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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.15 by root, Wed Sep 13 02:05:19 2006 UTC vs.
Revision 1.22 by root, Tue Dec 12 21:39:56 2006 UTC

1
2/* 1/*
3 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
4 3
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
17 16
18 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 20
22 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 22*/
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 26 variable. */
529 528
530 case KW_oid: 529 case KW_oid:
531 thawer.get (op, thawer.get_sint32 ()); 530 thawer.get (op, thawer.get_sint32 ());
532 break; 531 break;
533 532
534 case KW_name: 533 case KW_name: thawer.get (op->name); break;
535 thawer.get (op->name); 534 case KW_name_pl: thawer.get (op->name_pl); break;
536 break; 535 case KW_title: thawer.get (op->title); break;
537 case KW_name_pl:
538 thawer.get (op->name_pl);
539 break;
540 case KW_title:
541 thawer.get (op->title);
542 break;
543 case KW_custom_name:
544 thawer.get (op->custom_name); 536 case KW_custom_name: thawer.get (op->custom_name); break;
545 break; 537
546 case KW_attach:
547 thawer.get_ornull (op->attach); 538 case KW_attach: thawer.get_ornull (op->attach); break;
548 break;
549 case KW_skill:
550 thawer.get_ornull (op->skill); 539 case KW_skill: thawer.get_ornull (op->skill); break;
551 break;
552 case KW_race:
553 thawer.get_ornull (op->race); 540 case KW_race: thawer.get_ornull (op->race); break;
554 break;
555 case KW_slaying:
556 thawer.get_ornull (op->slaying); 541 case KW_slaying: thawer.get_ornull (op->slaying); break;
557 break;
558 542
559 case KW_arch: 543 case KW_arch:
560 { 544 {
561 const char *str = thawer.get_str (); 545 const char *str = thawer.get_str ();
562 546
564 { 548 {
565 /* If op->arch has been set, then this new object 549 /* If op->arch has been set, then this new object
566 * must be part of the inventory. So process 550 * must be part of the inventory. So process
567 * appropriately. 551 * appropriately.
568 */ 552 */
569 archetype *arch = find_archetype (str); 553 archetype *arch = archetype::find (str);
570 554
571 object *tmp; 555 object *tmp;
572 556
573 if (arch != NULL) 557 if (arch != NULL)
574 tmp = arch_to_object (arch); 558 tmp = arch_to_object (arch);
575 else 559 else
576 { 560 {
577 tmp = get_object (); 561 tmp = object::create ();
578 /* record the name of the broken object */ 562 /* record the name of the broken object */
579 tmp->name = str; 563 tmp->name = str;
580 } 564 }
581 565
582 parse_object (tmp, thawer, map_flags); 566 parse_object (tmp, thawer, map_flags);
609 op_inv = tmp; 593 op_inv = tmp;
610 } 594 }
611 else 595 else
612 { 596 {
613 LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)"); 597 LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)");
614 free_object (tmp); 598 tmp->destroy ();
615 } 599 }
616 } 600 }
617 else 601 else
618 { 602 {
619 /* This is the actual archetype definition then */ 603 /* This is the actual archetype definition then */
620 op->arch = find_archetype (str); 604 op->arch = archetype::find (str);
621 605
622 if (op->arch != NULL) 606 if (op->arch)
623 copy_object (&op->arch->clone, op); 607 op->arch->clone.copy_to (op);
624 else if (!arch_init) 608 else if (!arch_init)
625 /* record the name of the broken object */ 609 /* record the name of the broken object */
626 op->name = str; 610 op->name = str;
627 } 611 }
628 } 612 }
629 break; 613 break;
630 614
631 case KW_other_arch: 615 case KW_other_arch:
632 op->other_arch = find_archetype (thawer.get_str ()); 616 op->other_arch = archetype::find (thawer.get_str ());
633 break; 617 break;
634 618
635 case KW_animation: 619 case KW_animation:
636 { 620 {
637 const char *str = thawer.get_str (); 621 const char *str = thawer.get_str ();
648 } 632 }
649 } 633 }
650 634
651 break; 635 break;
652 636
653 case KW_last_heal:
654 thawer.get (op->last_heal); 637 case KW_last_heal: thawer.get (op->last_heal); break;
655 break; 638 case KW_last_sp: thawer.get (op->last_sp); break;
656 case KW_last_sp: 639 case KW_last_grace: thawer.get (op->last_grace); break;
657 thawer.get (op->last_sp); 640 case KW_last_eat: thawer.get (op->last_eat); break;
658 break; 641 case KW_speed_left: thawer.get (op->speed_left); break;
659 case KW_last_grace:
660 thawer.get (op->last_grace);
661 break;
662 case KW_last_eat:
663 thawer.get (op->last_eat);
664 break;
665 case KW_speed_left:
666 thawer.get (op->speed_left);
667 break;
668 642
669 case KW_speed: 643 case KW_speed:
670 thawer.get (op->speed); 644 thawer.get (op->speed);
671 645
672 //TODO: maybe do in check_object 646 //TODO: maybe do in check_object
687 661
688 case KW_face: 662 case KW_face:
689 op->face = &new_faces[FindFace (thawer.get_str (), 0)]; 663 op->face = &new_faces[FindFace (thawer.get_str (), 0)];
690 break; 664 break;
691 665
692 case KW_x:
693 thawer.get (op->x); 666 case KW_x: thawer.get (op->x); break;
694 break;
695 case KW_y:
696 thawer.get (op->y); 667 case KW_y: thawer.get (op->y); break;
697 break; 668
698 case KW_Str: // uppercase alias 669 case KW_Str: // uppercase alias
699 case KW_str:
700 thawer.get (op->stats.Str); 670 case KW_str: thawer.get (op->stats.Str); break;
701 break;
702 case KW_Dex: // uppercase alias 671 case KW_Dex: // uppercase alias
703 case KW_dex:
704 thawer.get (op->stats.Dex); 672 case KW_dex: thawer.get (op->stats.Dex); break;
705 break;
706 case KW_Con: // uppercase alias 673 case KW_Con: // uppercase alias
707 case KW_con:
