1 | %{ |
1 | %{ |
2 | /* |
2 | /* |
3 | * static char *rcsid_object_c = |
3 | * static char *rcsid_object_c = |
4 | * "$Id: loader.l,v 1.4 2006/05/11 20:15:30 root Exp $"; |
4 | * "$Id: loader.l,v 1.16 2006/08/31 06:23:19 root Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
35 | #include <global.h> |
35 | #include <global.h> |
36 | #include <loader.h> |
36 | #include <loader.h> |
37 | #include <newserver.h> |
37 | #include <newserver.h> |
38 | #include <sproto.h> |
38 | #include <sproto.h> |
39 | |
39 | |
40 | #define YY_DECL int lex_load(object *op, int map_flags) |
40 | #define YY_DECL int lex_load(object *op, object_thawer &thawer, int map_flags) |
41 | |
41 | |
42 | static char *yval(); |
42 | static char *yval(); |
43 | |
43 | |
44 | static int lex_error; |
44 | static int lex_error; |
45 | static char msgbuf[HUGE_BUF]; |
45 | static char msgbuf[65536]; |
46 | static char lorebuf[HUGE_BUF]; |
46 | static char lorebuf[65536]; |
47 | |
47 | |
48 | /* Maps the MOVE_* values to names */ |
48 | /* Maps the MOVE_* values to names */ |
49 | static const char *const move_name[] = {"walk", "fly_low", "fly_high", "swim", "boat", |
49 | static const char *const move_name[] = {"walk", "fly_low", "fly_high", "swim", "boat", |
50 | NULL}; |
50 | NULL}; |
51 | |
51 | |
… | |
… | |
57 | * If you are adding a new spell, you should not modify this - you |
57 | * If you are adding a new spell, you should not modify this - you |
58 | * new spell won't have been used, and thus won't have any legacy object. |
58 | * new spell won't have been used, and thus won't have any legacy object. |
59 | * NULL entries in this table are valid - to denote objects that should |
59 | * NULL entries in this table are valid - to denote objects that should |
60 | * not be updated for whatever reason. |
60 | * not be updated for whatever reason. |
61 | */ |
61 | */ |
62 | const char *const spell_mapping[] = { |
62 | const char *spell_mapping[] = { |
63 | "spell_magic_bullet", /* 0 */ |
63 | "spell_magic_bullet", /* 0 */ |
64 | "spell_small_fireball", /* 1 */ |
64 | "spell_small_fireball", /* 1 */ |
65 | "spell_medium_fireball", /* 2 */ |
65 | "spell_medium_fireball", /* 2 */ |
66 | "spell_large_fireball", /* 3 */ |
66 | "spell_large_fireball", /* 3 */ |
67 | "spell_burning_hands", /* 4 */ |
67 | "spell_burning_hands", /* 4 */ |
… | |
… | |
643 | |
643 | |
644 | %} |
644 | %} |
645 | |
645 | |
646 | ^msg{WS}$ { BEGIN( MESSAGE ); msgbuf[0]='\0'; } |
646 | ^msg{WS}$ { BEGIN( MESSAGE ); msgbuf[0]='\0'; } |
647 | <MESSAGE>^endmsg{WS}$ { BEGIN( INITIAL ); |
647 | <MESSAGE>^endmsg{WS}$ { BEGIN( INITIAL ); |
648 | op->msg=add_string(msgbuf); |
|
|
649 | /* Just print a warning so we can be reasonably safe |
648 | /* Just print a warning so we can be reasonably safe |
650 | * about not overflowing the buffer. |
649 | * about not overflowing the buffer. |
651 | */ |
650 | */ |
652 | if (strlen(op->msg) > (HUGE_BUF/2)) |
651 | if (strlen(msgbuf) >= HUGE_BUF) |
|
|
652 | { |
653 | LOG(llevDebug, "\n\tWarning message length > %d (max allowed=%d): %d\n>%.80s<\n", |
653 | LOG(llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", |
654 | HUGE_BUF/2, HUGE_BUF, strlen(op->msg),op->msg); |
654 | HUGE_BUF, strlen(op->msg),op->msg); |
|
|
655 | op->msg = add_string ("ERROR, please report: string too long, winged.\n"); |
|
|
656 | } |
|
|
657 | else |
|
|
658 | op->msg = add_string (msgbuf); |
655 | } |
659 | } |
