1 | %{ |
1 | %{ |
2 | /* |
2 | /* |
3 | * static char *rcsid_object_c = |
3 | * static char *rcsid_object_c = |
4 | * "$Id: loader.l,v 1.11 2006/08/27 17:59:25 root Exp $"; |
4 | * "$Id: loader.l,v 1.16 2006/08/31 06:23:19 root Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
767 | ^more{WS}$ { /* We need to record that this is a multipart object, |
767 | ^more{WS}$ { /* We need to record that this is a multipart object, |
768 | * so the calling function can glue things back together |
768 | * so the calling function can glue things back together |
769 | */ |
769 | */ |
770 | ismore=1; |
770 | ismore=1; |
771 | } |
771 | } |
772 | |
|
|
773 | ^end{WS}$ { check_loaded_object(op); |
772 | ^end{WS}$ { check_loaded_object(op); |
774 | |
773 | |
775 | if (!arch_init) |
774 | if (!arch_init) |
776 | { |
|
|
777 | thawer.get (op); |
|
|
778 | op->instantiate (); |
775 | op->instantiate (); |
779 | } |
|
|
780 | |
776 | |
781 | if (ismore) return LL_MORE; |
777 | if (ismore) return LL_MORE; |
782 | else return LL_NORMAL; |
778 | else return LL_NORMAL; |
783 | } |
779 | } |
|
|
780 | ^oid{S} { |
|
|
781 | thawer.get (op, IVAL); |
|
|
782 | } |
784 | ^last_heal{S} op->last_heal = IVAL; |
783 | ^last_heal{S} op->last_heal = IVAL; |
785 | ^last_sp{S} op->last_sp = IVAL; |
784 | ^last_sp{S} op->last_sp = IVAL; |
786 | ^last_grace{S} op->last_grace = IVAL; |
785 | ^last_grace{S} op->last_grace = IVAL; |
787 | ^last_eat{S} op->last_eat = IVAL; |
786 | ^last_eat{S} op->last_eat = IVAL; |
788 | ^speed{S} { op->speed = FVAL; |
787 | ^speed{S} { op->speed = FVAL; |
… | |
… | |
1057 | ^range_modifier{S} op->range_modifier = IVAL; |
1056 | ^range_modifier{S} op->range_modifier = IVAL; |
1058 | ^dam_modifier{S} op->dam_modifier = IVAL; |
1057 | ^dam_modifier{S} op->dam_modifier = IVAL; |
1059 | ^duration_modifier{S} op->duration_modifier = IVAL; |
1058 | ^duration_modifier{S} op->duration_modifier = IVAL; |
1060 | ^is_buildable{S} SET_OR_CLEAR_FLAG( op, FLAG_IS_BUILDABLE, IVAL ); |
1059 | ^is_buildable{S} SET_OR_CLEAR_FLAG( op, FLAG_IS_BUILDABLE, IVAL ); |
1061 | |
1060 | |
1062 | ^event_apply{S} { |
1061 | ^event_ { |
1063 | char *yv=yval(); |
1062 | LOG (llevError, "stray event_* in map file, skipping."); |
1064 | if (*yv=='\0') |
|
|
1065 | LOG(llevError,"Event (apply) without val\n"); |
|
|
1066 | else |
|
|
1067 | insert_event(op,EVENT_APPLY,yv,NULL,NULL); |
|
|
1068 | } |
1063 | } |
1069 | |
|
|
1070 | ^event_apply_plugin{S} { |
|
|
1071 | char *yv=yval(); |
|
|
1072 | if (*yv=='\0') |
|
|
1073 | LOG(llevError,"Event (apply) without plugin\n"); |
|
|
1074 | else |
|
|
1075 | insert_event(op,EVENT_APPLY,NULL,yv,NULL); |
|
|
1076 | } |
|
|
1077 | |
|
|
1078 | ^event_apply_options{S} { |
|
|
1079 | char *yv=yval(); |
|
|
1080 | if (*yv=='\0') |
|
|