708 thawer.get (op->stats.Con); 674 case KW_con: thawer.get (op->stats.Con); break;
709 break;
710 case KW_Wis: // uppercase alias 675 case KW_Wis: // uppercase alias
711 case KW_wis:
712 thawer.get (op->stats.Wis); 676 case KW_wis: thawer.get (op->stats.Wis); break;
713 break;
714 case KW_Cha: // uppercase alias 677 case KW_Cha: // uppercase alias
715 case KW_cha:
716 thawer.get (op->stats.Cha); 678 case KW_cha: thawer.get (op->stats.Cha); break;
717 break;
718 case KW_Int: // uppercase alias 679 case KW_Int: // uppercase alias
719 case KW_int:
720 thawer.get (op->stats.Int); 680 case KW_int: thawer.get (op->stats.Int); break;
721 break;
722 case KW_Pow: // uppercase alias 681 case KW_Pow: // uppercase alias
723 case KW_pow:
724 thawer.get (op->stats.Pow); 682 case KW_pow: thawer.get (op->stats.Pow); break;
725 break;
726 case KW_hp:
727 thawer.get (op->stats.hp);
728 break;
729 case KW_maxhp:
730 thawer.get (op->stats.maxhp);
731 break;
732 case KW_sp:
733 thawer.get (op->stats.sp);
734 break;
735 case KW_maxsp:
736 thawer.get (op->stats.maxsp);
737 break;
738 case KW_grace:
739 thawer.get (op->stats.grace);
740 break;
741 case KW_maxgrace:
742 thawer.get (op->stats.maxgrace);
743 break;
744 683
745 case KW_exp: 684 case KW_hp: thawer.get (op->stats.hp); break;
746 thawer.get (op->stats.exp); 685 case KW_maxhp: thawer.get (op->stats.maxhp); break;
747 break; 686 case KW_sp: thawer.get (op->stats.sp); break;
748 case KW_perm_exp: 687 case KW_maxsp: thawer.get (op->stats.maxsp); break;
749 thawer.get (op->perm_exp); 688 case KW_grace: thawer.get (op->stats.grace); break;
750 break; 689 case KW_maxgrace: thawer.get (op->stats.maxgrace); break;
751 case KW_food: 690
752 thawer.get (op->stats.food); 691 case KW_exp: thawer.get (op->stats.exp); break;
753 break; 692 case KW_perm_exp: thawer.get (op->perm_exp); break;
754 case KW_dam: 693 case KW_food: thawer.get (op->stats.food); break;
755 thawer.get (op->stats.dam); 694 case KW_dam: thawer.get (op->stats.dam); break;
756 break; 695 case KW_wc: thawer.get (op->stats.wc); break;
757 case KW_wc: 696 case KW_ac: thawer.get (op->stats.ac); break;
758 thawer.get (op->stats.wc); 697 case KW_nrof: thawer.get (op->nrof); break;
759 break; 698 case KW_level: thawer.get (op->level); break;
760 case KW_ac: 699 case KW_direction: thawer.get (op->direction); break;
761 thawer.get (op->stats.ac); 700 case KW_type: thawer.get (op->type); break;
762 break; 701 case KW_subtype: thawer.get (op->subtype); break;
763 case KW_nrof: 702 case KW_value: thawer.get (op->value); break;
764 thawer.get (op->nrof); 703 case KW_weight: thawer.get (op->weight); break;
765 break; 704 case KW_carrying: thawer.get (op->carrying); break;
766 case KW_level: 705 case KW_attacktype: thawer.get (op->attacktype); break;
767 thawer.get (op->level); 706 case KW_path_attuned: thawer.get (op->path_attuned); break;
768 break; 707 case KW_path_repelled: thawer.get (op->path_repelled); break;
769 case KW_direction: 708 case KW_path_denied: thawer.get (op->path_denied); break;
770 thawer.get (op->direction); 709 case KW_invisible: thawer.get (op->invisible); break;
771 break; 710 case KW_magic: thawer.get (op->magic); break;
772 case KW_type: 711 case KW_state: thawer.get (op->state); break;
773 thawer.get (op->type); 712 case KW_move_slow_penalty: thawer.get (op->move_slow_penalty); break;
774 break; 713 case KW_material: thawer.get (op->material); break;
775 case KW_subtype: 714 case KW_materialname: thawer.get (op->materialname); break;
776 thawer.get (op->subtype);
777 break;
778 case KW_value:
779 thawer.get (op->value);
780 break;
781 case KW_weight:
782 thawer.get (op->weight);
783 break;
784 case KW_carrying:
785 thawer.get (op->carrying);
786 break;
787 case KW_attacktype:
788 thawer.get (op->attacktype);
789 break;
790 case KW_path_attuned:
791 thawer.get (op->path_attuned);
792 break;
793 case KW_path_repelled:
794 thawer.get (op->path_repelled);
795 break;
796 case KW_path_denied:
797 thawer.get (op->path_denied);
798 break;
799 case KW_invisible:
800 thawer.get (op->invisible);
801 break;
802 case KW_magic:
803 thawer.get (op->magic);
804 break;
805 case KW_state:
806 thawer.get (op->state);
807 break;
808 case KW_move_slow_penalty:
809 thawer.get (op->move_slow_penalty);
810 break;
811 case KW_material:
812 thawer.get (op->material);
813 break;
814 case KW_materialname:
815 thawer.get (op->materialname);
816 break;
817 715
818 /* These are the new values */ 716 /* These are the new values */
819 case KW_move_block:
820 set_move (op->move_block, thawer.get_str ()); 717 case KW_move_block: set_move (op->move_block, thawer.get_str ()); break;
821 break;
822 case KW_move_allow:
823 set_move (op->move_allow, thawer.get_str ()); 718 case KW_move_allow: set_move (op->move_allow, thawer.get_str ()); break;
824 break;
825 case KW_move_type:
826 set_move (op->move_type, thawer.get_str ()); 719 case KW_move_type: set_move (op->move_type, thawer.get_str ()); break;
827 break;
828 case KW_move_on:
829 set_move (op->move_on, thawer.get_str ()); 720 case KW_move_on: set_move (op->move_on, thawer.get_str ()); break;
830 break;
831 case KW_move_off:
832 set_move (op->move_off, thawer.get_str ()); 721 case KW_move_off: set_move (op->move_off, thawer.get_str ()); break;
833 break;
834 case KW_move_slow:
835 set_move (op->move_slow, thawer.get_str ()); 722 case KW_move_slow: set_move (op->move_slow, thawer.get_str ()); break;
836 break;
837 723
838 /* These are all legacy - any new objects should use the move_ .. values */ 724 /* These are all legacy - any new objects should use the move_ .. values */