656 | <MESSAGE>.* {strcat(msgbuf, yytext); strcat(msgbuf,"\n"); } |
660 | <MESSAGE>.* {strcat(msgbuf, yytext); strcat(msgbuf,"\n"); } |
657 | |
661 | |
658 | ^lore{WS}$ { BEGIN( LORE ); lorebuf[0]='\0'; } |
662 | ^lore{WS}$ { BEGIN( LORE ); lorebuf[0]='\0'; } |
659 | <LORE>^endlore{WS}$ { BEGIN( INITIAL ); |
663 | <LORE>^endlore{WS}$ { BEGIN( INITIAL ); |
… | |
… | |
689 | ^name_pl{S} { char *yv=yval(); |
693 | ^name_pl{S} { char *yv=yval(); |
690 | |
694 | |
691 | if (*yv=='\0') LOG(llevError,"Name without val\n"); |
695 | if (*yv=='\0') LOG(llevError,"Name without val\n"); |
692 | else FREE_AND_COPY(op->name_pl, yv); |
696 | else FREE_AND_COPY(op->name_pl, yv); |
693 | } |
697 | } |
|
|
698 | ^attach{S} { char *yv=yval(); |
|
|
699 | if (*yv) |
|
|
700 | op->attach = add_string (yv); |
|
|
701 | } |
694 | ^skill{S} FREE_AND_COPY(op->skill,yval()); |
702 | ^skill{S} FREE_AND_COPY(op->skill,yval()); |
695 | ^custom_name{S} { char *yv=yval(); |
703 | ^custom_name{S} { char *yv=yval(); |
696 | |
704 | |
697 | if (*yv=='\0') LOG(llevError,"Custom name without val\n"); |
705 | if (*yv=='\0') LOG(llevError,"Custom name without val\n"); |
698 | else FREE_AND_COPY(op->custom_name, yv); |
706 | else FREE_AND_COPY(op->custom_name, yv); |
… | |
… | |
708 | */ |
716 | */ |
709 | if (op->arch) { |
717 | if (op->arch) { |
710 | object *tmp; |
718 | object *tmp; |
711 | char *yv=yval(); |
719 | char *yv=yval(); |
712 | |
720 | |
713 | tmp=get_object(); |
|
|
714 | tmp->arch = find_archetype(yv); |
721 | archetype *arch = find_archetype(yv); |
715 | if (tmp->arch!=NULL) |
722 | if (arch!=NULL) |
716 | copy_object(&tmp->arch->clone,tmp); |
723 | tmp = arch_to_object (arch); |
717 | else { |
724 | else { |
|
|
725 | tmp = get_object (); |
718 | if (tmp->name) free_string(tmp->name); |
726 | if (tmp->name) free_string(tmp->name); |
719 | /* record the name of the broken object */ |
727 | /* record the name of the broken object */ |
720 | tmp->name = add_string(yv); |
728 | tmp->name = add_string(yv); |
721 | } |
729 | } |
722 | strcpy(msgbuf, ""); |
730 | strcpy(msgbuf, ""); |
723 | strcpy(lorebuf, ""); |
731 | strcpy(lorebuf, ""); |
724 | lex_load(tmp, map_flags); |
732 | lex_load(tmp, thawer, map_flags); |
725 | if (tmp->arch) { |
733 | if (tmp->arch) { |
726 | insert_ob_in_ob(tmp,op); |
734 | insert_ob_in_ob(tmp,op); |
727 | } |
735 | } |
728 | else { |
736 | else { |
729 | LOG(llevDebug,"Discarding object without arch: %s\n", tmp->name?tmp->name:"(null)"); |
737 | LOG(llevDebug,"Discarding object without arch: %s\n", tmp->name?tmp->name:"(null)"); |
… | |
… | |
733 | /* This is the actual archetype definition then */ |
741 | /* This is the actual archetype definition then */ |
734 | else { |
742 | else { |
735 | char *yv=yval(); |
743 | char *yv=yval(); |
736 | |
744 | |
737 | op->arch=find_archetype(yv); |
745 | op->arch=find_archetype(yv); |
738 | if (op->arch!=NULL) copy_object(&op->arch->clone,op); |
746 | if (op->arch!=NULL) { |
739 | else if (!arch_init) { |
747 | copy_object(&op->arch->clone,op); |
|
|
748 | } else if (!arch_init) { |
740 | if (op->name) free_string(op->name); |
749 | if (op->name) free_string(op->name); |
741 | /* record the name of the broken object */ |
750 | /* record the name of the broken object */ |
742 | op->name = add_string(yv); |
751 | op->name = add_string(yv); |
743 | } |
752 | } |
744 | } |
753 | } |
… | |
… | |
758 | ^more{WS}$ { /* We need to record that this is a multipart object, |
