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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.107 by root, Fri Apr 11 14:09:56 2008 UTC vs.
Revision 1.114 by root, Sat May 3 11:14:50 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23
24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
25 sub/add_weight will transcend the environment updating the carrying
26 variable. */
27 23
28#include <global.h> 24#include <global.h>
29#include <loader.h> 25#include <loader.h>
30#include <sproto.h> 26#include <sproto.h>
31 27
361 || type == AMULET || type == GIRDLE 357 || type == AMULET || type == GIRDLE
362 || type == BRACERS || type == CLOAK) 358 || type == BRACERS || type == CLOAK)
363 { 359 {
364 if (last_heal) 360 if (last_heal)
365 { 361 {
366 LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); 362 LOG (llevError, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ());
367 gen_sp_armour = last_heal; 363 gen_sp_armour = last_heal;
368 last_heal = 0; 364 last_heal = 0;
369 } 365 }
370 366
371 int ip = calc_item_power (this, 0); 367 int ip = calc_item_power (this, 0);
397 ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) 393 ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch)
398 { 394 {
399 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' 395 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal'
400 * in that spell was stored in sp. 396 * in that spell was stored in sp.
401 */ 397 */
398 LOG (llevError, "old spellcasting object found: %s", debug_desc ());
402 object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); 399 object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]);
403 insert_ob_in_ob (tmp, this); 400 insert_ob_in_ob (tmp, this);
404 randomitems = NULL; /* So another spell isn't created for this object */ 401 randomitems = NULL; /* So another spell isn't created for this object */
405 } 402 }
406 403
407 /* spellbooks & runes use slaying. But not to arch name, but to spell name */ 404 /* spellbooks & runes use slaying. But not to arch name, but to spell name */
408 if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) 405 if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch)
409 { 406 {
407 LOG (llevError, "spellbook/rune found without inv but slaying: %s", debug_desc ());
410 object *tmp = get_archetype_by_object_name (slaying); 408 object *tmp = get_archetype_by_object_name (slaying);
411 insert_ob_in_ob (tmp, this); 409 insert_ob_in_ob (tmp, this);
412 randomitems = NULL; /* So another spell isn't created for this object */ 410 randomitems = NULL; /* So another spell isn't created for this object */
413 /* without this, value is all screwed up */ 411 /* without this, value is all screwed up */
414 value = arch->value * inv->value; 412 value = arch->value * inv->value;
416 414
417 if (QUERY_FLAG (this, FLAG_MONSTER)) 415 if (QUERY_FLAG (this, FLAG_MONSTER))
418 { 416 {
419 if (stats.hp > stats.maxhp) 417 if (stats.hp > stats.maxhp)
420 { 418 {
421 LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); 419 LOG (llevInfo, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp);
422 stats.maxhp = stats.hp; 420 stats.maxhp = stats.hp;
423 } 421 }
424 422
425 /* The archs just need to be updated for this */ 423 /* The archs just need to be updated for this */
426 if (move_type == 0) 424 if (move_type == 0)
427 move_type = MOVE_WALK; 425 move_type = MOVE_WALK;
428 } 426 }
429 427
430 if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) 428 if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER)
431 {
432 /* Object will duplicate it's content as part of the 429 /* Object will duplicate it's content as part of the
433 * generation process. To do this, we must flag inventory 430 * generation process. To do this, we must flag inventory
434 * so it remains unevaluated concerning the randomitems and 431 * so it remains unevaluated concerning the randomitems and
435 * the living (a demonlord shouldn't cast from inside generator!) 432 * the living (a demonlord shouldn't cast from inside generator!)
436 */ 433 */
434 /* ??? this *should* be done elsewhere, e.g. after map loading etc. */
437 flag_inv (this, FLAG_IS_A_TEMPLATE); 435 flag_inv (this, FLAG_IS_A_TEMPLATE);
438 }
439 436
440 /* Handle player movers. We use move_type for player movers 437 /* Handle player movers. We use move_type for player movers
441 * because they operate on their own time (move_on 438 * because they operate on their own time (move_on
442 * would potentially cause them to be triggered when someone steps 439 * would potentially cause them to be triggered when someone steps
443 * on them). If move_type is set, presume person knows what they 440 * on them). If move_type is set, presume person knows what they
444 * are doing, otherwise, set move_type based on maxhp value. 441 * are doing, otherwise, set move_type based on maxhp value.