839 case KW_no_pass: 725 case KW_no_pass:
840 { 726 {
841 if (thawer.get_sint32 ()) 727 if (thawer.get_sint32 ())
885 else 771 else
886 op->move_off &= ~MOVE_FLY_LOW; 772 op->move_off &= ~MOVE_FLY_LOW;
887 } 773 }
888 break; 774 break;
889 775
890 //TODO: remove these after convertign archetypes 776 //TODO: remove these after converting archetypes
891 case KW_can_use_wand: 777 case KW_can_use_wand:
892 GET_FLAG (op, FLAG_USE_RANGE); 778 GET_FLAG (op, FLAG_USE_RANGE);
893 break; 779 break;
894 780
895 /* These are all legacy - any new objects should use the move_ .. values */ 781 /* These are all legacy - any new objects should use the move_ .. values */
932 //TODO: move to check_object or so 818 //TODO: move to check_object or so
933 if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY)) 819 if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY))
934 add_friendly_object (op); 820 add_friendly_object (op);
935 break; 821 break;
936 822
937 case KW_monster: 823 case KW_monster: GET_FLAG (op, FLAG_MONSTER); break;
938 GET_FLAG (op, FLAG_MONSTER); 824 case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break;
939 break; 825 case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break;
940 case KW_neutral: 826 case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break;
941 GET_FLAG (op, FLAG_NEUTRAL); 827 case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break;
942 break; 828 case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break;
943 case KW_no_attack: 829 case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break;
944 GET_FLAG (op, FLAG_NO_ATTACK); 830 case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break;
945 break; 831 case KW_treasure: GET_FLAG (op, FLAG_TREASURE); break;
946 case KW_no_damage: 832 case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break;
947 GET_FLAG (op, FLAG_NO_DAMAGE); 833 case KW_can_roll: GET_FLAG (op, FLAG_CAN_ROLL); break;
948 break; 834 case KW_overlay_floor: GET_FLAG (op, FLAG_OVERLAY_FLOOR); break;
949 case KW_generator: 835 case KW_is_turnable: GET_FLAG (op, FLAG_IS_TURNABLE); break;
950 GET_FLAG (op, FLAG_GENERATOR); 836 case KW_is_used_up: GET_FLAG (op, FLAG_IS_USED_UP); break;
951 break; 837 case KW_alive: GET_FLAG (op, FLAG_ALIVE); break;
952 case KW_use_content_on_gen: 838 case KW_applied: GET_FLAG (op, FLAG_APPLIED); break;
953 GET_FLAG (op, FLAG_CONTENT_ON_GEN); 839 case KW_unpaid: GET_FLAG (op, FLAG_UNPAID); break;
954 break; 840 case KW_is_animated: GET_FLAG (op, FLAG_ANIMATE); break;
955 case KW_is_thrown: 841 case KW_no_pick: GET_FLAG (op, FLAG_NO_PICK); break;
956 GET_FLAG (op, FLAG_IS_THROWN); 842 case KW_reflecting: GET_FLAG (op, FLAG_REFLECTING); break;
957 break; 843 case KW_changing: GET_FLAG (op, FLAG_CHANGING); break;
958 case KW_auto_apply: 844 case KW_splitting: GET_FLAG (op, FLAG_SPLITTING); break;
959 GET_FLAG (op, FLAG_AUTO_APPLY); 845 case KW_hitback: GET_FLAG (op, FLAG_HITBACK); break;
960 break; 846 case KW_startequip: GET_FLAG (op, FLAG_STARTEQUIP); break;
961 case KW_treasure: 847 case KW_blocksview: GET_FLAG (op, FLAG_BLOCKSVIEW); break;
962 GET_FLAG (op, FLAG_TREASURE); 848 case KW_undead: GET_FLAG (op, FLAG_UNDEAD); break;
963 break; 849 case KW_scared: GET_FLAG (op, FLAG_SCARED); break;
964 case KW_see_invisible: 850 case KW_unaggressive: GET_FLAG (op, FLAG_UNAGGRESSIVE); break;
965 GET_FLAG (op, FLAG_SEE_INVISIBLE); 851 case KW_reflect_missile: GET_FLAG (op, FLAG_REFL_MISSILE); break;
966 break; 852 case KW_reflect_spell: GET_FLAG (op, FLAG_REFL_SPELL); break;
967 case KW_can_roll: 853 case KW_no_magic: GET_FLAG (op, FLAG_NO_MAGIC); break;
968 GET_FLAG (op, FLAG_CAN_ROLL); 854 case KW_no_drop: GET_FLAG (op, FLAG_NO_DROP); break;
969 break; 855 case KW_random_movement: GET_FLAG (op, FLAG_RANDOM_MOVE); break;
970 case KW_overlay_floor: 856 case KW_was_wiz: GET_FLAG (op, FLAG_WAS_WIZ); break;
971 GET_FLAG (op, FLAG_OVERLAY_FLOOR); 857 case KW_no_fix_player: GET_FLAG (op, FLAG_NO_FIX_PLAYER); break;
972 break; 858 case KW_is_lightable: GET_FLAG (op, FLAG_IS_LIGHTABLE); break;
973 case KW_is_turnable: 859 case KW_tear_down: GET_FLAG (op, FLAG_TEAR_DOWN); break;
974 GET_FLAG (op, FLAG_IS_TURNABLE); 860 case KW_can_use_shield: GET_FLAG (op, FLAG_USE_SHIELD); break;
975 break; 861 case KW_can_cast_spell: GET_FLAG (op, FLAG_CAST_SPELL); break;
976 case KW_is_used_up: 862 case KW_can_use_scroll: GET_FLAG (op, FLAG_USE_SCROLL); break;
977 GET_FLAG (op, FLAG_IS_USED_UP); 863 case KW_can_use_range: GET_FLAG (op, FLAG_USE_RANGE); break;
978 break; 864 case KW_can_use_bow: GET_FLAG (op, FLAG_USE_BOW); break;
979 case KW_alive: 865 case KW_can_use_armour: GET_FLAG (op, FLAG_USE_ARMOUR); break;
980 GET_FLAG (op, FLAG_ALIVE); 866 case KW_can_use_weapon: GET_FLAG (op, FLAG_USE_WEAPON); break;
981 break; 867 case KW_can_use_ring: GET_FLAG (op, FLAG_USE_RING); break;
982 case KW_applied: 868 case KW_has_ready_bow: GET_FLAG (op, FLAG_READY_BOW); break;
983 GET_FLAG (op, FLAG_APPLIED); 869 case KW_has_ready_range: GET_FLAG (op, FLAG_READY_RANGE); break;
984 break; 870 case KW_xrays: GET_FLAG (op, FLAG_XRAYS); break;
985 case KW_unpaid: 871 case KW_is_floor: GET_FLAG (op, FLAG_IS_FLOOR); break;
986 GET_FLAG (op, FLAG_UNPAID); 872 case KW_lifesave: GET_FLAG (op, FLAG_LIFESAVE); break;
987 break; 873 case KW_no_strength: GET_FLAG (op, FLAG_NO_STRENGTH); break;
988 case KW_is_animated: 874 case KW_sleep: GET_FLAG (op, FLAG_SLEEP); break;
989 GET_FLAG (op, FLAG_ANIMATE); 875 case KW_stand_still: GET_FLAG (op, FLAG_STAND_STILL); break;
