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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.162 by root, Fri May 21 00:31:13 2010 UTC vs.
Revision 1.173 by root, Fri Jan 27 22:00:39 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
414 // TODO: fix firewall object on map 414 // TODO: fix firewall object on map
415 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' 415 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal'
416 * in that spell was stored in sp. 416 * in that spell was stored in sp.
417 */ 417 */
418 //LOG (llevError, "old spellcasting object found: %s", debug_desc ()); 418 //LOG (llevError, "old spellcasting object found: %s", debug_desc ());
419 object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); 419 object *tmp = archetype::get (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]);
420 insert_ob_in_ob (tmp, this); 420 insert_ob_in_ob (tmp, this);
421 randomitems = 0; 421 randomitems = 0;
422 } 422 }
423 423
424 /* spellbooks & runes use slaying. But not to arch name, but to spell name */ 424 /* spellbooks & runes use slaying. But not to arch name, but to spell name */
550 550
551bool 551bool
552object::parse_kv (object_thawer &f) 552object::parse_kv (object_thawer &f)
553{ 553{
554 object *op_inv = inv; 554 object *op_inv = inv;
555 key_value *last_kv = key_values;
556 555
557 for (;;) 556 for (;;)
558 { 557 {
559 switch (f.kw) 558 switch (f.kw)
560 { 559 {
747 case KW_move_type: set_move (move_type , f); break; 746 case KW_move_type: set_move (move_type , f); break;
748 case KW_move_on: set_move (move_on , f); break; 747 case KW_move_on: set_move (move_on , f); break;
749 case KW_move_off: set_move (move_off , f); break; 748 case KW_move_off: set_move (move_off , f); break;
750 case KW_move_slow: set_move (move_slow , f); break; 749 case KW_move_slow: set_move (move_slow , f); break;
751 750
752 /* These are all legacy - any new objects should use the move_ .. values */
753 case KW_no_pass:
754 {
755 if (f.get_sint32 ())
756 move_block = MOVE_ALL;
757 else
758 move_block = 0;
759 }
760
761 break;
762
763 /* These are all legacy - any new objects should use the move_ .. values */
764 case KW_walk_on:
765 {
766 if (f.get_sint32 ())
767 move_on |= MOVE_WALK;
768 else
769 move_on &= ~MOVE_WALK;
770 }
771
772 break;
773
774 /* These are all legacy - any new objects should use the move_ .. values */
775 case KW_walk_off:
776 {
777 if (f.get_sint32 ())
778 move_off |= MOVE_WALK;
779 else
780 move_off &= ~MOVE_WALK;
781 }
782 break;
783
784 /* These are all legacy - any new objects should use the move_ .. values */
785 case KW_fly_on:
786 {
787 if (f.get_sint32 ())
788 move_on |= MOVE_FLY_LOW;
789 else
790 move_on &= ~MOVE_FLY_LOW;
791 }
792 break;
793
794 /* These are all legacy - any new objects should use the move_ .. values */
795 case KW_fly_off:
796 {
797 if (f.get_sint32 ())
798 move_off |= MOVE_FLY_LOW;
799 else
800 move_off &= ~MOVE_FLY_LOW;
801 }
802 break;
803
804 //TODO: remove these after converting archetypes 751 //TODO: remove these after converting archetypes
805 case KW_can_use_wand: 752 case KW_can_use_wand:
806 GET_FLAG (this, FLAG_USE_RANGE); 753 GET_FLAG (this, FLAG_USE_RANGE);
807 break; 754 break;
808
809 /* These are all legacy - any new objects should use the move_ .. values */
810 case KW_flying:
811 {
812 if (f.get_sint32 ())
813 move_type |= MOVE_FLY_LOW;
814 else
815 move_type &= ~MOVE_FLY_LOW;
816 }
817 break;
818
819 755
820 case KW_identified: 756 case KW_identified:
821 GET_FLAG (this, FLAG_IDENTIFIED); 757 GET_FLAG (this, FLAG_IDENTIFIED);
822 //TODO: move to check_object or so 758 //TODO: move to check_object or so
823 if (this->flag [FLAG_IDENTIFIED]) 759 if (this->flag [FLAG_IDENTIFIED])
856 case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; 792 case KW_changing: GET_FLAG (this, FLAG_CHANGING); break;
857 case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; 793 case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break;
858 case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; 794 case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break;
859 case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; 795 case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break;
860 case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; 796 case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break;
797 case KW_is_transparent_floor: GET_FLAG (this, FLAG_IS_TRANSPARENT_FLOOR); break;
861 case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; 798 case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break;
862 case KW_scared: GET_FLAG (this, FLAG_SCARED); break; 799 case KW_scared: GET_FLAG (this, FLAG_SCARED); break;
863 case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; 800 case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break;
864 case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; 801 case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break;
865 case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; 802 case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break;
918 case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; 855 case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break;