767 | ^more{WS}$ { /* We need to record that this is a multipart object, |
759 | * so the calling function can glue things back together |
768 | * so the calling function can glue things back together |
760 | */ |
769 | */ |
761 | ismore=1; |
770 | ismore=1; |
762 | } |
771 | } |
763 | |
|
|
764 | ^end{WS}$ { check_loaded_object(op); |
772 | ^end{WS}$ { check_loaded_object(op); |
|
|
773 | |
|
|
774 | if (!arch_init) |
|
|
775 | op->instantiate (); |
|
|
776 | |
765 | if (ismore) return LL_MORE; |
777 | if (ismore) return LL_MORE; |
766 | else return LL_NORMAL; |
778 | else return LL_NORMAL; |
767 | } |
779 | } |
|
|
780 | ^oid{S} { |
|
|
781 | thawer.get (op, IVAL); |
|
|
782 | } |
768 | ^last_heal{S} op->last_heal = IVAL; |
783 | ^last_heal{S} op->last_heal = IVAL; |
769 | ^last_sp{S} op->last_sp = IVAL; |
784 | ^last_sp{S} op->last_sp = IVAL; |
770 | ^last_grace{S} op->last_grace = IVAL; |
785 | ^last_grace{S} op->last_grace = IVAL; |
771 | ^last_eat{S} op->last_eat = IVAL; |
786 | ^last_eat{S} op->last_eat = IVAL; |
772 | ^speed{S} { op->speed = FVAL; |
787 | ^speed{S} { op->speed = FVAL; |
… | |
… | |
980 | ^resist_disease{S} SET_RESIST(op, ATNR_DISEASE, IVAL); |
995 | ^resist_disease{S} SET_RESIST(op, ATNR_DISEASE, IVAL); |
981 | |
996 | |
982 | /* Old style resistances */ |
997 | /* Old style resistances */ |
983 | ^immune{S} set_protection(op, IVAL, RESIST_IMMUNE); |
998 | ^immune{S} set_protection(op, IVAL, RESIST_IMMUNE); |
984 | ^protected{S} set_protection(op, IVAL, RESIST_PROT); |
999 | ^protected{S} set_protection(op, IVAL, RESIST_PROT); |
985 | ^vulnerable{S} set_protection(op, IVAL, RESIST_VULN); |
1000 | ^vulnerable{S} set_protection(op, IVAL, (uint16) RESIST_VULN); |
986 | |
1001 | |
987 | /* old values - keep them around for now, but they should be removed at some point */ |
1002 | /* old values - keep them around for now, but they should be removed at some point */ |
988 | ^has_ready_rod{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
1003 | ^has_ready_rod{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
989 | ^has_ready_horn{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
1004 | ^has_ready_horn{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
990 | ^has_ready_wand{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
1005 | ^has_ready_wand{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
… | |
… | |
1029 | ^can_impale{S} { /* That these are for the new combat code */ } |
1044 | ^can_impale{S} { /* That these are for the new combat code */ } |
1030 | ^can_cut{S} { /* just ignore for now */ } |
1045 | ^can_cut{S} { /* just ignore for now */ } |
1031 | ^can_dam_armour{S} { } |
1046 | ^can_dam_armour{S} { } |
1032 | ^weapontype{S} op->weapontype = IVAL; |
1047 | ^weapontype{S} op->weapontype = IVAL; |
1033 | ^tooltype{S} op->tooltype = IVAL; |
1048 | ^tooltype{S} op->tooltype = IVAL; |
1034 | ^casting_time{S} op->casting_time = FVAL; |
1049 | ^casting_time{S} op->casting_time = (sint16) FVAL; |
1035 | ^elevation{S} op->elevation = IVAL; |
1050 | ^elevation{S} op->elevation = IVAL; |
1036 | ^smoothlevel{S} op->smoothlevel = IVAL; |
1051 | ^smoothlevel{S} op->smoothlevel = IVAL; |
1037 | ^client_type{S} op->client_type = IVAL; |
1052 | ^client_type{S} op->client_type = IVAL; |
1038 | ^body_{A} set_body_info(op, yytext); |
1053 | ^body_{A} set_body_info(op, yytext); |
1039 | ^duration{S} op->duration = IVAL; |
