… | |
… | |
24 | |
24 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
26 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
27 | variable. */ |
28 | |
28 | |
29 | |
|
|
30 | #include <global.h> |
29 | #include <global.h> |
31 | #include <loader.h> |
30 | #include <loader.h> |
32 | #include <sproto.h> |
31 | #include <sproto.h> |
|
|
32 | |
|
|
33 | ///////////////////////////////////////////////////////////////////////////// |
33 | |
34 | |
34 | /* Maps the MOVE_* values to names */ |
35 | /* Maps the MOVE_* values to names */ |
35 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
36 | static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
36 | |
37 | |
37 | /* This table is only necessary to convert objects that existed before the |
38 | /* This table is only necessary to convert objects that existed before the |
… | |
… | |
262 | * to check for objects to make sure there are no common errors. |
263 | * to check for objects to make sure there are no common errors. |
263 | */ |
264 | */ |
264 | static void |
265 | static void |
265 | check_loaded_object (object *op) |
266 | check_loaded_object (object *op) |
266 | { |
267 | { |
267 | int ip; |
|
|
268 | |
|
|
269 | /* We do some specialised handling to handle legacy cases of name_pl. |
268 | /* We do some specialised handling to handle legacy cases of name_pl. |
270 | * If the object doesn't have a name_pl, we just use the object name - |
269 | * If the object doesn't have a name_pl, we just use the object name - |
271 | * this isn't perfect (things won't be properly pluralised), but works to |
270 | * this isn't perfect (things won't be properly pluralised), but works to |
272 | * that degree (5 heart is still quite understandable). But the case we |
271 | * that degree (5 heart is still quite understandable). But the case we |
273 | * also have to catch is if this object is not using the normal name for |
272 | * also have to catch is if this object is not using the normal name for |
274 | * the object. In that case, we also want to use the loaded name. |
273 | * the object. In that case, we also want to use the loaded name. |
275 | * Otherwise, what happens is that the the plural name will lose |
274 | * Otherwise, what happens is that the the plural name will lose |
276 | * information (appear as just 'hearts' and not 'goblins heart') |
275 | * information (appear as just 'hearts' and not 'goblins heart') |
277 | */ |
276 | */ |
278 | if (op->arch && op->name != op->arch->clone.name && op->name_pl == op->arch->clone.name_pl) |
277 | if (op->arch && op->name != op->arch->clone.name && op->name_pl == op->arch->clone.name_pl) |
279 | op->name_pl = NULL; |
278 | op->name_pl = 0; |
280 | |
279 | |
281 | if (!op->name_pl) |
280 | if (!op->name_pl) |
282 | op->name_pl = op->name; |
281 | op->name_pl = op->name; |
283 | |
282 | |
284 | /* objects now have a materialname. try to patch it in */ |
283 | /* objects now have a materialname. try to patch it in */ |
… | |
… | |
287 | if (op->map != NULL) |
286 | if (op->map != NULL) |
288 | set_materialname (op, op->map->difficulty, NULL); |
287 | set_materialname (op, op->map->difficulty, NULL); |
289 | else |
288 | else |
290 | set_materialname (op, 5, NULL); |
289 | set_materialname (op, 5, NULL); |
291 | } |
290 | } |
|
|
291 | |
292 | /* only do these when program is first run - a bit |
292 | /* only do these when program is first run - a bit |
293 | * excessive to do this at every run - most of this is |
293 | * excessive to do this at every run - most of this is |
294 | * really just to catch any errors - program will still run, but |
294 | * really just to catch any errors - program will still run, but |
