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27 | #include <sproto.h> |
27 | #include <sproto.h> |
28 | |
28 | |
29 | ///////////////////////////////////////////////////////////////////////////// |
29 | ///////////////////////////////////////////////////////////////////////////// |
30 | |
30 | |
31 | extern archetype *loading_arch; |
31 | extern archetype *loading_arch; |
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|
32 | |
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33 | //+GPL |
32 | |
34 | |
33 | /* This table is only necessary to convert objects that existed before the |
35 | /* This table is only necessary to convert objects that existed before the |
34 | * spell object conversion to the new object. It was not practical |
36 | * spell object conversion to the new object. It was not practical |
35 | * to go through every mapping looking for every potion, rod, wand, etc |
37 | * to go through every mapping looking for every potion, rod, wand, etc |
36 | * that had a sp set and update to the new value. So this maps the |
38 | * that had a sp set and update to the new value. So this maps the |
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537 | |
539 | |
538 | next: ; |
540 | next: ; |
539 | } |
541 | } |
540 | } |
542 | } |
541 | |
543 | |
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544 | //-GPL |
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545 | |
542 | #define GET_FLAG(op,flg) op->flag [flg] = f.get_bool () |
546 | #define GET_FLAG(op,flg) op->flag [flg] = f.get_bool () |
543 | |
547 | |
544 | bool |
548 | bool |
545 | object::parse_kv (object_thawer &f) |
549 | object::parse_kv (object_thawer &f) |
546 | { |
550 | { |
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994 | loading_arch |
998 | loading_arch |
995 | ? treasurelist::get (f.get_str ()) |
999 | ? treasurelist::get (f.get_str ()) |
996 | : treasurelist::find (f.get_str ()); |
1000 | : treasurelist::find (f.get_str ()); |
997 | |
1001 | |
998 | if (!randomitems) |
1002 | if (!randomitems) |
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|
1003 | { |
999 | LOG (llevError, "%s uses unknown randomitems '%s'.\n", debug_desc (), f.get_str ()); |
1004 | LOG (llevError, "%s uses unknown randomitems '%s'.\n", debug_desc (), f.get_str ()); |
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1005 | randomitems = treasurelist::get (shstr_none); // avoid crashes |
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1006 | } |
1000 | } |
1007 | } |
1001 | else |
1008 | else |
1002 | randomitems = 0; |
1009 | randomitems = 0; |
1003 | break; |
1010 | break; |
1004 | |
1011 | |
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1063 | archetype *arch = archetype::find (f.get_str ()); |
1070 | archetype *arch = archetype::find (f.get_str ()); |
1064 | |
1071 | |
1065 | if (!arch) |
1072 | if (!arch) |
1066 | { |
1073 | { |
1067 | LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); |
1074 | LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); |
1068 | arch = archetype::find ("earthwall"); |
1075 | arch = archetype::find (shstr_earthwall); |
1069 | } |
1076 | } |
1070 | |
1077 | |
1071 | assert (arch); //D maybe use exception handling of sorts? |
1078 | assert (arch); //D maybe use exception handling of sorts? |
1072 | |
1079 | |
1073 | f.next (); |
1080 | f.next (); |
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1099 | object_thawer f (buf, (AV *)0); |
1106 | object_thawer f (buf, (AV *)0); |
1100 | |
1107 | |
1101 | return op->parse_kv (f); |
1108 | return op->parse_kv (f); |
1102 | } |
1109 | } |
1103 | |
1110 | |
1104 | /* This returns a string of the integer movement type */ |
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|
1105 | #if 0 |
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|
1106 | // unused function |
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|
1107 | static char * |
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|
1108 | get_string_move_type (MoveType mt) |
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1109 | { |
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1110 | static char retbuf[MAX_BUF], retbuf_all[MAX_BUF]; |
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1111 | int i, all_count = 0, count; |
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1112 | |
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1113 | strcpy (retbuf, ""); |
