1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
… | |
… | |
265 | type = 0; |
265 | type = 0; |
266 | } |
266 | } |
267 | |
267 | |
268 | switch (type) |
268 | switch (type) |
269 | { |
269 | { |
|
|
270 | case RANGED: |
270 | case BOW: |
271 | case BOW: |
271 | case WAND: |
272 | case WAND: |
272 | case ROD: |
273 | case ROD: |
273 | case HORN: |
274 | case HORN: |
274 | if (slot [body_range].info != -1) |
275 | if (slot [body_range].info != -1) |
… | |
… | |
394 | if (ip > 2 * item_power && ip > (item_power + 3)) |
395 | if (ip > 2 * item_power && ip > (item_power + 3)) |
395 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
396 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
396 | #endif |
397 | #endif |
397 | } |
398 | } |
398 | |
399 | |
399 | /* old style spellcasting object (pretty common) - need to load in the appropiate object */ |
400 | /* old style spellcasting object (pretty common) - need to load in the appropriate object */ |
400 | /* (schmorp) old really doesn't mean old, imho, just a more compact way to store such objects */ |
401 | /* (schmorp) old really doesn't mean old, imho, just a more compact way to store such objects */ |
401 | if ((type == ROD |
402 | if ((type == ROD |
402 | || type == WAND |
403 | || type == WAND |
403 | || type == SCROLL |
404 | || type == SCROLL |
404 | || type == HORN |
405 | || type == HORN |
… | |
… | |
413 | // TODO: fix firewall object on map |
414 | // TODO: fix firewall object on map |
414 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
415 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
415 | * in that spell was stored in sp. |
416 | * in that spell was stored in sp. |
416 | */ |
417 | */ |
417 | //LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
418 | //LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
418 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
419 | object *tmp = archetype::get (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
419 | insert_ob_in_ob (tmp, this); |
420 | insert_ob_in_ob (tmp, this); |
420 | randomitems = 0; |
421 | randomitems = 0; |
421 | } |
422 | } |
422 | |
423 | |
423 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
424 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
… | |
… | |
522 | { |
523 | { |
523 | negate = 1; |
524 | negate = 1; |
524 | str++; |
525 | str++; |
525 | } |
526 | } |
526 | |
527 | |
527 | for (const flagstr *f = move_flags; f < move_flags + sizeof (move_flags) / sizeof (move_flags [0]); ++f) |
528 | for (const flagstr *f = move_flags; f < move_flags + array_length (move_flags); ++f) |
528 | { |
529 | { |
529 | if (!strcmp (f->name, str)) |
530 | if (!strcmp (f->name, str)) |
530 | { |
531 | { |
531 | if (negate) |
532 | if (negate) |
532 | mt &= ~f->flags; |
533 | mt &= ~f->flags; |
… | |
… | |
549 | |
550 | |
550 | bool |
551 | bool |
551 | object::parse_kv (object_thawer &f) |
552 | object::parse_kv (object_thawer &f) |
552 | { |
553 | { |
553 | object *op_inv = inv; |
554 | object *op_inv = inv; |
554 | key_value *last_kv = key_values; |
|
|
555 | |
555 | |
556 | for (;;) |
556 | for (;;) |
557 | { |
557 | { |
558 | switch (f.kw) |
558 | switch (f.kw) |
559 | { |
559 | { |
… | |
… | |
736 | case KW_invisible: f.get (invisible); break; |
736 | case KW_invisible: f.get (invisible); break; |
737 | case KW_magic: f.get (magic); break; |
737 | case KW_magic: f.get (magic); break; |
738 | case KW_state: f.get (state); break; |
738 | case KW_state: f.get (state); break; |
739 | case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
739 | case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
740 | case KW_material: f.get (materials); break; //TODO: nuke |
740 | case KW_material: f.get (materials); break; //TODO: nuke |
741 | |
741 | case KW_materialname: f.get (material); break; |
742 | case KW_materialname: |
|
|
743 | { |
|
|
744 | shstr sh; |
|
|
745 | f.get (sh); |
|
|
746 | material = name_to_material (sh); |
|
|
747 | } |
|
|
748 | break; |
|
|
749 | |
742 | |
750 | /* These are the new values */ |
743 | /* These are the new values */ |
751 | case KW_move_block: set_move (move_block, f); break; |
744 | case KW_move_block: set_move (move_block, f); break; |
752 | case KW_move_allow: set_move (move_allow, f); break; |
745 | case KW_move_allow: set_move (move_allow, f); break; |
753 | case KW_move_type: set_move (move_type , f); break; |
746 | case KW_move_type: set_move (move_type , f); break; |
