… | |
… | |
601 | |
601 | |
602 | if (!other_arch) |
602 | if (!other_arch) |
603 | LOG (llevError, "%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ()); |
603 | LOG (llevError, "%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ()); |
604 | break; |
604 | break; |
605 | |
605 | |
|
|
606 | case KW_owner: |
|
|
607 | if (const char *s = f.get_str ()) |
|
|
608 | { |
|
|
609 | unsigned int version; |
|
|
610 | unsigned long long seq; |
|
|
611 | char name[256]; |
|
|
612 | |
|
|
613 | if (3 == sscanf (s, "<%d.%llx>/%256s", &version, &seq, name) && version == 1) |
|
|
614 | { |
|
|
615 | UUID uuid = seq; |
|
|
616 | player *pl = player::find (name); |
|
|
617 | |
|
|
618 | if (pl && pl->ob->uuid == uuid) |
|
|
619 | owner = pl->ob; |
|
|
620 | } |
|
|
621 | } |
|
|
622 | break; |
|
|
623 | |
606 | case KW_animation: |
624 | case KW_animation: |
607 | { |
625 | { |
608 | CLEAR_FLAG (this, FLAG_ANIMATE); |
626 | CLEAR_FLAG (this, FLAG_ANIMATE); |
609 | animation_id = 0; |
627 | animation_id = 0; |
610 | |
628 | |
… | |
… | |
640 | break; |
658 | break; |
641 | |
659 | |
642 | case KW_sound: |
660 | case KW_sound: |
643 | sound = sound_find (f.get_str ()); |
661 | sound = sound_find (f.get_str ()); |
644 | if (!sound) |
662 | if (!sound) |
645 | sound = face_find (f.get_str ());//TODO: really fall back to face name? |
663 | f.parse_warn ("sound not found"); |
|
|
664 | break; |
|
|
665 | |
|
|
666 | case KW_sound_destroy: |
|
|
667 | sound_destroy = sound_find (f.get_str ()); |
|
|
668 | if (!sound_destroy) |
|
|
669 | f.parse_warn ("sound not found"); |
646 | break; |
670 | break; |
647 | |
671 | |
648 | case KW_x: f.get (x); break; |
672 | case KW_x: f.get (x); break; |
649 | case KW_y: f.get (y); break; |
673 | case KW_y: f.get (y); break; |
650 | |
674 | |
… | |
… | |
1263 | char uids[64]; |
1287 | char uids[64]; |
1264 | snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); |
1288 | snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); |
1265 | f.put (KW_uuid, (const char *)uids); |
1289 | f.put (KW_uuid, (const char *)uids); |
1266 | } |
1290 | } |
1267 | |
1291 | |
1268 | #define CMP_OUT(v) if (op->v != tmp->v) f.put (KW_ ## v, op->v) |
1292 | #define CMP_OUT(v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## v, op->v) |
1269 | #define CMP_OUT2(k,v) if (op->v != tmp->v) f.put (KW_ ## k, op->v) |
1293 | #define CMP_OUT2(k,v) if (expect_false (op->v != tmp->v)) f.put (KW_ ## k, op->v) |
|
|
1294 | |
|
|
1295 | if (object *pl = op->owner) |
|
|
1296 | if (pl->contr) |
|
|
1297 | { |
|
|
1298 | char owner[256]; |
|
|
1299 | snprintf (owner, sizeof (owner), "<1.%llx>/%s", (unsigned long long)pl->uuid.seq, &pl->name); |
|
|
1300 | f.put (KW_owner, (const char *)owner); |
|
|
1301 | } |
1270 | |
1302 | |
1271 | CMP_OUT (name); |
1303 | CMP_OUT (name); |
1272 | CMP_OUT (name_pl); |
1304 | CMP_OUT (name_pl); |
1273 | CMP_OUT (custom_name); |
1305 | CMP_OUT (custom_name); |
1274 | CMP_OUT (title); |
1306 | CMP_OUT (title); |
… | |
… | |
1277 | CMP_OUT (other_arch); |
1309 | CMP_OUT (other_arch); |
1278 | |
1310 | |
1279 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1311 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1280 | if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore); |
1312 | if (op->lore != tmp->lore) f.put (KW_lore, KW_endlore, op->lore); |
1281 | |
1313 | |
1282 | if (op->sound != tmp->sound) f.put (KW_sound, op->sound ? &faces [op->sound] : 0); |