1081 | LOG(llevError,"Event (apply) without options\n"); |
|
|
1082 | else |
|
|
1083 | insert_event(op,EVENT_APPLY,NULL,NULL,yv); |
|
|
1084 | } |
|
|
1085 | |
|
|
1086 | ^event_attack{S} { |
|
|
1087 | char *yv=yval(); |
|
|
1088 | if (*yv=='\0') |
|
|
1089 | LOG(llevError,"Event (attack) without val\n"); |
|
|
1090 | else |
|
|
1091 | insert_event(op,EVENT_ATTACK,yv,NULL,NULL); |
|
|
1092 | } |
|
|
1093 | |
|
|
1094 | ^event_attack_plugin{S} { |
|
|
1095 | char *yv=yval(); |
|
|
1096 | if (*yv=='\0') |
|
|
1097 | LOG(llevError,"Event (attack) without plugin\n"); |
|
|
1098 | else |
|
|
1099 | insert_event(op,EVENT_ATTACK,NULL,yv,NULL); |
|
|
1100 | } |
|
|
1101 | |
|
|
1102 | ^event_attack_options{S} { |
|
|
1103 | char *yv=yval(); |
|
|
1104 | if (*yv=='\0') |
|
|
1105 | LOG(llevError,"Event (attack) without options\n"); |
|
|
1106 | else |
|
|
1107 | insert_event(op,EVENT_ATTACK,NULL,NULL,yv); |
|
|
1108 | } |
|
|
1109 | ^event_death{S} { |
|
|
1110 | char *yv=yval(); |
|
|
1111 | if (*yv=='\0') |
|
|
1112 | LOG(llevError,"Event (death) without val\n"); |
|
|
1113 | else |
|
|
1114 | insert_event(op,EVENT_DEATH,yv,NULL,NULL); |
|
|
1115 | } |
|
|
1116 | |
|
|
1117 | ^event_death_plugin{S} { |
|
|
1118 | char *yv=yval(); |
|
|
1119 | if (*yv=='\0') |
|
|
1120 | LOG(llevError,"Event (death) without plugin\n"); |
|
|
1121 | else |
|
|
1122 | insert_event(op,EVENT_DEATH,NULL,yv,NULL); |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | ^event_death_options{S} { |
|
|
1126 | char *yv=yval(); |
|
|
1127 | if (*yv=='\0') |
|
|
1128 | LOG(llevError,"Event (death) without options\n"); |
|
|
1129 | else |
|
|
1130 | insert_event(op,EVENT_DEATH,NULL,NULL,yv); |
|
|
1131 | } |
|
|
1132 | ^event_drop{S} { |
|
|
1133 | char *yv=yval(); |
|
|
1134 | if (*yv=='\0') |
|
|
1135 | LOG(llevError,"Event (drop) without val\n"); |
|
|
1136 | else |
|
|
1137 | insert_event(op,EVENT_DROP,yv,NULL,NULL); |
|
|
1138 | } |
|
|
1139 | |
|
|
1140 | ^event_drop_plugin{S} { |
|
|
1141 | char *yv=yval(); |
|
|
1142 | if (*yv=='\0') |
|
|
1143 | LOG(llevError,"Event (drop) without plugin\n"); |
|
|
1144 | else |
|
|
1145 | insert_event(op,EVENT_DROP,NULL,yv,NULL); |
|
|
1146 | } |
|
|
1147 | |
|
|
1148 | ^event_drop_options{S} { |
|
|
1149 | char *yv=yval(); |
|
|
1150 | if (*yv=='\0') |
|
|
1151 | LOG(llevError,"Event (drop) without options\n"); |
|
|
1152 | else |
|
|
1153 | insert_event(op,EVENT_DROP,NULL,NULL,yv); |
|
|
1154 | } |
|
|
1155 | ^event_pickup{S} { |
|
|
1156 | char *yv=yval(); |
|
|
1157 | if (*yv=='\0') |
|
|
1158 | LOG(llevError,"Event (pickup) without val\n"); |
|
|
1159 | else |
|
|
1160 | insert_event(op,EVENT_PICKUP,yv,NULL,NULL); |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | ^event_pickup_plugin{S} { |
|
|
1164 | char *yv=yval(); |
|
