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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.161 by root, Sat May 15 23:41:05 2010 UTC vs.
Revision 1.169 by root, Sun May 1 16:58:15 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
414 // TODO: fix firewall object on map 414 // TODO: fix firewall object on map
415 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' 415 /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal'
416 * in that spell was stored in sp. 416 * in that spell was stored in sp.
417 */ 417 */
418 //LOG (llevError, "old spellcasting object found: %s", debug_desc ()); 418 //LOG (llevError, "old spellcasting object found: %s", debug_desc ());
419 object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); 419 object *tmp = archetype::get (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]);
420 insert_ob_in_ob (tmp, this); 420 insert_ob_in_ob (tmp, this);
421 randomitems = 0; 421 randomitems = 0;
422 } 422 }
423 423
424 /* spellbooks & runes use slaying. But not to arch name, but to spell name */ 424 /* spellbooks & runes use slaying. But not to arch name, but to spell name */
550 550
551bool 551bool
552object::parse_kv (object_thawer &f) 552object::parse_kv (object_thawer &f)
553{ 553{
554 object *op_inv = inv; 554 object *op_inv = inv;
555 key_value *last_kv = key_values; 555 key_value *last_kv = kv.first;
556 556
557 for (;;) 557 for (;;)
558 { 558 {
559 switch (f.kw) 559 switch (f.kw)
560 { 560 {
918 case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; 918 case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break;
919 case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; 919 case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break;
920 case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; 920 case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break;
921 case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; 921 case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break;
922 case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break; 922 case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break;
923 case KW_is_quad: GET_FLAG (this, FLAG_IS_QUAD); break;
923 924
924 case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; 925 case KW_armour: f.get (resist[ATNR_PHYSICAL]); break;
925 case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; 926 case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break;
926 case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; 927 case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break;
927 case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; 928 case KW_resist_fire: f.get (resist[ATNR_FIRE]); break;
1039 1040
1040 f.next (); 1041 f.next ();
1041 return true; 1042 return true;
1042 1043
1043 case KW_ERROR: 1044 case KW_ERROR:
1044 // append as key value pair (do not use kv_set as it prepends)
1045 // we also do not even try to find old values, duplicate keys stay duplicate 1045 // we do not even try to find old values, duplicate keys stay duplicate
1046 { 1046 // the list gets reversed after loading
1047 key_value *kv = new key_value; 1047 kv.add (shstr (f.kw_str), shstr (f.value));
1048
1049 kv->next = 0;
1050 kv->key = shstr (f.kw_str);
1051 kv->value = shstr (f.value);
1052
1053 if (!last_kv)
1054 key_values = last_kv = kv;
1055 else
1056 {
1057 while (last_kv->next)
1058 last_kv = last_kv->next;
1059
1060 last_kv->next = kv;
1061 last_kv = kv;
1062 }
1063 }
1064 //fprintf (stderr, "addkv(%s,%s)\n", f.kw_str, f.value);//D
1065 break; 1048 break;
1066 1049
1067 default: 1050 default:
1068 if (!f.parse_error ("object", name)) 1051 if (!f.parse_error ("object", name))
1069 return false; 1052 return false;
1081 1064
1082 archetype *arch = archetype::find (f.get_str ()); 1065 archetype *arch = archetype::find (f.get_str ());
1083 1066
1084 if (!arch) 1067 if (!arch)
1085 { 1068 {
1086 LOG (llevError, "object refering to nonexistant archetype '%s'.\n", f.get_str ()); 1069 LOG (llevError, "object referring to nonexistent archetype '%s'.\n", f.get_str ());
1087 arch = archetype::find (shstr_earthwall); 1070 arch = archetype::find (shstr_earthwall);
1088 } 1071 }
1089 1072
1090 assert (arch); //D maybe use exception handling of sorts? 1073 assert (arch); //D maybe use exception handling of sorts?
1091 1074
1099 if (!op->parse_kv (f)) 1082 if (!op->parse_kv (f))
1100 { 1083 {
1101 op->destroy (); 1084 op->destroy ();
1102 return 0; 1085 return 0;
1103 } 1086 }
1087
1088 // the loader reverses the ordering of kv-pairs, so we reverse it again after loading
1089 // that greatly simplifies the loading code.
1090 op->kv.reverse ();
1104 1091
1105 op->post_load_check (); 1092 op->post_load_check ();
1106 return op; 1093 return op;
1107} 1094}
1108 1095
1113 * override values and in c_wiz to mutate values. 1100 * override values and in c_wiz to mutate values.
1114 */ 1101 */
1115int 1102int
1116set_variable (object *op, char *buf) 1103set_variable (object *op, char *buf)
1117{ 1104{
1118 object_thawer f (buf, (AV *)0); 1105 object_thawer f (format ("%s\nend", buf), (AV *)0);
1119 1106
1120 return op->parse_kv (f); 1107 return op->parse_kv (f);
1121} 1108}
1122 1109
1123// compare *op against *arch and output differences 1110// compare *op against *arch and output differences
1275 } flagmask; 1262 } flagmask;
1276 1263
1277 /* This saves the key/value lists. We do it first so that any 1264 /* This saves the key/value lists. We do it first so that any
1278 * keys that match field names will be overwritten by the loader. 1265 * keys that match field names will be overwritten by the loader.
1279 */ 1266 */
1280 for (key_value *kv = op->key_values; kv; kv = kv->next) 1267 for (key_value *kv = op->kv.first; kv; kv = kv->next)
1281 if (!arch->key_values || arch->kv (kv->key) != kv->value) 1268 if (arch->kv.empty () || arch->kv [kv->key] != kv->value)
1282 f.put (kv->key, kv->value); 1269 f.put (kv->key, kv->value);
1283 1270
1284 if (op->uuid) 1271 if (op->uuid)
1285 { 1272 {
1286 // highly optimised - this is often 25% of all data written 1273 // highly optimised - this is often 25% of all data written
1465#endif 1452#endif
1466 1453
1467 // save body locations. gcc's memcmp does an abysmal job when used 1454 // save body locations. gcc's memcmp does an abysmal job when used
1468 for (int i = 0; i < NUM_BODY_LOCATIONS; i++) 1455 for (int i = 0; i < NUM_BODY_LOCATIONS; i++)
1469 if (expect_false (op->slot[i].info != arch->slot[i].info)) 1456 if (expect_false (op->slot[i].info != arch->slot[i].info))
1470 f.put (body_locations[i].save_name, op->slot[i].info); 1457 f.put (body_locations[i].kw, op->slot[i].info);
1471} 1458}
1472 1459
1473/* 1460/*
1474 * Dumps all variables in an object to a file. 1461 * Dumps all variables in an object to a file.
1475 * If bit 0 of flag is set, unpaid objects will be saved. As of now, 1462 * If bit 0 of flag is set, unpaid objects will be saved. As of now,

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