1054 | ^duration{S} op->duration = IVAL; |
… | |
… | |
1041 | ^range_modifier{S} op->range_modifier = IVAL; |
1056 | ^range_modifier{S} op->range_modifier = IVAL; |
1042 | ^dam_modifier{S} op->dam_modifier = IVAL; |
1057 | ^dam_modifier{S} op->dam_modifier = IVAL; |
1043 | ^duration_modifier{S} op->duration_modifier = IVAL; |
1058 | ^duration_modifier{S} op->duration_modifier = IVAL; |
1044 | ^is_buildable{S} SET_OR_CLEAR_FLAG( op, FLAG_IS_BUILDABLE, IVAL ); |
1059 | ^is_buildable{S} SET_OR_CLEAR_FLAG( op, FLAG_IS_BUILDABLE, IVAL ); |
1045 | |
1060 | |
1046 | ^event_apply{S} { |
1061 | ^event_ { |
1047 | char *yv=yval(); |
1062 | LOG (llevError, "stray event_* in map file, skipping."); |
1048 | if (*yv=='\0') |
|
|
1049 | LOG(llevError,"Event (apply) without val\n"); |
|
|
1050 | else |
|
|
1051 | insert_event(op,EVENT_APPLY,yv,NULL,NULL); |
|
|
1052 | } |
1063 | } |
1053 | |
|
|
1054 | ^event_apply_plugin{S} { |
|
|
1055 | char *yv=yval(); |
|
|
1056 | if (*yv=='\0') |
|
|
1057 | LOG(llevError,"Event (apply) without plugin\n"); |
|
|
1058 | else |
|
|
1059 | insert_event(op,EVENT_APPLY,NULL,yv,NULL); |
|
|
1060 | } |
|
|
1061 | |
|
|
1062 | ^event_apply_options{S} { |
|
|
1063 | char *yv=yval(); |
|
|
1064 | if (*yv=='\0') |
|
|
1065 | LOG(llevError,"Event (apply) without options\n"); |
|
|
1066 | else |
|
|
1067 | insert_event(op,EVENT_APPLY,NULL,NULL,yv); |
|
|
1068 | } |
|
|
1069 | |
|
|
1070 | ^event_attack{S} { |
|
|
1071 | char *yv=yval(); |
|
|
1072 | if (*yv=='\0') |
|
|
1073 | LOG(llevError,"Event (attack) without val\n"); |
|
|
1074 | else |
|
|
1075 | insert_event(op,EVENT_ATTACK,yv,NULL,NULL); |
|
|
1076 | } |
|
|
1077 | |
|
|
1078 | ^event_attack_plugin{S} { |
|
|
1079 | char *yv=yval(); |
|
|
1080 | if (*yv=='\0') |
|
|
1081 | LOG(llevError,"Event (attack) without plugin\n"); |
|
|
1082 | else |
|
|
1083 | insert_event(op,EVENT_ATTACK,NULL,yv,NULL); |
|
|
1084 | } |
|
|
1085 | |
|
|
1086 | ^event_attack_options{S} { |
|
|
1087 | char *yv=yval(); |
|
|
1088 | if (*yv=='\0') |
|
|
1089 | LOG(llevError,"Event (attack) without options\n"); |
|
|
1090 | else |
|
|
1091 | insert_event(op,EVENT_ATTACK,NULL,NULL,yv); |
|
|
1092 | } |
|
|
1093 | ^event_death{S} { |
|
|
1094 | char *yv=yval(); |
|
|
1095 | if (*yv=='\0') |
|
|
1096 | LOG(llevError,"Event (death) without val\n"); |
|
|
1097 | else |
|
|
1098 | insert_event(op,EVENT_DEATH,yv,NULL,NULL); |
|
|
1099 | } |
|
|
1100 | |
|
|
1101 | ^event_death_plugin{S} { |
|
|
1102 | char *yv=yval(); |
|
|
1103 | if (*yv=='\0') |
|
|
1104 | LOG(llevError,"Event (death) without plugin\n"); |
|
|
1105 | else |
|
|
1106 | insert_event(op,EVENT_DEATH,NULL,yv,NULL); |
|
|
1107 | } |
|
|
1108 | |
|
|
1109 | ^event_death_options{S} { |
|
|
1110 | char *yv=yval(); |
|
|
1111 | if (*yv=='\0') |
|
|
1112 | LOG(llevError,"Event (death) without options\n"); |
|
|
1113 | else |
|
|
1114 | insert_event(op,EVENT_DEATH,NULL,NULL,yv); |
|
|
1115 | } |
|
|
1116 | ^event_drop{S} { |
|
|
1117 | char *yv=yval(); |
|
|
1118 | if (*yv=='\0') |
|
|
1119 | LOG(llevError,"Event (drop) without val\n"); |
|
|
1120 | else |
|
|
1121 | insert_event(op,EVENT_DROP,yv,NULL,NULL); |
|
|
1122 | } |
|
|
1123 | |
|
|
1124 | ^event_drop_plugin{S} { |
|
|
1125 | char *yv=yval(); |
|
|
1126 | if (*yv=='\0') |
|
|
1127 | LOG(llevError,"Event (drop) without plugin\n"); |
|
|
1128 | else |
|
|
1129 | insert_event(op,EVENT_DROP,NULL,yv,NULL); |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | ^event_drop_options{S} { |