|
1165 | if (*yv=='\0') |
|
|
1166 | LOG(llevError,"Event (pickup) without plugin\n"); |
|
|
1167 | else |
|
|
1168 | insert_event(op,EVENT_PICKUP,NULL,yv,NULL); |
|
|
1169 | } |
|
|
1170 | |
|
|
1171 | ^event_pickup_options{S} { |
|
|
1172 | char *yv=yval(); |
|
|
1173 | if (*yv=='\0') |
|
|
1174 | LOG(llevError,"Event (pickup) without options\n"); |
|
|
1175 | else |
|
|
1176 | insert_event(op,EVENT_PICKUP,NULL,NULL,yv); |
|
|
1177 | } |
|
|
1178 | ^event_say{S} { |
|
|
1179 | char *yv=yval(); |
|
|
1180 | if (*yv=='\0') |
|
|
1181 | LOG(llevError,"Event (say) without val\n"); |
|
|
1182 | else |
|
|
1183 | insert_event(op,EVENT_SAY,yv,NULL,NULL); |
|
|
1184 | } |
|
|
1185 | |
|
|
1186 | ^event_say_plugin{S} { |
|
|
1187 | char *yv=yval(); |
|
|
1188 | if (*yv=='\0') |
|
|
1189 | LOG(llevError,"Event (say) without plugin\n"); |
|
|
1190 | else |
|
|
1191 | insert_event(op,EVENT_SAY,NULL,yv,NULL); |
|
|
1192 | } |
|
|
1193 | |
|
|
1194 | ^event_say_options{S} { |
|
|
1195 | char *yv=yval(); |
|
|
1196 | if (*yv=='\0') |
|
|
1197 | LOG(llevError,"Event (say) without options\n"); |
|
|
1198 | else |
|
|
1199 | insert_event(op,EVENT_SAY,NULL,NULL,yv); |
|
|
1200 | } |
|
|
1201 | ^event_stop{S} { |
|
|
1202 | char *yv=yval(); |
|
|
1203 | if (*yv=='\0') |
|
|
1204 | LOG(llevError,"Event (stop) without val\n"); |
|
|
1205 | else |
|
|
1206 | insert_event(op,EVENT_STOP,yv,NULL,NULL); |
|
|
1207 | } |
|
|
1208 | |
|
|
1209 | ^event_stop_plugin{S} { |
|
|
1210 | char *yv=yval(); |
|
|
1211 | if (*yv=='\0') |
|
|
1212 | LOG(llevError,"Event (stop) without plugin\n"); |
|
|
1213 | else |
|
|
1214 | insert_event(op,EVENT_STOP,NULL,yv,NULL); |
|
|
1215 | } |
|
|
1216 | |
|
|
1217 | ^event_stop_options{S} { |
|
|
1218 | char *yv=yval(); |
|
|
1219 | if (*yv=='\0') |
|
|
1220 | LOG(llevError,"Event (stop) without options\n"); |
|
|
1221 | else |
|
|
1222 | insert_event(op,EVENT_STOP,NULL,NULL,yv); |
|
|
1223 | } |
|
|
1224 | ^event_time{S} { |
|
|
1225 | char *yv=yval(); |
|
|
1226 | if (*yv=='\0') |
|
|
1227 | LOG(llevError,"Event (time) without val\n"); |
|
|
1228 | else |
|
|
1229 | insert_event(op,EVENT_TIME,yv,NULL,NULL); |
|
|
1230 | } |
|
|
1231 | |
|
|
1232 | ^event_time_plugin{S} { |
|
|
1233 | char *yv=yval(); |
|
|
1234 | if (*yv=='\0') |
|
|
1235 | LOG(llevError,"Event (time) without plugin\n"); |
|
|
1236 | else |
|
|
1237 | insert_event(op,EVENT_TIME,NULL,yv,NULL); |
|
|
1238 | } |
|
|
1239 | |
|
|
1240 | ^event_time_options{S} { |
|
|
1241 | char *yv=yval(); |
|
|
1242 | if (*yv=='\0') |
|
|
1243 | LOG(llevError,"Event (time) without options\n"); |
|
|
1244 | else |
|
|
1245 | insert_event(op,EVENT_TIME,NULL,NULL,yv); |
|
|
1246 | } |
|
|
1247 | ^event_throw{S} { |
|
|
1248 | char *yv=yval(); |
|
|
1249 | if (*yv=='\0') |
|
|
