1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
|
|
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
|
|
25 | sub/add_weight will transcend the environment updating the carrying |
|
|
26 | variable. */ |
|
|
27 | |
23 | |
28 | #include <global.h> |
24 | #include <global.h> |
29 | #include <loader.h> |
25 | #include <loader.h> |
30 | #include <sproto.h> |
26 | #include <sproto.h> |
31 | |
27 | |
… | |
… | |
361 | || type == AMULET || type == GIRDLE |
357 | || type == AMULET || type == GIRDLE |
362 | || type == BRACERS || type == CLOAK) |
358 | || type == BRACERS || type == CLOAK) |
363 | { |
359 | { |
364 | if (last_heal) |
360 | if (last_heal) |
365 | { |
361 | { |
366 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
362 | LOG (llevError, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
367 | gen_sp_armour = last_heal; |
363 | gen_sp_armour = last_heal; |
368 | last_heal = 0; |
364 | last_heal = 0; |
369 | } |
365 | } |
370 | |
366 | |
371 | int ip = calc_item_power (this, 0); |
367 | int ip = calc_item_power (this, 0); |
… | |
… | |
389 | if (ip > 2 * item_power && ip > (item_power + 3)) |
385 | if (ip > 2 * item_power && ip > (item_power + 3)) |
390 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
386 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
391 | #endif |
387 | #endif |
392 | } |
388 | } |
393 | |
389 | |
394 | /* Old spellcasting object - need to load in the appropiate object */ |
390 | /* old style spellcasting object (pretty common) - need to load in the appropiate object */ |
395 | if ((type == ROD || type == WAND || type == SCROLL || type == HORN || type == FIREWALL || |
391 | /* (schmorp) old really doesn't mean old, imho, just a more compact way to store such objects */ |
|
|
392 | if ((type == ROD |
|
|
393 | || type == WAND |
|
|
394 | || type == SCROLL |
|
|
395 | || type == HORN |
|
|
396 | || type == FIREWALL |
396 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
397 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
397 | ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) |
398 | || ((type == POTION || type == ALTAR) && stats.sp)) // watchout: sp = 0 is still magic bullet. |
|
|
399 | && !inv |
|
|
400 | && !loading_arch |
|
|
401 | && stats.sp) // watchout: old magic bullet stuff directly on the map is going to break here! |
|
|
402 | // TODO: at least one watchout-comments is redundant - investigate/remove |
398 | { |
403 | { |
|
|
404 | // TODO: fix firewall object on map |
399 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
405 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
400 | * in that spell was stored in sp. |
406 | * in that spell was stored in sp. |
401 | */ |
407 | */ |
|
|
408 | //LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
402 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
409 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
403 | insert_ob_in_ob (tmp, this); |
410 | insert_ob_in_ob (tmp, this); |
404 | randomitems = NULL; /* So another spell isn't created for this object */ |
411 | randomitems = 0; |
405 | } |
412 | } |
406 | |
413 | |
407 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
414 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
408 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
415 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
409 | { |
416 | { |
|
|
417 | LOG (llevError, "spellbook/rune found without inv but slaying: %s", debug_desc ()); |
410 | object *tmp = get_archetype_by_object_name (slaying); |
418 | object *tmp = get_archetype_by_object_name (slaying); |
411 | insert_ob_in_ob (tmp, this); |
419 | insert_ob_in_ob (tmp, this); |
412 | randomitems = NULL; /* So another spell isn't created for this object */ |
