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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.84 by root, Tue May 22 10:49:58 2007 UTC vs.
Revision 1.96 by root, Wed Aug 1 01:53:13 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 26 variable. */
325 * also have to catch is if this object is not using the normal name for 324 * also have to catch is if this object is not using the normal name for
326 * the object. In that case, we also want to use the loaded name. 325 * the object. In that case, we also want to use the loaded name.
327 * Otherwise, what happens is that the the plural name will lose 326 * Otherwise, what happens is that the the plural name will lose
328 * information (appear as just 'hearts' and not 'goblins heart') 327 * information (appear as just 'hearts' and not 'goblins heart')
329 */ 328 */
330 if (arch && name != arch->clone.name && name_pl == arch->clone.name_pl) 329 if (arch && name != arch->object::name && name_pl == arch->object::name_pl)
331 name_pl = 0; 330 name_pl = 0;
332 331
333 if (!name_pl) 332 if (!name_pl)
334 name_pl = name; 333 name_pl = name;
335 334
410 { 409 {
411 object *tmp = get_archetype_by_object_name (slaying); 410 object *tmp = get_archetype_by_object_name (slaying);
412 insert_ob_in_ob (tmp, this); 411 insert_ob_in_ob (tmp, this);
413 randomitems = NULL; /* So another spell isn't created for this object */ 412 randomitems = NULL; /* So another spell isn't created for this object */
414 /* without this, value is all screwed up */ 413 /* without this, value is all screwed up */
415 value = arch->clone.value * inv->value; 414 value = arch->value * inv->value;
416 } 415 }
417 416
418 if (QUERY_FLAG (this, FLAG_MONSTER)) 417 if (QUERY_FLAG (this, FLAG_MONSTER))
419 { 418 {
420 if (stats.hp > stats.maxhp) 419 if (stats.hp > stats.maxhp)
517 516
518next: ; 517next: ;
519 } 518 }
520} 519}
521 520
522#define GET_FLAG(op,flag) \ 521#define GET_FLAG(op,flg) op->flag [flg] = f.get_bool ()
523 if (f.get_sint32 ()) \
524 SET_FLAG (op, flag); \
525 else \
526 CLEAR_FLAG (op, flag) \
527 522
528bool 523bool
529object::parse_kv (object_thawer &f) 524object::parse_kv (object_thawer &f)
530{ 525{
531 object *op_inv = inv; 526 object *op_inv = inv;
640 f.get (move_slow_penalty); 635 f.get (move_slow_penalty);
641 break; 636 break;
642 637
643 case KW_face: 638 case KW_face:
644 face = face_find (f.get_str ()); 639 face = face_find (f.get_str ());
640 break;
641
642 case KW_sound:
643 sound = sound_find (f.get_str ());
644 break;
645
646 case KW_sound_die:
647 sound_die = sound_find (f.get_str ());
645 break; 648 break;
646 649
647 case KW_x: f.get (x); break; 650 case KW_x: f.get (x); break;
648 case KW_y: f.get (y); break; 651 case KW_y: f.get (y); break;
649 652
777 CLEAR_FLAG (this, FLAG_KNOWN_MAGICAL); 780 CLEAR_FLAG (this, FLAG_KNOWN_MAGICAL);
778 781
779 break; 782 break;
780 783
781 case KW_friendly: 784 case KW_friendly:
782 if (f.get_sint32 ()) 785 if (f.get_bool ())
783 if (type != PLAYER) 786 if (type != PLAYER)
784 add_friendly_object (this); 787 add_friendly_object (this);
785 788
786 break; 789 break;
787 790
963 randomitems = 0; 966 randomitems = 0;
964 break; 967 break;
965 968
966 case KW_msg: 969 case KW_msg:
967 f.get_ml (KW_endmsg, msg); 970 f.get_ml (KW_endmsg, msg);
968 //TODO: allow longer messages
969 if (strlen (msg) >= HUGE_BUF)
970 {
971 LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (msg), &msg);
972 msg = "ERROR, please report: string too long, winged.\n";
973 }
974 break; 971 break;
975 972
976 case KW_lore: 973 case KW_lore:
977 f.get_ml (KW_endlore, lore); 974 f.get_ml (KW_endlore, lore);
978 //TODO: allow longer messages
979 /* Just print a warning so we can be reasonably safe
980 * about not overflowing the buffer.
