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/cvs/deliantra/server/common/loader.C
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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.131 by root, Thu Sep 17 00:07:04 2009 UTC vs.
Revision 1.132 by root, Thu Sep 17 01:57:31 2009 UTC

461 } 461 }
462 else 462 else
463 move_type = MOVE_WALK; 463 move_type = MOVE_WALK;
464 } 464 }
465 } 465 }
466
467 // if the object has an animation, try to provide a default face
468 if (has_anim ())
469 {
470 const animation &anim_ob = anim ();
471
472 if (anim_speed)
473 // if this item is time-animated, force the last frame
474 animate_object (this, 0);
475 else if (flag [FLAG_MONSTER])
476 // if it is a monster, set appropriate facing
477 animate_object (this, direction);
478 }
466} 479}
467 480
468static void 481static void
469set_move (MoveType &mt, const char *str) 482set_move (MoveType &mt, const char *str)
470{ 483{

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