1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
… | |
… | |
361 | || type == AMULET || type == GIRDLE |
361 | || type == AMULET || type == GIRDLE |
362 | || type == BRACERS || type == CLOAK) |
362 | || type == BRACERS || type == CLOAK) |
363 | { |
363 | { |
364 | if (last_heal) |
364 | if (last_heal) |
365 | { |
365 | { |
366 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
366 | LOG (llevError, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
367 | gen_sp_armour = last_heal; |
367 | gen_sp_armour = last_heal; |
368 | last_heal = 0; |
368 | last_heal = 0; |
369 | } |
369 | } |
370 | |
370 | |
371 | int ip = calc_item_power (this, 0); |
371 | int ip = calc_item_power (this, 0); |
… | |
… | |
397 | ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) |
397 | ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) |
398 | { |
398 | { |
399 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
399 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
400 | * in that spell was stored in sp. |
400 | * in that spell was stored in sp. |
401 | */ |
401 | */ |
|
|
402 | LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
402 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
403 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
403 | insert_ob_in_ob (tmp, this); |
404 | insert_ob_in_ob (tmp, this); |
404 | randomitems = NULL; /* So another spell isn't created for this object */ |
405 | randomitems = NULL; /* So another spell isn't created for this object */ |
405 | } |
406 | } |
406 | |
407 | |
407 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
408 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
408 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
409 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
409 | { |
410 | { |
|
|
411 | LOG (llevError, "spellbook/rune found without inv but slaying: %s", debug_desc ()); |
410 | object *tmp = get_archetype_by_object_name (slaying); |
412 | object *tmp = get_archetype_by_object_name (slaying); |
411 | insert_ob_in_ob (tmp, this); |
413 | insert_ob_in_ob (tmp, this); |
412 | randomitems = NULL; /* So another spell isn't created for this object */ |
414 | randomitems = NULL; /* So another spell isn't created for this object */ |
413 | /* without this, value is all screwed up */ |
415 | /* without this, value is all screwed up */ |
414 | value = arch->value * inv->value; |
416 | value = arch->value * inv->value; |
… | |
… | |
416 | |
418 | |
417 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
419 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
418 | { |
420 | { |
419 | if (stats.hp > stats.maxhp) |
421 | if (stats.hp > stats.maxhp) |
420 | { |
422 | { |
421 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
423 | LOG (llevInfo, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
422 | stats.maxhp = stats.hp; |
424 | stats.maxhp = stats.hp; |
423 | } |
425 | } |
424 | |
426 | |
425 | /* The archs just need to be updated for this */ |
427 | /* The archs just need to be updated for this */ |
426 | if (move_type == 0) |
428 | if (move_type == 0) |
427 | move_type = MOVE_WALK; |
429 | move_type = MOVE_WALK; |
428 | } |
430 | } |
429 | |
431 | |
430 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
432 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
431 | { |
|
|
432 | /* Object will duplicate it's content as part of the |
433 | /* Object will duplicate it's content as part of the |
433 | * generation process. To do this, we must flag inventory |
434 | * generation process. To do this, we must flag inventory |
434 | * so it remains unevaluated concerning the randomitems and |
435 | * so it remains unevaluated concerning the randomitems and |
435 | * the living (a demonlord shouldn't cast from inside generator!) |
436 | * the living (a demonlord shouldn't cast from inside generator!) |
436 | */ |
437 | */ |
|
|
438 | /* ??? this *should* be done elsewhere, e.g. after map loading etc. */ |
437 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
439 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
438 | } |
|
|
439 | |
440 | |
440 | /* Handle player movers. We use move_type for player movers |
441 | /* Handle player movers. We use move_type for player movers |
441 | * because they operate on their own time (move_on |
442 | * because they operate on their own time (move_on |
442 | * would potentially cause them to be triggered when someone steps |
443 | * would potentially cause them to be triggered when someone steps |
443 | * on them). If move_type is set, presume person knows what they |