|
|
1133 | char *yv=yval(); |
|
|
1134 | if (*yv=='\0') |
|
|
1135 | LOG(llevError,"Event (drop) without options\n"); |
|
|
1136 | else |
|
|
1137 | insert_event(op,EVENT_DROP,NULL,NULL,yv); |
|
|
1138 | } |
|
|
1139 | ^event_pickup{S} { |
|
|
1140 | char *yv=yval(); |
|
|
1141 | if (*yv=='\0') |
|
|
1142 | LOG(llevError,"Event (pickup) without val\n"); |
|
|
1143 | else |
|
|
1144 | insert_event(op,EVENT_PICKUP,yv,NULL,NULL); |
|
|
1145 | } |
|
|
1146 | |
|
|
1147 | ^event_pickup_plugin{S} { |
|
|
1148 | char *yv=yval(); |
|
|
1149 | if (*yv=='\0') |
|
|
1150 | LOG(llevError,"Event (pickup) without plugin\n"); |
|
|
1151 | else |
|
|
1152 | insert_event(op,EVENT_PICKUP,NULL,yv,NULL); |
|
|
1153 | } |
|
|
1154 | |
|
|
1155 | ^event_pickup_options{S} { |
|
|
1156 | char *yv=yval(); |
|
|
1157 | if (*yv=='\0') |
|
|
1158 | LOG(llevError,"Event (pickup) without options\n"); |
|
|
1159 | else |
|
|
1160 | insert_event(op,EVENT_PICKUP,NULL,NULL,yv); |
|
|
1161 | } |
|
|
1162 | ^event_say{S} { |
|
|
1163 | char *yv=yval(); |
|
|
1164 | if (*yv=='\0') |
|
|
1165 | LOG(llevError,"Event (say) without val\n"); |
|
|
1166 | else |
|
|
1167 | insert_event(op,EVENT_SAY,yv,NULL,NULL); |
|
|
1168 | } |
|
|
1169 | |
|
|
1170 | ^event_say_plugin{S} { |
|
|
1171 | char *yv=yval(); |
|
|
1172 | if (*yv=='\0') |
|
|
1173 | LOG(llevError,"Event (say) without plugin\n"); |
|
|
1174 | else |
|
|
1175 | insert_event(op,EVENT_SAY,NULL,yv,NULL); |
|
|
1176 | } |
|
|
1177 | |
|
|
1178 | ^event_say_options{S} { |
|
|
1179 | char *yv=yval(); |
|
|
1180 | if (*yv=='\0') |
|
|
1181 | LOG(llevError,"Event (say) without options\n"); |
|
|
1182 | else |
|
|
1183 | insert_event(op,EVENT_SAY,NULL,NULL,yv); |
|
|
1184 | } |
|
|
1185 | ^event_stop{S} { |
|
|
1186 | char *yv=yval(); |
|
|
1187 | if (*yv=='\0') |
|
|
1188 | LOG(llevError,"Event (stop) without val\n"); |
|
|
1189 | else |
|
|
1190 | insert_event(op,EVENT_STOP,yv,NULL,NULL); |
|
|
1191 | } |
|
|
1192 | |
|
|
1193 | ^event_stop_plugin{S} { |
|
|
1194 | char *yv=yval(); |
|
|
1195 | if (*yv=='\0') |
|
|
1196 | LOG(llevError,"Event (stop) without plugin\n"); |
|
|
1197 | else |
|
|
1198 | insert_event(op,EVENT_STOP,NULL,yv,NULL); |
|
|
1199 | } |
|
|
1200 | |
|
|
1201 | ^event_stop_options{S} { |
|
|
1202 | char *yv=yval(); |
|
|
1203 | if (*yv=='\0') |
|
|
1204 | LOG(llevError,"Event (stop) without options\n"); |
|
|
1205 | else |
|
|
1206 | insert_event(op,EVENT_STOP,NULL,NULL,yv); |
|
|
1207 | } |
|
|
1208 | ^event_time{S} { |
|
|
1209 | char *yv=yval(); |
|
|
1210 | if (*yv=='\0') |
|
|
1211 | LOG(llevError,"Event (time) without val\n"); |
|
|
1212 | else |
|
|
1213 | insert_event(op,EVENT_TIME,yv,NULL,NULL); |
|
|
1214 | } |
|
|
1215 | |
|
|
1216 | ^event_time_plugin{S} { |
|
|
1217 | char *yv=yval(); |
|
|
1218 | if (*yv=='\0') |
|
|
1219 | LOG(llevError,"Event (time) without plugin\n"); |
|
|
1220 | else |
|
|
1221 | insert_event(op,EVENT_TIME,NULL,yv,NULL); |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | ^event_time_options{S} { |
|
|
1225 | char *yv=yval(); |
|
|
1226 | if (*yv=='\0') |
|
|
1227 | LOG(llevError,"Event (time) without options\n"); |
|
|
1228 | else |
|
|
1229 | insert_event(op,EVENT_TIME,NULL,NULL,yv); |
|
|
1230 | } |
|
|
1231 | ^event_throw{S} { |
|
|
1232 | char *yv=yval(); |
|
|
1233 | if (*yv=='\0') |
|
|
1234 | LOG(llevError,"Event (throw) without val\n"); |
|
|