445 */ 442 */
446 if (type == PLAYERMOVER) 443 if (type == PLAYERMOVER)
447 { 444 {
448 if (!move_type) 445 if (!move_type)
510 507
511 goto next; 508 goto next;
512 } 509 }
513 } 510 }
514 511
515 LOG (llevDebug, "common/loader.C: set_move - unknown move string '%s'\n", str); 512 LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str);
516 513
517next: ; 514next: ;
518 } 515 }
519} 516}
520 517
522 519
523bool 520bool
524object::parse_kv (object_thawer &f) 521object::parse_kv (object_thawer &f)
525{ 522{
526 object *op_inv = inv; 523 object *op_inv = inv;
524 key_value *last_kv = key_values;
527 525
528 for (;;) 526 for (;;)
529 { 527 {
530 switch (f.kw) 528 switch (f.kw)
531 { 529 {
587 } 585 }
588 } 586 }
589 continue; 587 continue;
590 588
591 case KW_other_arch: 589 case KW_other_arch:
592 other_arch =
593 loading_arch 590 if (loading_arch == this)
594 ? archetype::get (f.get_str ()) 591 archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ());
592 else
593 {
595 : archetype::find (f.get_str ()); 594 other_arch = archetype::find (f.get_str ());
596 595
597 if (!other_arch) 596 if (!other_arch)
598 f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); 597 f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ()));
598 }
599 break; 599 break;
600 600
601 case KW_owner: 601 case KW_owner:
602 f.delayed_deref (this, owner, f.get_str ()); 602 f.delayed_deref (this, owner, f.get_str ());
603 break; 603 break;
806 case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; 806 case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break;
807 case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; 807 case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break;
808 case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; 808 case KW_alive: GET_FLAG (this, FLAG_ALIVE); break;
809 case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; 809 case KW_applied: GET_FLAG (this, FLAG_APPLIED); break;
810 case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; 810 case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break;
811 case KW_player_sold: GET_FLAG (this, FLAG_PLAYER_SOLD); break;
811 case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; 812 case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break;
812 case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; 813 case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break;
813 case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; 814 case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break;
814 case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; 815 case KW_changing: GET_FLAG (this, FLAG_CHANGING); break;
815 case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; 816 case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break;
987 988
988 f.next (); 989 f.next ();
989 return true; 990 return true;
990 991
991 case KW_ERROR: 992 case KW_ERROR:
992 set_ob_key_value (this, f.kw_str, f.value, true); 993 // append as key value pair (do not use kv_set as it prepends)
994 // we also do not even try to find old values, duplicate keys stay duplicate
995 {
996 key_value *kv = new key_value;
997
998 kv->next = 0;
999 kv->key = shstr (f.kw_str);
1000 kv->value = shstr (f.value);
1001
1002 if (!last_kv)
1003 key_values = last_kv = kv;
1004 else
1005 {
1006 while (last_kv->next)
1007 last_kv = last_kv->next;
1008
1009 last_kv->next = kv;
1010 last_kv = kv;
1011 }
1012 }
993 //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D 1013 //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D
994 break; 1014 break;
995 1015
996 default: 1016 default:
997 if (!f.parse_error ("object", name)) 1017 if (!f.parse_error ("object", name))
1018 1038
1019 assert (arch); //D maybe use exception handling of sorts? 1039 assert (arch); //D maybe use exception handling of sorts?
