… | |
… | |
330 | |
330 | |
331 | if (!name_pl) |
331 | if (!name_pl) |
332 | name_pl = name; |
332 | name_pl = name; |
333 | |
333 | |
334 | /* objects now have a materialname. try to patch it in */ |
334 | /* objects now have a materialname. try to patch it in */ |
335 | if (!(is_weapon () && level > 0)) |
335 | if (material == MATERIAL_NULL && !(is_weapon () && level > 0)) |
336 | set_materialname (this, map ? map->difficulty : 5, 0); |
336 | select_material (this, map ? map->difficulty : 5); |
337 | |
337 | |
338 | /* only do these when program is first run - a bit |
338 | /* only do these when program is first run - a bit |
339 | * excessive to do this at every run - most of this is |
339 | * excessive to do this at every run - most of this is |
340 | * really just to catch any errors - program will still run, but |
340 | * really just to catch any errors - program will still run, but |
341 | * not in the ideal fashion. |
341 | * not in the ideal fashion. |
… | |
… | |
725 | case KW_invisible: f.get (invisible); break; |
725 | case KW_invisible: f.get (invisible); break; |
726 | case KW_magic: f.get (magic); break; |
726 | case KW_magic: f.get (magic); break; |
727 | case KW_state: f.get (state); break; |
727 | case KW_state: f.get (state); break; |
728 | case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
728 | case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
729 | case KW_material: f.get (materials); break; //TODO: nuke |
729 | case KW_material: f.get (materials); break; //TODO: nuke |
730 | case KW_materialname: f.get (materialname); break; |
730 | |
|
|
731 | case KW_materialname: |
|
|
732 | { |
|
|
733 | shstr sh; |
|
|
734 | f.get (sh); |
|
|
735 | material = name_to_material (sh); |
|
|
736 | } |
|
|
737 | break; |
731 | |
738 | |
732 | /* These are the new values */ |
739 | /* These are the new values */ |
733 | case KW_move_block: set_move (move_block, f.get_str ()); break; |
740 | case KW_move_block: set_move (move_block, f.get_str ()); break; |
734 | case KW_move_allow: set_move (move_allow, f.get_str ()); break; |
741 | case KW_move_allow: set_move (move_allow, f.get_str ()); break; |
735 | case KW_move_type: set_move (move_type, f.get_str ()); break; |
742 | case KW_move_type: set_move (move_type, f.get_str ()); break; |
… | |
… | |
852 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
859 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
853 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
860 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
854 | case KW_no_magic: GET_FLAG (this, FLAG_NO_MAGIC); break; |
861 | case KW_no_magic: GET_FLAG (this, FLAG_NO_MAGIC); break; |
855 | case KW_no_drop: GET_FLAG (this, FLAG_NO_DROP); break; |
862 | case KW_no_drop: GET_FLAG (this, FLAG_NO_DROP); break; |
856 | case KW_random_movement: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
863 | case KW_random_movement: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
857 | case KW_no_fix_player: GET_FLAG (this, FLAG_NO_FIX_PLAYER); break; |
|
|
858 | case KW_is_lightable: GET_FLAG (this, FLAG_IS_LIGHTABLE); break; |
864 | case KW_is_lightable: GET_FLAG (this, FLAG_IS_LIGHTABLE); break; |
859 | case KW_tear_down: GET_FLAG (this, FLAG_TEAR_DOWN); break; |
865 | case KW_tear_down: GET_FLAG (this, FLAG_TEAR_DOWN); break; |
860 | case KW_can_use_shield: GET_FLAG (this, FLAG_USE_SHIELD); break; |
866 | case KW_can_use_shield: GET_FLAG (this, FLAG_USE_SHIELD); break; |