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1114 | strcpy (retbuf_all, " all"); |
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1115 | |
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1116 | /* Quick check, and probably fairly common */ |
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1117 | if (mt == MOVE_ALL) |
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1118 | return retbuf_all + 1; |
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1119 | if (mt == 0) |
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1120 | { |
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1121 | strcpy (retbuf, "0"); |
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1122 | return retbuf; |
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1123 | } |
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1124 | |
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|
1125 | /* We basically slide the bits down. Why look at MOVE_ALL? |
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|
1126 | * because we may want to return a string like 'all -swim', |
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|
1127 | * and if we just looked at mt, we couldn't get that. |
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1128 | */ |
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1129 | for (i = MOVE_ALL, count = 0; i != 0; i >>= 1, count++) |
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1130 | { |
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1131 | if (mt & (1 << count)) |
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1132 | { |
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1133 | strcat (retbuf, " "); |
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1134 | strcat (retbuf, move_name[count]); |
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1135 | } |
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1136 | else |
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1137 | { |
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1138 | strcat (retbuf_all, " -"); |
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1139 | strcat (retbuf_all, move_name[count]); |
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1140 | all_count++; |
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1141 | } |
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1142 | } |
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1143 | /* Basically, if there is a single negation, return it, eg |
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1144 | * 'all -swim'. But more than that, just return the |
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1145 | * enumerated values. It doesn't make sense to return |
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1146 | * 'all -walk -fly_low' - it is shorter to return 'fly_high swim' |
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1147 | */ |
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1148 | if (all_count <= 1) |
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1149 | return retbuf_all + 1; |
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1150 | else |
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1151 | return retbuf + 1; |
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1152 | } |
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|
1153 | #endif |
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1154 | |
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|
1155 | // compare *op against *tmp and output differences |
1111 | // compare *op against *arch and output differences |
1156 | static void |
1112 | static void |
1157 | write_diff (object_freezer &f, object *op, object *tmp) |
1113 | write_diff (object_freezer &f, object *op, object *arch) |
1158 | { |
1114 | { |
1159 | static const keyword resist_save[NROFATTACKS] = { |
1115 | static const keyword resist_save[NROFATTACKS] = { |
1160 | # define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
1116 | # define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
1161 | # include "attackinc.h" |
1117 | # include "attackinc.h" |
1162 | # undef def |
1118 | # undef def |
… | |
… | |
1296 | |
1252 | |
1297 | /* This saves the key/value lists. We do it first so that any |
1253 | /* This saves the key/value lists. We do it first so that any |
1298 | * keys that match field names will be overwritten by the loader. |
1254 | * keys that match field names will be overwritten by the loader. |
1299 | */ |
