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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.85 by root, Sat May 26 15:44:02 2007 UTC vs.
Revision 1.94 by root, Tue Jul 31 20:03:33 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 26 variable. */
325 * also have to catch is if this object is not using the normal name for 324 * also have to catch is if this object is not using the normal name for
326 * the object. In that case, we also want to use the loaded name. 325 * the object. In that case, we also want to use the loaded name.
327 * Otherwise, what happens is that the the plural name will lose 326 * Otherwise, what happens is that the the plural name will lose
328 * information (appear as just 'hearts' and not 'goblins heart') 327 * information (appear as just 'hearts' and not 'goblins heart')
329 */ 328 */
330 if (arch && name != arch->clone.name && name_pl == arch->clone.name_pl) 329 if (arch && name != arch->object::name && name_pl == arch->object::name_pl)
331 name_pl = 0; 330 name_pl = 0;
332 331
333 if (!name_pl) 332 if (!name_pl)
334 name_pl = name; 333 name_pl = name;
335 334
410 { 409 {
411 object *tmp = get_archetype_by_object_name (slaying); 410 object *tmp = get_archetype_by_object_name (slaying);
412 insert_ob_in_ob (tmp, this); 411 insert_ob_in_ob (tmp, this);
413 randomitems = NULL; /* So another spell isn't created for this object */ 412 randomitems = NULL; /* So another spell isn't created for this object */
414 /* without this, value is all screwed up */ 413 /* without this, value is all screwed up */
415 value = arch->clone.value * inv->value; 414 value = arch->value * inv->value;
416 } 415 }
417 416
418 if (QUERY_FLAG (this, FLAG_MONSTER)) 417 if (QUERY_FLAG (this, FLAG_MONSTER))
419 { 418 {
420 if (stats.hp > stats.maxhp) 419 if (stats.hp > stats.maxhp)
636 f.get (move_slow_penalty); 635 f.get (move_slow_penalty);
637 break; 636 break;
638 637
639 case KW_face: 638 case KW_face:
640 face = face_find (f.get_str ()); 639 face = face_find (f.get_str ());
640 break;
641
642 case KW_sound:
643 sound = sound_find (f.get_str ());
644 if (!sound)
645 {
646 //TODO: really fall back to face name?
647 char face[128];
648 snprintf (face, 128, "sound/%s", f.get_str ());
649 sound = face_find (face);
650 }
641 break; 651 break;
642 652
643 case KW_x: f.get (x); break; 653 case KW_x: f.get (x); break;
644 case KW_y: f.get (y); break; 654 case KW_y: f.get (y); break;
645 655
959 randomitems = 0; 969 randomitems = 0;
960 break; 970 break;
961 971
962 case KW_msg: 972 case KW_msg:
963 f.get_ml (KW_endmsg, msg); 973 f.get_ml (KW_endmsg, msg);
964 //TODO: allow longer messages
965 if (strlen (msg) >= HUGE_BUF)
966 {
967 LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (msg), &msg);
968 msg = "ERROR, please report: string too long, winged.\n";
969 }
970 break; 974 break;
971 975
972 case KW_lore: 976 case KW_lore:
973 f.get_ml (KW_endlore, lore); 977 f.get_ml (KW_endlore, lore);
974 //TODO: allow longer messages
975 /* Just print a warning so we can be reasonably safe
976 * about not overflowing the buffer.
977 */
978 if (strlen (lore) > (HUGE_BUF / 2))
979 LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n",
980 HUGE_BUF / 2, HUGE_BUF, strlen (lore), &lore);
981 break; 978 break;
982 979
983 case KW_editable: 980 case KW_editable:
984 case KW_editor_folder: 981 case KW_editor_folder:
985 break; 982 break;
1024 f.next (); 1021 f.next ();
1025 1022
1026 object *op = object::create (); 1023 object *op = object::create ();
1027 1024
1028 op->map = map; 1025 op->map = map;
1029 arch->clone.copy_to (op); 1026 arch->copy_to (op);
1030 // copy_to activates, this should be fixed properly 1027 // copy_to activates, this should be fixed properly
1031 op->deactivate (); 1028 op->deactivate ();
1032 1029
1033 if (!op->parse_kv (f)) 1030 if (!op->parse_kv (f))
1034 { 1031 {
1280 CMP_OUT (name_pl); 1277 CMP_OUT (name_pl);
1281 CMP_OUT (custom_name); 1278 CMP_OUT (custom_name);
1282 CMP_OUT (title); 1279 CMP_OUT (title);
1283 CMP_OUT (race); 1280 CMP_OUT (race);
1284 CMP_OUT (slaying); 1281 CMP_OUT (slaying);
1285
1286 if (op->msg != tmp->msg)
1287 f.put (KW_msg, KW_endmsg, op->msg);
1288 if (op->lore != tmp->lore)
1289 f.put (KW_lore, KW_endlore, op->lore);
1290
1291 CMP_OUT (other_arch); 1282 CMP_OUT (other_arch);
1292 1283
1284 if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg );
1285 if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore);
1286
1287 if (op->sound != tmp->sound) f.put (KW_sound, op->sound ? &faces [op->sound] : 0);
1293 if (op->face != tmp->face) f.put (KW_face, op->face ? &faces [op->face] : 0); 1288 if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0);
1294 1289
1295 if (op->animation_id != tmp->animation_id) 1290 if (op->animation_id != tmp->animation_id)
1296 if (op->animation_id) 1291 if (op->animation_id)
1297 { 1292 {
1298 f.put (KW_animation, animations[GET_ANIM_ID (op)].name); 1293 f.put (KW_animation, animations[GET_ANIM_ID (op)].name);
1299 1294
1300 if (!QUERY_FLAG (op, FLAG_ANIMATE)) 1295 if (!QUERY_FLAG (op, FLAG_ANIMATE))
1301 f.put (KW_is_animated, (sint32) 0); 1296 f.put (KW_is_animated, (sint32)0);
1302 } 1297 }
1303 else 1298 else
1304 f.put (KW_animation, (const char *) 0); 1299 f.put (KW_animation, (const char *)0);
1305 1300
1306 CMP_OUT2 (str, stats.Str); 1301 CMP_OUT2 (str, stats.Str);
1307 CMP_OUT2 (dex, stats.Dex); 1302 CMP_OUT2 (dex, stats.Dex);
1308 CMP_OUT2 (con, stats.Con); 1303 CMP_OUT2 (con, stats.Con);
1309 CMP_OUT2 (wis, stats.Wis); 1304 CMP_OUT2 (wis, stats.Wis);
1417 if (owner) 1412 if (owner)
1418 return true; 1413 return true;
1419 1414
1420 archetype *at = arch ? (archetype *)arch : empty_archetype; 1415 archetype *at = arch ? (archetype *)arch : empty_archetype;
1421 1416
1422 f.put (KW_arch, at->name); 1417 f.put (KW_arch, at->archname);
1423 write_diff (f, this, &at->clone); 1418 write_diff (f, this, at);
1424 1419
1425 for (object *tmp = inv; tmp; tmp = tmp->below) 1420 for (object *tmp = inv; tmp; tmp = tmp->below)
1426 tmp->write (f); 1421 tmp->write (f);
1427 1422
1428 f.put (this); 1423 f.put (this);

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