1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | sub/add_weight will transcend the environment updating the carrying |
26 | sub/add_weight will transcend the environment updating the carrying |
26 | variable. */ |
27 | variable. */ |
27 | |
28 | |
28 | |
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29 | #include <global.h> |
29 | #include <global.h> |
30 | #include <loader.h> |
30 | #include <loader.h> |
31 | #include <sproto.h> |
31 | #include <sproto.h> |
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32 | |
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33 | ///////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | // the base class warns about and skips everything |
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36 | archetype * |
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37 | loader_base::get_arch (const char *name) |
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38 | { |
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39 | LOG (llevError, "%s: found archetype definition '%s', which is not allowed in files of this type.\n", |
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40 | filename, name); |
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41 | |
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42 | return new archetype; |
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43 | } |
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44 | |
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45 | object * |
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46 | loader_base::get_object (const char *name) |
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47 | { |
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48 | LOG (llevError, "%s: found object definition '%s', which is not allowed in files of this type.\n", |
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49 | filename, name); |
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50 | |
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51 | return object::create (); |
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52 | } |
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53 | |
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54 | player * |
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55 | loader_base::get_player () |
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56 | { |
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57 | LOG (llevError, "%s: found player definition, which is not allowed in files of this type.\n", |
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58 | filename); |
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59 | |
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60 | return player::create (); |
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61 | } |
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62 | |
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63 | region * |
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64 | loader_base::get_region (const char *name) |
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65 | { |
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66 | LOG (llevError, "%s: found region definition '%s', which is not allowed in files of this type.\n", |
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67 | filename, name); |
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68 | |
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69 | return new region; |
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70 | } |
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71 | |
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72 | facetile * |
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73 | loader_base::get_face (const char *name) |
|
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74 | { |
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75 | LOG (llevError, "%s: found face definition '%s', which is not allowed in files of this type.\n", |
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76 | filename, name); |
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77 | |
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78 | return new facetile; |
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79 | } |
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80 | |
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81 | treasurelist * |
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82 | loader_base::get_treasure (const char *name, bool one) |
|
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83 | { |
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84 | LOG (llevError, "%s: found treasure definition '%s', which is not allowed in files of this type.\n", |
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85 | filename, name); |
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86 | |
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87 | return new treasurelist;//D |
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88 | } |
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89 | |
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90 | animation * |
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91 | loader_base::get_animation (const char *name) |
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92 | { |
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93 | LOG (llevError, "%s: found animation definition '%s', which is not allowed in files of this type.\n", |
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94 | filename, name); |
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95 | |
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96 | return new animation; |
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97 | } |
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98 | |
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99 | void |
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100 | loader_base::put_arch (archetype *arch) |
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101 | { |
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102 | delete arch; |
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103 | } |
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104 | |
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105 | void |
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106 | loader_base::put_object (object *op) |
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107 | { |
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108 | op->destroy (); |
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109 | } |
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110 | |
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111 | void |
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112 | loader_base::put_player (player *pl) |