990 break; 876 case KW_random_move: GET_FLAG (op, FLAG_RANDOM_MOVE); break;
991 case KW_no_pick: 877 case KW_only_attack: GET_FLAG (op, FLAG_ONLY_ATTACK); break;
992 GET_FLAG (op, FLAG_NO_PICK); 878 case KW_activate_on_push: GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH); break;
993 break; 879 case KW_activate_on_release: GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE); break;
994 case KW_reflecting: 880 case KW_confused: GET_FLAG (op, FLAG_CONFUSED); break;
995 GET_FLAG (op, FLAG_REFLECTING); 881 case KW_stealth: GET_FLAG (op, FLAG_STEALTH); break;
996 break; 882 case KW_cursed: GET_FLAG (op, FLAG_CURSED); break;
997 case KW_changing: 883 case KW_damned: GET_FLAG (op, FLAG_DAMNED); break;
998 GET_FLAG (op, FLAG_CHANGING); 884 case KW_see_anywhere: GET_FLAG (op, FLAG_SEE_ANYWHERE); break;
999 break; 885 case KW_known_magical: GET_FLAG (op, FLAG_KNOWN_MAGICAL); break;
1000 case KW_splitting: 886 case KW_known_cursed: GET_FLAG (op, FLAG_KNOWN_CURSED); break;
1001 GET_FLAG (op, FLAG_SPLITTING); 887 case KW_can_use_skill: GET_FLAG (op, FLAG_CAN_USE_SKILL); break;
1002 break; 888 case KW_been_applied: GET_FLAG (op, FLAG_BEEN_APPLIED); break;
1003 case KW_hitback: 889 case KW_has_ready_scroll: GET_FLAG (op, FLAG_READY_SCROLL); break;
1004 GET_FLAG (op, FLAG_HITBACK); 890 case KW_can_use_rod: GET_FLAG (op, FLAG_USE_ROD); break;
1005 break; 891 case KW_can_use_horn: GET_FLAG (op, FLAG_USE_HORN); break;
1006 case KW_startequip: 892 case KW_unique: GET_FLAG (op, FLAG_UNIQUE); break;
1007 GET_FLAG (op, FLAG_STARTEQUIP); 893 case KW_make_invisible: GET_FLAG (op, FLAG_MAKE_INVIS); break;
1008 break; 894 case KW_inv_locked: GET_FLAG (op, FLAG_INV_LOCKED); break;
1009 case KW_blocksview: 895 case KW_is_wooded: GET_FLAG (op, FLAG_IS_WOODED); break;
1010 GET_FLAG (op, FLAG_BLOCKSVIEW); 896 case KW_is_hilly: GET_FLAG (op, FLAG_IS_HILLY); break;
1011 break; 897 case KW_is_water: GET_FLAG (op, FLAG_IS_WATER); break;
1012 case KW_undead: 898 case KW_has_ready_skill: GET_FLAG (op, FLAG_READY_SKILL); break;
1013 GET_FLAG (op, FLAG_UNDEAD); 899 case KW_has_ready_weapon: GET_FLAG (op, FLAG_READY_WEAPON); break;
1014 break; 900 case KW_no_skill_ident: GET_FLAG (op, FLAG_NO_SKILL_IDENT); break;
1015 case KW_scared: 901 case KW_is_blind: GET_FLAG (op, FLAG_BLIND); break;
1016 GET_FLAG (op, FLAG_SCARED); 902 case KW_can_see_in_dark: GET_FLAG (op, FLAG_SEE_IN_DARK); break;
1017 break; 903 case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break;
1018 case KW_unaggressive: 904 case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break;
1019 GET_FLAG (op, FLAG_UNAGGRESSIVE); 905 case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break;
1020 break; 906 case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break;
1021 case KW_reflect_missile: 907 case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break;
1022 GET_FLAG (op, FLAG_REFL_MISSILE);
1023 break;
1024 case KW_reflect_spell:
1025 GET_FLAG (op, FLAG_REFL_SPELL);
1026 break;
1027 case KW_no_magic:
1028 GET_FLAG (op, FLAG_NO_MAGIC);
1029 break;
1030 case KW_no_drop:
1031 GET_FLAG (op, FLAG_NO_DROP);
1032 break;
1033 case KW_random_movement:
1034 GET_FLAG (op, FLAG_RANDOM_MOVE);
1035 break;
1036 case KW_was_wiz:
1037 GET_FLAG (op, FLAG_WAS_WIZ);
1038 break;
1039 case KW_no_fix_player:
1040 GET_FLAG (op, FLAG_NO_FIX_PLAYER);
1041 break;
1042 case KW_is_lightable:
1043 GET_FLAG (op, FLAG_IS_LIGHTABLE);
1044 break;
1045 case KW_tear_down:
1046 GET_FLAG (op, FLAG_TEAR_DOWN);
1047 break;
1048 case KW_can_use_shield:
1049 GET_FLAG (op, FLAG_USE_SHIELD);
1050 break;
1051 case KW_can_cast_spell:
1052 GET_FLAG (op, FLAG_CAST_SPELL);
1053 break;
1054 case KW_can_use_scroll:
1055 GET_FLAG (op, FLAG_USE_SCROLL);
1056 break;
1057 case KW_can_use_range:
1058 GET_FLAG (op, FLAG_USE_RANGE);
1059 break;
1060 case KW_can_use_bow:
1061 GET_FLAG (op, FLAG_USE_BOW);
1062 break;
1063 case KW_can_use_armour:
1064 GET_FLAG (op, FLAG_USE_ARMOUR);
1065 break;
1066 case KW_can_use_weapon:
1067 GET_FLAG (op, FLAG_USE_WEAPON);
1068 break;
1069 case KW_can_use_ring:
1070 GET_FLAG (op, FLAG_USE_RING);
1071 break;
1072 case KW_has_ready_bow:
1073 GET_FLAG (op, FLAG_READY_BOW);
1074 break;
1075 case KW_xrays:
1076 GET_FLAG (op, FLAG_XRAYS);
1077 break;
1078 case KW_is_floor:
1079 GET_FLAG (op, FLAG_IS_FLOOR);
1080 break;
1081 case KW_lifesave:
1082 GET_FLAG (op, FLAG_LIFESAVE);
1083 break;
1084 case KW_no_strength:
1085 GET_FLAG (op, FLAG_NO_STRENGTH);
1086 break;
1087 case KW_sleep:
1088 GET_FLAG (op, FLAG_SLEEP);
1089 break;
1090 case KW_stand_still:
1091 GET_FLAG (op, FLAG_STAND_STILL);
1092 break;
1093 case KW_random_move:
1094 GET_FLAG (op, FLAG_RANDOM_MOVE);
1095 break;
1096 case KW_only_attack:
1097 GET_FLAG (op, FLAG_ONLY_ATTACK);
1098 break;
1099 case KW_activate_on_push:
1100 GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH);
1101 break;
1102 case KW_activate_on_release:
1103 GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE);
1104 break;
1105 case KW_confused:
1106 GET_FLAG (op, FLAG_CONFUSED);
1107 break;
1108 case KW_stealth:
1109 GET_FLAG (op, FLAG_STEALTH);
1110 break;
1111 case KW_cursed:
1112 GET_FLAG (op, FLAG_CURSED);
1113 break;
1114 case KW_damned:
1115 GET_FLAG (op, FLAG_DAMNED);
1116 break;
1117 case KW_see_anywhere:
1118 GET_FLAG (op, FLAG_SEE_ANYWHERE);
1119 break;
1120 case KW_known_magical:
1121 GET_FLAG (op, FLAG_KNOWN_MAGICAL);
1122 break;
1123 case KW_known_cursed:
1124 GET_FLAG (op, FLAG_KNOWN_CURSED);
1125 break;
1126 case KW_can_use_skill:
