1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
… | |
… | |
461 | } |
462 | } |
462 | else |
463 | else |
463 | move_type = MOVE_WALK; |
464 | move_type = MOVE_WALK; |
464 | } |
465 | } |
465 | } |
466 | } |
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467 | |
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468 | // if the object has an animation, try to provide a default face |
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469 | if (has_anim ()) |
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470 | { |
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471 | const animation &anim_ob = anim (); |
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472 | |
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473 | if (anim_speed) |
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474 | // if this item is time-animated, force the last frame |
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475 | animate_object (this, 0); |
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476 | else if (flag [FLAG_MONSTER]) |
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477 | // if it is a monster, set appropriate facing |
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478 | animate_object (this, direction); |
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479 | } |
466 | } |
480 | } |
467 | |
481 | |
468 | static void |
482 | static void |
469 | set_move (MoveType &mt, const char *str) |
483 | set_move (MoveType &mt, const char *str) |
470 | { |
484 | { |
… | |
… | |
1289 | |
1303 | |
1290 | /* We don't need to worry about the arch's extra fields - they |
1304 | /* We don't need to worry about the arch's extra fields - they |
1291 | * will get taken care of the copy_to method. |
1305 | * will get taken care of the copy_to method. |
1292 | */ |
1306 | */ |
1293 | |
1307 | |
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1308 | if (op->uuid) |
1294 | f.put (KW_uuid, op->uuid.c_str ()); |
1309 | f.put (KW_uuid, op->uuid.c_str ()); |
1295 | |
1310 | |
1296 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1311 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1297 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
1312 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
1298 | |
1313 | |
1299 | if (object *owner = op->owner) |
1314 | if (object *owner = op->owner) |