295 | * not in the ideal fashion. |
295 | * not in the ideal fashion. |
296 | */ |
296 | */ |
297 | if ((op->type == WEAPON || op->type == BOW) && arch_init) |
297 | if ((op->type == WEAPON || op->type == BOW) && arch_init) |
298 | { |
298 | { |
299 | if (!op->skill) |
299 | if (!op->skill) |
300 | { |
|
|
301 | LOG (llevError, "Weapon %s lacks a skill.\n", op->debug_desc ()); |
300 | LOG (llevError, "Weapon %s lacks a skill.\n", op->debug_desc ()); |
302 | } |
|
|
303 | else if ((!strcmp (op->skill, "one handed weapons") && op->body_info[1] != -1) || |
301 | else if ((!strcmp (op->skill, "one handed weapons") && op->body_info[1] != -1) || |
304 | (!strcmp (op->skill, "two handed weapons") && op->body_info[1] != -2)) |
302 | (!strcmp (op->skill, "two handed weapons") && op->body_info[1] != -2)) |
305 | { |
|
|
306 | LOG (llevError, "weapon %s arm usage does not match skill: %d, %s\n", op->debug_desc (), op->body_info[1], &op->skill); |
303 | LOG (llevError, "weapon %s arm usage does not match skill: %d, %s\n", op->debug_desc (), op->body_info[1], &op->skill); |
307 | } |
|
|
308 | } |
304 | } |
309 | |
305 | |
310 | /* We changed last_heal to gen_sp_armour, which is what it |
306 | /* We changed last_heal to gen_sp_armour, which is what it |
311 | * really does for many objects. Need to catch any in maps |
307 | * really does for many objects. Need to catch any in maps |
312 | * that may have an old value. |
308 | * that may have an old value. |
313 | */ |
309 | */ |
314 | if ((op->type == WEAPON) || |
310 | if (op->type == WEAPON |
315 | (op->type == ARMOUR) || (op->type == HELMET) || |
311 | || op->type == ARMOUR || op->type == HELMET |
316 | (op->type == SHIELD) || (op->type == RING) || |
312 | || op->type == SHIELD || op->type == RING |
317 | (op->type == BOOTS) || (op->type == GLOVES) || |
313 | || op->type == BOOTS || op->type == GLOVES |
318 | (op->type == AMULET) || (op->type == GIRDLE) || (op->type == BRACERS) || (op->type == CLOAK)) |
314 | || op->type == AMULET || op->type == GIRDLE |
|
|
315 | || op->type == BRACERS || op->type == CLOAK) |
319 | { |
316 | { |
320 | if (op->last_heal) |
317 | if (op->last_heal) |
321 | { |
318 | { |
322 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
319 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
323 | op->gen_sp_armour = op->last_heal; |
320 | op->gen_sp_armour = op->last_heal; |
324 | op->last_heal = 0; |
321 | op->last_heal = 0; |
325 | } |
322 | } |
326 | |
323 | |
327 | ip = calc_item_power (op, 0); |
324 | int ip = calc_item_power (op, 0); |
|
|
325 | |
328 | /* Legacy objects from before item power was in the game */ |
326 | /* Legacy objects from before item power was in the game */ |
329 | if (!op->item_power && ip) |
327 | if (!op->item_power && ip) |
330 | { |
328 | { |
331 | if (ip > 3) |
329 | if (ip > 3) |
332 | { |
|
|
333 | LOG (llevDebug, "Object %s had no item power, using %d\n", op->debug_desc (), ip); |
330 | LOG (llevDebug, "Object %s had no item power, using %d\n", op->debug_desc (), ip); |
334 | } |
331 | |
335 | op->item_power = ip; |
332 | op->item_power = ip; |
336 | } |
333 | } |
|
|
334 | |
337 | /* Check for possibly bogus values. Has to meet both these criteria - |
335 | /* Check for possibly bogus values. Has to meet both these criteria - |
338 | * something that has item_power 1 is probably just fine if our calculated |
336 | * something that has item_power 1 is probably just fine if our calculated |
339 | * value is 1 or 2 - these values are small enough that hard to be precise. |
337 | * value is 1 or 2 - these values are small enough that hard to be precise. |
340 | * similarly, it item_power is 0, the first check will always pass, |
