1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
… | |
… | |
339 | */ |
339 | */ |
340 | if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND)) |
340 | if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND)) |
341 | { |
341 | { |
342 | if (!skill) |
342 | if (!skill) |
343 | LOG (llevError, "ITEMBUG: weapon %s lacks a skill.\n", debug_desc ()); |
343 | LOG (llevError, "ITEMBUG: weapon %s lacks a skill.\n", debug_desc ()); |
344 | else if ((!strcmp (skill, "one handed weapons") && slot[body_arm].info != -1) || |
344 | else if ((skill == shstr_one_handed_weapons && slot[body_arm].info != -1) || |
345 | (!strcmp (skill, "two handed weapons") && slot[body_arm].info != -2)) |
345 | (skill == shstr_two_handed_weapons && slot[body_arm].info != -2)) |
346 | LOG (llevError, "ITEMBUG: weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill); |
346 | LOG (llevError, "ITEMBUG: weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill); |
347 | } |
347 | } |
348 | |
348 | |
349 | /* We changed last_heal to gen_sp_armour, which is what it |
349 | /* We changed last_heal to gen_sp_armour, which is what it |
350 | * really does for many objects. Need to catch any in maps |
350 | * really does for many objects. Need to catch any in maps |
… | |
… | |
460 | stats.maxhp = 0; |
460 | stats.maxhp = 0; |
461 | } |
461 | } |
462 | else |
462 | else |
463 | move_type = MOVE_WALK; |
463 | move_type = MOVE_WALK; |
464 | } |
464 | } |
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|
465 | } |
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|
466 | |
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|
467 | // if the object has an animation, try to provide a default face |
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|
468 | if (has_anim ()) |
|
|
469 | { |
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|
470 | const animation &anim_ob = anim (); |
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|
471 | |
|
|
472 | if (anim_speed) |
|
|
473 | // if this item is time-animated, force the last frame |
|
|
474 | animate_object (this, 0); |
|
|
475 | else if (flag [FLAG_MONSTER]) |
|
|
476 | // if it is a monster, set appropriate facing |
|
|
477 | animate_object (this, direction); |
465 | } |
478 | } |
466 | } |
479 | } |
467 | |
480 | |
468 | static void |
481 | static void |
469 | set_move (MoveType &mt, const char *str) |
482 | set_move (MoveType &mt, const char *str) |
… | |
… | |
927 | case KW_anim_speed: f.get (anim_speed); break; |
940 | case KW_anim_speed: f.get (anim_speed); break; |
928 | case KW_container: f.get (weight_limit); break; |
941 | case KW_container: f.get (weight_limit); break; |
929 | case KW_will_apply: f.get (will_apply); break; |
942 | case KW_will_apply: f.get (will_apply); break; |
930 | case KW_attack_movement: f.get (attack_movement); break; |
943 | case KW_attack_movement: f.get (attack_movement); break; |
931 | case KW_move_state: f.get (move_status); break; |
944 | case KW_move_state: f.get (move_status); break; |
932 | case KW_expmul: f.get (expmul); break; |
945 | //case KW_expmul: f.get (expmul); break;//D declared const for the time being |
933 | case KW_glow_radius: f.get (glow_radius); break; |
946 | case KW_glow_radius: f.get (glow_radius); break; |
934 | case KW_weapontype: f.get (weapontype); break; |
947 | case KW_weapontype: f.get (weapontype); break; |
935 | case KW_tooltype: f.get (tooltype); break; |
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|
936 | case KW_casting_time: f.get (casting_time); break; |
948 | case KW_casting_time: f.get (casting_time); break; |
937 | |
949 | |
938 | // elevation is deprecated |
950 | // elevation is deprecated |
939 | case KW_elevation: break; |
951 | case KW_elevation: break; |
940 | |
952 | |
… | |
… | |
964 | case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break; |
976 | case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break; |
965 | case KW_can_apply: |
977 | case KW_can_apply: |
966 | break; |