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113 | { |
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114 | delete pl; |
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115 | } |
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116 | |
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117 | void |
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118 | loader_base::put_region (region *region) |
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119 | { |
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120 | delete region; |
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121 | } |
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122 | |
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123 | void |
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124 | loader_base::put_face (facetile *face) |
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125 | { |
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126 | delete face; |
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127 | } |
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128 | |
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129 | void |
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130 | loader_base::put_treasure (treasurelist *treasure) |
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131 | { |
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132 | delete treasure; |
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133 | } |
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134 | |
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135 | void |
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136 | loader_base::put_animation (animation *anim) |
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137 | { |
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138 | delete anim; |
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139 | } |
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140 | |
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141 | ///////////////////////////////////////////////////////////////////////////// |
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142 | |
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143 | bool loader_base::parse (object_thawer &thawer) |
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144 | { |
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145 | for (;;) |
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146 | { |
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147 | keyword kw = thawer.get_kv (); |
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148 | |
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149 | switch (kw) |
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150 | { |
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151 | case KW_region: |
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152 | { |
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153 | region *rgn = get_region (thawer.get_str ()); |
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154 | |
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155 | if (!parse_region (thawer, rgn)) |
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156 | { |
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157 | delete rgn; |
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158 | return false; |
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159 | } |
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160 | |
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161 | put_region (rgn); |
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162 | } |
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163 | break; |
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164 | |
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165 | case KW_EOF: |
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166 | return true; |
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167 | |
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168 | default: |
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169 | if (!thawer.parse_error (kw, "resource file")) |
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170 | return false; |
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171 | } |
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172 | } |
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173 | } |
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174 | |
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175 | bool loader_base::load (const char *filename) |
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176 | { |
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177 | this->filename = filename; |
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178 | |
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179 | object_thawer fp (filename); |
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180 | |
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181 | if (!fp) |
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182 | return false; |
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183 | |
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184 | return parse (fp); |
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185 | } |
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186 | |
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187 | ///////////////////////////////////////////////////////////////////////////// |
32 | |
188 | |
33 | /* Maps the MOVE_* values to names */ |
189 | /* Maps the MOVE_* values to names */ |
34 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
190 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
35 | |
191 | |
36 | /* This table is only necessary to convert objects that existed before the |
192 | /* This table is only necessary to convert objects that existed before the |
… | |
… | |
263 | static void |
419 | static void |
264 | check_loaded_object (object *op) |
420 | check_loaded_object (object *op) |
265 | { |
421 | { |
266 | int ip; |
422 | int ip; |
267 | |
423 | |
268 | /* We do some specialized handling to handle legacy cases of name_pl. |
424 | /* We do some specialised handling to handle legacy cases of name_pl. |
269 | * If the object doesn't have a name_pl, we just use the object name - |
425 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * this isn't perfect (things won't be properly pluralized), but works to |
426 | * this isn't perfect (things won't be properly pluralised), but works to |
271 | * that degree (5 heart is still quite understandable). But the case we |
427 | * that degree (5 heart is still quite understandable). But the case we |
272 | * also have to catch is if this object is not using the normal name for |
428 | * also have to catch is if this object is not using the normal name for |