420 | randomitems = 0; /* So another spell isn't created for this object */ |
413 | /* without this, value is all screwed up */ |
421 | /* without this, value is all screwed up */ |
414 | value = arch->value * inv->value; |
422 | value = arch->value * inv->value; |
415 | } |
423 | } |
416 | |
424 | |
417 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
425 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
418 | { |
426 | { |
419 | if (stats.hp > stats.maxhp) |
427 | if (stats.hp > stats.maxhp) |
420 | { |
428 | { |
421 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
429 | LOG (llevInfo, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
422 | stats.maxhp = stats.hp; |
430 | stats.maxhp = stats.hp; |
423 | } |
431 | } |
424 | |
432 | |
425 | /* The archs just need to be updated for this */ |
433 | /* The archs just need to be updated for this */ |
426 | if (move_type == 0) |
434 | if (move_type == 0) |
427 | move_type = MOVE_WALK; |
435 | move_type = MOVE_WALK; |
428 | } |
436 | } |
429 | |
437 | |
430 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
438 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
431 | { |
|
|
432 | /* Object will duplicate it's content as part of the |
439 | /* Object will duplicate it's content as part of the |
433 | * generation process. To do this, we must flag inventory |
440 | * generation process. To do this, we must flag inventory |
434 | * so it remains unevaluated concerning the randomitems and |
441 | * so it remains unevaluated concerning the randomitems and |
435 | * the living (a demonlord shouldn't cast from inside generator!) |
442 | * the living (a demonlord shouldn't cast from inside generator!) |
436 | */ |
443 | */ |
|
|
444 | /* ??? this *should* be done elsewhere, e.g. after map loading etc. */ |
437 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
445 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
438 | } |
|
|
439 | |
446 | |
440 | /* Handle player movers. We use move_type for player movers |
447 | /* Handle player movers. We use move_type for player movers |
441 | * because they operate on their own time (move_on |
448 | * because they operate on their own time (move_on |
442 | * would potentially cause them to be triggered when someone steps |
449 | * would potentially cause them to be triggered when someone steps |
443 | * on them). If move_type is set, presume person knows what they |
450 | * on them). If move_type is set, presume person knows what they |
444 | * are doing, otherwise, set move_type based on maxhp value. |
451 | * are doing, otherwise, set move_type based on maxhp value. |
445 | */ |
452 | */ |
446 | if (type == PLAYERMOVER) |
453 | if (type == PLAYERMOVER) |
447 | { |
454 | { |
448 | if (!move_type) |
455 | if (!move_type) |
… | |
… | |
510 | |
517 | |
511 | goto next; |
518 | goto next; |
512 | } |
519 | } |
513 | } |
520 | } |
514 | |
521 | |
515 | LOG (llevDebug, "common/loader.C: set_move - unknown move string '%s'\n", str); |
522 | LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str); |
516 | |
523 | |
517 | next: ; |
524 | next: ; |
518 | } |
525 | } |
519 | } |
526 | } |
520 | |
527 | |
… | |
… | |
522 | |
529 | |
523 | bool |
530 | bool |
524 | object::parse_kv (object_thawer &f) |
531 | object::parse_kv (object_thawer &f) |
525 | { |
532 | { |
526 | object *op_inv = inv; |
533 | object *op_inv = inv; |
|
|
534 | key_value *last_kv = key_values; |
527 | |
535 | |
528 | for (;;) |
536 | for (;;) |
529 | { |
537 | { |
530 | switch (f.kw) |
538 | switch (f.kw) |
531 | { |
539 | { |
532 | case KW_uuid: |
540 | case KW_uuid: |
533 | if (const char *s = f.get_str ()) |
541 | if (const char *s = f.get_str ()) |
534 | { |