919 case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; 856 case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break;
920 case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; 857 case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break;
921 case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; 858 case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break;
922 case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break; 859 case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break;
860 case KW_is_quad: GET_FLAG (this, FLAG_IS_QUAD); break;
923 861
924 case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; 862 case KW_armour: f.get (resist[ATNR_PHYSICAL]); break;
925 case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; 863 case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break;
926 case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; 864 case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break;
927 case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; 865 case KW_resist_fire: f.get (resist[ATNR_FIRE]); break;
1039 977
1040 f.next (); 978 f.next ();
1041 return true; 979 return true;
1042 980
1043 case KW_ERROR: 981 case KW_ERROR:
1044 // append as key value pair (do not use kv_set as it prepends)
1045 // we also do not even try to find old values, duplicate keys stay duplicate 982 // we do not even try to find old values, duplicate keys stay duplicate
1046 { 983 // the list gets reversed after loading
1047 key_value *kv = new key_value; 984 kv.add (shstr (f.kw_str), shstr (f.value));
1048
1049 kv->next = 0;
1050 kv->key = shstr (f.kw_str);
1051 kv->value = shstr (f.value);
1052
1053 if (!last_kv)
1054 key_values = last_kv = kv;
1055 else
1056 {
1057 while (last_kv->next)
1058 last_kv = last_kv->next;
1059
1060 last_kv->next = kv;
1061 last_kv = kv;
1062 }
1063 }
1064 //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D
1065 break; 985 break;
1066 986
1067 default: 987 default:
1068 if (!f.parse_error ("object", name)) 988 if (!f.parse_error ("object", name))
1069 return false; 989 return false;
1081 1001
1082 archetype *arch = archetype::find (f.get_str ()); 1002 archetype *arch = archetype::find (f.get_str ());
1083 1003
1084 if (!arch) 1004 if (!arch)
1085 { 1005 {
1086 LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); 1006 LOG (llevError, "object referring to nonexistent archetype '%s'.\n", f.get_str ());
1087 arch = archetype::find (shstr_earthwall); 1007 arch = archetype::find (shstr_earthwall);
1088 } 1008 }
1089 1009
1090 assert (arch); //D maybe use exception handling of sorts? 1010 assert (arch); //D maybe use exception handling of sorts?
1091 1011
1099 if (!op->parse_kv (f)) 1019 if (!op->parse_kv (f))
1100 { 1020 {
1101 op->destroy (); 1021 op->destroy ();
1102 return 0; 1022 return 0;
1103 } 1023 }
1024
1025 // the loader reverses the ordering of kv-pairs, so we reverse it again after loading
1026 // that greatly simplifies the loading code.
1027 op->kv.reverse ();
1104 1028
1105 op->post_load_check (); 1029 op->post_load_check ();
1106 return op; 1030 return op;
1107} 1031}
1108 1032
1143 KW_NULL, 1067 KW_NULL,
1144 KW_applied, 1068 KW_applied,
1145 KW_unpaid, 1069 KW_unpaid,
1146 KW_can_use_shield, 1070 KW_can_use_shield,
1147 KW_no_pick, 1071 KW_no_pick,
1148 KW_NULL, // walk_on 1072 KW_is_transparent_floor,
1149 /* 10 */ 1073 /* 10 */
1150 KW_NULL, // no_pass 1074 KW_NULL, // no_pass
1151 KW_is_animated, 1075 KW_is_animated,
1152 KW_NULL, // slow_move 1076 KW_NULL, // slow_move
1153 KW_NULL, // flying 1077 KW_NULL, // flying
1275 } flagmask; 1199 } flagmask;
1276 1200
1277 /* This saves the key/value lists. We do it first so that any 1201 /* This saves the key/value lists. We do it first so that any
1278 * keys that match field names will be overwritten by the loader. 1202 * keys that match field names will be overwritten by the loader.
1279 */ 1203 */
1280 for (key_value *kv = op->key_values; kv; kv = kv->next) 1204 for (key_value *kv = op->kv.first; kv; kv = kv->next)
1281 if (!arch->key_values || arch->kv (kv->key) != kv->value) 1205 if (arch->kv.empty () || arch->kv [kv->key] != kv->value)
1282 f.put (kv->key, kv->value); 1206 f.put (kv->key, kv->value);
1283 1207
1284 if (op->uuid) 1208 if (op->uuid)
1285 { 1209 {
1286 // highly optimised - this is often 25% of all data written 1210 // highly optimised - this is often 25% of all data written
1465#endif 1389#endif
1466 1390
1467 // save body locations. gcc's memcmp does an abysmal job when used 1391 // save body locations. gcc's memcmp does an abysmal job when used
1468 for (int i = 0; i < NUM_BODY_LOCATIONS; i++) 1392 for (int i = 0; i < NUM_BODY_LOCATIONS; i++)
1469 if (expect_false (op->slot[i].info != arch->slot[i].info)) 1393 if (expect_false (op->slot[i].info != arch->slot[i].info))
1470 f.put (body_locations[i].save_name, op->slot[i].info); 1394 f.put (body_locations[i].kw, op->slot[i].info);
1471} 1395}
1472 1396
1473/* 1397/*
1474 * Dumps all variables in an object to a file. 1398 * Dumps all variables in an object to a file.
1475 * If bit 0 of flag is set, unpaid objects will be saved. As of now, 1399 * If bit 0 of flag is set, unpaid objects will be saved. As of now,

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