338 | * similarly, it item_power is 0, the first check will always pass, |
341 | * but not the second one. |
339 | * but not the second one. |
342 | */ |
340 | */ |
343 | if (ip > 2 * op->item_power && ip > (op->item_power + 3)) |
341 | if (ip > 2 * op->item_power && ip > (op->item_power + 3)) |
344 | { |
|
|
345 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", op->debug_desc (), ip, op->item_power); |
342 | LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", op->debug_desc (), ip, op->item_power); |
346 | } |
|
|
347 | |
|
|
348 | } |
343 | } |
|
|
344 | |
349 | /* Old spellcasting object - need to load in the appropiate object */ |
345 | /* Old spellcasting object - need to load in the appropiate object */ |
350 | if ((op->type == ROD || op->type == WAND || op->type == SCROLL || op->type == HORN || op->type == FIREWALL || |
346 | if ((op->type == ROD || op->type == WAND || op->type == SCROLL || op->type == HORN || op->type == FIREWALL || |
351 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
347 | /* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
352 | ((op->type == POTION || op->type == ALTAR) && op->stats.sp)) && !op->inv && !arch_init) |
348 | ((op->type == POTION || op->type == ALTAR) && op->stats.sp)) && !op->inv && !arch_init) |
353 | { |
349 | { |
354 | object *tmp; |
|
|
355 | |
|
|
356 | /* Fireall is bizarre in that spell type was stored in dam. Rest are 'normal' |
350 | /* Fireall is bizarre in that spell type was stored in dam. Rest are 'normal' |
357 | * in that spell was stored in sp. |
351 | * in that spell was stored in sp. |
358 | */ |
352 | */ |
359 | tmp = get_archetype (spell_mapping[op->type == FIREWALL ? op->stats.dam : op->stats.sp]); |
353 | object *tmp = get_archetype (spell_mapping[op->type == FIREWALL ? op->stats.dam : op->stats.sp]); |
360 | insert_ob_in_ob (tmp, op); |
354 | insert_ob_in_ob (tmp, op); |
361 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
355 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
362 | } |
356 | } |
|
|
357 | |
363 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
358 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
364 | |
|
|
365 | if ((op->type == SPELLBOOK || op->type == RUNE) && op->slaying && !op->inv && !arch_init) |
359 | if ((op->type == SPELLBOOK || op->type == RUNE) && op->slaying && !op->inv && !arch_init) |
366 | { |
360 | { |
367 | object *tmp; |
|
|
368 | |
|
|
369 | tmp = get_archetype_by_object_name (op->slaying); |
361 | object *tmp = get_archetype_by_object_name (op->slaying); |
370 | insert_ob_in_ob (tmp, op); |
362 | insert_ob_in_ob (tmp, op); |
371 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
363 | op->randomitems = NULL; /* So another spell isn't created for this object */ |
372 | /* without this, value is all screwed up */ |
364 | /* without this, value is all screwed up */ |
373 | op->value = op->arch->clone.value * op->inv->value; |
365 | op->value = op->arch->clone.value * op->inv->value; |
374 | } |
366 | } |
375 | |
367 | |
376 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
368 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
377 | { |
369 | { |
378 | if (op->stats.hp > op->stats.maxhp) |
370 | if (op->stats.hp > op->stats.maxhp) |
|
|
371 | { |
379 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
372 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
|
|
373 | op->stats.maxhp = op->stats.hp; |
|
|
374 | } |
380 | |
375 | |
381 | /* The archs just need to be updated for this */ |
376 | /* The archs just need to be updated for this */ |
382 | if (op->move_type == 0) |
377 | if (op->move_type == 0) |
383 | op->move_type = MOVE_WALK; |
378 | op->move_type = MOVE_WALK; |
384 | } |