1127 GET_FLAG (op, FLAG_CAN_USE_SKILL);
1128 break;
1129 case KW_been_applied:
1130 GET_FLAG (op, FLAG_BEEN_APPLIED);
1131 break;
1132 case KW_has_ready_scroll:
1133 GET_FLAG (op, FLAG_READY_SCROLL);
1134 break;
1135 case KW_can_use_rod:
1136 GET_FLAG (op, FLAG_USE_ROD);
1137 break;
1138 case KW_can_use_horn:
1139 GET_FLAG (op, FLAG_USE_HORN);
1140 break;
1141 case KW_unique:
1142 GET_FLAG (op, FLAG_UNIQUE);
1143 break;
1144 case KW_make_invisible:
1145 GET_FLAG (op, FLAG_MAKE_INVIS);
1146 break;
1147 case KW_inv_locked:
1148 GET_FLAG (op, FLAG_INV_LOCKED);
1149 break;
1150 case KW_is_wooded:
1151 GET_FLAG (op, FLAG_IS_WOODED);
1152 break;
1153 case KW_is_hilly:
1154 GET_FLAG (op, FLAG_IS_HILLY);
1155 break;
1156 case KW_is_water:
1157 GET_FLAG (op, FLAG_IS_WATER);
1158 break;
1159 case KW_has_ready_skill:
1160 GET_FLAG (op, FLAG_READY_SKILL);
1161 break;
1162 case KW_has_ready_weapon:
1163 GET_FLAG (op, FLAG_READY_WEAPON);
1164 break;
1165 case KW_no_skill_ident:
1166 GET_FLAG (op, FLAG_NO_SKILL_IDENT);
1167 break;
1168 case KW_is_blind:
1169 GET_FLAG (op, FLAG_BLIND);
1170 break;
1171 case KW_can_see_in_dark:
1172 GET_FLAG (op, FLAG_SEE_IN_DARK);
1173 break;
1174 case KW_is_cauldron:
1175 GET_FLAG (op, FLAG_IS_CAULDRON);
1176 break;
1177 case KW_no_steal:
1178 GET_FLAG (op, FLAG_NO_STEAL);
1179 break;
1180 case KW_one_hit:
1181 GET_FLAG (op, FLAG_ONE_HIT);
1182 break;
1183 case KW_berserk:
1184 GET_FLAG (op, FLAG_BERSERK);
1185 break;
1186 case KW_is_buildable:
1187 GET_FLAG (op, FLAG_IS_BUILDABLE);
1188 break;
1189 908
1190 case KW_armour: 909 case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break;
1191 thawer.get (op->resist[ATNR_PHYSICAL]); 910 case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break;
1192 break; 911 case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break;
1193 case KW_resist_physical: 912 case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break;
1194 thawer.get (op->resist[ATNR_PHYSICAL]);
1195 break;
1196 case KW_resist_magic:
1197 thawer.get (op->resist[ATNR_MAGIC]);
1198 break;
1199 case KW_resist_fire:
1200 thawer.get (op->resist[ATNR_FIRE]);
1201 break;
1202 case KW_resist_electricity:
1203 thawer.get (op->resist[ATNR_ELECTRICITY]); 913 case KW_resist_electricity: thawer.get (op->resist[ATNR_ELECTRICITY]); break;
1204 break; 914 case KW_resist_cold: thawer.get (op->resist[ATNR_COLD]); break;
1205 case KW_resist_cold: 915 case KW_resist_confusion: thawer.get (op->resist[ATNR_CONFUSION]); break;
1206 thawer.get (op->resist[ATNR_COLD]); 916 case KW_resist_acid: thawer.get (op->resist[ATNR_ACID]); break;
1207 break; 917 case KW_resist_drain: thawer.get (op->resist[ATNR_DRAIN]); break;
1208 case KW_resist_confusion:
1209 thawer.get (op->resist[ATNR_CONFUSION]);
1210 break;
1211 case KW_resist_acid:
1212 thawer.get (op->resist[ATNR_ACID]);
1213 break;
1214 case KW_resist_drain:
1215 thawer.get (op->resist[ATNR_DRAIN]);
1216 break;
1217 case KW_resist_weaponmagic:
1218 thawer.get (op->resist[ATNR_WEAPONMAGIC]); 918 case KW_resist_weaponmagic: thawer.get (op->resist[ATNR_WEAPONMAGIC]); break;
1219 break; 919 case KW_resist_ghosthit: thawer.get (op->resist[ATNR_GHOSTHIT]); break;
1220 case KW_resist_ghosthit: 920 case KW_resist_poison: thawer.get (op->resist[ATNR_POISON]); break;
1221 thawer.get (op->resist[ATNR_GHOSTHIT]); 921 case KW_resist_slow: thawer.get (op->resist[ATNR_SLOW]); break;
1222 break; 922 case KW_resist_paralyze: thawer.get (op->resist[ATNR_PARALYZE]); break;
1223 case KW_resist_poison:
1224 thawer.get (op->resist[ATNR_POISON]);
1225 break;
1226 case KW_resist_slow:
1227 thawer.get (op->resist[ATNR_SLOW]);
1228 break;
1229 case KW_resist_paralyze:
1230 thawer.get (op->resist[ATNR_PARALYZE]);
1231 break;
1232 case KW_resist_turn_undead:
1233 thawer.get (op->resist[ATNR_TURN_UNDEAD]); 923 case KW_resist_turn_undead: thawer.get (op->resist[ATNR_TURN_UNDEAD]); break;
1234 break; 924 case KW_resist_fear: thawer.get (op->resist[ATNR_FEAR]); break;
1235 case KW_resist_fear:
1236 thawer.get (op->resist[ATNR_FEAR]);
1237 break;
1238 case KW_resist_cancellation:
1239 thawer.get (op->resist[ATNR_CANCELLATION]); 925 case KW_resist_cancellation: thawer.get (op->resist[ATNR_CANCELLATION]); break;
1240 break; 926 case KW_resist_deplete: thawer.get (op->resist[ATNR_DEPLETE]); break;
1241 case KW_resist_deplete: 927 case KW_resist_death: thawer.get (op->resist[ATNR_DEATH]); break;
1242 thawer.get (op->resist[ATNR_DEPLETE]); 928 case KW_resist_chaos: thawer.get (op->resist[ATNR_CHAOS]); break;
1243 break;
1244 case KW_resist_death:
1245 thawer.get (op->resist[ATNR_DEATH]);
1246 break;
1247 case KW_resist_chaos:
1248 thawer.get (op->resist[ATNR_CHAOS]);
1249 break;
1250 case KW_resist_counterspell:
1251 thawer.get (op->resist[ATNR_COUNTERSPELL]); 929 case KW_resist_counterspell: thawer.get (op->resist[ATNR_COUNTERSPELL]); break;
1252 break; 930 case KW_resist_godpower: thawer.get (op->resist[ATNR_GODPOWER]); break;
1253 case KW_resist_godpower: 931 case KW_resist_holyword: thawer.get (op->resist[ATNR_HOLYWORD]); break;
1254 thawer.get (op->resist[ATNR_GODPOWER]); 932 case KW_resist_blind: thawer.get (op->resist[ATNR_BLIND]); break;
1255 break; 933 case KW_resist_internal: thawer.get (op->resist[ATNR_INTERNAL]); break;
1256 case KW_resist_holyword: 934 case KW_resist_life_stealing: thawer.get (op->resist[ATNR_LIFE_STEALING]); break;
1257 thawer.get (op->resist[ATNR_HOLYWORD]); 935 case KW_resist_disease: thawer.get (op->resist[ATNR_DISEASE]); break;
1258 break;
1259 case KW_resist_blind:
