_OUT2 (str, stats.Str); |
1320 | CMP_OUT2 (str, stats.Str); |
1496 | CMP_OUT2 (dex, stats.Dex); |
1321 | CMP_OUT2 (dex, stats.Dex); |
1497 | CMP_OUT2 (con, stats.Con); |
1322 | CMP_OUT2 (con, stats.Con); |
1498 | CMP_OUT2 (wis, stats.Wis); |
1323 | CMP_OUT2 (wis, stats.Wis); |
… | |
… | |
1528 | CMP_OUT (direction); |
1353 | CMP_OUT (direction); |
1529 | CMP_OUT (type); |
1354 | CMP_OUT (type); |
1530 | CMP_OUT (subtype); |
1355 | CMP_OUT (subtype); |
1531 | CMP_OUT (attacktype); |
1356 | CMP_OUT (attacktype); |
1532 | |
1357 | |
1533 | for (i = 0; i < NROFATTACKS; i++) |
1358 | for (int i = 0; i < NROFATTACKS; i++) |
1534 | if (op->resist[i] != tmp->resist[i]) |
1359 | if (expect_false (op->resist[i] != tmp->resist[i])) |
1535 | f.put (resist_save[i], op->resist[i]); |
1360 | f.put (resist_save[i], op->resist[i]); |
1536 | |
1361 | |
1537 | CMP_OUT (path_attuned); |
1362 | CMP_OUT (path_attuned); |
1538 | CMP_OUT (path_repelled); |
1363 | CMP_OUT (path_repelled); |
1539 | CMP_OUT (path_denied); |
1364 | CMP_OUT (path_denied); |
1540 | CMP_OUT (material); |
1365 | CMP_OUT2 (material, materials);//TODO: nuke |
1541 | CMP_OUT (materialname); |
1366 | CMP_OUT (materialname); |
1542 | CMP_OUT (value); |
1367 | CMP_OUT (value); |
1543 | CMP_OUT (carrying); |
1368 | CMP_OUT (carrying); |
1544 | CMP_OUT (weight); |
1369 | CMP_OUT (weight); |
1545 | CMP_OUT (invisible); |
1370 | CMP_OUT (invisible); |
… | |
… | |
1549 | CMP_OUT (last_sp); |
1374 | CMP_OUT (last_sp); |
1550 | CMP_OUT (last_grace); |
1375 | CMP_OUT (last_grace); |
1551 | CMP_OUT (last_eat); |
1376 | CMP_OUT (last_eat); |
1552 | CMP_OUT (glow_radius); |
1377 | CMP_OUT (glow_radius); |
1553 | |
1378 | |
1554 | if (QUERY_FLAG (op, FLAG_IS_LINKED) && (i = get_button_value (op))) |
1379 | if (op->flag [FLAG_IS_LINKED]) |
|
|
1380 | if (int i = get_button_value (op)) |
1555 | f.put (KW_connected, i); |
1381 | f.put (KW_connected, i); |
1556 | |
1382 | |
1557 | CMP_OUT (randomitems); |
1383 | CMP_OUT (randomitems); |
1558 | CMP_OUT2 (container, weight_limit); |
1384 | CMP_OUT2 (container, weight_limit); |
1559 | |
1385 | |
1560 | CMP_OUT (run_away); |
1386 | CMP_OUT (run_away); |
1561 | CMP_OUT (pick_up); |
1387 | CMP_OUT (pick_up); |
1562 | CMP_OUT (will_apply); |
1388 | CMP_OUT (will_apply); |
1563 | CMP_OUT (smoothlevel); |
1389 | CMP_OUT (smoothlevel); |
1564 | CMP_OUT (weapontype); |
1390 | CMP_OUT (weapontype); |
1565 | CMP_OUT (tooltype); |
1391 | CMP_OUT (tooltype); |
1566 | CMP_OUT (elevation); |
|
|
1567 | CMP_OUT (client_type); |
1392 | CMP_OUT (client_type); |
1568 | CMP_OUT (item_power); |
1393 | CMP_OUT (item_power); |
1569 | CMP_OUT (duration); |
1394 | CMP_OUT (duration); |
1570 | CMP_OUT (range); |
1395 | CMP_OUT (range); |
1571 | CMP_OUT (range_modifier); |
1396 | CMP_OUT (range_modifier); |
… | |
… | |
1580 | CMP_OUT (move_off); |
1405 | CMP_OUT (move_off); |
1581 | CMP_OUT (move_slow); |
1406 | CMP_OUT (move_slow); |
1582 | CMP_OUT (move_slow_penalty); |
1407 | CMP_OUT (move_slow_penalty); |
1583 | |
1408 | |
1584 | if (op->flag != tmp->flag) |
1409 | if (op->flag != tmp->flag) |
1585 | for (i = 0; i <= NUM_FLAGS; i++) |
1410 | for (int i = 0; i <= NUM_FLAGS; i++) |
1586 | if (flag_names [i] && op->flag [i] != tmp->flag [i]) |
1411 | if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) |
1587 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1412 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1588 | |