861 | case KW_can_cast_spell: GET_FLAG (this, FLAG_CAST_SPELL); break; |
867 | case KW_can_cast_spell: GET_FLAG (this, FLAG_CAST_SPELL); break; |
862 | case KW_can_use_scroll: GET_FLAG (this, FLAG_USE_SCROLL); break; |
868 | case KW_can_use_scroll: GET_FLAG (this, FLAG_USE_SCROLL); break; |
… | |
… | |
1168 | KW_unaggressive, |
1174 | KW_unaggressive, |
1169 | KW_reflect_missile, |
1175 | KW_reflect_missile, |
1170 | /* 40 */ |
1176 | /* 40 */ |
1171 | KW_reflect_spell, |
1177 | KW_reflect_spell, |
1172 | KW_no_magic, |
1178 | KW_no_magic, |
1173 | KW_no_fix_player, |
1179 | KW_NULL, |
1174 | KW_is_lightable, |
1180 | KW_is_lightable, |
1175 | KW_tear_down, |
1181 | KW_tear_down, |
1176 | KW_run_away, |
1182 | KW_run_away, |
1177 | KW_NULL, // pass_thru |
1183 | KW_NULL, // pass_thru |
1178 | KW_NULL, // an_pass_thru |
1184 | KW_NULL, // an_pass_thru |
… | |
… | |
1281 | *ptr++ = '\n'; |
1287 | *ptr++ = '\n'; |
1282 | |
1288 | |
1283 | f.alloc (ptr - cur); |
1289 | f.alloc (ptr - cur); |
1284 | } |
1290 | } |
1285 | |
1291 | |
1286 | #define CMP_OUT(v) if (expect_false (op->v != arch->v)) f.put (KW_ ## v, op->v) |
1292 | #define CMP_OUT(v) if (expect_false (op->v != arch->v)) f.put (KW (v), op->v) |
1287 | #define CMP_OUT2(k,v) if (expect_false (op->v != arch->v)) f.put (KW_ ## k, op->v) |
1293 | #define CMP_OUT2(k,v) if (expect_false (op->v != arch->v)) f.put (KW (k), op->v) |
1288 | |
1294 | |
1289 | CMP_OUT (x); |
1295 | CMP_OUT (x); |
1290 | CMP_OUT (y); |
1296 | CMP_OUT (y); |
1291 | |
1297 | |
1292 | CMP_OUT (type); |
1298 | CMP_OUT (type); |
… | |
… | |
1295 | |
1301 | |
1296 | CMP_OUT (name); |
1302 | CMP_OUT (name); |
1297 | CMP_OUT (name_pl); |
1303 | CMP_OUT (name_pl); |
1298 | |
1304 | |
1299 | CMP_OUT (speed); |
1305 | CMP_OUT (speed); |
1300 | CMP_OUT (speed_left); |
1306 | |
|
|
1307 | // speed_left is a major time-burner, and has good locality, so |
|
|
1308 | // we use a simple lookup-cache to avoid the very slow printf. |
|
|
1309 | if (op->speed_left != arch->speed_left) |
|
|
1310 | { |
|
|
1311 | static double last_speed_left = 0.; |
|
|
1312 | static char last_speed_left_str [256] = "speed_left 0\n"; |
|
|
1313 | static int last_speed_left_len = sizeof ("speed_left 0\n") - 1; |
|
|
1314 | |
|
|
1315 | if (last_speed_left != op->speed_left) |
|
|
1316 | { |
|
|
1317 | last_speed_left = op->speed_left; |
|
|
1318 | last_speed_left_len = sizeof ("speed_left ") - 1 |
|
|
1319 | + sprintf (last_speed_left_str + sizeof ("speed_left ") - 1, "%.7g\n", last_speed_left); |
|
|
1320 | } |
|
|
1321 | |
|
|
1322 | f.add (last_speed_left_str, last_speed_left_len); |
|
|
1323 | } |
1301 | |
1324 | |
1302 | CMP_OUT (title); |
1325 | CMP_OUT (title); |
1303 | CMP_OUT (race); |
1326 | CMP_OUT (race); |
1304 | CMP_OUT (slaying); |
1327 | CMP_OUT (slaying); |
1305 | CMP_OUT (skill); |
1328 | CMP_OUT (skill); |
1306 | |
1329 | |
1307 | CMP_OUT (tag); |
1330 | CMP_OUT (tag); |
1308 | CMP_OUT (custom_name); |
1331 | CMP_OUT (custom_name); |
1309 | |
1332 | |
1310 | if (object *owner = op->owner) |
1333 | if (object *owner = op->owner) |
1311 | f.put (KW_owner, static_cast<const char *>(owner->ref ())); |
1334 | f.put (KW(owner), static_cast<const char *>(owner->ref ())); |
1312 | |
1335 | |
1313 | // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
1336 | // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
1314 | |
1337 | |