273 | * the object. In that case, we also want to use the loaded name. |
429 | * the object. In that case, we also want to use the loaded name. |
274 | * Otherwise, what happens is that the the plural name will lose |
430 | * Otherwise, what happens is that the the plural name will lose |
275 | * information (appear as just 'hearts' and not 'goblins heart') |
431 | * information (appear as just 'hearts' and not 'goblins heart') |
… | |
… | |
320 | { |
476 | { |
321 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
477 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | op->gen_sp_armour = op->last_heal; |
478 | op->gen_sp_armour = op->last_heal; |
323 | op->last_heal = 0; |
479 | op->last_heal = 0; |
324 | } |
480 | } |
325 | if (editor) |
481 | |
326 | ip = 0; |
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327 | else |
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328 | ip = calc_item_power (op, 0); |
482 | ip = calc_item_power (op, 0); |
329 | /* Legacy objects from before item power was in the game */ |
483 | /* Legacy objects from before item power was in the game */ |
330 | if (!op->item_power && ip) |
484 | if (!op->item_power && ip) |
331 | { |
485 | { |
332 | if (ip > 3) |
486 | if (ip > 3) |
333 | { |
487 | { |
… | |
… | |
375 | } |
529 | } |
376 | |
530 | |
377 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
531 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
378 | { |
532 | { |
379 | if (op->stats.hp > op->stats.maxhp) |
533 | if (op->stats.hp > op->stats.maxhp) |
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534 | { |
380 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
535 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
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536 | op->stats.maxhp = op->stats.hp; |
|
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537 | } |
381 | |
538 | |
382 | /* The archs just need to be updated for this */ |
539 | /* The archs just need to be updated for this */ |
383 | if (op->move_type == 0) |
540 | if (op->move_type == 0) |
384 | op->move_type = MOVE_WALK; |
541 | op->move_type = MOVE_WALK; |
385 | } |
542 | } |
… | |
… | |
551 | */ |
708 | */ |
552 | archetype *arch = archetype::find (str); |
709 | archetype *arch = archetype::find (str); |
553 | |
710 | |
554 | object *tmp; |
711 | object *tmp; |
555 | |
712 | |
556 | if (arch != NULL) |
713 | if (arch) |
557 | tmp = arch_to_object (arch); |
714 | tmp = arch_to_object (arch); |
558 | else |
715 | else |
559 | { |
716 | { |
560 | tmp = object::create (); |
717 | tmp = object::create (); |
561 | /* record the name of the broken object */ |
718 | /* record the name of the broken object */ |
562 | tmp->name = str; |
719 | tmp->name = str; |
563 | } |
720 | } |
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721 | |
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722 | // decativate the object we, as we are still going |
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723 | // to read the speed value. Objects should be activated |
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724 | // when the map, object or player is completly loaded. |
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725 | tmp->deactivate (); |
564 | |
726 | |
565 | parse_object (tmp, thawer, map_flags); |
727 | parse_object (tmp, thawer, map_flags); |
566 | |
728 | |
567 | if (tmp->arch) |
729 | if (tmp->arch) |
568 | { |
730 | { |
… | |
… | |
601 | { |
763 | { |
602 | /* This is the actual archetype definition then */ |
764 | /* This is the actual archetype definition then */ |
603 | op->arch = archetype::find (str); |
765 | op->arch = archetype::find (str); |
604 | |
766 | |
605 | if (op->arch) |
767 | if (op->arch) |
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|
768 | { |
606 | op->arch->clone.copy_to (op); |
769 | op->arch->clone.copy_to (op); |
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|
770 | // copy_to activates, this should be fixed properly |
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771 | op->deactivate (); |
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772 | } |
607 | else if (!arch_init) |
773 | else if (!arch_init) |
608 | /* record the name of the broken object */ |
774 | /* record the name of the broken object */ |
609 | op->name = str; |
775 | op->name = str; |
610 | } |
776 | } |
611 | } |
777 | } |
… | |
… | |
622 | if (!str) |
788 | if (!str) |
623 | { |
789 | { |
624 | op->animation_id = 0; |
790 | op->animation_id = 0; |
625 | CLEAR_FLAG (op, FLAG_ANIMATE); |
791 | CLEAR_FLAG (op, FLAG_ANIMATE); |
626 | } |
792 | } |
627 | else |
|
|
628 | { |
|
|
629 | op->animation_id = find_animation (str); |
793 | else if ((op->animation_id = find_animation (str))) |
630 | SET_FLAG (op, FLAG_ANIMATE); |
794 | SET_FLAG (op, FLAG_ANIMATE); |
631 | } |
|
|
632 | } |
795 | } |
633 | |
796 | |
634 | break; |
797 | break; |
635 | |
798 | |
636 | case KW_last_heal: thawer.get (op->last_heal); break; |
799 | case KW_last_heal: thawer.get (op->last_heal); break; |
… | |
… | |
643 | thawer.get (op->speed); |
806 | thawer.get (op->speed); |
644 | |
807 | |
645 | //TODO: maybe do in check_object |
808 | //TODO: maybe do in check_object |
646 | // removed check for style maps |
809 | // removed check for style maps |
647 | if (op->speed < 0) |
810 | if (op->speed < 0) |
648 | op->speed_left = op->speed_left - RANDOM () % 100 / 100.0; |
811 | op->speed_left = op->speed_left - rndm (); |
649 | |
812 | |
650 | break; |
813 | break; |
651 | |
814 | |
652 | case KW_slow_move: |
815 | case KW_slow_move: |
653 | op->move_slow |= MOVE_WALK; |
816 | op->move_slow |= MOVE_WALK; |
… | |
… | |
807 | CLEAR_FLAG (op, FLAG_WIZCAST); |
970 | CLEAR_FLAG (op, FLAG_WIZCAST); |
808 | } |
971 | } |
809 | break; |
972 | break; |
810 | |
973 | |
811 | case KW_friendly: |
974 | case KW_friendly: |
812 | GET_FLAG (op, FLAG_FRIENDLY); |
975 | if (thawer.get_sint32 ()) |
813 | //TODO: move to check_object or so |
976 | if (op->type != PLAYER) |
814 | if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY)) |
|
|
815 | add_friendly_object (op); |
977 | add_friendly_object (op); |
|
|
978 | |
816 | break; |
979 | break; |
817 | |
980 | |
818 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
981 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
819 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
982 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
820 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
983 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
821 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
984 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
|
|
985 | case KW_obj_original: GET_FLAG (op, FLAG_OBJ_ORIGINAL); break; |
822 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
986 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
823 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