1020 1040
1021 f.next (); 1041 f.next ();
1022 1042
1023 object *op = object::create (); 1043 object *op = arch->instance ();
1024
1025 op->map = map; 1044 op->map = map;
1026 arch->copy_to (op);
1027 // copy_to activates, this should be fixed properly 1045 // instance() activates, this should be fixed properly
1028 op->deactivate (); 1046 op->deactivate ();
1029 1047
1030 if (!op->parse_kv (f)) 1048 if (!op->parse_kv (f))
1031 { 1049 {
1032 op->destroy (true); 1050 op->destroy (true);
1242 /* 110 */ 1260 /* 110 */
1243 KW_destroy_on_death, 1261 KW_destroy_on_death,
1244 KW_NULL, 1262 KW_NULL,
1245 }; 1263 };
1246 1264
1247 int i;
1248
1249 /* This saves the key/value lists. We do it first so that any 1265 /* This saves the key/value lists. We do it first so that any
1250 * keys that match field names will be overwritten by the loader. 1266 * keys that match field names will be overwritten by the loader.
1251 */ 1267 */
1252 for (key_value *my_field = op->key_values; my_field; my_field = my_field->next) 1268 for (key_value *kv = op->key_values; kv; kv = kv->next)
1253 { 1269 if (!tmp->key_values || tmp->kv (kv->key) != kv->value)
1254 /* Find the field in the opposing member. */ 1270 f.put (kv->key, kv->value);
1255 key_value *arch_field = get_ob_key_link (tmp, my_field->key);
1256
1257 /* If there's no partnering field, or it's got a different value, save our field. */
1258 if (!arch_field || my_field->value != arch_field->value)
1259 f.put (my_field->key, my_field->value);
1260 }
1261 1271
1262 /* We don't need to worry about the arch's extra fields - they 1272 /* We don't need to worry about the arch's extra fields - they
1263 * will get taken care of the copy_to method. 1273 * will get taken care of the copy_to method.
1264 */ 1274 */
1265 1275
1274 CMP_OUT (name); 1284 CMP_OUT (name);
1275 CMP_OUT (name_pl); 1285 CMP_OUT (name_pl);
1276 CMP_OUT (custom_name); 1286 CMP_OUT (custom_name);
1277 CMP_OUT (title); 1287 CMP_OUT (title);
1278 CMP_OUT (race); 1288 CMP_OUT (race);
1289 CMP_OUT (skill);
1279 CMP_OUT (slaying); 1290 CMP_OUT (slaying);
1280 CMP_OUT (tag); 1291 CMP_OUT (tag);
1281 CMP_OUT (other_arch); 1292 CMP_OUT (other_arch);
1282 1293
1283 if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); 1294 if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg );
1334 CMP_OUT (direction); 1345 CMP_OUT (direction);
1335 CMP_OUT (type); 1346 CMP_OUT (type);
1336 CMP_OUT (subtype); 1347 CMP_OUT (subtype);
1337 CMP_OUT (attacktype); 1348 CMP_OUT (attacktype);
1338 1349
1339 for (i = 0; i < NROFATTACKS; i++) 1350 for (int i = 0; i < NROFATTACKS; i++)
1340 if (expect_false (op->resist[i] != tmp->resist[i])) 1351 if (expect_false (op->resist[i] != tmp->resist[i]))
1341 f.put (resist_save[i], op->resist[i]); 1352 f.put (resist_save[i], op->resist[i]);
1342 1353
1343 CMP_OUT (path_attuned); 1354 CMP_OUT (path_attuned);
1344 CMP_OUT (path_repelled); 1355 CMP_OUT (path_repelled);
1355 CMP_OUT (last_sp); 1366 CMP_OUT (last_sp);
1356 CMP_OUT (last_grace); 1367 CMP_OUT (last_grace);
1357 CMP_OUT (last_eat); 1368 CMP_OUT (last_eat);
1358 CMP_OUT (glow_radius); 1369 CMP_OUT (glow_radius);
1359 1370
1360 if (QUERY_FLAG (op, FLAG_IS_LINKED) && (i = get_button_value (op))) 1371 if (op->flag [FLAG_IS_LINKED])
1372 if (int i = get_button_value (op))
1361 f.put (KW_connected, i); 1373 f.put (KW_connected, i);
1362 1374
1363 CMP_OUT (randomitems); 1375 CMP_OUT (randomitems);
1364 CMP_OUT2 (container, weight_limit); 1376 CMP_OUT2 (container, weight_limit);
1365 1377