1255 | */ |
1300 | for (key_value *kv = op->key_values; kv; kv = kv->next) |
1256 | for (key_value *kv = op->key_values; kv; kv = kv->next) |
1301 | if (!tmp->key_values || tmp->kv (kv->key) != kv->value) |
1257 | if (!arch->key_values || arch->kv (kv->key) != kv->value) |
1302 | f.put (kv->key, kv->value); |
1258 | f.put (kv->key, kv->value); |
1303 | |
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|
1304 | /* We don't need to worry about the arch's extra fields - they |
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1305 | * will get taken care of the copy_to method. |
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1306 | */ |
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1307 | |
1259 | |
1308 | if (op->uuid) |
1260 | if (op->uuid) |
1309 | f.put (KW_uuid, op->uuid.c_str ()); |
1261 | f.put (KW_uuid, op->uuid.c_str ()); |
1310 | |
1262 | |
1311 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1263 | #define CMP_OUT(v) if (expect_false (op->v != arch->v)) f.put (KW_ ## v, op->v) |
1312 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
1264 | #define CMP_OUT2(k,v) if (expect_false (op->v != arch->v)) f.put (KW_ ## k, op->v) |
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1265 | |
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1266 | CMP_OUT (x); |
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1267 | CMP_OUT (y); |
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1268 | |
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1269 | CMP_OUT (type); |
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1270 | CMP_OUT (subtype); |
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1271 | CMP_OUT (direction); |
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1272 | |
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1273 | CMP_OUT (name); |
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1274 | CMP_OUT (name_pl); |
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1275 | |
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1276 | CMP_OUT (speed); |
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1277 | CMP_OUT (speed_left); |
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1278 | |
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1279 | CMP_OUT (title); |
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1280 | CMP_OUT (race); |
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|
1281 | CMP_OUT (slaying); |
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|
1282 | CMP_OUT (skill); |
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1283 | |
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|
1284 | CMP_OUT (tag); |
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|
1285 | CMP_OUT (custom_name); |
1313 | |
1286 | |
1314 | if (object *owner = op->owner) |
1287 | if (object *owner = op->owner) |
1315 | f.put (KW_owner, static_cast<const char *>(owner->ref ())); |
1288 | f.put (KW_owner, static_cast<const char *>(owner->ref ())); |
1316 | |
1289 | |
1317 | CMP_OUT (name); |
1290 | // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
1318 | CMP_OUT (name_pl); |
1291 | |
1319 | CMP_OUT (custom_name); |
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|
1320 | CMP_OUT (title); |
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|
1321 | CMP_OUT (race); |
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|
1322 | CMP_OUT (skill); |
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|
1323 | CMP_OUT (slaying); |
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|
1324 | CMP_OUT (tag); |
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|
1325 | CMP_OUT (other_arch); |
1292 | CMP_OUT (other_arch); |
1326 | |
1293 | |
1327 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1294 | if (op->msg != arch->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1328 | if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore); |
1295 | if (op->lore != arch->lore) f.put (KW_lore, KW_endlore, op->lore); |
1329 | |
1296 | |
1330 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1297 | if (op->face != arch->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1331 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1298 | if (op->sound != arch->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1332 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1299 | if (op->sound_destroy != arch->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1333 | |
1300 | |