987 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
824 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
988 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
825 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
989 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
826 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
990 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
… | |
… | |
897 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
1061 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
898 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
1062 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
899 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
1063 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
900 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
1064 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
901 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
1065 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
|
|
1066 | case KW_destroy_on_death: GET_FLAG (op, FLAG_DESTROY_ON_DEATH); break; |
902 | |
1067 | |
903 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
1068 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
904 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
1069 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
905 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
1070 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
906 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
1071 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
… | |
… | |
980 | case KW_msg: |
1145 | case KW_msg: |
981 | thawer.get_ml (KW_endmsg, op->msg); |
1146 | thawer.get_ml (KW_endmsg, op->msg); |
982 | //TODO: allow longer messages |
1147 | //TODO: allow longer messages |
983 | if (strlen (op->msg) >= HUGE_BUF) |
1148 | if (strlen (op->msg) >= HUGE_BUF) |
984 | { |
1149 | { |
985 | LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
1150 | LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
986 | op->msg = "ERROR, please report: string too long, winged.\n"; |
1151 | op->msg = "ERROR, please report: string too long, winged.\n"; |
987 | } |
1152 | } |
988 | break; |
1153 | break; |
989 | |
1154 | |
990 | case KW_lore: |
1155 | case KW_lore: |
… | |
… | |
992 | //TODO: allow longer messages |
1157 | //TODO: allow longer messages |
993 | /* Just print a warning so we can be reasonably safe |
1158 | /* Just print a warning so we can be reasonably safe |
994 | * about not overflowing the buffer. |
1159 | * about not overflowing the buffer. |
995 | */ |
1160 | */ |
996 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
1161 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
997 | LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
1162 | LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
998 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
1163 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
999 | break; |
1164 | break; |
1000 | |
1165 | |
1001 | case KW_editable: |
1166 | case KW_editable: |
1002 | case KW_editor_folder: |
1167 | case KW_editor_folder: |
… | |
… | |
1025 | set_ob_key_value (op, thawer.last_keyword, thawer.last_value, true); |
1190 | set_ob_key_value (op, thawer.last_keyword, thawer.last_value, true); |
1026 | //fprintf (stderr, "addkv(%s,%s)\n", thawer.last_keyword, thawer.last_value);//D |
1191 | //fprintf (stderr, "addkv(%s,%s)\n", thawer.last_keyword, thawer.last_value);//D |
1027 | break; |
1192 | break; |
1028 | |
1193 | |
1029 | default: |
1194 | default: |
1030 | LOG (llevError, "UNSUPPORTED KEYWORD IN MAP: \"%s\", bug in normaliser. skipping.\n", keyword_str[kw]); |
1195 | if (!thawer.parse_error (kw, "object", op->name)) |
|
|
1196 | return false; |
1031 | break; |
1197 | break; |
1032 | } |
1198 | } |
1033 | } |
1199 | } |
1034 | } |
1200 | } |
1035 | |
1201 | |
… | |
… | |
1048 | * |
1214 | * |
1049 | */ |
1215 | */ |
1050 | int |
1216 | int |
1051 | load_object (object_thawer &fp, object *op, int map_flags) |
1217 | load_object (object_thawer &fp, object *op, int map_flags) |
1052 | { |
1218 | { |
1053 | // cede every 500 objects loaded |
1219 | coroapi::cede_every (1000); // cede once in a while |
1054 | { |
|
|
1055 | static int cede_counter = 0; |
|
|
1056 | |
|
|
1057 | if (++cede_counter >= 500) |
|
|
1058 | { |
|
|
1059 | cede_counter = 0; |
|
|
1060 | if (coroapi::nready ()) |
|
|
1061 | coroapi::cede (); |
|
|
1062 | } |
|
|
1063 | } |
|
|
1064 | |
1220 | |
1065 | return parse_object (op, fp, map_flags); |
1221 | return parse_object (op, fp, map_flags); |
1066 | } |
1222 | } |
1067 | |
1223 | |
1068 | /* This takes a buffer, scans it for variables, and sets those variables |
1224 | /* This takes a buffer, scans it for variables, and sets those variables |
… | |
… | |
1267 | KW_berserk, |
1423 | KW_berserk, |
1268 | KW_neutral, |
1424 | KW_neutral, |
1269 | /* 100 */ |
1425 | /* 100 */ |
1270 | KW_no_attack, |
1426 | KW_no_attack, |
1271 | KW_no_damage, |
1427 | KW_no_damage, |
1272 | KW_NULL, |
1428 | KW_obj_original, |
1273 | KW_NULL, |
1429 | KW_NULL, |
1274 | KW_activate_on_push, |
1430 | KW_activate_on_push, |
1275 | KW_activate_on_release, |
1431 | KW_activate_on_release, |
1276 | KW_is_water, |
1432 | KW_is_water, |
1277 | KW_use_content_on_gen, |
1433 | KW_use_content_on_gen, |
1278 | KW_NULL, |
1434 | KW_NULL, |
1279 | KW_is_buildable, |
1435 | KW_is_buildable, |
1280 | /* 110 */ |
1436 | /* 110 */ |
|
|
1437 | KW_destroy_on_death, |
|
|
1438 | KW_NULL, |
1281 | }; |
1439 | }; |
1282 | |
1440 | |
1283 | int i; |
1441 | int i; |
1284 | |
1442 | |
1285 | /* This saves the key/value lists. We do it first so that any |
1443 | /* This saves the key/value lists. We do it first so that any |
1286 | * keys that match field names will be overwritten by the loader. |
1444 | * keys that match field names will be overwritten by the loader. |
1287 | */ |
1445 | */ |
1288 | for (key_value *my_field = op->key_values; my_field != NULL; my_field = my_field->next) |
1446 | for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) |
1289 | { |
1447 | { |
1290 | /* Find the field in the opposing member. */ |
1448 | /* Find the field in the opposing member. */ |
1291 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
1449 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
1292 | |
1450 | |
1293 | /* If there's no partnering field, or it's got a different value, save our field. */ |
1451 | /* If there's no partnering field, or it's got a different value, save our field. */ |
… | |
… | |
1461 | |
1619 | |
1462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1620 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1463 | save_object (fp, tmp, flag); |
1621 | save_object (fp, tmp, flag); |
1464 | |
1622 | |
1465 | fp.put (op); |
1623 | fp.put (op); |
1466 | fp.put (KW_end, 0); |
1624 | fp.put (KW_end); |
1467 | } |
1625 | } |
1468 | |
1626 | |