1315 | CMP_OUT (other_arch); |
1338 | CMP_OUT (other_arch); |
1316 | |
1339 | |
1317 | if (op->msg != arch->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1340 | if (op->msg != arch->msg ) f.put (KW(msg) , KW(endmsg) , op->msg ); |
1318 | if (op->lore != arch->lore) f.put (KW_lore, KW_endlore, op->lore); |
1341 | if (op->lore != arch->lore) f.put (KW(lore), KW(endlore), op->lore); |
1319 | |
1342 | |
1320 | if (op->face != arch->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1343 | if (op->face != arch->face ) f.put (KW(face) , op->face ? &faces [op->face ] : 0); |
1321 | if (op->sound != arch->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
1344 | if (op->sound != arch->sound ) f.put (KW(sound) , op->sound ? &faces [op->sound ] : 0); |
1322 | if (op->sound_destroy != arch->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1345 | if (op->sound_destroy != arch->sound_destroy) f.put (KW(sound_destroy), op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1323 | |
1346 | |
1324 | if (op->animation_id != arch->animation_id) |
1347 | if (op->animation_id != arch->animation_id) |
1325 | if (op->has_anim ()) |
1348 | if (op->has_anim ()) |
1326 | f.put (KW_animation, op->anim ().name); |
1349 | f.put (KW(animation), op->anim ().name); |
1327 | else |
1350 | else |
1328 | { |
1351 | { |
1329 | f.put (KW_animation, (const char *)0); |
1352 | f.put (KW(animation)); |
1330 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1353 | op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
1331 | } |
1354 | } |
1332 | |
1355 | |
1333 | CMP_OUT2 (str, stats.Str); |
1356 | CMP_OUT2 (str, stats.Str); |
1334 | CMP_OUT2 (dex, stats.Dex); |
1357 | CMP_OUT2 (dex, stats.Dex); |
… | |
… | |
1359 | CMP_OUT (attack_movement); |
1382 | CMP_OUT (attack_movement); |
1360 | CMP_OUT (nrof); |
1383 | CMP_OUT (nrof); |
1361 | CMP_OUT (level); |
1384 | CMP_OUT (level); |
1362 | CMP_OUT (attacktype); |
1385 | CMP_OUT (attacktype); |
1363 | |
1386 | |
1364 | // using memcmp here seems to be a loss - us gcc vectorising? |
1387 | // using memcmp here seems to be a loss - is gcc vectorising? |
1365 | for (int i = 0; i < NROFATTACKS; i++) |
1388 | for (int i = 0; i < NROFATTACKS; i++) |
1366 | if (expect_false (op->resist[i] != arch->resist[i])) |
1389 | if (expect_false (op->resist[i] != arch->resist[i])) |
1367 | f.put (resist_save[i], op->resist[i]); |
1390 | f.put (resist_save[i], op->resist[i]); |
1368 | |
1391 | |
1369 | CMP_OUT (path_attuned); |
1392 | CMP_OUT (path_attuned); |
1370 | CMP_OUT (path_repelled); |
1393 | CMP_OUT (path_repelled); |
1371 | CMP_OUT (path_denied); |
1394 | CMP_OUT (path_denied); |
|
|
1395 | |
1372 | CMP_OUT2 (material, materials);//TODO: nuke |
1396 | CMP_OUT2 (material, materials);//TODO: nuke |
1373 | CMP_OUT (materialname); |
1397 | if (op->material != arch->material) |
|
|
1398 | f.put (KW(materialname), op->material->name); |
|
|
1399 | |
1374 | CMP_OUT (value); |
1400 | CMP_OUT (value); |
1375 | CMP_OUT (carrying); |
1401 | CMP_OUT (carrying); |
1376 | CMP_OUT (weight); |
1402 | CMP_OUT (weight); |
1377 | CMP_OUT (invisible); |
1403 | CMP_OUT (invisible); |
1378 | CMP_OUT (state); |
1404 | CMP_OUT (state); |
… | |
… | |
1383 | CMP_OUT (last_eat); |
1409 | CMP_OUT (last_eat); |
1384 | CMP_OUT (glow_radius); |
1410 | CMP_OUT (glow_radius); |
1385 | |
1411 | |
1386 | if (op->flag [FLAG_IS_LINKED]) |
1412 | if (op->flag [FLAG_IS_LINKED]) |
1387 | if (auto (ol, op->find_link ())) |