1235 | else |
|
|
1236 | insert_event(op,EVENT_THROW,yv,NULL,NULL); |
|
|
1237 | } |
|
|
1238 | |
|
|
1239 | ^event_throw_plugin{S} { |
|
|
1240 | char *yv=yval(); |
|
|
1241 | if (*yv=='\0') |
|
|
1242 | LOG(llevError,"Event (throw) without plugin\n"); |
|
|
1243 | else |
|
|
1244 | insert_event(op,EVENT_THROW,NULL,yv,NULL); |
|
|
1245 | } |
|
|
1246 | |
|
|
1247 | ^event_throw_options{S} { |
|
|
1248 | char *yv=yval(); |
|
|
1249 | if (*yv=='\0') |
|
|
1250 | LOG(llevError,"Event (apply) without options\n"); |
|
|
1251 | else |
|
|
1252 | insert_event(op,EVENT_THROW,NULL,NULL,yv); |
|
|
1253 | } |
|
|
1254 | ^event_trigger{S} { |
|
|
1255 | char *yv=yval(); |
|
|
1256 | if (*yv=='\0') |
|
|
1257 | LOG(llevError,"Event (trigger) without val\n"); |
|
|
1258 | else |
|
|
1259 | insert_event(op,EVENT_TRIGGER,yv,NULL,NULL); |
|
|
1260 | } |
|
|
1261 | |
|
|
1262 | ^event_trigger_plugin{S} { |
|
|
1263 | char *yv=yval(); |
|
|
1264 | if (*yv=='\0') |
|
|
1265 | LOG(llevError,"Event (trigger) without plugin\n"); |
|
|
1266 | else |
|
|
1267 | insert_event(op,EVENT_TRIGGER,NULL,yv,NULL); |
|
|
1268 | } |
|
|
1269 | |
|
|
1270 | ^event_trigger_options{S} { |
|
|
1271 | char *yv=yval(); |
|
|
1272 | if (*yv=='\0') |
|
|
1273 | LOG(llevError,"Event (trigger) without options\n"); |
|
|
1274 | else |
|
|
1275 | insert_event(op,EVENT_TRIGGER,NULL,NULL,yv); |
|
|
1276 | } |
|
|
1277 | ^event_close{S} { |
|
|
1278 | char *yv=yval(); |
|
|
1279 | if (*yv=='\0') |
|
|
1280 | LOG(llevError,"Event (close) without val\n"); |
|
|
1281 | else |
|
|
1282 | insert_event(op,EVENT_CLOSE,yv,NULL,NULL); |
|
|
1283 | } |
|
|
1284 | |
|
|
1285 | ^event_close_plugin{S} { |
|
|
1286 | char *yv=yval(); |
|
|
1287 | if (*yv=='\0') |
|
|
1288 | LOG(llevError,"Event (close) without plugin\n"); |
|
|
1289 | else |
|
|
1290 | insert_event(op,EVENT_CLOSE,NULL,yv,NULL); |
|
|
1291 | } |
|
|
1292 | |
|
|
1293 | ^event_close_options{S} { |
|
|
1294 | char *yv=yval(); |
|
|
1295 | if (*yv=='\0') |
|
|
1296 | LOG(llevError,"Event (close) without options\n"); |
|
|
1297 | else |
|
|
1298 | insert_event(op,EVENT_CLOSE,NULL,NULL,yv); |
|
|
1299 | } |
|
|
1300 | ^event_timer{S} { |
|
|
1301 | char *yv=yval(); |
|
|
1302 | if (*yv=='\0') |
|
|
1303 | LOG(llevError,"Event (timer) without val\n"); |
|
|
1304 | else |
|
|
1305 | insert_event(op,EVENT_TIMER,yv,NULL,NULL); |
|
|
1306 | } |
|
|
1307 | |
|
|
1308 | ^event_timer_plugin{S} { |
|
|
1309 | char *yv=yval(); |
|
|
1310 | if (*yv=='\0') |
|
|
1311 | LOG(llevError,"Event (timer) without plugin\n"); |
|
|
1312 | else |
|
|
1313 | insert_event(op,EVENT_TIMER,NULL,yv,NULL); |
|
|
1314 | } |
|
|
1315 | |
|
|
1316 | ^event_timer_options{S} { |
|
|
1317 | char *yv=yval(); |
|
|
1318 | if (*yv=='\0') |
|
|
1319 | LOG(llevError,"Event (timer) without options\n"); |
|
|
1320 | else |
|
|
1321 | insert_event(op,EVENT_TIMER,NULL,NULL,yv); |
|
|
1322 | } |
|
|
1323 | |
|
|
1324 | ^current_weapon_script{S} { char *yv=yval(); |
|
|
1325 | |
|
|
1326 | if (*yv=='\0') LOG(llevError,"Script (current weapon) without val\n"); |
|
|
1327 | else |
|
|
1328 | { |
|
|
1329 | FREE_AND_COPY(op->current_weapon_script, yv); |
|
|
1330 | }; |
|
|
1331 | } |
|
|
1332 | |
1064 | |
1333 | <*>(^{WS}$)|\n {/* ignore empty lines, newlines we don't do above */} |
1065 | <*>(^{WS}$)|\n {/* ignore empty lines, newlines we don't do above */} |
1334 | #.*\n {} |
1066 | #.*\n {} |
1335 | |
1067 | |