444 | * on them). If move_type is set, presume person knows what they |
444 | * are doing, otherwise, set move_type based on maxhp value. |
445 | * are doing, otherwise, set move_type based on maxhp value. |
445 | */ |
446 | */ |
446 | if (type == PLAYERMOVER) |
447 | if (type == PLAYERMOVER) |
447 | { |
448 | { |
448 | if (!move_type) |
449 | if (!move_type) |
… | |
… | |
510 | |
511 | |
511 | goto next; |
512 | goto next; |
512 | } |
513 | } |
513 | } |
514 | } |
514 | |
515 | |
515 | LOG (llevDebug, "common/loader.C: set_move - unknown move string '%s'\n", str); |
516 | LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str); |
516 | |
517 | |
517 | next: ; |
518 | next: ; |
518 | } |
519 | } |
519 | } |
520 | } |
520 | |
521 | |
… | |
… | |
587 | } |
588 | } |
588 | } |
589 | } |
589 | continue; |
590 | continue; |
590 | |
591 | |
591 | case KW_other_arch: |
592 | case KW_other_arch: |
592 | other_arch = |
|
|
593 | loading_arch |
593 | if (loading_arch == this) |
594 | ? archetype::get (f.get_str ()) |
594 | archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ()); |
|
|
595 | else |
|
|
596 | { |
595 | : archetype::find (f.get_str ()); |
597 | other_arch = archetype::find (f.get_str ()); |
596 | |
598 | |
597 | if (!other_arch) |
599 | if (!other_arch) |
598 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
600 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
|
|
601 | } |
599 | break; |
602 | break; |
600 | |
603 | |
601 | case KW_owner: |
604 | case KW_owner: |
602 | f.delayed_deref (this, owner, f.get_str ()); |
605 | f.delayed_deref (this, owner, f.get_str ()); |
603 | break; |
606 | break; |
… | |
… | |
1405 | * the only place this is not set is when saving the player. |
1408 | * the only place this is not set is when saving the player. |
1406 | */ |
1409 | */ |
1407 | bool |
1410 | bool |
1408 | object::write (object_freezer &f) |
1411 | object::write (object_freezer &f) |
1409 | { |
1412 | { |
1410 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1413 | archetype *at = arch ? (archetype *)arch : archetype::empty; |
1411 | |
1414 | |
1412 | f.put (KW_arch, at->archname); |
1415 | f.put (KW_arch, at->archname); |
1413 | write_diff (f, this, at); |
1416 | write_diff (f, this, at); |
1414 | |
1417 | |
1415 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1418 | for (object *tmp = inv; tmp; tmp = tmp->below) |
… | |
… | |
1423 | |
1426 | |
1424 | ///////////////////////////////////////////////////////////////////////////// |
1427 | ///////////////////////////////////////////////////////////////////////////// |
1425 | |
1428 | |
1426 | // generic resource file load, |
1429 | // generic resource file load, |
1427 | // currently supports: region, treasures, archetypes |
1430 | // currently supports: region, treasures, archetypes |
|
|
1431 | bool |
1428 | bool load_resource_file (const char *filename) |
1432 | load_resource_file_ (const char *filename) |
1429 | { |
1433 | { |
1430 | object_thawer f (filename); |
1434 | object_thawer f (filename); |
1431 | |
|
|
1432 | bool success = false; |
|
|
1433 | bool seen_arch = false; |
|
|
1434 | |
1435 | |
1435 | for (;;) |
1436 | for (;;) |
1436 | { |
1437 | { |
1437 | switch (f.kw) |
1438 | switch (f.kw) |
1438 | { |
1439 | { |
1439 | case KW_region: |
1440 | case KW_region: |
1440 | if (!region::read (f)) |
1441 | if (!region::read (f)) |
1441 | goto finish; |
1442 | return false; |
1442 | break; |
1443 | break; |
1443 | |
1444 | |
1444 | case KW_treasure: |
1445 | case KW_treasure: |
1445 | case KW_treasureone: |
1446 | case KW_treasureone: |
1446 | if (!treasurelist::read (f)) |
1447 | if (!treasurelist::read (f)) |
1447 | goto finish; |
1448 | return false; |
1448 | break; |
1449 | break; |
1449 | |
1450 | |
1450 | case KW_object: |
1451 | case KW_object: |
1451 | seen_arch = true; |
|
|
1452 | if (!archetype::read (f)) |
1452 | if (!archetype::read (f)) |
1453 | goto finish; |
1453 | return false; |
1454 | break; |
1454 | break; |
1455 | |
1455 | |
1456 | case KW_EOF: |
1456 | case KW_EOF: |
1457 | success = true; |
1457 | return true; |
1458 | goto finish; |
|
|
1459 | |
1458 | |
1460 | default: |
1459 | default: |
1461 | if (!f.parse_error ("resource file")) |
1460 | if (!f.parse_error ("resource file")) |
1462 | goto finish; |
1461 | return false; |
1463 | |
1462 | |
1464 | f.next (); |
1463 | f.next (); |
1465 | break; |
1464 | break; |
1466 | } |
1465 | } |
1467 | } |
1466 | } |
1468 | |
|
|
1469 | finish: |
|
|
1470 | if (seen_arch) |
|
|
1471 | init_archetype_pointers (); |
|
|
1472 | |
|
|
1473 | return success; |
|
|
1474 | } |
1467 | } |
1475 | |
1468 | |