542 | if (!uuid.parse (s)) |
535 | unsigned int version; |
|
|
536 | unsigned long long seq; |
|
|
537 | |
|
|
538 | if (2 == sscanf (s, "<%d.%llx>", &version, &seq) && version == 1) |
|
|
539 | { |
543 | { |
540 | uuid.seq = seq; |
544 | f.parse_warn ("unparseable uuid"); |
541 | break; |
545 | uuid = UUID::gen (); |
542 | } |
546 | } |
543 | } |
|
|
544 | |
|
|
545 | uuid = gen_uuid (); |
|
|
546 | break; |
547 | break; |
547 | |
548 | |
548 | case KW_oid: |
549 | case KW_oid: |
549 | f.get (this, f.get_sint32 ()); |
550 | f.get (this, f.get_sint32 ()); |
550 | break; |
551 | break; |
… | |
… | |
559 | case KW_race: f.get_ornull (race); break; |
560 | case KW_race: f.get_ornull (race); break; |
560 | case KW_slaying: f.get_ornull (slaying); break; |
561 | case KW_slaying: f.get_ornull (slaying); break; |
561 | case KW_tag: f.get_ornull (tag); break; |
562 | case KW_tag: f.get_ornull (tag); break; |
562 | |
563 | |
563 | case KW_arch: |
564 | case KW_arch: |
564 | { |
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|
565 | object *tmp = object::read (f); |
565 | if (object *tmp = object::read (f)) |
566 | tmp->deactivate (); |
|
|
567 | |
|
|
568 | { |
566 | { |
|
|
567 | tmp->deactivate (); |
|
|
568 | |
569 | // was: insert_ob_in_ob (tmp, op); |
569 | // was: insert_ob_in_ob (tmp, op); |
570 | // but manually adding it can improve map loading times a lot |
570 | // but manually adding it can improve map loading times a lot |
571 | // also, appending instead of prepending keeps the |
571 | // also, appending instead of prepending keeps the |
572 | // save ordering the same between repeated load/saves. |
572 | // save ordering the same between repeated load/saves. |
573 | // and finally we do not want any funny effects |
573 | // and finally we do not want any funny effects |
… | |
… | |
590 | |
590 | |
591 | tmp->below = 0; |
591 | tmp->below = 0; |
592 | tmp->env = this; |
592 | tmp->env = this; |
593 | op_inv = tmp; |
593 | op_inv = tmp; |
594 | } |
594 | } |
595 | } |
595 | else |
|
|
596 | LOG (llevError, "ERROR: couldn't load inventory object, file corrupted?\n"); |
|
|
597 | |
596 | continue; |
598 | continue; |
597 | |
599 | |
598 | case KW_other_arch: |
600 | case KW_other_arch: |
599 | other_arch = |
|
|
600 | loading_arch |
601 | if (loading_arch == this) |
601 | ? archetype::get (f.get_str ()) |
602 | archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ()); |
|
|
603 | else |
|
|
604 | { |
602 | : archetype::find (f.get_str ()); |
605 | other_arch = archetype::find (f.get_str ()); |
603 | |
606 | |
604 | if (!other_arch) |
607 | if (!other_arch) |
605 | LOG (llevError, "%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ()); |
608 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
|
|
609 | } |
606 | break; |
610 | break; |
607 | |
611 | |
608 | case KW_owner: |
612 | case KW_owner: |
609 | f.delayed_deref (this, owner, f.get_str ()); |
613 | f.delayed_deref (this, owner, f.get_str ()); |
610 | break; |
614 | break; |
… | |
… | |
614 | CLEAR_FLAG (this, FLAG_ANIMATE); |
618 | CLEAR_FLAG (this, FLAG_ANIMATE); |
615 | animation_id = 0; |
619 | animation_id = 0; |
616 | |
620 | |
617 | const char *str = f.get_str (); |
621 | const char *str = f.get_str (); |
618 | if (str && (animation_id = find_animation (str))) |
622 | if (str && (animation_id = find_animation (str))) |
619 | SET_FLAG (this, FLAG_ANIMATE); |
623 | SET_FLAG (this, FLAG_ANIMATE); //TODO: should not be forced to true here |
620 | } |
624 | } |
621 | break; |
625 | break; |
622 | |
626 | |
623 | case KW_last_heal: f.get (last_heal); break; |
627 | case KW_last_heal: f.get (last_heal); break; |
624 | case KW_last_sp: f.get (last_sp); break; |
628 | case KW_last_sp: f.get (last_sp); break; |