1366 CMP_OUT (run_away); 1378 CMP_OUT (run_away);
1386 CMP_OUT (move_off); 1398 CMP_OUT (move_off);
1387 CMP_OUT (move_slow); 1399 CMP_OUT (move_slow);
1388 CMP_OUT (move_slow_penalty); 1400 CMP_OUT (move_slow_penalty);
1389 1401
1390 if (op->flag != tmp->flag) 1402 if (op->flag != tmp->flag)
1391 for (i = 0; i <= NUM_FLAGS; i++) 1403 for (int i = 0; i <= NUM_FLAGS; i++)
1392 if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) 1404 if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i]))
1393 f.put (flag_names [i], op->flag [i] ? "1" : "0"); 1405 f.put (flag_names [i], op->flag [i] ? "1" : "0");
1394 1406
1395 // save body locations 1407 // save body locations
1396 for (i = 0; i < NUM_BODY_LOCATIONS; i++) 1408 for (int i = 0; i < NUM_BODY_LOCATIONS; i++)
1397 if (expect_false (op->slot[i].info != tmp->slot[i].info)) 1409 if (expect_false (op->slot[i].info != tmp->slot[i].info))
1398 f.put (body_locations[i].save_name, op->slot[i].info); 1410 f.put (body_locations[i].save_name, op->slot[i].info);
1399} 1411}
1400 1412
1401/* 1413/*
1404 * the only place this is not set is when saving the player. 1416 * the only place this is not set is when saving the player.
1405 */ 1417 */
1406bool 1418bool
1407object::write (object_freezer &f) 1419object::write (object_freezer &f)
1408{ 1420{
1409 archetype *at = arch ? (archetype *)arch : empty_archetype; 1421 archetype *at = arch ? arch : archetype::empty;
1410 1422
1411 f.put (KW_arch, at->archname); 1423 f.put (KW_arch, at->archname);
1412 write_diff (f, this, at); 1424 write_diff (f, this, at);
1413 1425
1414 for (object *tmp = inv; tmp; tmp = tmp->below) 1426 for (object *tmp = inv; tmp; tmp = tmp->below)
1422 1434
1423///////////////////////////////////////////////////////////////////////////// 1435/////////////////////////////////////////////////////////////////////////////
1424 1436
1425// generic resource file load, 1437// generic resource file load,
1426// currently supports: region, treasures, archetypes 1438// currently supports: region, treasures, archetypes
1439bool
1427bool load_resource_file (const char *filename) 1440load_resource_file_ (const char *filename)
1428{ 1441{
1429 object_thawer f (filename); 1442 object_thawer f (filename);
1430
1431 bool success = false;
1432 bool seen_arch = false;
1433 1443
1434 for (;;) 1444 for (;;)
1435 { 1445 {
1436 switch (f.kw) 1446 switch (f.kw)
1437 { 1447 {
1438 case KW_region: 1448 case KW_region:
1439 if (!region::read (f)) 1449 if (!region::read (f))
1440 goto finish; 1450 return false;
1441 break; 1451 break;
1442 1452
1443 case KW_treasure: 1453 case KW_treasure:
1444 case KW_treasureone: 1454 case KW_treasureone:
1445 if (!treasurelist::read (f)) 1455 if (!treasurelist::read (f))
1446 goto finish; 1456 return false;
1447 break; 1457 break;
1448 1458
1449 case KW_object: 1459 case KW_object:
1450 seen_arch = true;
1451 if (!archetype::read (f)) 1460 if (!archetype::read (f))
1452 goto finish; 1461 return false;
1453 break; 1462 break;
1454 1463
1455 case KW_EOF: 1464 case KW_EOF:
1456 success = true; 1465 return true;
1457 goto finish;
1458 1466
1459 default: 1467 default:
1460 if (!f.parse_error ("resource file")) 1468 if (!f.parse_error ("resource file"))
1461 goto finish; 1469 return false;
1462 1470
1463 f.next (); 1471 f.next ();
1464 break; 1472 break;
1465 } 1473 }
1466 } 1474 }
1467
1468finish:
1469 if (seen_arch)
1470 init_archetype_pointers ();
1471
1472 return success;
1473} 1475}
1474 1476

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