754 | case KW_move_on: set_move (move_on , f); break; |
747 | case KW_move_on: set_move (move_on , f); break; |
755 | case KW_move_off: set_move (move_off , f); break; |
748 | case KW_move_off: set_move (move_off , f); break; |
756 | case KW_move_slow: set_move (move_slow , f); break; |
749 | case KW_move_slow: set_move (move_slow , f); break; |
757 | |
750 | |
758 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
759 | case KW_no_pass: |
|
|
760 | { |
|
|
761 | if (f.get_sint32 ()) |
|
|
762 | move_block = MOVE_ALL; |
|
|
763 | else |
|
|
764 | move_block = 0; |
|
|
765 | } |
|
|
766 | |
|
|
767 | break; |
|
|
768 | |
|
|
769 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
770 | case KW_walk_on: |
|
|
771 | { |
|
|
772 | if (f.get_sint32 ()) |
|
|
773 | move_on |= MOVE_WALK; |
|
|
774 | else |
|
|
775 | move_on &= ~MOVE_WALK; |
|
|
776 | } |
|
|
777 | |
|
|
778 | break; |
|
|
779 | |
|
|
780 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
781 | case KW_walk_off: |
|
|
782 | { |
|
|
783 | if (f.get_sint32 ()) |
|
|
784 | move_off |= MOVE_WALK; |
|
|
785 | else |
|
|
786 | move_off &= ~MOVE_WALK; |
|
|
787 | } |
|
|
788 | break; |
|
|
789 | |
|
|
790 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
791 | case KW_fly_on: |
|
|
792 | { |
|
|
793 | if (f.get_sint32 ()) |
|
|
794 | move_on |= MOVE_FLY_LOW; |
|
|
795 | else |
|
|
796 | move_on &= ~MOVE_FLY_LOW; |
|
|
797 | } |
|
|
798 | break; |
|
|
799 | |
|
|
800 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
801 | case KW_fly_off: |
|
|
802 | { |
|
|
803 | if (f.get_sint32 ()) |
|
|
804 | move_off |= MOVE_FLY_LOW; |
|
|
805 | else |
|
|
806 | move_off &= ~MOVE_FLY_LOW; |
|
|
807 | } |
|
|
808 | break; |
|
|
809 | |
|
|
810 | //TODO: remove these after converting archetypes |
751 | //TODO: remove these after converting archetypes |
811 | case KW_can_use_wand: |
752 | case KW_can_use_wand: |
812 | GET_FLAG (this, FLAG_USE_RANGE); |
753 | GET_FLAG (this, FLAG_USE_RANGE); |
813 | break; |
754 | break; |
814 | |
|
|
815 | /* These are all legacy - any new objects should use the move_ .. values */ |
|
|
816 | case KW_flying: |
|
|
817 | { |
|
|
818 | if (f.get_sint32 ()) |
|
|
819 | move_type |= MOVE_FLY_LOW; |
|
|
820 | else |
|
|
821 | move_type &= ~MOVE_FLY_LOW; |
|
|
822 | } |
|
|
823 | break; |
|
|
824 | |
|
|
825 | |
755 | |
826 | case KW_identified: |
756 | case KW_identified: |
827 | GET_FLAG (this, FLAG_IDENTIFIED); |
757 | GET_FLAG (this, FLAG_IDENTIFIED); |
828 | //TODO: move to check_object or so |
758 | //TODO: move to check_object or so |
829 | if (this->flag [FLAG_IDENTIFIED]) |
759 | if (this->flag [FLAG_IDENTIFIED]) |
… | |
… | |
862 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
792 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
863 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
793 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
864 | case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
794 | case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
865 | case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
795 | case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
866 | case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
796 | case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
|
|
797 | case KW_is_transparent_floor: GET_FLAG (this, FLAG_IS_TRANSPARENT_FLOOR); break; |
867 | case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
798 | case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
868 | case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
799 | case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
869 | case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
800 | case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
870 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
801 | case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
871 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
802 | case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
… | |
… | |
924 | case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; |
855 | case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; |
925 | case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; |
856 | case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; |
926 | case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; |
857 | case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; |
927 | case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; |