… | |
… | |
813 | case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
817 | case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
814 | case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
818 | case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
815 | case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
819 | case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
816 | case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
820 | case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
817 | case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
821 | case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
|
|
822 | case KW_player_sold: GET_FLAG (this, FLAG_PLAYER_SOLD); break; |
818 | case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
823 | case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
819 | case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
824 | case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
820 | case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
825 | case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
821 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
826 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
822 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
827 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
… | |
… | |
927 | case KW_expmul: f.get (expmul); break; |
932 | case KW_expmul: f.get (expmul); break; |
928 | case KW_glow_radius: f.get (glow_radius); break; |
933 | case KW_glow_radius: f.get (glow_radius); break; |
929 | case KW_weapontype: f.get (weapontype); break; |
934 | case KW_weapontype: f.get (weapontype); break; |
930 | case KW_tooltype: f.get (tooltype); break; |
935 | case KW_tooltype: f.get (tooltype); break; |
931 | case KW_casting_time: f.get (casting_time); break; |
936 | case KW_casting_time: f.get (casting_time); break; |
|
|
937 | |
|
|
938 | // elevation is deprecated |
932 | case KW_elevation: f.get (elevation); break; |
939 | case KW_elevation: break; |
|
|
940 | |
933 | case KW_smoothlevel: f.get (smoothlevel); smoothlevel = clamp (smoothlevel, 0, 255); break; |
941 | case KW_smoothlevel: f.get (smoothlevel); smoothlevel = clamp (smoothlevel, 0, 255); break; |
934 | case KW_client_type: f.get (client_type); break; |
942 | case KW_client_type: f.get (client_type); break; |
935 | case KW_duration: f.get (duration); break; |
943 | case KW_duration: f.get (duration); break; |
936 | case KW_range: f.get (range); break; |
944 | case KW_range: f.get (range); break; |
937 | case KW_range_modifier: f.get (range_modifier); break; |
945 | case KW_range_modifier: f.get (range_modifier); break; |
… | |
… | |
994 | |
1002 | |
995 | f.next (); |
1003 | f.next (); |
996 | return true; |
1004 | return true; |
997 | |
1005 | |
998 | case KW_ERROR: |
1006 | case KW_ERROR: |
999 | set_ob_key_value (this, f.kw_str, f.value, true); |
1007 | // append as key value pair (do not use kv_set as it prepends) |
|
|
1008 | // we also do not even try to find old values, duplicate keys stay duplicate |
|
|
1009 | { |
|
|
1010 | key_value *kv = new key_value; |
|
|
1011 | |
|
|
1012 | kv->next = 0; |
|
|
1013 | kv->key = shstr (f.kw_str); |
|
|
1014 | kv->value = shstr (f.value); |
|
|
1015 | |
|
|
1016 | if (!last_kv) |
|
|
1017 | key_values = last_kv = kv; |
|
|
1018 | else |
|
|
1019 | { |
|
|
1020 | while (last_kv->next) |
|
|
1021 | last_kv = last_kv->next; |
|
|
1022 | |
|
|
1023 | last_kv->next = kv; |
|
|
1024 | last_kv = kv; |
|
|
1025 | } |
|
|
1026 | } |
1000 | //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D |
1027 | //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D |
1001 | break; |
1028 | break; |
1002 | |