379 | } |
… | |
… | |
407 | { |
402 | { |
408 | op->move_type = MOVE_ALL; |
403 | op->move_type = MOVE_ALL; |
409 | op->stats.maxhp = 0; |
404 | op->stats.maxhp = 0; |
410 | } |
405 | } |
411 | else |
406 | else |
412 | { |
|
|
413 | op->move_type = MOVE_WALK; |
407 | op->move_type = MOVE_WALK; |
414 | } |
|
|
415 | } |
408 | } |
416 | } |
409 | } |
417 | |
410 | |
418 | } |
411 | } |
419 | |
412 | |
… | |
… | |
493 | bool ismore = 0; |
486 | bool ismore = 0; |
494 | object *op_inv = op->inv; |
487 | object *op_inv = op->inv; |
495 | |
488 | |
496 | for (;;) |
489 | for (;;) |
497 | { |
490 | { |
498 | keyword kw = thawer.get_kv (); |
491 | switch (thawer.get_kv ()) |
499 | |
|
|
500 | switch (kw) |
|
|
501 | { |
492 | { |
502 | case KW_Object: // uppercase alias |
493 | case KW_Object: // uppercase alias |
503 | case KW_object: |
494 | case KW_object: |
504 | thawer.get (op->name); |
495 | thawer.get (op->name); |
505 | |
496 | |
… | |
… | |
556 | tmp = arch_to_object (arch); |
547 | tmp = arch_to_object (arch); |
557 | else |
548 | else |
558 | { |
549 | { |
559 | tmp = object::create (); |
550 | tmp = object::create (); |
560 | /* record the name of the broken object */ |
551 | /* record the name of the broken object */ |
|
|
552 | //TODO: but do not log??? |
561 | tmp->name = str; |
553 | tmp->name = str; |
562 | } |
554 | } |
563 | |
555 | |
564 | // decativate the object we, as we are still going |
556 | // decativate the object we, as we are still going |
565 | // to read the speed value. Objects should be activated |
557 | // to read the speed value. Objects should be activated |
… | |
… | |
623 | op->other_arch = archetype::find (thawer.get_str ()); |
615 | op->other_arch = archetype::find (thawer.get_str ()); |
624 | break; |
616 | break; |
625 | |
617 | |
626 | case KW_animation: |
618 | case KW_animation: |
627 | { |
619 | { |
|
|
620 | CLEAR_FLAG (op, FLAG_ANIMATE); |
|
|
621 | op->animation_id = 0; |
|
|
622 | |
628 | const char *str = thawer.get_str (); |
623 | const char *str = thawer.get_str (); |
629 | |
|
|
630 | if (!str) |
|
|
631 | { |
|
|
632 | op->animation_id = 0; |
|
|
633 | CLEAR_FLAG (op, FLAG_ANIMATE); |
|
|
634 | } |
|
|
635 | else if ((op->animation_id = find_animation (str))) |
624 | if (str && (op->animation_id = find_animation (str))) |
636 | SET_FLAG (op, FLAG_ANIMATE); |
625 | SET_FLAG (op, FLAG_ANIMATE); |
637 | } |
626 | } |
638 | |
|
|
639 | break; |
627 | break; |
640 | |
628 | |
641 | case KW_last_heal: thawer.get (op->last_heal); break; |
629 | case KW_last_heal: thawer.get (op->last_heal); break; |
642 | case KW_last_sp: thawer.get (op->last_sp); break; |
630 | case KW_last_sp: thawer.get (op->last_sp); break; |
643 | case KW_last_grace: thawer.get (op->last_grace); break; |
631 | case KW_last_grace: thawer.get (op->last_grace); break; |
… | |
… | |
708 | case KW_path_denied: thawer.get (op->path_denied); break; |
696 | case KW_path_denied: thawer.get (op->path_denied); break; |
709 | case KW_invisible: thawer.get (op->invisible); break; |
697 | case KW_invisible: thawer.get (op->invisible); break; |
710 | case KW_magic: thawer.get (op->magic); break; |
698 | case KW_magic: thawer.get (op->magic); break; |
711 | case KW_state: thawer.get (op->state); break; |
699 | case KW_state: thawer.get (op->state); break; |
712 | case KW_move_slow_penalty: thawer.get (op->move_slow_penalty); break; |
700 | case KW_move_slow_penalty: thawer.get (op->move_slow_penalty); break; |
713 | case KW_material: thawer.get (op->material); break; |
701 | case KW_material: thawer.get (op->materials); break; //TODO: nuke |
714 | case KW_materialname: thawer.get (op->materialname); break; |