1413 | |
1589 | /* Save body locations */ |
1414 | // save body locations |
1590 | for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
1415 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1591 | if (op->body_info[i] != tmp->body_info[i]) |
1416 | if (expect_false (op->slot[i].info != tmp->slot[i].info)) |
1592 | f.put (body_locations[i].save_name, op->body_info[i]); |
1417 | f.put (body_locations[i].save_name, op->slot[i].info); |
1593 | } |
1418 | } |
1594 | |
1419 | |
1595 | /* |
1420 | /* |
1596 | * Dumps all variables in an object to a file. |
1421 | * Dumps all variables in an object to a file. |
1597 | * If bit 0 of flag is set, unpaid objects will be saved. As of now, |
1422 | * If bit 0 of flag is set, unpaid objects will be saved. As of now, |
1598 | * the only place this is not set is when saving the player. |
1423 | * the only place this is not set is when saving the player. |
1599 | */ |
1424 | */ |
1600 | void |
1425 | bool |
1601 | save_object (object_freezer &fp, object *op, int flag) |
1426 | object::write (object_freezer &f) |
1602 | { |
1427 | { |
1603 | /* Even if the object does have an owner, it would seem that we should |
1428 | archetype *at = arch ? arch : archetype::empty; |
1604 | * still save it. |
|
|
1605 | */ |
|
|
1606 | if (op->owner) |
|
|
1607 | return; |
|
|
1608 | |
1429 | |
1609 | /* If it is unpaid and we don't want to save those, just return. */ |
|
|
1610 | if (!(flag & 1) && op->flag [FLAG_UNPAID]) |
|
|
1611 | return; |
|
|
1612 | |
|
|
1613 | archetype *at = op->arch ? (archetype *)op->arch : empty_archetype; |
|
|
1614 | |
|
|
1615 | fp.put (KW_arch, at->name); |
1430 | f.put (KW_arch, at->archname); |
1616 | put (fp, op, &at->clone); |
1431 | write_diff (f, this, at); |
1617 | |
1432 | |
1618 | /* Eneq(@csd.uu.se): Added this to allow containers being saved with contents */ |
|
|
1619 | |
|
|
1620 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1433 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1621 | save_object (fp, tmp, flag); |
1434 | tmp->write (f); |
1622 | |
1435 | |
1623 | fp.put (op); |
1436 | f.put (this); |
1624 | fp.put (KW_end); |
1437 | f.put (KW_end); |
|
|
1438 | |
|
|
1439 | return true; |
1625 | } |
1440 | } |
1626 | |
1441 | |
|
|
1442 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1443 | |
|
|
1444 | // generic resource file load, |
|
|
1445 | // currently supports: region, treasures, archetypes |
|
|
1446 | bool |
|
|
1447 | load_resource_file_ (const char *filename) |
|
|
1448 | { |
|
|
1449 | object_thawer f (filename); |
|
|
1450 | |
|
|
1451 | for (;;) |
|
|
1452 | { |
|
|
1453 | switch (f.kw) |
|
|
1454 | { |
|
|
1455 | case KW_region: |
|
|
1456 | if (!region::read (f)) |
|
|
1457 | return false; |
|
|
1458 | break; |
|
|
1459 | |
|
|
1460 | case KW_treasure: |
|
|
1461 | case KW_treasureone: |
|
|
1462 | if (!treasurelist::read (f)) |
|
|
1463 | return false; |
|
|
1464 | break; |
|
|
1465 | |
|
|
1466 | case KW_object: |
|
|
1467 | if (!archetype::read (f)) |
|
|
1468 | return false; |
|
|
1469 | break; |
|
|
1470 | |
|
|
1471 | case KW_EOF: |
|
|
1472 | return true; |
|
|
1473 | |
|
|
1474 | default: |
|
|
1475 | if (!f.parse_error ("resource file")) |
|
|
1476 | return false; |
|
|
1477 | |
|
|
1478 | f.next (); |
|
|
1479 | break; |
|
|
1480 | } |
|
|
1481 | } |
|
|
1482 | } |
|
|
1483 | |