1029 | |
1003 | default: |
1030 | default: |
1004 | if (!f.parse_error ("object", name)) |
1031 | if (!f.parse_error ("object", name)) |
… | |
… | |
1025 | |
1052 | |
1026 | assert (arch); //D maybe use exception handling of sorts? |
1053 | assert (arch); //D maybe use exception handling of sorts? |
1027 | |
1054 | |
1028 | f.next (); |
1055 | f.next (); |
1029 | |
1056 | |
1030 | object *op = object::create (); |
1057 | object *op = arch->instance (); |
1031 | |
|
|
1032 | op->map = map; |
1058 | op->map = map; |
1033 | arch->copy_to (op); |
|
|
1034 | // copy_to activates, this should be fixed properly |
1059 | // instance() activates, this should be fixed properly |
1035 | op->deactivate (); |
1060 | op->deactivate (); |
1036 | |
1061 | |
1037 | if (!op->parse_kv (f)) |
1062 | if (!op->parse_kv (f)) |
1038 | { |
1063 | { |
1039 | op->destroy (true); |
1064 | op->destroy (); |
1040 | return 0; |
1065 | return 0; |
1041 | } |
1066 | } |
1042 | |
1067 | |
1043 | op->post_load_check (); |
1068 | op->post_load_check (); |
1044 | return op; |
1069 | return op; |
… | |
… | |
1249 | /* 110 */ |
1274 | /* 110 */ |
1250 | KW_destroy_on_death, |
1275 | KW_destroy_on_death, |
1251 | KW_NULL, |
1276 | KW_NULL, |
1252 | }; |
1277 | }; |
1253 | |
1278 | |
1254 | int i; |
|
|
1255 | |
|
|
1256 | /* This saves the key/value lists. We do it first so that any |
1279 | /* This saves the key/value lists. We do it first so that any |
1257 | * keys that match field names will be overwritten by the loader. |
1280 | * keys that match field names will be overwritten by the loader. |
1258 | */ |
1281 | */ |
1259 | for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) |
1282 | for (key_value *kv = op->key_values; kv; kv = kv->next) |
1260 | { |
1283 | if (!tmp->key_values || tmp->kv (kv->key) != kv->value) |
1261 | /* Find the field in the opposing member. */ |
1284 | f.put (kv->key, kv->value); |
1262 | key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
|
|
1263 | |
|
|
1264 | /* If there's no partnering field, or it's got a different value, save our field. */ |
|
|
1265 | if (!arch_field || my_field->value != arch_field->value) |
|
|
1266 | f.put (my_field->key, my_field->value); |
|
|
1267 | } |
|
|
1268 | |
1285 | |
1269 | /* We don't need to worry about the arch's extra fields - they |
1286 | /* We don't need to worry about the arch's extra fields - they |
1270 | * will get taken care of the copy_to method. |
1287 | * will get taken care of the copy_to method. |
1271 | */ |
1288 | */ |
1272 | |
1289 | |
1273 | { |
1290 | f.put (KW_uuid, op->uuid.c_str ()); |
1274 | char uids[64]; |
|
|
1275 | snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); |
|
|
1276 | f.put (KW_uuid, (const char *)uids); |
|
|
1277 | } |
|
|
1278 | |
1291 | |
1279 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1292 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1280 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
1293 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
1281 | |
1294 | |
1282 | if (object *owner = op->owner) |
1295 | if (object *owner = op->owner) |
… | |
… | |
1285 | CMP_OUT (name); |
1298 | CMP_OUT (name); |
1286 | CMP_OUT (name_pl); |
1299 | CMP_OUT (name_pl); |
1287 | CMP_OUT (custom_name); |
1300 | CMP_OUT (custom_name); |
1288 | CMP_OUT (title); |
1301 | CMP_OUT (title); |
1289 | CMP_OUT (race); |
1302 | CMP_OUT (race); |
|
|
1303 | CMP_OUT (skill); |
1290 | CMP_OUT (slaying); |
1304 | CMP_OUT (slaying); |
1291 | CMP_OUT (tag); |
1305 | CMP_OUT (tag); |
1292 | CMP_OUT (other_arch); |
1306 | CMP_OUT (other_arch); |
1293 | |
1307 | |
1294 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1308 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
