… | |
… | |
825 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
825 | case KW_no_damage: GET_FLAG (op, FLAG_NO_DAMAGE); break; |
826 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
826 | case KW_generator: GET_FLAG (op, FLAG_GENERATOR); break; |
827 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
827 | case KW_use_content_on_gen: GET_FLAG (op, FLAG_CONTENT_ON_GEN); break; |
828 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
828 | case KW_is_thrown: GET_FLAG (op, FLAG_IS_THROWN); break; |
829 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
829 | case KW_auto_apply: GET_FLAG (op, FLAG_AUTO_APPLY); break; |
830 | case KW_treasure: GET_FLAG (op, FLAG_TREASURE); break; |
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|
831 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
830 | case KW_see_invisible: GET_FLAG (op, FLAG_SEE_INVISIBLE); break; |
832 | case KW_can_roll: GET_FLAG (op, FLAG_CAN_ROLL); break; |
831 | case KW_can_roll: GET_FLAG (op, FLAG_CAN_ROLL); break; |
833 | case KW_overlay_floor: GET_FLAG (op, FLAG_OVERLAY_FLOOR); break; |
832 | case KW_overlay_floor: GET_FLAG (op, FLAG_OVERLAY_FLOOR); break; |
834 | case KW_is_turnable: GET_FLAG (op, FLAG_IS_TURNABLE); break; |
833 | case KW_is_turnable: GET_FLAG (op, FLAG_IS_TURNABLE); break; |
835 | case KW_is_used_up: GET_FLAG (op, FLAG_IS_USED_UP); break; |
834 | case KW_is_used_up: GET_FLAG (op, FLAG_IS_USED_UP); break; |
… | |
… | |
1182 | KW_monster, |
1181 | KW_monster, |
1183 | KW_friendly, |
1182 | KW_friendly, |
1184 | KW_generator, |
1183 | KW_generator, |
1185 | KW_is_thrown, |
1184 | KW_is_thrown, |
1186 | KW_auto_apply, |
1185 | KW_auto_apply, |
1187 | KW_treasure, |
1186 | KW_NULL, // was KW_treasure |
1188 | KW_player_sold, |
1187 | KW_player_sold, |
1189 | /* 20 */ |
1188 | /* 20 */ |
1190 | KW_see_invisible, |
1189 | KW_see_invisible, |
1191 | KW_can_roll, |
1190 | KW_can_roll, |
1192 | KW_overlay_floor, |
1191 | KW_overlay_floor, |