1250 | LOG(llevError,"Event (throw) without val\n"); |
|
|
1251 | else |
|
|
1252 | insert_event(op,EVENT_THROW,yv,NULL,NULL); |
|
|
1253 | } |
|
|
1254 | |
|
|
1255 | ^event_throw_plugin{S} { |
|
|
1256 | char *yv=yval(); |
|
|
1257 | if (*yv=='\0') |
|
|
1258 | LOG(llevError,"Event (throw) without plugin\n"); |
|
|
1259 | else |
|
|
1260 | insert_event(op,EVENT_THROW,NULL,yv,NULL); |
|
|
1261 | } |
|
|
1262 | |
|
|
1263 | ^event_throw_options{S} { |
|
|
1264 | char *yv=yval(); |
|
|
1265 | if (*yv=='\0') |
|
|
1266 | LOG(llevError,"Event (apply) without options\n"); |
|
|
1267 | else |
|
|
1268 | insert_event(op,EVENT_THROW,NULL,NULL,yv); |
|
|
1269 | } |
|
|
1270 | ^event_trigger{S} { |
|
|
1271 | char *yv=yval(); |
|
|
1272 | if (*yv=='\0') |
|
|
1273 | LOG(llevError,"Event (trigger) without val\n"); |
|
|
1274 | else |
|
|
1275 | insert_event(op,EVENT_TRIGGER,yv,NULL,NULL); |
|
|
1276 | } |
|
|
1277 | |
|
|
1278 | ^event_trigger_plugin{S} { |
|
|
1279 | char *yv=yval(); |
|
|
1280 | if (*yv=='\0') |
|
|
1281 | LOG(llevError,"Event (trigger) without plugin\n"); |
|
|
1282 | else |
|
|
1283 | insert_event(op,EVENT_TRIGGER,NULL,yv,NULL); |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | ^event_trigger_options{S} { |
|
|
1287 | char *yv=yval(); |
|
|
1288 | if (*yv=='\0') |
|
|
1289 | LOG(llevError,"Event (trigger) without options\n"); |
|
|
1290 | else |
|
|
1291 | insert_event(op,EVENT_TRIGGER,NULL,NULL,yv); |
|
|
1292 | } |
|
|
1293 | ^event_close{S} { |
|
|
1294 | char *yv=yval(); |
|
|
1295 | if (*yv=='\0') |
|
|
1296 | LOG(llevError,"Event (close) without val\n"); |
|
|
1297 | else |
|
|
1298 | insert_event(op,EVENT_CLOSE,yv,NULL,NULL); |
|
|
1299 | } |
|
|
1300 | |
|
|
1301 | ^event_close_plugin{S} { |
|
|
1302 | char *yv=yval(); |
|
|
1303 | if (*yv=='\0') |
|
|
1304 | LOG(llevError,"Event (close) without plugin\n"); |
|
|
1305 | else |
|
|
1306 | insert_event(op,EVENT_CLOSE,NULL,yv,NULL); |
|
|
1307 | } |
|
|
1308 | |
|
|
1309 | ^event_close_options{S} { |
|
|
1310 | char *yv=yval(); |
|
|
1311 | if (*yv=='\0') |
|
|
1312 | LOG(llevError,"Event (close) without options\n"); |
|
|
1313 | else |
|
|
1314 | insert_event(op,EVENT_CLOSE,NULL,NULL,yv); |
|
|
1315 | } |
|
|
1316 | ^event_timer{S} { |
|
|
1317 | char *yv=yval(); |
|
|
1318 | if (*yv=='\0') |
|
|
1319 | LOG(llevError,"Event (timer) without val\n"); |
|
|
1320 | else |
|
|
1321 | insert_event(op,EVENT_TIMER,yv,NULL,NULL); |
|
|
1322 | } |
|
|
1323 | |
|
|
1324 | ^event_timer_plugin{S} { |
|
|
1325 | char *yv=yval(); |
|
|
1326 | if (*yv=='\0') |
|
|
1327 | LOG(llevError,"Event (timer) without plugin\n"); |
|
|
1328 | else |
|
|
1329 | insert_event(op,EVENT_TIMER,NULL,yv,NULL); |
|
|
1330 | } |
|
|
1331 | |
|
|
1332 | ^event_timer_options{S} { |
|
|
1333 | char *yv=yval(); |
|
|