858 | case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; |
928 | case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break; |
859 | case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break; |
|
|
860 | case KW_is_quad: GET_FLAG (this, FLAG_IS_QUAD); break; |
929 | |
861 | |
930 | case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; |
862 | case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; |
931 | case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; |
863 | case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; |
932 | case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; |
864 | case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; |
933 | case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; |
865 | case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; |
… | |
… | |
1045 | |
977 | |
1046 | f.next (); |
978 | f.next (); |
1047 | return true; |
979 | return true; |
1048 | |
980 | |
1049 | case KW_ERROR: |
981 | case KW_ERROR: |
1050 | // append as key value pair (do not use kv_set as it prepends) |
|
|
1051 | // we also do not even try to find old values, duplicate keys stay duplicate |
982 | // we do not even try to find old values, duplicate keys stay duplicate |
1052 | { |
983 | // the list gets reversed after loading |
1053 | key_value *kv = new key_value; |
984 | kv.add (shstr (f.kw_str), shstr (f.value)); |
1054 | |
|
|
1055 | kv->next = 0; |
|
|
1056 | kv->key = shstr (f.kw_str); |
|
|
1057 | kv->value = shstr (f.value); |
|
|
1058 | |
|
|
1059 | if (!last_kv) |
|
|
1060 | key_values = last_kv = kv; |
|
|
1061 | else |
|
|
1062 | { |
|
|
1063 | while (last_kv->next) |
|
|
1064 | last_kv = last_kv->next; |
|
|
1065 | |
|
|
1066 | last_kv->next = kv; |
|
|
1067 | last_kv = kv; |
|
|
1068 | } |
|
|
1069 | } |
|
|
1070 | //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D |
|
|
1071 | break; |
985 | break; |
1072 | |
986 | |
1073 | default: |
987 | default: |
1074 | if (!f.parse_error ("object", name)) |
988 | if (!f.parse_error ("object", name)) |
1075 | return false; |
989 | return false; |
… | |
… | |
1087 | |
1001 | |
1088 | archetype *arch = archetype::find (f.get_str ()); |
1002 | archetype *arch = archetype::find (f.get_str ()); |
1089 | |
1003 | |
1090 | if (!arch) |
1004 | if (!arch) |
1091 | { |
1005 | { |
1092 | LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); |
1006 | LOG (llevError, "object referring to nonexistent archetype '%s'.\n", f.get_str ()); |
1093 | arch = archetype::find (shstr_earthwall); |
1007 | arch = archetype::find (shstr_earthwall); |
1094 | } |
1008 | } |
1095 | |
1009 | |
1096 | assert (arch); //D maybe use exception handling of sorts? |
1010 | assert (arch); //D maybe use exception handling of sorts? |
1097 | |
1011 | |
… | |
… | |
1105 | if (!op->parse_kv (f)) |
1019 | if (!op->parse_kv (f)) |
1106 | { |
1020 | { |
1107 | op->destroy (); |
1021 | op->destroy (); |
1108 | return 0; |
1022 | return 0; |
1109 | } |
1023 | } |
|
|
1024 | |
|
|
1025 | // the loader reverses the ordering of kv-pairs, so we reverse it again after loading |
|
|
1026 | // that greatly simplifies the loading code. |
|
|
1027 | op->kv.reverse (); |
1110 | |
1028 | |
1111 | op->post_load_check (); |
1029 | op->post_load_check (); |
1112 | return op; |
1030 | return op; |
1113 | } |
1031 | } |
1114 | |
1032 | |
… | |
… | |
1119 | * override values and in c_wiz to mutate values. |
1037 | * override values and in c_wiz to mutate values. |
1120 | */ |
1038 | */ |
1121 | int |
1039 | int |
1122 | set_variable (object *op, char *buf) |
1040 | set_variable (object *op, char *buf) |
1123 | { |
1041 | { |
1124 | object_thawer f (buf, (AV *)0); |
1042 | object_thawer f (format ("%s\nend", buf), (AV *)0); |
1125 | |
1043 | |
1126 | return op->parse_kv (f); |
1044 | return op->parse_kv (f); |
1127 | } |
1045 | } |
1128 | |
1046 | |
1129 | // compare *op against *arch and output differences |
1047 | // compare *op against *arch and output differences |
… | |
… | |
1149 | KW_NULL, |
1067 | KW_NULL, |
1150 | KW_applied, |
1068 | KW_applied, |
1151 | KW_unpaid, |
1069 | KW_unpaid, |
1152 | KW_can_use_shield, |
1070 | KW_can_use_shield, |
1153 | KW_no_pick, |
1071 | KW_no_pick, |
1154 | KW_NULL, // walk_on |
1072 | KW_is_transparent_floor, |
1155 | /* 10 */ |
1073 | /* 10 */ |
1156 | KW_NULL, // no_pass |
1074 | KW_NULL, // no_pass |
1157 | KW_is_animated, |
1075 | KW_is_animated, |