1260 thawer.get (op->resist[ATNR_BLIND]);
1261 break;
1262 case KW_resist_internal:
1263 thawer.get (op->resist[ATNR_INTERNAL]);
1264 break;
1265 case KW_resist_life_stealing:
1266 thawer.get (op->resist[ATNR_LIFE_STEALING]);
1267 break;
1268 case KW_resist_disease:
1269 thawer.get (op->resist[ATNR_DISEASE]);
1270 break;
1271 936
1272 case KW_luck: 937 case KW_luck: thawer.get (op->stats.luck); break;
1273 thawer.get (op->stats.luck); 938 case KW_run_away: thawer.get (op->run_away); break;
1274 break; 939 case KW_pick_up: thawer.get (op->pick_up); break;
1275 case KW_run_away: 940 case KW_item_power: thawer.get (op->item_power); break;
1276 thawer.get (op->run_away); 941 case KW_gen_sp_armour: thawer.get (op->gen_sp_armour); break;
1277 break; 942 case KW_anim_speed: thawer.get (op->anim_speed); break;
1278 case KW_pick_up: 943 case KW_container: thawer.get (op->weight_limit); break;
1279 thawer.get (op->pick_up); 944 case KW_will_apply: thawer.get (op->will_apply); break;
1280 break; 945 case KW_attack_movement: thawer.get (op->attack_movement); break;
1281 case KW_item_power: 946 case KW_move_state: thawer.get (op->move_status); break;
1282 thawer.get (op->item_power); 947 case KW_expmul: thawer.get (op->expmul); break;
1283 break; 948 case KW_glow_radius: thawer.get (op->glow_radius); break;
1284 case KW_gen_sp_armour: 949 case KW_weapontype: thawer.get (op->weapontype); break;
1285 thawer.get (op->gen_sp_armour); 950 case KW_tooltype: thawer.get (op->tooltype); break;
1286 break; 951 case KW_casting_time: thawer.get (op->casting_time); break;
1287 case KW_anim_speed: 952 case KW_elevation: thawer.get (op->elevation); break;
1288 thawer.get (op->anim_speed); 953 case KW_smoothlevel: thawer.get (op->smoothlevel); break;
1289 break; 954 case KW_client_type: thawer.get (op->client_type); break;
1290 case KW_container: 955 case KW_duration: thawer.get (op->duration); break;
1291 thawer.get (op->weight_limit); 956 case KW_range: thawer.get (op->range); break;
1292 break; 957 case KW_range_modifier: thawer.get (op->range_modifier); break;
1293 case KW_will_apply: 958 case KW_dam_modifier: thawer.get (op->dam_modifier); break;
1294 thawer.get (op->will_apply); 959 case KW_duration_modifier: thawer.get (op->duration_modifier); break;
1295 break;
1296 case KW_attack_movement:
1297 thawer.get (op->attack_movement);
1298 break;
1299 case KW_move_state:
1300 thawer.get (op->move_status);
1301 break;
1302 case KW_expmul:
1303 thawer.get (op->expmul);
1304 break;
1305 case KW_glow_radius:
1306 thawer.get (op->glow_radius);
1307 break;
1308 case KW_weapontype:
1309 thawer.get (op->weapontype);
1310 break;
1311 case KW_tooltype:
1312 thawer.get (op->tooltype);
1313 break;
1314 case KW_casting_time:
1315 thawer.get (op->casting_time);
1316 break;
1317 case KW_elevation:
1318 thawer.get (op->elevation);
1319 break;
1320 case KW_smoothlevel:
1321 thawer.get (op->smoothlevel);
1322 break;
1323 case KW_client_type:
1324 thawer.get (op->client_type);
1325 break;
1326 case KW_duration:
1327 thawer.get (op->duration);
1328 break;
1329 case KW_range:
1330 thawer.get (op->range);
1331 break;
1332 case KW_range_modifier:
1333 thawer.get (op->range_modifier);
1334 break;
1335 case KW_dam_modifier:
1336 thawer.get (op->dam_modifier);
1337 break;
1338 case KW_duration_modifier:
1339 thawer.get (op->duration_modifier);
1340 break;
1341 960
1342 //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess 961 //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess
1343 //TODO: parse from other include files 962 //TODO: parse from other include files
1344 case KW_body_range: 963 case KW_body_range: thawer.get (op->body_info[0]); break;
1345 thawer.get (op->body_info[0]); 964 case KW_body_arm: thawer.get (op->body_info[1]); break;
1346 break; 965 case KW_body_torso: thawer.get (op->body_info[2]); break;
1347 case KW_body_arm: 966 case KW_body_head: thawer.get (op->body_info[3]); break;
1348 thawer.get (op->body_info[1]); 967 case KW_body_neck: thawer.get (op->body_info[4]); break;
1349 break; 968 case KW_body_skill: thawer.get (op->body_info[5]); break;
1350 case KW_body_torso: 969 case KW_body_finger: thawer.get (op->body_info[6]); break;
1351 thawer.get (op->body_info[2]); 970 case KW_body_shoulder: thawer.get (op->body_info[7]); break;
1352 break; 971 case KW_body_foot: thawer.get (op->body_info[8]); break;
1353 case KW_body_head: 972 case KW_body_hand: thawer.get (op->body_info[9]); break;
1354 thawer.get (op->body_info[3]); 973 case KW_body_wrist: thawer.get (op->body_info[10]); break;
1355 break; 974 case KW_body_waist: thawer.get (op->body_info[11]); break;
1356 case KW_body_neck:
1357 thawer.get (op->body_info[4]);
1358 break;
1359 case KW_body_skill:
1360 thawer.get (op->body_info[5]);
1361 break;
1362 case KW_body_finger:
1363 thawer.get (op->body_info[6]);
1364 break;
1365 case KW_body_shoulder:
1366 thawer.get (op->body_info[7]);
1367 break;
1368 case KW_body_foot:
1369 thawer.get (op->body_info[8]);
1370 break;
1371 case KW_body_hand:
1372 thawer.get (op->body_info[9]);
1373 break;
1374 case KW_body_wrist:
1375 thawer.get (op->body_info[10]);
1376 break;
1377 case KW_body_waist:
1378 thawer.get (op->body_info[11]);
1379 break;
1380 case KW_can_apply: 975 case KW_can_apply:
1381 break; 976 break;
1382 977
1383 case KW_connected: 978 case KW_connected:
1384 add_button_link (op, op->map, thawer.get_sint32 ()); 979 add_button_link (op, op->map, thawer.get_sint32 ());
1486 * override values and in c_wiz to mutate values. 1081 * override values and in c_wiz to mutate values.
