… | |
… | |
279 | |
279 | |
280 | if (!op->name_pl) |
280 | if (!op->name_pl) |
281 | op->name_pl = op->name; |
281 | op->name_pl = op->name; |
282 | |
282 | |
283 | /* objects now have a materialname. try to patch it in */ |
283 | /* objects now have a materialname. try to patch it in */ |
284 | if (!(IS_WEAPON (op) && op->level > 0)) |
284 | if (!(op->is_weapon () && op->level > 0)) |
285 | { |
285 | { |
286 | if (op->map != NULL) |
286 | if (op->map != NULL) |
287 | set_materialname (op, op->map->difficulty, NULL); |
287 | set_materialname (op, op->map->difficulty, NULL); |
288 | else |
288 | else |
289 | set_materialname (op, 5, NULL); |
289 | set_materialname (op, 5, NULL); |
… | |
… | |
1429 | CMP_OUT (move_on); |
1429 | CMP_OUT (move_on); |
1430 | CMP_OUT (move_off); |
1430 | CMP_OUT (move_off); |
1431 | CMP_OUT (move_slow); |
1431 | CMP_OUT (move_slow); |
1432 | CMP_OUT (move_slow_penalty); |
1432 | CMP_OUT (move_slow_penalty); |
1433 | |
1433 | |
1434 | if (!COMPARE_FLAGS (op, tmp)) |
1434 | if (op->flags != tmp->flags) |
1435 | for (i = 0; i <= NUM_FLAGS; i++) |
1435 | for (i = 0; i <= NUM_FLAGS; i++) |
1436 | if (flag_names[i] && (QUERY_FLAG (op, i) != QUERY_FLAG (tmp, i))) |
1436 | if (flag_names[i] && (QUERY_FLAG (op, i) != QUERY_FLAG (tmp, i))) |
1437 | f.put (flag_names[i], QUERY_FLAG (op, i) ? "1" : "0"); |
1437 | f.put (flag_names[i], QUERY_FLAG (op, i) ? "1" : "0"); |
1438 | |
1438 | |
1439 | /* Save body locations */ |
1439 | /* Save body locations */ |