702 | case KW_materialname: thawer.get (op->materialname); break; |
715 | |
703 | |
716 | /* These are the new values */ |
704 | /* These are the new values */ |
717 | case KW_move_block: set_move (op->move_block, thawer.get_str ()); break; |
705 | case KW_move_block: set_move (op->move_block, thawer.get_str ()); break; |
718 | case KW_move_allow: set_move (op->move_allow, thawer.get_str ()); break; |
706 | case KW_move_allow: set_move (op->move_allow, thawer.get_str ()); break; |
… | |
… | |
980 | add_button_link (op, op->map, thawer.get_sint32 ()); |
968 | add_button_link (op, op->map, thawer.get_sint32 ()); |
981 | break; |
969 | break; |
982 | |
970 | |
983 | case KW_randomitems: |
971 | case KW_randomitems: |
984 | op->randomitems = find_treasurelist (thawer.get_str ()); |
972 | op->randomitems = find_treasurelist (thawer.get_str ()); |
|
|
973 | //if (!op->randomitems) |
|
|
974 | // LOG (llevError, "%s uses unknown randomitems '%s'.\n", op->debug_desc (), thawer.get_str ()); |
985 | break; |
975 | break; |
986 | |
976 | |
987 | case KW_msg: |
977 | case KW_msg: |
988 | thawer.get_ml (KW_endmsg, op->msg); |
978 | thawer.get_ml (KW_endmsg, op->msg); |
989 | //TODO: allow longer messages |
979 | //TODO: allow longer messages |
… | |
… | |
1027 | |
1017 | |
1028 | case KW_EOF: |
1018 | case KW_EOF: |
1029 | return LL_EOF; |
1019 | return LL_EOF; |
1030 | |
1020 | |
1031 | case KW_ERROR: |
1021 | case KW_ERROR: |
1032 | set_ob_key_value (op, thawer.last_keyword, thawer.last_value, true); |
1022 | set_ob_key_value (op, thawer.kw_str, thawer.value, true); |
1033 | //fprintf (stderr, "addkv(%s,%s)\n", thawer.last_keyword, thawer.last_value);//D |
1023 | //fprintf (stderr, "addkv(%s,%s)\n", thawer.kw_str, thawer.value);//D |
1034 | break; |
1024 | break; |
1035 | |
1025 | |
1036 | default: |
1026 | default: |
1037 | LOG (llevError, "UNSUPPORTED KEYWORD IN MAP: \"%s\", bug in normaliser. skipping.\n", keyword_str[kw]); |
1027 | if (!thawer.parse_error ("object", op->name)) |
|
|
1028 | return false; |
1038 | break; |
1029 | break; |
1039 | } |
1030 | } |
1040 | } |
1031 | } |
1041 | } |
1032 | } |
1042 | |
1033 | |
… | |
… | |
1376 | f.put (resist_save[i], op->resist[i]); |
1367 | f.put (resist_save[i], op->resist[i]); |
1377 | |
1368 | |
1378 | CMP_OUT (path_attuned); |
1369 | CMP_OUT (path_attuned); |
1379 | CMP_OUT (path_repelled); |
1370 | CMP_OUT (path_repelled); |
1380 | CMP_OUT (path_denied); |
1371 | CMP_OUT (path_denied); |
1381 | CMP_OUT (material); |
1372 | CMP_OUT2 (material, materials);//TODO: nuke |
1382 | CMP_OUT (materialname); |
1373 | CMP_OUT (materialname); |
1383 | CMP_OUT (value); |
1374 | CMP_OUT (value); |
1384 | CMP_OUT (carrying); |
1375 | CMP_OUT (carrying); |
1385 | CMP_OUT (weight); |
1376 | CMP_OUT (weight); |
1386 | CMP_OUT (invisible); |
1377 | CMP_OUT (invisible); |
… | |
… | |
1463 | |
1454 | |
1464 | fp.put (op); |
1455 | fp.put (op); |
1465 | fp.put (KW_end); |
1456 | fp.put (KW_end); |
1466 | } |
1457 | } |
1467 | |
1458 | |
|
|
1459 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1460 | |
|
|
1461 | bool load_resource_file (const char *filename) |
|
|
1462 | { |
|
|
1463 | object_thawer f (filename); |
|
|
1464 | |
|
|
1465 | f.next_kv (); |
|
|
1466 | |
|
|
1467 | for (;;) |
|
|
1468 | { |
|
|
1469 | switch (f.kw) |
|
|
1470 | { |
|
|
1471 | case KW_region: |
|
|
1472 | if (!region::load (f)) |
|
|
1473 | return false; |
|
|
1474 | break; |
|
|
1475 | |
|
|
1476 | case KW_EOF: |
|
|
1477 | return true; |
|
|
1478 | |
|
|
1479 | default: |
|
|
1480 | if (!f.parse_error ("resource file")) |
|
|
1481 | return false; |
|
|
1482 | } |
|
|
1483 | |
|
|
1484 | f.next_kv (); |
|
|
1485 | } |
|
|
1486 | } |
|
|
1487 | |