1487 */ 1082 */
1488int 1083int
1489set_variable (object *op, char *buf) 1084set_variable (object *op, char *buf)
1490{ 1085{
1491 return 0;
1492#if 0
1493 int retval;
1494 object_thawer thawer (0); 1086 object_thawer thawer (buf, (AV *)0);
1495 1087
1496 strcpy (msgbuf, "");
1497 strcpy (lorebuf, "");
1498 retval = parse_object (op, thawer, 0); 1088 return parse_object (op, thawer, 0);
1499 yy_switch_to_buffer (yycurbuf);
1500 yy_delete_buffer (yybufstate);
1501 yy_pop_state ();
1502 return retval;
1503#endif
1504} 1089}
1505
1506/* This array equates the FLAG_ values with the V_ values. Use -1 to
1507 * put gaps in the array that should not be processed.
1508 * The order matches the order of the define values in 'define.h'.
1509 */
1510
1511/* This is a list of pointers that correspond to the FLAG_.. values.
1512 * This is a simple 1:1 mapping - if FLAG_FRIENDLY is 15, then
1513 * the 15'th element of this array should match that name.
1514 * If an entry is NULL, that is a flag not to loaded/saved.
1515 */
1516static const char *const flag_names[NUM_FLAGS + 1] = {
1517 "alive", "wiz", NULL, NULL, "was_wiz", "applied", "unpaid",
1518 "can_use_shield", "no_pick", NULL /* walk_on */ , NULL /* no_pass */ , /* 10 */
1519 "is_animated", NULL /* slow_move */ ,
1520 NULL /* flying */ , "monster", "friendly", "generator",
1521 "is_thrown", "auto_apply", "treasure", "player sold", /* 20 */
1522 "see_invisible", "can_roll", "overlay_floor",
1523 "is_turnable", NULL /* walk_off */ , NULL /* fly_on */ ,
1524 NULL /*fly_off */ , "is_used_up", "identified", "reflecting", /* 30 */
1525 "changing", "splitting", "hitback", "startequip",
1526 "blocksview", "undead", "scared", "unaggressive",
1527 "reflect_missile", "reflect_spell", /* 40 */
1528 "no_magic", "no_fix_player", "is_lightable", "tear_down",
1529 "run_away", NULL /*pass_thru */ , NULL /*can_pass_thru */ ,
1530 "pick_up", "unique", "no_drop", /* 50 */
1531 NULL /* wizcast */ , "can_cast_spell", "can_use_scroll", "can_use_range",
1532 "can_use_bow", "can_use_armour", "can_use_weapon",
1533 "can_use_ring", "has_ready_range", "has_ready_bow", /* 60 */
1534 "xrays", NULL, "is_floor", "lifesave", "no_strength", "sleep",
1535 "stand_still", "random_move", "only_attack", "confused", /* 70 */
1536 "stealth", NULL, NULL, "cursed", "damned",
1537 "see_anywhere", "known_magical", "known_cursed",
1538 "can_use_skill", "been_applied", /* 80 */
1539 "has_ready_scroll", "can_use_rod", NULL,
1540 "can_use_horn", "make_invisible", "inv_locked", "is_wooded",
1541 "is_hilly", "has_ready_skill", "has_ready_weapon", /* 90 */
1542 "no_skill_ident", "is_blind", "can_see_in_dark", "is_cauldron",
1543 "is_dust", "no_steal", "one_hit", NULL, "berserk", "neutral", /* 100 */
1544 "no_attack", "no_damage", NULL, NULL, "activate_on_push",
1545 "activate_on_release", "is_water", "use_content_on_gen", NULL, "is_buildable", /* 110 */
1546 NULL
1547};
1548
1549 1090
1550/* 1091/*
1551 * Initialises the array of variable-names. Needed before any 1092 * Initialises the array of variable-names. Needed before any
1552 * objects can be loaded. Called by init_library(). 1093 * objects can be loaded. Called by init_library().
1553 */ 1094 */
1610 1151
1611// compare *op against *tmp and output differences 1152// compare *op against *tmp and output differences
1612void 1153void
1613put (object_freezer &f, object *op, object *tmp) 1154put (object_freezer &f, object *op, object *tmp)
1614{ 1155{
1156 static const keyword resist_save[NROFATTACKS] = {
1157# define def(uc, lc, name, plus, change) KW_resist_ ## lc,
1158# include "attackinc.h"
1159# undef def
1160 };
1161
1162 /* This is a list of keywords that correspond to the FLAG_.. values.
1163 * This is a simple 1:1 mapping - if FLAG_FRIENDLY is 15, then
1164 * the 15'th element of this array should match that name.
1165 * If an entry is NULL, that is a flag not to loaded/saved.
