1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <sproto.h> |
26 | #include <sproto.h> |
… | |
… | |
475 | } |
475 | } |
476 | |
476 | |
477 | // if the object has an animation, try to provide a default face |
477 | // if the object has an animation, try to provide a default face |
478 | if (has_anim ()) |
478 | if (has_anim ()) |
479 | { |
479 | { |
480 | const animation &anim_ob = anim (); |
|
|
481 | |
|
|
482 | if (anim_speed) |
480 | if (anim_speed) |
483 | // if this item is time-animated, force the last frame |
481 | // if this item is time-animated, force the last frame |
484 | animate_object (this, 0); |
482 | animate_object (this, 0); |
485 | else if (flag [FLAG_MONSTER]) |
483 | else if (flag [FLAG_MONSTER]) |
486 | // if it is a monster, set appropriate facing |
484 | // if it is a monster, set appropriate facing |
… | |
… | |
550 | |
548 | |
551 | bool |
549 | bool |
552 | object::parse_kv (object_thawer &f) |
550 | object::parse_kv (object_thawer &f) |
553 | { |
551 | { |
554 | object *op_inv = inv; |
552 | object *op_inv = inv; |
555 | key_value *last_kv = kv.first; |
|
|
556 | |
553 | |
557 | for (;;) |
554 | for (;;) |
558 | { |
555 | { |
559 | switch (f.kw) |
556 | switch (f.kw) |
560 | { |
557 | { |
… | |
… | |
633 | f.delayed_deref (this, owner, f.get_str ()); |
630 | f.delayed_deref (this, owner, f.get_str ()); |
634 | break; |
631 | break; |
635 | |
632 | |
636 | case KW_animation: |
633 | case KW_animation: |
637 | { |
634 | { |
638 | this->clr_flag (FLAG_ANIMATE); |
635 | clr_flag (FLAG_ANIMATE); |
639 | animation_id = 0; |
636 | animation_id = 0; |
640 | |
637 | |
641 | if (f.has_value () && (animation_id = find_animation (f.get_str ()))) |
638 | if (f.has_value () && (animation_id = animation::find (f.get_str ()).number)) |
642 | this->set_flag (FLAG_ANIMATE); //TODO: should not be forced to true here |
639 | set_flag (FLAG_ANIMATE); //TODO: should not be forced to true here |
643 | } |
640 | } |
644 | break; |
641 | break; |
645 | |
642 | |
646 | case KW_last_heal: f.get (last_heal); break; |
643 | case KW_last_heal: f.get (last_heal); break; |
647 | case KW_last_sp: f.get (last_sp); break; |
644 | case KW_last_sp: f.get (last_sp); break; |