1336 | <<EOF>> {/* If we got an error, return the error. Otherwise, return that we got EOF */ |
1068 | <<EOF>> {/* If we got an error, return the error. Otherwise, return that we got EOF */ |
… | |
… | |
1394 | * be reset. |
1126 | * be reset. |
1395 | * LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
1127 | * LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
1396 | * |
1128 | * |
1397 | */ |
1129 | */ |
1398 | |
1130 | |
1399 | int load_object(FILE *fp, object *op, int bufstate, int map_flags) { |
1131 | int load_object(object_thawer &fp, object *op, int bufstate, int map_flags) { |
1400 | int retval; |
1132 | int retval; |
1401 | char inbuf[MAX_BUF]; |
1133 | char inbuf[MAX_BUF]; |
1402 | |
1134 | |
1403 | strcpy(msgbuf, ""); |
1135 | strcpy(msgbuf, ""); |
1404 | strcpy(lorebuf, ""); |
1136 | strcpy(lorebuf, ""); |
… | |
… | |
1410 | } |
1142 | } |
1411 | if (bufstate==LO_LINEMODE) { |
1143 | if (bufstate==LO_LINEMODE) { |
1412 | YY_BUFFER_STATE yybufstate; |
1144 | YY_BUFFER_STATE yybufstate; |
1413 | while (fgets(inbuf, MAX_BUF-3, fp)) { |
1145 | while (fgets(inbuf, MAX_BUF-3, fp)) { |
1414 | yybufstate=yy_scan_string(inbuf); |
1146 | yybufstate=yy_scan_string(inbuf); |
1415 | retval=lex_load(op, map_flags); |
1147 | retval=lex_load(op, fp, map_flags); |
1416 | yy_delete_buffer(yybufstate); |
1148 | yy_delete_buffer(yybufstate); |
1417 | if (retval==LL_NORMAL) return retval; |
1149 | if (retval==LL_NORMAL) return retval; |
1418 | } |
1150 | } |
1419 | LOG(llevDebug,"Got eof while scanning strings\n"); |
1151 | LOG(llevDebug,"Got eof while scanning strings\n"); |
1420 | return LL_EOF; |
1152 | return LL_EOF; |
1421 | } |
1153 | } |
1422 | |
1154 | |
1423 | retval=lex_load(op, map_flags); |
1155 | retval=lex_load(op, fp, map_flags); |
1424 | if (op->current_weapon_script != NULL) |
|
|
1425 | { |
|
|
1426 | op->current_weapon = find_best_weapon_used_match(op, op->current_weapon_script); |
|
|
1427 | LOG(llevDebug, "CurrentWeapon Loaded !\n"); |
|
|
1428 | }; |
|
|
1429 | |
1156 | |
1430 | /* LOG(llevDebug," load completed, object=%s\n",op->name);*/ |
1157 | /* LOG(llevDebug," load completed, object=%s\n",op->name);*/ |
1431 | return retval; |
1158 | return retval; |
1432 | } |
1159 | } |
1433 | |
1160 | |
… | |
… | |
1439 | * override values and in c_wiz to mutate values. |
1166 | * override values and in c_wiz to mutate values. |
1440 | */ |
1167 | */ |
1441 | int set_variable(object *op,char *buf) { |
1168 | int set_variable(object *op,char *buf) { |
1442 | YY_BUFFER_STATE yybufstate,yycurbuf=YY_CURRENT_BUFFER; |
1169 | YY_BUFFER_STATE yybufstate,yycurbuf=YY_CURRENT_BUFFER; |
1443 | int retval; |
1170 | int retval; |
|
|
1171 | object_thawer thawer (0); |
1444 | |
1172 | |
1445 | strcpy(msgbuf, ""); |
1173 | strcpy(msgbuf, ""); |
1446 | strcpy(lorebuf, ""); |
1174 | strcpy(lorebuf, ""); |
1447 | yy_push_state(INITIAL); |
1175 | yy_push_state(INITIAL); |
1448 | yybufstate=yy_scan_string(buf); |
1176 | yybufstate=yy_scan_string(buf); |
1449 | retval=lex_load(op,0); |
1177 | retval=lex_load(op,thawer,0); |
1450 | yy_switch_to_buffer(yycurbuf); |
1178 | yy_switch_to_buffer(yycurbuf); |
1451 | yy_delete_buffer(yybufstate); |
1179 | yy_delete_buffer(yybufstate); |
1452 | yy_pop_state(); |
1180 | yy_pop_state(); |
1453 | return retval; |
1181 | return retval; |
1454 | } |
1182 | } |
… | |
… | |
1643 | * NEVER touch buf between PREPARE_FASTCAT(buf) and |
1371 | * NEVER touch buf between PREPARE_FASTCAT(buf) and |