1166 */
1167 static const keyword flag_names [NUM_FLAGS] = {
1168 KW_alive,
1169 KW_wiz,
1170 KW_NULL,
1171 KW_NULL,
1172 KW_was_wiz,
1173 KW_applied,
1174 KW_unpaid,
1175 KW_can_use_shield,
1176 KW_no_pick,
1177 KW_NULL, // walk_on
1178 KW_NULL, // no_pass
1179 /* 10 */
1180 KW_is_animated,
1181 KW_NULL, // slow_move
1182 KW_NULL, // flying
1183 KW_monster,
1184 KW_friendly,
1185 KW_generator,
1186 KW_is_thrown,
1187 KW_auto_apply,
1188 KW_treasure,
1189 KW_player_sold,
1190 /* 20 */
1191 KW_see_invisible,
1192 KW_can_roll,
1193 KW_overlay_floor,
1194 KW_is_turnable,
1195 KW_NULL, // walk_off
1196 KW_NULL, // fly_on
1197 KW_NULL, // fly_off
1198 KW_is_used_up,
1199 KW_identified,
1200 KW_reflecting,
1201 /* 30 */
1202 KW_changing,
1203 KW_splitting,
1204 KW_hitback,
1205 KW_startequip,
1206 KW_blocksview,
1207 KW_undead,
1208 KW_scared,
1209 KW_unaggressive,
1210 KW_reflect_missile,
1211 KW_reflect_spell,
1212 /* 40 */
1213 KW_no_magic,
1214 KW_no_fix_player,
1215 KW_is_lightable,
1216 KW_tear_down,
1217 KW_run_away,
1218 KW_NULL, // pass_thru
1219 KW_NULL, // an_pass_thru
1220 KW_pick_up,
1221 KW_unique,
1222 KW_no_drop,
1223 /* 50 */
1224 KW_NULL, // wizcast
1225 KW_can_cast_spell,
1226 KW_can_use_scroll,
1227 KW_can_use_range,
1228 KW_can_use_bow,
1229 KW_can_use_armour,
1230 KW_can_use_weapon,
1231 KW_can_use_ring,
1232 KW_has_ready_range,
1233 KW_has_ready_bow,
1234 /* 60 */
1235 KW_xrays,
1236 KW_NULL,
1237 KW_is_floor,
1238 KW_lifesave,
1239 KW_no_strength,
1240 KW_sleep,
1241 KW_stand_still,
1242 KW_random_move,
1243 KW_only_attack,
1244 KW_confused,
1245 /* 70 */
1246 KW_stealth,
1247 KW_NULL,
1248 KW_NULL,
1249 KW_cursed,
1250 KW_damned,
1251 KW_see_anywhere,
1252 KW_known_magical,
1253 KW_known_cursed,
1254 KW_can_use_skill,
1255 KW_been_applied,
1256 /* 80 */
1257 KW_has_ready_scroll,
1258 KW_can_use_rod,
1259 KW_NULL,
1260 KW_can_use_horn,
1261 KW_make_invisible,
1262 KW_inv_locked,
1263 KW_is_wooded,
1264 KW_is_hilly,
1265 KW_has_ready_skill,
1266 KW_has_ready_weapon,
1267 /* 90 */
1268 KW_no_skill_ident,
1269 KW_is_blind,
1270 KW_can_see_in_dark,
1271 KW_is_cauldron,
1272 KW_NULL,
1273 KW_no_steal,
1274 KW_one_hit,
1275 KW_NULL,
1276 KW_berserk,
1277 KW_neutral,
1278 /* 100 */
1279 KW_no_attack,
1280 KW_no_damage,
1281 KW_NULL,
1282 KW_NULL,
1283 KW_activate_on_push,
1284 KW_activate_on_release,
1285 KW_is_water,
1286 KW_use_content_on_gen,
1287 KW_NULL,
1288 KW_is_buildable,
1289 /* 110 */
1290 };
1291
1615 int i; 1292 int i;
1616 1293
1617 /* This saves the key/value lists. We do it first so that any 1294 /* This saves the key/value lists. We do it first so that any
1618 * keys that match field names will be overwritten by the loader. 1295 * keys that match field names will be overwritten by the loader.
1619 */ 1296 */
1621 { 1298 {
1622 /* Find the field in the opposing member. */ 1299 /* Find the field in the opposing member. */
1623 key_value *arch_field = get_ob_key_link (tmp, my_field->key); 1300 key_value *arch_field = get_ob_key_link (tmp, my_field->key);
1624 1301
1625 /* If there's no partnering field, or it's got a different value, save our field. */ 1302 /* If there's no partnering field, or it's got a different value, save our field. */
1626 if (arch_field == NULL || my_field->value != arch_field->value) 1303 if (!arch_field || my_field->value != arch_field->value)
1627 f.put (my_field->key, my_field->value); 1304 f.put (my_field->key, my_field->value);
1628 } 1305 }
1629 1306
1630 /* We don't need to worry about the arch's extra fields - they 1307 /* We don't need to worry about the arch's extra fields - they
1631 * will get taken care of the copy_object function. 1308 * will get taken care of the copy_to method.
1632 */ 1309 */
1633 1310
1634 { 1311 {
1635 char uids[64]; 1312 char uids[64];
1636 snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); 1313 snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq);
1652 if (op->lore != tmp->lore) 1329 if (op->lore != tmp->lore)
1653 f.put (KW_lore, KW_endlore, op->lore); 1330 f.put (KW_lore, KW_endlore, op->lore);
1654 1331
1655 CMP_OUT (other_arch); 1332 CMP_OUT (other_arch);
1656 CMP_OUT (face); 1333 CMP_OUT (face);
1657
1658 if (!op->face || !op->face->name)
1659 printf ("ERRFACE<%s,%s, face %p,%p, fname%s>\n", &tmp->name, &op->name, tmp->face, op->face, op->face ? &op->face->name : "<noface>"); //D
1660 1334
1661 if (op->animation_id != tmp->animation_id) 1335 if (op->animation_id != tmp->animation_id)
1662 if (op->animation_id) 1336 if (op->animation_id)
1663 { 1337 {
1664 f.put (KW_animation, animations[GET_ANIM_ID (op)].name); 1338 f.put (KW_animation, animations[GET_ANIM_ID (op)].name);
1824 save_object (fp, tmp, flag); 1498 save_object (fp, tmp, flag);
1825 old = tmp; 1499 old = tmp;
1826 } 1500 }
1827 1501
1828 if (!(flag & 2)) 1502 if (!(flag & 2))
1829 { 1503 op->destroy ();
1830 remove_ob (op);
1831 free_object (op);
1832 }
1833 1504
1834 fp.put (op); 1505 fp.put (op);
1835 fprintf (fp, "end\n"); 1506 fprintf (fp, "end\n");
1836} 1507}
1837 1508

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