1334 | if (*yv=='\0') |
|
|
1335 | LOG(llevError,"Event (timer) without options\n"); |
|
|
1336 | else |
|
|
1337 | insert_event(op,EVENT_TIMER,NULL,NULL,yv); |
|
|
1338 | } |
|
|
1339 | |
|
|
1340 | ^current_weapon_script{S} { char *yv=yval(); |
|
|
1341 | |
|
|
1342 | if (*yv=='\0') LOG(llevError,"Script (current weapon) without val\n"); |
|
|
1343 | else |
|
|
1344 | { |
|
|
1345 | FREE_AND_COPY(op->current_weapon_script, yv); |
|
|
1346 | }; |
|
|
1347 | } |
|
|
1348 | |
1064 | |
1349 | <*>(^{WS}$)|\n {/* ignore empty lines, newlines we don't do above */} |
1065 | <*>(^{WS}$)|\n {/* ignore empty lines, newlines we don't do above */} |
1350 | #.*\n {} |
1066 | #.*\n {} |
1351 | |
1067 | |
1352 | <<EOF>> {/* If we got an error, return the error. Otherwise, return that we got EOF */ |
1068 | <<EOF>> {/* If we got an error, return the error. Otherwise, return that we got EOF */ |
… | |
… | |
1410 | * be reset. |
1126 | * be reset. |
1411 | * LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
1127 | * LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
1412 | * |
1128 | * |
1413 | */ |
1129 | */ |
1414 | |
1130 | |
1415 | int load_object(FILE *fp, object_thawer &thawer, object *op, int bufstate, int map_flags) { |
1131 | int load_object(object_thawer &fp, object *op, int bufstate, int map_flags) { |
1416 | int retval; |
1132 | int retval; |
1417 | char inbuf[MAX_BUF]; |
1133 | char inbuf[MAX_BUF]; |
1418 | |
1134 | |
1419 | strcpy(msgbuf, ""); |
1135 | strcpy(msgbuf, ""); |
1420 | strcpy(lorebuf, ""); |
1136 | strcpy(lorebuf, ""); |
… | |
… | |
1426 | } |
1142 | } |
1427 | if (bufstate==LO_LINEMODE) { |
1143 | if (bufstate==LO_LINEMODE) { |
1428 | YY_BUFFER_STATE yybufstate; |
1144 | YY_BUFFER_STATE yybufstate; |
1429 | while (fgets(inbuf, MAX_BUF-3, fp)) { |
1145 | while (fgets(inbuf, MAX_BUF-3, fp)) { |
1430 | yybufstate=yy_scan_string(inbuf); |
1146 | yybufstate=yy_scan_string(inbuf); |
1431 | retval=lex_load(op, thawer, map_flags); |
1147 | retval=lex_load(op, fp, map_flags); |
1432 | yy_delete_buffer(yybufstate); |
1148 | yy_delete_buffer(yybufstate); |
1433 | if (retval==LL_NORMAL) return retval; |
1149 | if (retval==LL_NORMAL) return retval; |
1434 | } |
1150 | } |
1435 | LOG(llevDebug,"Got eof while scanning strings\n"); |
1151 | LOG(llevDebug,"Got eof while scanning strings\n"); |
1436 | return LL_EOF; |
1152 | return LL_EOF; |
1437 | } |
1153 | } |
1438 | |
1154 | |
1439 | retval=lex_load(op, thawer, map_flags); |
1155 | retval=lex_load(op, fp, map_flags); |
1440 | if (op->current_weapon_script != NULL) |
|
|
1441 | { |
|
|
1442 | op->current_weapon = find_best_weapon_used_match(op, op->current_weapon_script); |
|
|
1443 | LOG(llevDebug, "CurrentWeapon Loaded !\n"); |
|
|
1444 | }; |
|
|
1445 | |
1156 | |
