1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
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263 | static void |
264 | static void |
264 | check_loaded_object (object *op) |
265 | check_loaded_object (object *op) |
265 | { |
266 | { |
266 | int ip; |
267 | int ip; |
267 | |
268 | |
268 | /* We do some specialized handling to handle legacy cases of name_pl. |
269 | /* We do some specialised handling to handle legacy cases of name_pl. |
269 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * this isn't perfect (things won't be properly pluralized), but works to |
271 | * this isn't perfect (things won't be properly pluralised), but works to |
271 | * that degree (5 heart is still quite understandable). But the case we |
272 | * that degree (5 heart is still quite understandable). But the case we |
272 | * also have to catch is if this object is not using the normal name for |
273 | * also have to catch is if this object is not using the normal name for |
273 | * the object. In that case, we also want to use the loaded name. |
274 | * the object. In that case, we also want to use the loaded name. |
274 | * Otherwise, what happens is that the the plural name will lose |
275 | * Otherwise, what happens is that the the plural name will lose |
275 | * information (appear as just 'hearts' and not 'goblins heart') |
276 | * information (appear as just 'hearts' and not 'goblins heart') |
… | |
… | |
320 | { |
321 | { |
321 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | op->gen_sp_armour = op->last_heal; |
323 | op->gen_sp_armour = op->last_heal; |
323 | op->last_heal = 0; |
324 | op->last_heal = 0; |
324 | } |
325 | } |
325 | if (editor) |
326 | |
326 | ip = 0; |
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327 | else |
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328 | ip = calc_item_power (op, 0); |
327 | ip = calc_item_power (op, 0); |
329 | /* Legacy objects from before item power was in the game */ |
328 | /* Legacy objects from before item power was in the game */ |
330 | if (!op->item_power && ip) |
329 | if (!op->item_power && ip) |
331 | { |
330 | { |
332 | if (ip > 3) |
331 | if (ip > 3) |
333 | { |
332 | { |
… | |
… | |
551 | */ |
550 | */ |
552 | archetype *arch = archetype::find (str); |
551 | archetype *arch = archetype::find (str); |
553 | |
552 | |
554 | object *tmp; |
553 | object *tmp; |
555 | |
554 | |
556 | if (arch != NULL) |
555 | if (arch) |
557 | tmp = arch_to_object (arch); |
556 | tmp = arch_to_object (arch); |
558 | else |
557 | else |
559 | { |
558 | { |
560 | tmp = object::create (); |
559 | tmp = object::create (); |
561 | /* record the name of the broken object */ |
560 | /* record the name of the broken object */ |
562 | tmp->name = str; |
561 | tmp->name = str; |
563 | } |
562 | } |
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563 | |
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564 | // decativate the object we, as we are still going |
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565 | // to read the speed value. Objects should be activated |
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566 | // when the map, object or player is completly loaded. |
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567 | tmp->deactivate (); |
564 | |
568 | |
565 | parse_object (tmp, thawer, map_flags); |
569 | parse_object (tmp, thawer, map_flags); |
566 | |
570 | |
567 | if (tmp->arch) |
571 | if (tmp->arch) |
568 | { |
572 | { |
… | |
… | |
601 | { |
605 | { |
602 | /* This is the actual archetype definition then */ |
606 | /* This is the actual archetype definition then */ |
603 | op->arch = archetype::find (str); |
607 | op->arch = archetype::find (str); |
604 | |
608 | |
605 | if (op->arch) |
609 | if (op->arch) |
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610 | { |
606 | op->arch->clone.copy_to (op); |
611 | op->arch->clone.copy_to (op); |
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612 | // copy_to activates, this should be fixed properly |
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613 | op->deactivate (); |
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614 | } |
607 | else if (!arch_init) |
615 | else if (!arch_init) |
608 | /* record the name of the broken object */ |
616 | /* record the name of the broken object */ |
609 | op->name = str; |
617 | op->name = str; |
610 | } |
618 | } |
611 | } |
619 | } |
… | |
… | |
807 | CLEAR_FLAG (op, FLAG_WIZCAST); |
815 | CLEAR_FLAG (op, FLAG_WIZCAST); |
808 | } |
816 | } |
809 | break; |
817 | break; |
810 | |
818 | |
811 | case KW_friendly: |
819 | case KW_friendly: |
812 | GET_FLAG (op, FLAG_FRIENDLY); |
820 | if (thawer.get_sint32 ()) |
813 | //TODO: move to check_object or so |
821 | if (op->type != PLAYER) |
814 | if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY)) |
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815 | add_friendly_object (op); |
822 | add_friendly_object (op); |
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823 | |
816 | break; |
824 | break; |
817 | |
825 | |
818 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
826 | case KW_monster: GET_FLAG (op, FLAG_MONSTER); break; |
819 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
827 | case KW_neutral: GET_FLAG (op, FLAG_NEUTRAL); break; |
820 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