978 | break; |
967 | |
979 | |
968 | case KW_connected: |
980 | case KW_connected: |
969 | add_button_link (this, map, f.get_sint32 ()); |
981 | { |
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|
982 | shstr connected; |
|
|
983 | |
|
|
984 | f.get (connected); |
|
|
985 | add_link (map, connected); |
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|
986 | } |
970 | break; |
987 | break; |
971 | |
988 | |
972 | case KW_randomitems: |
989 | case KW_randomitems: |
973 | if (f.get_str ()) |
990 | if (f.get_str ()) |
974 | { |
991 | { |
… | |
… | |
1311 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1328 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1312 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1329 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1313 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1330 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1314 | |
1331 | |
1315 | if (op->animation_id != tmp->animation_id) |
1332 | if (op->animation_id != tmp->animation_id) |
1316 | if (op->animation_id) |
1333 | if (op->has_anim ()) |
1317 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
1334 | f.put (KW_animation, op->anim ().name); |
1318 | else |
1335 | else |
1319 | { |
1336 | { |
1320 | f.put (KW_animation, (const char *)0); |
1337 | f.put (KW_animation, (const char *)0); |
1321 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1338 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1322 | } |
1339 | } |
… | |
… | |
1379 | CMP_OUT (last_grace); |
1396 | CMP_OUT (last_grace); |
1380 | CMP_OUT (last_eat); |
1397 | CMP_OUT (last_eat); |
1381 | CMP_OUT (glow_radius); |
1398 | CMP_OUT (glow_radius); |
1382 | |
1399 | |
1383 | if (op->flag [FLAG_IS_LINKED]) |
1400 | if (op->flag [FLAG_IS_LINKED]) |
1384 | if (int i = get_button_value (op)) |
1401 | if (auto (ol, op->find_link ())) |
1385 | f.put (KW_connected, i); |
1402 | f.put (KW_connected, ol->id); |
1386 | |
1403 | |
1387 | CMP_OUT (randomitems); |
1404 | CMP_OUT (randomitems); |
1388 | CMP_OUT2 (container, weight_limit); |
1405 | CMP_OUT2 (container, weight_limit); |
1389 | |
1406 | |
1390 | CMP_OUT (run_away); |
1407 | CMP_OUT (run_away); |
1391 | CMP_OUT (pick_up); |
1408 | CMP_OUT (pick_up); |
1392 | CMP_OUT (will_apply); |
1409 | CMP_OUT (will_apply); |
1393 | CMP_OUT (smoothlevel); |
1410 | CMP_OUT (smoothlevel); |
1394 | CMP_OUT (weapontype); |
1411 | CMP_OUT (weapontype); |
1395 | CMP_OUT (tooltype); |
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|
1396 | CMP_OUT (client_type); |
1412 | CMP_OUT (client_type); |
1397 | CMP_OUT (item_power); |
1413 | CMP_OUT (item_power); |
1398 | CMP_OUT (duration); |
1414 | CMP_OUT (duration); |
1399 | CMP_OUT (range); |
1415 | CMP_OUT (range); |
1400 | CMP_OUT (range_modifier); |
1416 | CMP_OUT (range_modifier); |
… | |
… | |
1427 | * the only place this is not set is when saving the player. |
1443 | * the only place this is not set is when saving the player. |
1428 | */ |
1444 | */ |
1429 | bool |
1445 | bool |
1430 | object::write (object_freezer &f) |
1446 | object::write (object_freezer &f) |
1431 | { |
1447 | { |
1432 | archetype *at = arch ? arch : archetype::empty; |
1448 | if (is_arch ()) |
1433 | |
1449 | { |
|
|
1450 | f.put (KW_object, arch->archname); |
|
|
1451 | write_diff (f, this, archetype::empty); |
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|
1452 | } |
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|
1453 | else |
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|
1454 | { |
1434 | f.put (KW_arch, at->archname); |
1455 | f.put (KW_arch, arch->archname); |
1435 | write_diff (f, this, at); |
1456 | write_diff (f, this, arch); |
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|
1457 | } |
1436 | |
1458 | |
1437 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1459 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1438 | tmp->write (f); |
1460 | tmp->write (f); |
1439 | |
1461 | |
1440 | f.put (this); |
1462 | f.put (this); |