1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
… | |
… | |
325 | * also have to catch is if this object is not using the normal name for |
324 | * also have to catch is if this object is not using the normal name for |
326 | * the object. In that case, we also want to use the loaded name. |
325 | * the object. In that case, we also want to use the loaded name. |
327 | * Otherwise, what happens is that the the plural name will lose |
326 | * Otherwise, what happens is that the the plural name will lose |
328 | * information (appear as just 'hearts' and not 'goblins heart') |
327 | * information (appear as just 'hearts' and not 'goblins heart') |
329 | */ |
328 | */ |
330 | if (arch && name != arch->clone.name && name_pl == arch->clone.name_pl) |
329 | if (arch && name != arch->object::name && name_pl == arch->object::name_pl) |
331 | name_pl = 0; |
330 | name_pl = 0; |
332 | |
331 | |
333 | if (!name_pl) |
332 | if (!name_pl) |
334 | name_pl = name; |
333 | name_pl = name; |
335 | |
334 | |
… | |
… | |
410 | { |
409 | { |
411 | object *tmp = get_archetype_by_object_name (slaying); |
410 | object *tmp = get_archetype_by_object_name (slaying); |
412 | insert_ob_in_ob (tmp, this); |
411 | insert_ob_in_ob (tmp, this); |
413 | randomitems = NULL; /* So another spell isn't created for this object */ |
412 | randomitems = NULL; /* So another spell isn't created for this object */ |
414 | /* without this, value is all screwed up */ |
413 | /* without this, value is all screwed up */ |
415 | value = arch->clone.value * inv->value; |
414 | value = arch->value * inv->value; |
416 | } |
415 | } |
417 | |
416 | |
418 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
417 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
419 | { |
418 | { |
420 | if (stats.hp > stats.maxhp) |
419 | if (stats.hp > stats.maxhp) |
… | |
… | |
1024 | f.next (); |
1023 | f.next (); |
1025 | |
1024 | |
1026 | object *op = object::create (); |
1025 | object *op = object::create (); |
1027 | |
1026 | |
1028 | op->map = map; |
1027 | op->map = map; |
1029 | arch->clone.copy_to (op); |
1028 | arch->copy_to (op); |
1030 | // copy_to activates, this should be fixed properly |
1029 | // copy_to activates, this should be fixed properly |
1031 | op->deactivate (); |
1030 | op->deactivate (); |
1032 | |
1031 | |
1033 | if (!op->parse_kv (f)) |
1032 | if (!op->parse_kv (f)) |
1034 | { |
1033 | { |
… | |
… | |
1417 | if (owner) |
1416 | if (owner) |
1418 | return true; |
1417 | return true; |
1419 | |
1418 | |
1420 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1419 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1421 | |
1420 | |
1422 | f.put (KW_arch, at->name); |
1421 | f.put (KW_arch, at->archname); |
1423 | write_diff (f, this, &at->clone); |
1422 | write_diff (f, this, at); |
1424 | |
1423 | |
1425 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1424 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1426 | tmp->write (f); |
1425 | tmp->write (f); |
1427 | |
1426 | |
1428 | f.put (this); |
1427 | f.put (this); |