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24 | |
24 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
26 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
27 | variable. */ |
28 | |
28 | |
29 | |
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30 | #include <global.h> |
29 | #include <global.h> |
31 | #include <loader.h> |
30 | #include <loader.h> |
32 | #include <sproto.h> |
31 | #include <sproto.h> |
33 | |
32 | |
34 | // future resource loader base class |
33 | // resource loader pure base class |
35 | struct loader_base |
34 | struct loader_base |
36 | { |
35 | { |
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36 | const char *filename; |
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37 | virtual const char *type () const = 0; |
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38 | |
37 | virtual archetype *get_arch (const char *name); |
39 | virtual archetype *get_arch (const char *name); |
38 | virtual void put_arch (archetype *arch); |
40 | virtual void put_arch (archetype *arch); |
39 | |
41 | |
40 | virtual object *get_object (const char *name); |
42 | virtual object *get_object (const char *name); |
41 | virtual void put_object (object *op); |
43 | virtual void put_object (object *op); |
42 | |
44 | |
43 | virtual player *get_player (); |
45 | virtual player *get_player (); |
44 | virtual void put_player (player *pl); |
46 | virtual void put_player (player *pl); |
45 | |
47 | |
46 | virtual region *get_region (); |
48 | virtual region *get_region (const char *name); |
47 | virtual void put_region (region *region); |
49 | virtual void put_region (region *region); |
48 | |
50 | |
49 | virtual facetile *get_face (const char *name); |
51 | virtual facetile *get_face (const char *name); |
50 | virtual void put_face (facetile *face); |
52 | virtual void put_face (facetile *face); |
51 | |
53 | |
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54 | |
56 | |
55 | virtual animation *get_animation (const char *name); |
57 | virtual animation *get_animation (const char *name); |
56 | virtual void put_animation (animation *anim); |
58 | virtual void put_animation (animation *anim); |
57 | }; |
59 | }; |
58 | |
60 | |
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61 | // pure base class for default archetype loader |
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62 | struct loader_arch : virtual loader_base { |
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63 | archetype *get_arch (const char *name); |
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64 | void put_arch (archetype *arch); |
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65 | }; |
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66 | |
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67 | // pure base class for default object loader |
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68 | struct loader_object : virtual loader_base { |
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69 | object *get_object (const char *name); |
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70 | void put_object (object *op); |
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71 | }; |
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72 | |
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73 | // pure base class for default player loader |
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74 | struct loader_player : virtual loader_base { |
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75 | virtual player *get_player (); |
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76 | virtual void put_player (player *pl); |
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77 | }; |
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78 | |
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79 | // pure base class for default region loader |
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80 | struct loader_region : virtual loader_base { |
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81 | region *get_region (); |
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82 | void put_region (region *region); |
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83 | }; |
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84 | |
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85 | // pure base class for default face loader |
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86 | struct loader_face : virtual loader_base { |
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87 | facetile *get_face (const char *name); |
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88 | void put_face (facetile *face); |
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89 | }; |
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90 | |
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91 | // pure base class for default treasure loader |
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92 | struct loader_treasure : virtual loader_base { |
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93 | treasurelist *get_treasure (const char *name, bool one = false); |
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94 | void put_treasure (treasurelist *treasure); |
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95 | }; |
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96 | |
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97 | // pure base class for default animation loader |
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98 | struct loader_animation : virtual loader_base { |
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99 | animation *get_animation (const char *name); |
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100 | void put_animation (animation *anim); |
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101 | }; |
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102 | |
59 | // future generic resource loader |
103 | // future generic resource loader |
60 | // handles generic stuff valid in most files, such as |
104 | // handles generic stuff valid in most files, such as |
61 | // animations, treasures, faces and so on |
105 | // animations, treasures, faces and so on |
62 | struct loader_generic : loader_base |
106 | struct loader_generic |
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107 | : virtual loader_base, |
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108 | loader_object, loader_player, |
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109 | loader_region, loader_face, |
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110 | loader_treasure, loader_animation |
63 | { |
111 | { |
64 | virtual region *get_region (); |
112 | const char *type () const = 0; |
65 | virtual void put_region (region *region); |
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66 | |
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67 | virtual facetile *get_face (const char *name); |
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68 | virtual void put_face (facetile *face); |
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69 | |
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70 | virtual treasurelist *get_treasure (const char *name, bool one = false); |
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71 | virtual void put_treasure (treasurelist *treasure); |
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72 | |
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73 | virtual animation *get_animation (const char *name); |
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74 | virtual void put_animation (animation *anim); |
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75 | }; |
113 | }; |
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114 | |
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115 | // the base class warns about and skips everything |
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116 | archetype * |
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117 | loader_base::get_arch (const char *name) |
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118 | { |
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119 | LOG (llevError, "%s: found archetype definition '%s', which is not allowed in files of type %s.\n", |