|
|
1283 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
1314 | if (op->face != tmp->face ) f.put (KW_face , op->face ? &faces [op->face ] : 0); |
|
|
1315 | if (op->sound != tmp->sound ) f.put (KW_sound , op->sound ? &faces [op->sound ] : 0); |
|
|
1316 | if (op->sound_destroy != tmp->sound_destroy) f.put (KW_sound_destroy, op->sound_destroy ? &faces [op->sound_destroy] : 0); |
1284 | |
1317 | |
1285 | if (op->animation_id != tmp->animation_id) |
1318 | if (op->animation_id != tmp->animation_id) |
1286 | if (op->animation_id) |
1319 | if (op->animation_id) |
1287 | { |
1320 | { |
1288 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
1321 | f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
… | |
… | |
1330 | CMP_OUT (type); |
1363 | CMP_OUT (type); |
1331 | CMP_OUT (subtype); |
1364 | CMP_OUT (subtype); |
1332 | CMP_OUT (attacktype); |
1365 | CMP_OUT (attacktype); |
1333 | |
1366 | |
1334 | for (i = 0; i < NROFATTACKS; i++) |
1367 | for (i = 0; i < NROFATTACKS; i++) |
1335 | if (op->resist[i] != tmp->resist[i]) |
1368 | if (expect_false (op->resist[i] != tmp->resist[i])) |
1336 | f.put (resist_save[i], op->resist[i]); |
1369 | f.put (resist_save[i], op->resist[i]); |
1337 | |
1370 | |
1338 | CMP_OUT (path_attuned); |
1371 | CMP_OUT (path_attuned); |
1339 | CMP_OUT (path_repelled); |
1372 | CMP_OUT (path_repelled); |
1340 | CMP_OUT (path_denied); |
1373 | CMP_OUT (path_denied); |
… | |
… | |
1382 | CMP_OUT (move_slow); |
1415 | CMP_OUT (move_slow); |
1383 | CMP_OUT (move_slow_penalty); |
1416 | CMP_OUT (move_slow_penalty); |
1384 | |
1417 | |
1385 | if (op->flag != tmp->flag) |
1418 | if (op->flag != tmp->flag) |
1386 | for (i = 0; i <= NUM_FLAGS; i++) |
1419 | for (i = 0; i <= NUM_FLAGS; i++) |
1387 | if (flag_names [i] && op->flag [i] != tmp->flag [i]) |
1420 | if (expect_false (flag_names [i] && op->flag [i] != tmp->flag [i])) |
1388 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1421 | f.put (flag_names [i], op->flag [i] ? "1" : "0"); |
1389 | |
1422 | |
1390 | // save body locations |
1423 | // save body locations |
1391 | for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
1424 | for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
1392 | if (op->slot[i].info != tmp->slot[i].info) |
1425 | if (expect_false (op->slot[i].info != tmp->slot[i].info)) |
1393 | f.put (body_locations[i].save_name, op->slot[i].info); |
1426 | f.put (body_locations[i].save_name, op->slot[i].info); |
1394 | } |
1427 | } |
1395 | |
1428 | |
1396 | /* |
1429 | /* |
1397 | * Dumps all variables in an object to a file. |
1430 | * Dumps all variables in an object to a file. |
… | |
… | |
1399 | * the only place this is not set is when saving the player. |
1432 | * the only place this is not set is when saving the player. |
1400 | */ |
1433 | */ |
1401 | bool |
1434 | bool |
1402 | object::write (object_freezer &f) |
1435 | object::write (object_freezer &f) |
1403 | { |
1436 | { |
1404 | /* Even if the object does have an owner, it would seem that we should |
|
|
1405 | * still save it. |
|
|
1406 | */ |
|
|
1407 | if (owner) |
|
|
1408 | return true; |
|
|
1409 | |
|
|
1410 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1437 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1411 | |
1438 | |
1412 | f.put (KW_arch, at->archname); |
1439 | f.put (KW_arch, at->archname); |
1413 | write_diff (f, this, at); |
1440 | write_diff (f, this, at); |
1414 | |
1441 | |