… | |
… | |
1298 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1312 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1299 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1313 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1300 | |
1314 | |
1301 | if (op->animation_id != tmp->animation_id) |
1315 | if (op->animation_id != tmp->animation_id) |
1302 | if (op->animation_id) |
1316 | if (op->animation_id) |
|
|
1317 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
|
|
1318 | else |
1303 | { |
1319 | { |
1304 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
1320 | f.put (KW_animation, (const char *)0); |
1305 | |
1321 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1306 | if (!QUERY_FLAG (op, FLAG_ANIMATE)) |
|
|
1307 | f.put (KW_is_animated, (sint32)0); |
|
|
1308 | } |
1322 | } |
1309 | else |
|
|
1310 | f.put (KW_animation, (const char *)0); |
|
|
1311 | |
1323 | |
1312 | CMP_OUT2 (str, stats.Str); |
1324 | CMP_OUT2 (str, stats.Str); |
1313 | CMP_OUT2 (dex, stats.Dex); |
1325 | CMP_OUT2 (dex, stats.Dex); |
1314 | CMP_OUT2 (con, stats.Con); |
1326 | CMP_OUT2 (con, stats.Con); |
1315 | CMP_OUT2 (wis, stats.Wis); |
1327 | CMP_OUT2 (wis, stats.Wis); |
… | |
… | |
1345 | CMP_OUT (direction); |
1357 | CMP_OUT (direction); |
1346 | CMP_OUT (type); |
1358 | CMP_OUT (type); |
1347 | CMP_OUT (subtype); |
1359 | CMP_OUT (subtype); |
1348 | CMP_OUT (attacktype); |
1360 | CMP_OUT (attacktype); |
1349 | |
1361 | |
1350 | for (i = 0; i < NROFATTACKS; i++) |
1362 | for (int i = 0; i < NROFATTACKS; i++) |
1351 | if (expect_false (op->resist[i] != tmp->resist[i])) |
1363 | if (expect_false (op->resist[i] != tmp->resist[i])) |
1352 | f.put (resist_save[i], op->resist[i]); |
1364 | f.put (resist_save[i], op->resist[i]); |
1353 | |
1365 | |
1354 | CMP_OUT (path_attuned); |
1366 | CMP_OUT (path_attuned); |
1355 | CMP_OUT (path_repelled); |
1367 | CMP_OUT (path_repelled); |
… | |
… | |
1366 | CMP_OUT (last_sp); |
1378 | CMP_OUT (last_sp); |
1367 | CMP_OUT (last_grace); |
1379 | CMP_OUT (last_grace); |
1368 | CMP_OUT (last_eat); |
1380 | CMP_OUT (last_eat); |
1369 | CMP_OUT (glow_radius); |
1381 | CMP_OUT (glow_radius); |
1370 | |
1382 | |
1371 | if (QUERY_FLAG (op, FLAG_IS_LINKED) && (i = get_button_value (op))) |
1383 | if (op->flag [FLAG_IS_LINKED]) |
|
|
1384 | if (int i = get_button_value (op)) |
1372 | f.put (KW_connected, i); |
1385 | f.put (KW_connected, i); |
1373 | |
1386 | |
1374 | CMP_OUT (randomitems); |
1387 | CMP_OUT (randomitems); |
1375 | CMP_OUT2 (container, weight_limit); |
1388 | CMP_OUT2 (container, weight_limit); |
1376 | |
1389 | |
1377 | CMP_OUT (run_away); |
1390 | CMP_OUT (run_away); |
1378 | CMP_OUT (pick_up); |
1391 | CMP_OUT (pick_up); |
1379 | CMP_OUT (will_apply); |
1392 | CMP_OUT (will_apply); |
1380 | CMP_OUT (smoothlevel); |
1393 | CMP_OUT (smoothlevel); |
1381 | CMP_OUT (weapontype); |
1394 | CMP_OUT (weapontype); |
1382 | CMP_OUT (tooltype); |
1395 | CMP_OUT (tooltype); |
1383 | CMP_OUT (elevation); |
|
|
1384 | CMP_OUT (client_type); |
1396 | CMP_OUT (client_type); |
1385 | CMP_OUT (item_power); |
1397 | CMP_OUT (item_power); |
1386 | CMP_OUT (duration); |
1398 | CMP_OUT (duration); |
1387 | CMP_OUT (range); |
1399 | CMP_OUT (range); |
1388 | CMP_OUT (range_modifier); |
1400 | CMP_OUT (range_modifier); |
… | |
… | |
1397 | CMP_OUT (move_off); |
1409 | CMP_OUT (move_off); |
1398 | CMP_OUT (move_slow); |
1410 | CMP_OUT (move_slow); |
1399 | CMP_OUT (move_slow_penalty); |
1411 | CMP_OUT (move_slow_penalty); |
1400 | |
1412 | |
1401 | if (op->flag != tmp->flag) |
1413 | if (op->flag != tmp->flag) |
1402 | for (i = 0; i <= NUM_FLAGS; i++) |
1414 | for (int i = 0; i <= NUM_FLAGS; i++) |