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120 | filename, name, type ()); |
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121 | |
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122 | return new archetype; |
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123 | } |
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124 | |
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125 | object * |
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126 | loader_base::get_object (const char *name) |
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127 | { |
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128 | LOG (llevError, "%s: found object definition '%s', which is not allowed in files of type %s.\n", |
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129 | filename, name, type ()); |
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130 | |
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131 | return object::create (); |
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132 | } |
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133 | |
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134 | player * |
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135 | loader_base::get_player () |
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136 | { |
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137 | LOG (llevError, "%s: found player definition, which is not allowed in files of type %s.\n", |
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138 | filename, type ()); |
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139 | |
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140 | return player::create (); |
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141 | } |
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142 | |
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143 | region * |
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144 | loader_base::get_region (const char *name) |
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145 | { |
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146 | LOG (llevError, "%s: found region definition '%s', which is not allowed in files of type %s.\n", |
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147 | filename, name, type ()); |
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148 | |
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149 | return new region; |
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150 | } |
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151 | |
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152 | facetile * |
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153 | loader_base::get_face (const char *name) |
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154 | { |
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155 | LOG (llevError, "%s: found face definition '%s', which is not allowed in files of type %s.\n", |
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156 | filename, name, type ()); |
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157 | |
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158 | return new facetile; |
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159 | } |
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160 | |
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161 | treasurelist * |
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162 | loader_base::get_treasure (const char *name, bool one) |
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163 | { |
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164 | LOG (llevError, "%s: found treasure definition '%s', which is not allowed in files of type %s.\n", |
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165 | filename, name, type ()); |
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166 | |
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167 | return new treasurelist;//D |
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168 | } |
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169 | |
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170 | animation * |
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171 | loader_base::get_animation (const char *name) |
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172 | { |
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173 | LOG (llevError, "%s: found animation definition '%s', which is not allowed in files of type %s.\n", |
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174 | filename, name, type ()); |
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175 | |
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176 | return new animation; |
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177 | } |
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178 | |
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179 | void |
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180 | loader_base::put_arch (archetype *arch) |
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181 | { |
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182 | delete arch; |
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183 | } |
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184 | |
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185 | void |
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186 | loader_base::put_object (object *op) |
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187 | { |
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188 | op->destroy (); |
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189 | } |
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190 | |
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191 | void |
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192 | loader_base::put_player (player *pl) |
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193 | { |
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194 | delete pl; |
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195 | } |
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196 | |
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197 | void |
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198 | loader_base::put_region (region *region) |
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199 | { |
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200 | delete region; |
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201 | } |
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202 | |
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203 | void |
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204 | loader_base::put_face (facetile *face) |
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205 | { |
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206 | delete face; |
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207 | } |
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208 | |
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209 | void |
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210 | loader_base::put_treasure (treasurelist *treasure) |
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211 | { |
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212 | delete treasure; |
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213 | } |
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214 | |
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215 | void |
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216 | loader_base::put_animation (animation *anim) |
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217 | { |
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218 | delete anim; |
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219 | } |
76 | |
220 | |
77 | /* Maps the MOVE_* values to names */ |
221 | /* Maps the MOVE_* values to names */ |
78 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
222 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
79 | |
223 | |
80 | /* This table is only necessary to convert objects that existed before the |
224 | /* This table is only necessary to convert objects that existed before the |