828 | case KW_no_attack: GET_FLAG (op, FLAG_NO_ATTACK); break; |
… | |
… | |
897 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
905 | case KW_is_cauldron: GET_FLAG (op, FLAG_IS_CAULDRON); break; |
898 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
906 | case KW_no_steal: GET_FLAG (op, FLAG_NO_STEAL); break; |
899 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
907 | case KW_one_hit: GET_FLAG (op, FLAG_ONE_HIT); break; |
900 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
908 | case KW_berserk: GET_FLAG (op, FLAG_BERSERK); break; |
901 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
909 | case KW_is_buildable: GET_FLAG (op, FLAG_IS_BUILDABLE); break; |
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910 | case KW_destroy_on_death: GET_FLAG (op, FLAG_DESTROY_ON_DEATH); break; |
902 | |
911 | |
903 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
912 | case KW_armour: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
904 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
913 | case KW_resist_physical: thawer.get (op->resist[ATNR_PHYSICAL]); break; |
905 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
914 | case KW_resist_magic: thawer.get (op->resist[ATNR_MAGIC]); break; |
906 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
915 | case KW_resist_fire: thawer.get (op->resist[ATNR_FIRE]); break; |
… | |
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980 | case KW_msg: |
989 | case KW_msg: |
981 | thawer.get_ml (KW_endmsg, op->msg); |
990 | thawer.get_ml (KW_endmsg, op->msg); |
982 | //TODO: allow longer messages |
991 | //TODO: allow longer messages |
983 | if (strlen (op->msg) >= HUGE_BUF) |
992 | if (strlen (op->msg) >= HUGE_BUF) |
984 | { |
993 | { |
985 | LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
994 | LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
986 | op->msg = "ERROR, please report: string too long, winged.\n"; |
995 | op->msg = "ERROR, please report: string too long, winged.\n"; |
987 | } |
996 | } |
988 | break; |
997 | break; |
989 | |
998 | |
990 | case KW_lore: |
999 | case KW_lore: |
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992 | //TODO: allow longer messages |
1001 | //TODO: allow longer messages |
993 | /* Just print a warning so we can be reasonably safe |
1002 | /* Just print a warning so we can be reasonably safe |
994 | * about not overflowing the buffer. |
1003 | * about not overflowing the buffer. |
995 | */ |
1004 | */ |
996 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
1005 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
997 | LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
1006 | LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
998 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
1007 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
999 | break; |
1008 | break; |
1000 | |
1009 | |
1001 | case KW_editable: |
1010 | case KW_editable: |
1002 | case KW_editor_folder: |
1011 | case KW_editor_folder: |
… | |
… | |
1048 | * |
1057 | * |
1049 | */ |
1058 | */ |
1050 | int |
1059 | int |
1051 | load_object (object_thawer &fp, object *op, int map_flags) |
1060 | load_object (object_thawer &fp, object *op, int map_flags) |
1052 | { |
1061 | { |
1053 | // cede every 500 objects loaded |
1062 | coroapi::cede_every (1000); // cede once in a while |
1054 | { |
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1055 | static int cede_counter = 0; |
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1056 | |
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1057 | if (++cede_counter >= 500) |
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1058 | { |
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1059 | cede_counter = 0; |
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1060 | if (coroapi::nready ()) |
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1061 | coroapi::cede (); |
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1062 | } |
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1063 | } |
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1064 | |
1063 | |
1065 | return parse_object (op, fp, map_flags); |
1064 | return parse_object (op, fp, map_flags); |
1066 | } |
1065 | } |
1067 | |
1066 | |
1068 | /* This takes a buffer, scans it for variables, and sets those variables |
1067 | /* This takes a buffer, scans it for variables, and sets those variables |
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1276 | KW_is_water, |
1275 | KW_is_water, |
1277 | KW_use_content_on_gen, |
1276 | KW_use_content_on_gen, |
1278 | KW_NULL, |
1277 | KW_NULL, |
1279 | KW_is_buildable, |
1278 | KW_is_buildable, |
1280 | /* 110 */ |
1279 | /* 110 */ |
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1280 | KW_destroy_on_death, |
1281 | }; |
1281 | }; |
1282 | |
1282 | |
1283 | int i; |
1283 | int i; |
1284 | |
1284 | |
1285 | /* This saves the key/value lists. We do it first so that any |
1285 | /* This saves the key/value lists. We do it first so that any |
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1461 | |
1461 | |
1462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1463 | save_object (fp, tmp, flag); |
1463 | save_object (fp, tmp, flag); |
1464 | |
1464 | |
1465 | fp.put (op); |
1465 | fp.put (op); |
1466 | fp.put (KW_end, 0); |
1466 | fp.put (KW_end); |
1467 | } |
1467 | } |
1468 | |
1468 | |