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/cvs/deliantra/server/common/loader.C
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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.137 by root, Thu Nov 5 15:43:21 2009 UTC vs.
Revision 1.142 by root, Mon Nov 9 17:39:05 2009 UTC

1070 archetype *arch = archetype::find (f.get_str ()); 1070 archetype *arch = archetype::find (f.get_str ());
1071 1071
1072 if (!arch) 1072 if (!arch)
1073 { 1073 {
1074 LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); 1074 LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ());
1075 arch = archetype::find ("earthwall"); 1075 arch = archetype::find (shstr_earthwall);
1076 } 1076 }
1077 1077
1078 assert (arch); //D maybe use exception handling of sorts? 1078 assert (arch); //D maybe use exception handling of sorts?
1079 1079
1080 f.next (); 1080 f.next ();
1106 object_thawer f (buf, (AV *)0); 1106 object_thawer f (buf, (AV *)0);
1107 1107
1108 return op->parse_kv (f); 1108 return op->parse_kv (f);
1109} 1109}
1110 1110
1111// compare *op against *tmp and output differences 1111// compare *op against *arch and output differences
1112static void 1112static void
1113write_diff (object_freezer &f, object *op, object *tmp) 1113write_diff (object_freezer &f, object *op, object *arch)
1114{ 1114{
1115 static const keyword resist_save[NROFATTACKS] = { 1115 static const keyword resist_save[NROFATTACKS] = {
1116# define def(uc, lc, name, plus, change) KW_resist_ ## lc, 1116# define def(uc, lc, name, plus, change) KW_resist_ ## lc,
1117# include "attackinc.h" 1117# include "attackinc.h"
1118# undef def 1118# undef def
1252 1252
1253 /* This saves the key/value lists. We do it first so that any 1253 /* This saves the key/value lists. We do it first so that any
1254 * keys that match field names will be overwritten by the loader. 1254 * keys that match field names will be overwritten by the loader.
1255 */ 1255 */
1256 for (key_value *kv = op->key_values; kv; kv = kv->next) 1256 for (key_value *kv = op->key_values; kv; kv = kv->next)
1257 if (!tmp->key_values || tmp->kv (kv->key) != kv->value) 1257 if (!arch->key_values || arch->kv (kv->key) != kv->value)
1258 f.put (kv->key, kv->value); 1258 f.put (kv->key, kv->value);
1259 1259
1260 /* We don't need to worry about the arch's extra fields - they
1261 * will get taken care of the copy_to method.
1262 */
1263
1264 if (op->uuid) 1260 if (op->uuid)
1265 f.put (KW_uuid, op->uuid.c_str ()); 1261 {
1262 // highly optimised - this is often 25% of all data written
1263 char *cur = f.force (sizeof ("uuid ") + UUID::MAX_LEN + 1);
1264 char *ptr = cur;
1266 1265
1266 memcpy (ptr, "uuid ", sizeof ("uuid ") - 1);
1267 ptr += sizeof ("uuid ") - 1;
1268 ptr = op->uuid.append (ptr);
1269 *ptr++ = '\n';
1270
1271 f.alloc (ptr - cur);
1272 }
1273
1267#define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) 1274#define CMP_OUT(v) if (expect_false (op->v != arch->v)) f.put (KW_ ## v, op->v)
1268#define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) 1275#define CMP_OUT2(k,v) if (expect_false (op->v != arch->v)) f.put (KW_ ## k, op->v)
1276
1277 CMP_OUT (x);
1278 CMP_OUT (y);
1279
1280 CMP_OUT (type);
1281 CMP_OUT (subtype);
1282 CMP_OUT (direction);
1283
1284 CMP_OUT (name);
1285 CMP_OUT (name_pl);
1286
1287 CMP_OUT (speed);
1288 CMP_OUT (speed_left);
1289
1290 CMP_OUT (title);
1291 CMP_OUT (race);
1292 CMP_OUT (slaying);
1293 CMP_OUT (skill);
1294
1295 CMP_OUT (tag);
1296 CMP_OUT (custom_name);
1269 1297
1270 if (object *owner = op->owner) 1298 if (object *owner = op->owner)
1271 f.put (KW_owner, static_cast<const char *>(owner->ref ())); 1299 f.put (KW_owner, static_cast<const char *>(owner->ref ()));
1272 1300
1273 CMP_OUT (name); 1301 // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved
1274 CMP_OUT (name_pl); 1302
1275 CMP_OUT (custom_name);
1276 CMP_OUT (title);
1277 CMP_OUT (race);
1278 CMP_OUT (skill);
1279 CMP_OUT (slaying);
1280 CMP_OUT (tag);
1281 CMP_OUT (other_arch); 1303 CMP_OUT (other_arch);
1282 1304
1283 if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); 1305 if (op->msg != arch->msg ) f.put (KW_msg , KW_endmsg , op->msg );
1284 if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore); 1306 if (op->lore != arch->lore) f.put (KW_lore, KW_endlore, op->lore);