1158 | KW_NULL, // slow_move |
1076 | KW_NULL, // slow_move |
1159 | KW_NULL, // flying |
1077 | KW_NULL, // flying |
… | |
… | |
1281 | } flagmask; |
1199 | } flagmask; |
1282 | |
1200 | |
1283 | /* This saves the key/value lists. We do it first so that any |
1201 | /* This saves the key/value lists. We do it first so that any |
1284 | * keys that match field names will be overwritten by the loader. |
1202 | * keys that match field names will be overwritten by the loader. |
1285 | */ |
1203 | */ |
1286 | for (key_value *kv = op->key_values; kv; kv = kv->next) |
1204 | for (key_value *kv = op->kv.first; kv; kv = kv->next) |
1287 | if (!arch->key_values || arch->kv (kv->key) != kv->value) |
1205 | if (arch->kv.empty () || arch->kv [kv->key] != kv->value) |
1288 | f.put (kv->key, kv->value); |
1206 | f.put (kv->key, kv->value); |
1289 | |
1207 | |
1290 | if (op->uuid) |
1208 | if (op->uuid) |
1291 | { |
1209 | { |
1292 | // highly optimised - this is often 25% of all data written |
1210 | // highly optimised - this is often 25% of all data written |
… | |
… | |
1340 | |
1258 | |
1341 | CMP_OUT (tag); |
1259 | CMP_OUT (tag); |
1342 | CMP_OUT (custom_name); |
1260 | CMP_OUT (custom_name); |
1343 | |
1261 | |
1344 | if (object *owner = op->owner) |
1262 | if (object *owner = op->owner) |
1345 | f.put (KW(owner), static_cast<const char *>(owner->ref ())); |
1263 | if (const char *ref = owner->ref ()) |
|
|
1264 | f.put (KW(owner), ref); |
1346 | |
1265 | |
1347 | // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
1266 | // memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
1348 | |
1267 | |
1349 | CMP_OUT (other_arch); |
1268 | CMP_OUT (other_arch); |
1350 | |
1269 | |
… | |
… | |
1450 | CMP_OUT (move_slow); |
1369 | CMP_OUT (move_slow); |
1451 | CMP_OUT (move_slow_penalty); |
1370 | CMP_OUT (move_slow_penalty); |
1452 | |
1371 | |
1453 | object::flags_t diff = (op->flag ^ arch->flag) & flagmask; |
1372 | object::flags_t diff = (op->flag ^ arch->flag) & flagmask; |
1454 | |
1373 | |
|
|
1374 | #if stdcpp // we need gcc, sorry |
1455 | if (diff [FLAG_OBJ_ORIGINAL]) |
1375 | if (diff [FLAG_OBJ_ORIGINAL]) |
1456 | f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? CS(1) : CS(0)); |
1376 | f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? CS(1) : CS(0)); |
1457 | |
1377 | |
1458 | diff.reset (FLAG_OBJ_ORIGINAL); |
1378 | diff.reset (FLAG_OBJ_ORIGINAL); |
1459 | |
1379 | |
1460 | // quickly test whether any other flags differ |
1380 | // quickly test whether any other flags differ |
1461 | if (expect_true (diff.any ())) |
1381 | if (expect_true (diff.any ())) |
1462 | for (int i = 0; i < NUM_FLAGS; i++) |
1382 | for (int i = 0; i < NUM_FLAGS; i++) |
1463 | if (expect_false (diff [i])) |
1383 | if (expect_false (diff [i])) |
1464 | f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
1384 | f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
|
|
1385 | #else |
|
|
1386 | // use sgi extensions |
|
|
1387 | for (int i = diff._Find_first (); i < diff.size (); i = diff._Find_next (i)) |
|
|
1388 | f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
|
|
1389 | #endif |
1465 | |
1390 | |
1466 | // save body locations. gcc's memcmp does an abysmal job when used |
1391 | // save body locations. gcc's memcmp does an abysmal job when used |
1467 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1392 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
1468 | if (expect_false (op->slot[i].info != arch->slot[i].info)) |
1393 | if (expect_false (op->slot[i].info != arch->slot[i].info)) |
1469 | f.put (body_locations[i].save_name, op->slot[i].info); |
1394 | f.put (body_locations[i].kw, op->slot[i].info); |
1470 | } |
1395 | } |
1471 | |
1396 | |
1472 | /* |
1397 | /* |
1473 | * Dumps all variables in an object to a file. |
1398 | * Dumps all variables in an object to a file. |
1474 | * If bit 0 of flag is set, unpaid objects will be saved. As of now, |
1399 | * If bit 0 of flag is set, unpaid objects will be saved. As of now, |
… | |
… | |
1506 | { |
1431 | { |
1507 | object_thawer f (filename); |
1432 | object_thawer f (filename); |
1508 | |
1433 | |
1509 | for (;;) |
1434 | for (;;) |
1510 | { |
1435 | { |
|
|
1436 | coroapi::cede_to_tick (); |
|
|
1437 | |
1511 | switch (f.kw) |
1438 | switch (f.kw) |
1512 | { |
1439 | { |
1513 | case KW_region: |
1440 | case KW_region: |
1514 | if (!region::read (f)) |
1441 | if (!region::read (f)) |
1515 | return false; |
1442 | return false; |