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/cvs/deliantra/server/common/loader.C
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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.31 by root, Sat Dec 30 10:16:10 2006 UTC vs.
Revision 1.34 by root, Sun Dec 31 18:10:40 2006 UTC

551 */ 551 */
552 archetype *arch = archetype::find (str); 552 archetype *arch = archetype::find (str);
553 553
554 object *tmp; 554 object *tmp;
555 555
556 if (arch != NULL) 556 if (arch)
557 tmp = arch_to_object (arch); 557 tmp = arch_to_object (arch);
558 else 558 else
559 { 559 {
560 tmp = object::create (); 560 tmp = object::create ();
561 /* record the name of the broken object */ 561 /* record the name of the broken object */
562 tmp->name = str; 562 tmp->name = str;
563 } 563 }
564
565 // decativate the object we, as we are still going
566 // to read the speed value. Objects should be activated
567 // when the map, object or player is completly loaded.
568 tmp->deactivate ();
564 569
565 parse_object (tmp, thawer, map_flags); 570 parse_object (tmp, thawer, map_flags);
566 571
567 if (tmp->arch) 572 if (tmp->arch)
568 { 573 {
601 { 606 {
602 /* This is the actual archetype definition then */ 607 /* This is the actual archetype definition then */
603 op->arch = archetype::find (str); 608 op->arch = archetype::find (str);
604 609
605 if (op->arch) 610 if (op->arch)
611 {
606 op->arch->clone.copy_to (op); 612 op->arch->clone.copy_to (op);
613 // copy_to activates, this should be fixed properly
614 op->deactivate ();
615 }
607 else if (!arch_init) 616 else if (!arch_init)
608 /* record the name of the broken object */ 617 /* record the name of the broken object */
609 op->name = str; 618 op->name = str;
610 } 619 }
611 } 620 }
1461 1470
1462 for (object *tmp = op->inv; tmp; tmp = tmp->below) 1471 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1463 save_object (fp, tmp, flag); 1472 save_object (fp, tmp, flag);
1464 1473
1465 fp.put (op); 1474 fp.put (op);
1466 fp.put (KW_end, 0); 1475 fp.put (KW_end);
1467} 1476}
1468 1477

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