1446 | /* LOG(llevDebug," load completed, object=%s\n",op->name);*/ |
1157 | /* LOG(llevDebug," load completed, object=%s\n",op->name);*/ |
1447 | return retval; |
1158 | return retval; |
1448 | } |
1159 | } |
1449 | |
1160 | |
… | |
… | |
1455 | * override values and in c_wiz to mutate values. |
1166 | * override values and in c_wiz to mutate values. |
1456 | */ |
1167 | */ |
1457 | int set_variable(object *op,char *buf) { |
1168 | int set_variable(object *op,char *buf) { |
1458 | YY_BUFFER_STATE yybufstate,yycurbuf=YY_CURRENT_BUFFER; |
1169 | YY_BUFFER_STATE yybufstate,yycurbuf=YY_CURRENT_BUFFER; |
1459 | int retval; |
1170 | int retval; |
1460 | object_thawer thawer; |
1171 | object_thawer thawer (0); |
1461 | |
1172 | |
1462 | strcpy(msgbuf, ""); |
1173 | strcpy(msgbuf, ""); |
1463 | strcpy(lorebuf, ""); |
1174 | strcpy(lorebuf, ""); |
1464 | yy_push_state(INITIAL); |
1175 | yy_push_state(INITIAL); |
1465 | yybufstate=yy_scan_string(buf); |
1176 | yybufstate=yy_scan_string(buf); |
… | |
… | |
1922 | if (op->will_apply!=op2->will_apply) |
1633 | if (op->will_apply!=op2->will_apply) |
1923 | FAST_SAVE_LONG(fastbuf,"will_apply ",op->will_apply,11); |
1634 | FAST_SAVE_LONG(fastbuf,"will_apply ",op->will_apply,11); |
1924 | if(op->smoothlevel!=op2->smoothlevel) |
1635 | if(op->smoothlevel!=op2->smoothlevel) |
1925 | FAST_SAVE_LONG(fastbuf,"smoothlevel ",op->smoothlevel,12); |
1636 | FAST_SAVE_LONG(fastbuf,"smoothlevel ",op->smoothlevel,12); |
1926 | |
1637 | |
1927 | if (op->current_weapon_script!=op2->current_weapon_script){ |
|
|
1928 | ADD_STRINGLINE_ENTRY(fastbuf,"current_weapon_script ",op->current_weapon_script,22); |
|
|
1929 | }; |
|
|
1930 | |
|
|
1931 | if(op->weapontype && op->weapontype!=op2->weapontype) { |
1638 | if(op->weapontype && op->weapontype!=op2->weapontype) { |
1932 | FAST_SAVE_LONG(fastbuf,"weapontype ",op->weapontype,11); |
1639 | FAST_SAVE_LONG(fastbuf,"weapontype ",op->weapontype,11); |
1933 | } |
1640 | } |
1934 | if(op->tooltype && op->tooltype!=op2->tooltype) { |
1641 | if(op->tooltype && op->tooltype!=op2->tooltype) { |
1935 | FAST_SAVE_LONG(fastbuf,"tooltype ",op->tooltype,9); |
1642 | FAST_SAVE_LONG(fastbuf,"tooltype ",op->tooltype,9); |
… | |
… | |
2038 | * the only place this is not set is when saving the player. |
1745 | * the only place this is not set is when saving the player. |
2039 | * If bit 1 of flag is set, don't remove the object after save. As of now, |
1746 | * If bit 1 of flag is set, don't remove the object after save. As of now, |
2040 | * all of the callers are setting this. |
1747 | * all of the callers are setting this. |
2041 | */ |
1748 | */ |
2042 | |
1749 | |
2043 | void save_object(FILE *fp,object_freezer &freezer,object *op, int flag) { |
1750 | void save_object(object_freezer &fp,object *op, int flag) { |