1285 1307
1286 if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); 1308 if (op->face != arch->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0);
1287 if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); 1309 if (op->sound != arch->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0);
1288 if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); 1310 if (op->sound_destroy != arch->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0);
1289 1311
1290 if (op->animation_id != tmp->animation_id) 1312 if (op->animation_id != arch->animation_id)
1291 if (op->has_anim ()) 1313 if (op->has_anim ())
1292 f.put (KW_animation, op->anim ().name); 1314 f.put (KW_animation, op->anim ().name);
1293 else 1315 else
1294 { 1316 {
1295 f.put (KW_animation, (const char *)0); 1317 f.put (KW_animation, (const char *)0);
1311 CMP_OUT2 (grace, stats.grace); 1333 CMP_OUT2 (grace, stats.grace);
1312 CMP_OUT2 (maxgrace, stats.maxgrace); 1334 CMP_OUT2 (maxgrace, stats.maxgrace);
1313 CMP_OUT2 (exp, stats.exp); 1335 CMP_OUT2 (exp, stats.exp);
1314 1336
1315 CMP_OUT (perm_exp); 1337 CMP_OUT (perm_exp);
1316 CMP_OUT (expmul); 1338 //CMP_OUT (expmul);
1317 1339
1318 CMP_OUT2 (food, stats.food); 1340 CMP_OUT2 (food, stats.food);
1319 CMP_OUT2 (dam, stats.dam); 1341 CMP_OUT2 (dam, stats.dam);
1320 CMP_OUT2 (luck, stats.luck); 1342 CMP_OUT2 (luck, stats.luck);
1321 CMP_OUT2 (wc, stats.wc); 1343 CMP_OUT2 (wc, stats.wc);
1322 CMP_OUT2 (ac, stats.ac); 1344 CMP_OUT2 (ac, stats.ac);
1323 1345
1324 CMP_OUT (x);
1325 CMP_OUT (y);
1326 CMP_OUT (speed);
1327 CMP_OUT (speed_left);
1328 CMP_OUT2 (move_state, move_status); 1346 CMP_OUT2 (move_state, move_status);
1329 CMP_OUT (attack_movement); 1347 CMP_OUT (attack_movement);
1330 CMP_OUT (nrof); 1348 CMP_OUT (nrof);
1331 CMP_OUT (level); 1349 CMP_OUT (level);
1332 CMP_OUT (direction);
1333 CMP_OUT (type);
1334 CMP_OUT (subtype);
1335 CMP_OUT (attacktype); 1350 CMP_OUT (attacktype);
1336 1351
1352 // using memcmp here seems to be a loss - us gcc vectorising?
1337 for (int i = 0; i < NROFATTACKS; i++) 1353 for (int i = 0; i < NROFATTACKS; i++)
1338 if (expect_false (op->resist[i] != tmp->resist[i])) 1354 if (expect_false (op->resist[i] != arch->resist[i]))
1339 f.put (resist_save[i], op->resist[i]); 1355 f.put (resist_save[i], op->resist[i]);
1340 1356
1341 CMP_OUT (path_attuned); 1357 CMP_OUT (path_attuned);
1342 CMP_OUT (path_repelled); 1358 CMP_OUT (path_repelled);
1343 CMP_OUT (path_denied); 1359 CMP_OUT (path_denied);
1382 CMP_OUT (move_on); 1398 CMP_OUT (move_on);
1383 CMP_OUT (move_off); 1399 CMP_OUT (move_off);
1384 CMP_OUT (move_slow); 1400 CMP_OUT (move_slow);
1385 CMP_OUT (move_slow_penalty); 1401 CMP_OUT (move_slow_penalty);
1386 1402
1387 if (op->flag != tmp->flag) 1403 // obj_original is the only commonly differing flag between archetype
1404 // and object, so special-case it here to be able to skip the loop
1405 object::flags_t diff = op->flag ^ arch->flag;
1406
1407 if (expect_true (diff.any ()))
1408 {
1409 if (expect_false (diff.reset (FLAG_OBJ_ORIGINAL).any ()) || 1)
1410 {
1411 // some other flags differ, too
1388 for (int i = 0; i <= NUM_FLAGS; i++) 1412 for (int i = 0; i < NUM_FLAGS; i++)
1389 if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) 1413 if (expect_false (flag_names [i] && op->flag [i] != arch->flag [i]))
1390 f.put (flag_names [i], op->flag [i] ? "1" : "0"); 1414 f.put (flag_names [i], op->flag [i] ? "1" : "0");
1415 }
1416 else
1417 {
1418 // only obj_original differs
1419 f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? "1" : "0");
1420 }
1421 }
1391 1422
1392 // save body locations 1423 // save body locations. gcc's memcmp does an abysmal job when used
1393 for (int i = 0; i < NUM_BODY_LOCATIONS; i++) 1424 for (int i = 0; i < NUM_BODY_LOCATIONS; i++)
1394 if (expect_false (op->slot[i].info != tmp->slot[i].info)) 1425 if (expect_false (op->slot[i].info != arch->slot[i].info))
1395 f.put (body_locations[i].save_name, op->slot[i].info); 1426 f.put (body_locations[i].save_name, op->slot[i].info);
1396} 1427}
1397 1428
1398/* 1429/*
1399 * Dumps all variables in an object to a file. 1430 * Dumps all variables in an object to a file.

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