1413 | if (auto (ol, op->find_link ())) |
1388 | f.put (KW_connected, ol->id); |
1414 | f.put (KW(connected), ol->id); |
1389 | |
1415 | |
1390 | CMP_OUT (randomitems); |
1416 | CMP_OUT (randomitems); |
1391 | CMP_OUT2 (container, weight_limit); |
1417 | CMP_OUT2 (container, weight_limit); |
1392 | |
1418 | |
1393 | CMP_OUT (run_away); |
1419 | CMP_OUT (run_away); |
… | |
… | |
1413 | CMP_OUT (move_slow_penalty); |
1439 | CMP_OUT (move_slow_penalty); |
1414 | |
1440 | |
1415 | object::flags_t diff = (op->flag ^ arch->flag) & flagmask; |
1441 | object::flags_t diff = (op->flag ^ arch->flag) & flagmask; |
1416 | |
1442 | |
1417 | if (diff [FLAG_OBJ_ORIGINAL]) |
1443 | if (diff [FLAG_OBJ_ORIGINAL]) |
1418 | f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? "1" : "0"); |
1444 | f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? CS(1) : CS(0)); |
1419 | |
1445 | |
1420 | diff.reset (FLAG_OBJ_ORIGINAL); |
1446 | diff.reset (FLAG_OBJ_ORIGINAL); |
1421 | |
1447 | |
1422 | // quickly test whether any other flags differ |
1448 | // quickly test whether any other flags differ |
1423 | if (expect_true (diff.any ())) |
1449 | if (expect_true (diff.any ())) |
1424 | for (int i = 0; i < NUM_FLAGS; i++) |
1450 | for (int i = 0; i < NUM_FLAGS; i++) |
1425 | if (expect_false (diff [i])) |
1451 | if (expect_false (diff [i])) |
1426 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1452 | f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
1427 | |
1453 | |
1428 | // save body locations. gcc's memcmp does an abysmal job when used |
1454 | // save body locations. gcc's memcmp does an abysmal job when used |
1429 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1455 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1430 | if (expect_false (op->slot[i].info != arch->slot[i].info)) |
1456 | if (expect_false (op->slot[i].info != arch->slot[i].info)) |
1431 | f.put (body_locations[i].save_name, op->slot[i].info); |
1457 | f.put (body_locations[i].save_name, op->slot[i].info); |
… | |
… | |
1437 | * the only place this is not set is when saving the player. |
1463 | * the only place this is not set is when saving the player. |
1438 | */ |
1464 | */ |
1439 | bool |
1465 | bool |
1440 | object::write (object_freezer &f) |
1466 | object::write (object_freezer &f) |
1441 | { |
1467 | { |
1442 | if (is_arch ()) |
1468 | if (expect_false (is_arch ())) |
1443 | { |
1469 | { |
1444 | f.put (KW_object, arch->archname); |
1470 | f.put (KW(object), arch->archname); |
1445 | write_diff (f, this, archetype::empty); |
1471 | write_diff (f, this, archetype::empty); |
1446 | } |
1472 | } |
1447 | else |
1473 | else |
1448 | { |
1474 | { |
1449 | f.put (KW_arch, arch->archname); |
1475 | f.put (KW(arch), arch->archname); |
1450 | write_diff (f, this, arch); |
1476 | write_diff (f, this, arch); |
1451 | } |
1477 | } |
1452 | |
1478 | |
1453 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1479 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1454 | tmp->write (f); |
1480 | tmp->write (f); |
1455 | |
1481 | |
1456 | f.put (this); |
1482 | f.put (this); |
1457 | f.put (KW_end); |
1483 | f.put (KW(end)); |
1458 | |
1484 | |
1459 | return true; |
1485 | return true; |
1460 | } |
1486 | } |
1461 | |
1487 | |
1462 | ///////////////////////////////////////////////////////////////////////////// |
1488 | ///////////////////////////////////////////////////////////////////////////// |