1403 | if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) |
1415 | if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) |
1404 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1416 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1405 | |
1417 | |
1406 | // save body locations |
1418 | // save body locations |
1407 | for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
1419 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1408 | if (expect_false (op->slot[i].info != tmp->slot[i].info)) |
1420 | if (expect_false (op->slot[i].info != tmp->slot[i].info)) |
1409 | f.put (body_locations[i].save_name, op->slot[i].info); |
1421 | f.put (body_locations[i].save_name, op->slot[i].info); |
1410 | } |
1422 | } |
1411 | |
1423 | |
1412 | /* |
1424 | /* |
… | |
… | |
1415 | * the only place this is not set is when saving the player. |
1427 | * the only place this is not set is when saving the player. |
1416 | */ |
1428 | */ |
1417 | bool |
1429 | bool |
1418 | object::write (object_freezer &f) |
1430 | object::write (object_freezer &f) |
1419 | { |
1431 | { |
1420 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1432 | archetype *at = arch ? arch : archetype::empty; |
1421 | |
1433 | |
1422 | f.put (KW_arch, at->archname); |
1434 | f.put (KW_arch, at->archname); |
1423 | write_diff (f, this, at); |
1435 | write_diff (f, this, at); |
1424 | |
1436 | |
1425 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1437 | for (object *tmp = inv; tmp; tmp = tmp->below) |
… | |
… | |
1433 | |
1445 | |
1434 | ///////////////////////////////////////////////////////////////////////////// |
1446 | ///////////////////////////////////////////////////////////////////////////// |
1435 | |
1447 | |
1436 | // generic resource file load, |
1448 | // generic resource file load, |
1437 | // currently supports: region, treasures, archetypes |
1449 | // currently supports: region, treasures, archetypes |
|
|
1450 | bool |
1438 | bool load_resource_file (const char *filename) |
1451 | load_resource_file_ (const char *filename) |
1439 | { |
1452 | { |
1440 | object_thawer f (filename); |
1453 | object_thawer f (filename); |
1441 | |
|
|
1442 | bool success = false; |
|
|
1443 | bool seen_arch = false; |
|
|
1444 | |
1454 | |
1445 | for (;;) |
1455 | for (;;) |
1446 | { |
1456 | { |
1447 | switch (f.kw) |
1457 | switch (f.kw) |
1448 | { |
1458 | { |
1449 | case KW_region: |
1459 | case KW_region: |
1450 | if (!region::read (f)) |
1460 | if (!region::read (f)) |
1451 | goto finish; |
1461 | return false; |
1452 | break; |
1462 | break; |
1453 | |
1463 | |
1454 | case KW_treasure: |
1464 | case KW_treasure: |
1455 | case KW_treasureone: |
1465 | case KW_treasureone: |
1456 | if (!treasurelist::read (f)) |
1466 | if (!treasurelist::read (f)) |
1457 | goto finish; |
1467 | return false; |
1458 | break; |
1468 | break; |
1459 | |
1469 | |
1460 | case KW_object: |
1470 | case KW_object: |
1461 | seen_arch = true; |
|
|
1462 | if (!archetype::read (f)) |
1471 | if (!archetype::read (f)) |
1463 | goto finish; |
1472 | return false; |
1464 | break; |
1473 | break; |
1465 | |
1474 | |
1466 | case KW_EOF: |
1475 | case KW_EOF: |
1467 | success = true; |
1476 | return true; |
1468 | goto finish; |
|
|
1469 | |
1477 | |
1470 | default: |
1478 | default: |
1471 | if (!f.parse_error ("resource file")) |
1479 | if (!f.parse_error ("resource file")) |
1472 | goto finish; |
1480 | return false; |
1473 | |
1481 | |
1474 | f.next (); |
1482 | f.next (); |
1475 | break; |
1483 | break; |
1476 | } |
1484 | } |
1477 | } |
1485 | } |
1478 | |
|
|
1479 | finish: |
|
|
1480 | if (seen_arch) |
|
|
1481 | init_archetype_pointers (); |
|
|
1482 | |
|
|
1483 | return success; |
|
|
1484 | } |
1486 | } |
1485 | |
1487 | |