1334 | if (op->animation_id != tmp->animation_id) |
1301 | if (op->animation_id != arch->animation_id) |
1335 | if (op->has_anim ()) |
1302 | if (op->has_anim ()) |
1336 | f.put (KW_animation, op->anim ().name); |
1303 | f.put (KW_animation, op->anim ().name); |
1337 | else |
1304 | else |
1338 | { |
1305 | { |
1339 | f.put (KW_animation, (const char *)0); |
1306 | f.put (KW_animation, (const char *)0); |
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… | |
1355 | CMP_OUT2 (grace, stats.grace); |
1322 | CMP_OUT2 (grace, stats.grace); |
1356 | CMP_OUT2 (maxgrace, stats.maxgrace); |
1323 | CMP_OUT2 (maxgrace, stats.maxgrace); |
1357 | CMP_OUT2 (exp, stats.exp); |
1324 | CMP_OUT2 (exp, stats.exp); |
1358 | |
1325 | |
1359 | CMP_OUT (perm_exp); |
1326 | CMP_OUT (perm_exp); |
1360 | CMP_OUT (expmul); |
1327 | //CMP_OUT (expmul); |
1361 | |
1328 | |
1362 | CMP_OUT2 (food, stats.food); |
1329 | CMP_OUT2 (food, stats.food); |
1363 | CMP_OUT2 (dam, stats.dam); |
1330 | CMP_OUT2 (dam, stats.dam); |
1364 | CMP_OUT2 (luck, stats.luck); |
1331 | CMP_OUT2 (luck, stats.luck); |
1365 | CMP_OUT2 (wc, stats.wc); |
1332 | CMP_OUT2 (wc, stats.wc); |
1366 | CMP_OUT2 (ac, stats.ac); |
1333 | CMP_OUT2 (ac, stats.ac); |
1367 | |
1334 | |
1368 | CMP_OUT (x); |
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|
1369 | CMP_OUT (y); |
|
|
1370 | CMP_OUT (speed); |
|
|
1371 | CMP_OUT (speed_left); |
|
|
1372 | CMP_OUT2 (move_state, move_status); |
1335 | CMP_OUT2 (move_state, move_status); |
1373 | CMP_OUT (attack_movement); |
1336 | CMP_OUT (attack_movement); |
1374 | CMP_OUT (nrof); |
1337 | CMP_OUT (nrof); |
1375 | CMP_OUT (level); |
1338 | CMP_OUT (level); |
1376 | CMP_OUT (direction); |
|
|
1377 | CMP_OUT (type); |
|
|
1378 | CMP_OUT (subtype); |
|
|
1379 | CMP_OUT (attacktype); |
1339 | CMP_OUT (attacktype); |
1380 | |
1340 | |
|
|
1341 | // using memcmp here seems to be a loss - us gcc vectorising? |
1381 | for (int i = 0; i < NROFATTACKS; i++) |
1342 | for (int i = 0; i < NROFATTACKS; i++) |
1382 | if (expect_false (op->resist[i] != tmp->resist[i])) |
1343 | if (expect_false (op->resist[i] != arch->resist[i])) |
1383 | f.put (resist_save[i], op->resist[i]); |
1344 | f.put (resist_save[i], op->resist[i]); |
1384 | |
1345 | |
1385 | CMP_OUT (path_attuned); |
1346 | CMP_OUT (path_attuned); |
1386 | CMP_OUT (path_repelled); |
1347 | CMP_OUT (path_repelled); |
1387 | CMP_OUT (path_denied); |
1348 | CMP_OUT (path_denied); |
… | |
… | |
1426 | CMP_OUT (move_on); |
1387 | CMP_OUT (move_on); |
1427 | CMP_OUT (move_off); |
1388 | CMP_OUT (move_off); |
1428 | CMP_OUT (move_slow); |
1389 | CMP_OUT (move_slow); |
1429 | CMP_OUT (move_slow_penalty); |
1390 | CMP_OUT (move_slow_penalty); |
1430 | |
1391 | |
|
|
1392 | // obj_original is the only commonly differing flag between archetype |
|
|
1393 | // and object, so special-case it here to be able to skip the loop |
|
|
1394 | object::flags_t diff = op->flags ^ arch->flags; |
|
|
1395 | |
|
|
1396 | if (expect_true (diff.any ())) |
|
|
1397 | { |
|
|
1398 | if (expect_false (diff.reset (FLAG_OBJ_ORIGINAL).any ())) |
|
|
1399 | { |
|
|
1400 | // some other flags differ, too |
1431 | if (op->flag != tmp->flag) |
1401 | if (op->flag != arch->flag) |
1432 | for (int i = 0; i <= NUM_FLAGS; i++) |
1402 | for (int i = 0; i <= NUM_FLAGS; i++) |
1433 | if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) |
1403 | if (expect_false (flag_names [i] && op->flag [i] != arch->flag [i])) |
1434 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1404 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
|
|
1405 | } |
|
|
1406 | else |
|
|
1407 | { |
|
|
1408 | // only obj_original differs |
|
|
1409 | f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? "1" : "0"); |
|
|
1410 | } |
|
|
1411 | } |
1435 | |
1412 | |
1436 | // save body locations |
1413 | // save body locations. gcc's memcmp does an abysmal job when used |
1437 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1414 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1438 | if (expect_false (op->slot[i].info != tmp->slot[i].info)) |
1415 | if (expect_false (op->slot[i].info != arch->slot[i].info)) |
1439 | f.put (body_locations[i].save_name, op->slot[i].info); |
1416 | f.put (body_locations[i].save_name, op->slot[i].info); |
1440 | } |
1417 | } |
1441 | |
1418 | |
1442 | /* |
1419 | /* |
1443 | * Dumps all variables in an object to a file. |
1420 | * Dumps all variables in an object to a file. |