2044 | archetype *at; |
1751 | archetype *at; |
2045 | char *cp; |
1752 | char *cp; |
2046 | object *tmp,*old; |
1753 | object *tmp,*old; |
2047 | |
1754 | |
2048 | /* Even if the object does have an owner, it would seem that we should |
1755 | /* Even if the object does have an owner, it would seem that we should |
2049 | * still save it. |
1756 | * still save it. |
2050 | */ |
1757 | */ |
2051 | if(op->owner!=NULL || fp == NULL) |
1758 | if(op->owner!=NULL) |
2052 | return; |
1759 | return; |
2053 | |
1760 | |
2054 | /* If it is unpaid and we don't want to save those, just return. */ |
1761 | /* If it is unpaid and we don't want to save those, just return. */ |
2055 | if(!(flag&1)&&(QUERY_FLAG(op, FLAG_UNPAID))) { |
1762 | if(!(flag&1)&&(QUERY_FLAG(op, FLAG_UNPAID))) { |
2056 | return; |
1763 | return; |
… | |
… | |
2066 | |
1773 | |
2067 | old=NULL; |
1774 | old=NULL; |
2068 | |
1775 | |
2069 | if (flag & 2 ) |
1776 | if (flag & 2 ) |
2070 | for(tmp=op->inv;tmp!=NULL;tmp=tmp->below) |
1777 | for(tmp=op->inv;tmp!=NULL;tmp=tmp->below) |
2071 | save_object(fp,freezer,tmp,flag); |
1778 | save_object(fp,tmp,flag); |
2072 | |
1779 | |
2073 | /* Slightly different logic because tmp/op will be removed by |
1780 | /* Slightly different logic because tmp/op will be removed by |
2074 | * the save_object we call. So we just keep looking at op->inv |
1781 | * the save_object we call. So we just keep looking at op->inv |
2075 | * until there is nothing left. In theory, the variable old |
1782 | * until there is nothing left. In theory, the variable old |
2076 | * should not be needed, as recursive loops shouldn't happen. |
1783 | * should not be needed, as recursive loops shouldn't happen. |
… | |
… | |
2078 | else while ((tmp=op->inv)!=NULL) { |
1785 | else while ((tmp=op->inv)!=NULL) { |
2079 | if(old==tmp) { |
1786 | if(old==tmp) { |
2080 | LOG(llevError," Recursive loop in inventory\n"); |
1787 | LOG(llevError," Recursive loop in inventory\n"); |
2081 | break; |
1788 | break; |
2082 | } |
1789 | } |
2083 | save_object(fp,freezer,tmp,flag); |
1790 | save_object(fp,tmp,flag); |
2084 | old=tmp; |
1791 | old=tmp; |
2085 | } |
1792 | } |
2086 | |
1793 | |
2087 | if (!(flag&2)) { |
1794 | if (!(flag&2)) { |
2088 | remove_ob(op); |
1795 | remove_ob(op); |
2089 | free_object (op); |
1796 | free_object (op); |
2090 | } |
1797 | } |
2091 | |
1798 | |
|
|
1799 | fp.put (op); |
2092 | fprintf(fp,"end\n"); |
1800 | fprintf(fp,"end\n"); |
2093 | freezer.put (op); |
|
|
2094 | } |
1801 | } |
2095 | |
1802 | |
2096 | void insert_event(object* op, int etype, char *ehook, char *eplug, char *eoptions) |
1803 | void insert_event(object* op, int etype, char *ehook, char *eplug, char *eoptions) |
2097 | { |
1804 | { |
2098 | event *evt; |
1805 | event *evt; |