981 */
982 if (strlen (lore) > (HUGE_BUF / 2))
983 LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n",
984 HUGE_BUF / 2, HUGE_BUF, strlen (lore), &lore);
985 break; 975 break;
986 976
987 case KW_editable: 977 case KW_editable:
988 case KW_editor_folder: 978 case KW_editor_folder:
989 break; 979 break;
1028 f.next (); 1018 f.next ();
1029 1019
1030 object *op = object::create (); 1020 object *op = object::create ();
1031 1021
1032 op->map = map; 1022 op->map = map;
1033 arch->clone.copy_to (op); 1023 arch->copy_to (op);
1034 // copy_to activates, this should be fixed properly 1024 // copy_to activates, this should be fixed properly
1035 op->deactivate (); 1025 op->deactivate ();
1036 1026
1037 if (!op->parse_kv (f)) 1027 if (!op->parse_kv (f))
1038 { 1028 {
1284 CMP_OUT (name_pl); 1274 CMP_OUT (name_pl);
1285 CMP_OUT (custom_name); 1275 CMP_OUT (custom_name);
1286 CMP_OUT (title); 1276 CMP_OUT (title);
1287 CMP_OUT (race); 1277 CMP_OUT (race);
1288 CMP_OUT (slaying); 1278 CMP_OUT (slaying);
1289
1290 if (op->msg != tmp->msg)
1291 f.put (KW_msg, KW_endmsg, op->msg);
1292 if (op->lore != tmp->lore)
1293 f.put (KW_lore, KW_endlore, op->lore);
1294
1295 CMP_OUT (other_arch); 1279 CMP_OUT (other_arch);
1296 1280
1281 if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg );
1282 if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore);
1283
1297 if (op->face != tmp->face) f.put (KW_face, op->face ? &faces [op->face] : 0); 1284 if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0);
1285 if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0);
1286 if (op->sound_die != tmp->sound_die) f.put (KW_sound_die, op->sound_die ? &faces [op->sound_die] : 0);
1298 1287
1299 if (op->animation_id != tmp->animation_id) 1288 if (op->animation_id != tmp->animation_id)
1300 if (op->animation_id) 1289 if (op->animation_id)
1301 { 1290 {
1302 f.put (KW_animation, animations[GET_ANIM_ID (op)].name); 1291 f.put (KW_animation, animations[GET_ANIM_ID (op)].name);
1303 1292
1304 if (!QUERY_FLAG (op, FLAG_ANIMATE)) 1293 if (!QUERY_FLAG (op, FLAG_ANIMATE))
1305 f.put (KW_is_animated, (sint32) 0); 1294 f.put (KW_is_animated, (sint32)0);
1306 } 1295 }
1307 else 1296 else
1308 f.put (KW_animation, (const char *) 0); 1297 f.put (KW_animation, (const char *)0);
1309 1298
1310 CMP_OUT2 (str, stats.Str); 1299 CMP_OUT2 (str, stats.Str);
1311 CMP_OUT2 (dex, stats.Dex); 1300 CMP_OUT2 (dex, stats.Dex);
1312 CMP_OUT2 (con, stats.Con); 1301 CMP_OUT2 (con, stats.Con);
1313 CMP_OUT2 (wis, stats.Wis); 1302 CMP_OUT2 (wis, stats.Wis);
1421 if (owner) 1410 if (owner)
1422 return true; 1411 return true;
1423 1412
1424 archetype *at = arch ? (archetype *)arch : empty_archetype; 1413 archetype *at = arch ? (archetype *)arch : empty_archetype;
1425 1414
1426 f.put (KW_arch, at->name); 1415 f.put (KW_arch, at->archname);
1427 write_diff (f, this, &at->clone); 1416 write_diff (f, this, at);
1428 1417
1429 for (object *tmp = inv; tmp; tmp = tmp->below) 1418 for (object *tmp = inv; tmp; tmp = tmp->below)
1430 tmp->write (f); 1419 tmp->write (f);
1431 1420
1432 f.put (this); 1421 f.put (this);

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