1644 | * FINISH_FASTCAT(buf) |
1372 | * FINISH_FASTCAT(buf) |
1645 | */ |
1373 | */ |
1646 | static int already_run = 0; |
1374 | static int already_run = 0; |
1647 | static int flag_lens[NUM_FLAGS]; |
1375 | static int flag_lens[NUM_FLAGS]; |
1648 | static char buf2[HUGE_BUF]; |
1376 | char buf2[4096]; // / was HUFE_BUF, which was hugely incorrect, as is this value, but much less so |
1649 | static char buf[HUGE_BUF]; |
1377 | static char buf[128*1024]; // < the assumption is that every object always fits. fixing this bug, however |
1650 | char* fastbuf; |
1378 | char* fastbuf; // \ requires a large rewrite of the code, so its left to the next total rewrite. |
1651 | int tmp; |
1379 | int tmp; |
1652 | int i; |
1380 | int i; |
1653 | #if 0 |
|
|
1654 | /*Memory polluting code. Should help detect problems, very slow*/ |
|
|
1655 | for (i=0;i<HUGE_BUF;i++){ |
|
|
1656 | buf[i]='a'+(unsigned short)(i%25); |
|
|
1657 | } |
|
|
1658 | #endif |
|
|
1659 | event *etmp; |
1381 | event *etmp; |
1660 | event *etmp2; |
1382 | event *etmp2; |
1661 | key_value * my_field; |
1383 | key_value * my_field; |
1662 | key_value * arch_field; |
1384 | key_value * arch_field; |
1663 | |
1385 | |
… | |
… | |
1911 | if (op->will_apply!=op2->will_apply) |
1633 | if (op->will_apply!=op2->will_apply) |
1912 | FAST_SAVE_LONG(fastbuf,"will_apply ",op->will_apply,11); |
1634 | FAST_SAVE_LONG(fastbuf,"will_apply ",op->will_apply,11); |
1913 | if(op->smoothlevel!=op2->smoothlevel) |
1635 | if(op->smoothlevel!=op2->smoothlevel) |
1914 | FAST_SAVE_LONG(fastbuf,"smoothlevel ",op->smoothlevel,12); |
1636 | FAST_SAVE_LONG(fastbuf,"smoothlevel ",op->smoothlevel,12); |
1915 | |
1637 | |
1916 | if (op->current_weapon_script!=op2->current_weapon_script){ |
|
|
1917 | ADD_STRINGLINE_ENTRY(fastbuf,"current_weapon_script ",op->current_weapon_script,22); |
|
|
1918 | }; |
|
|
1919 | |
|
|
1920 | if(op->weapontype && op->weapontype!=op2->weapontype) { |
1638 | if(op->weapontype && op->weapontype!=op2->weapontype) { |
1921 | FAST_SAVE_LONG(fastbuf,"weapontype ",op->weapontype,11); |
1639 | FAST_SAVE_LONG(fastbuf,"weapontype ",op->weapontype,11); |
1922 | } |
1640 | } |
1923 | if(op->tooltype && op->tooltype!=op2->tooltype) { |
1641 | if(op->tooltype && op->tooltype!=op2->tooltype) { |
1924 | FAST_SAVE_LONG(fastbuf,"tooltype ",op->tooltype,9); |
1642 | FAST_SAVE_LONG(fastbuf,"tooltype ",op->tooltype,9); |
… | |
… | |
1994 | get_string_move_type(op->move_slow), |
1712 | get_string_move_type(op->move_slow), |
1995 | 10); |
1713 | 10); |
1996 | } |
1714 | } |
1997 | |
1715 | |
1998 | if (op->move_slow_penalty != op2->move_slow_penalty) { |
1716 | if (op->move_slow_penalty != op2->move_slow_penalty) { |
1999 | FAST_SAVE_LONG(fastbuf,"move_slow_penalty ",op->move_slow_penalty,18); |
1717 | FAST_SAVE_LONG(fastbuf,"move_slow_penalty ",(long) op->move_slow_penalty,18); |
2000 | } |
1718 | } |
2001 | |
1719 | |
2002 | if (!COMPARE_FLAGS(op,op2)) { |
1720 | if (!COMPARE_FLAGS(op,op2)) { |
2003 | for (tmp=0; tmp <= NUM_FLAGS; tmp++) { |
1721 | for (tmp=0; tmp <= NUM_FLAGS; tmp++) { |
2004 | if (flag_names[tmp] && (QUERY_FLAG(op, tmp) != QUERY_FLAG(op2, tmp))) { |
1722 | if (flag_names[tmp] && (QUERY_FLAG(op, tmp) != QUERY_FLAG(op2, tmp))) { |
… | |
… | |
2027 | * the only place this is not set is when saving the player. |
1745 | * the only place this is not set is when saving the player. |
2028 | * If bit 1 of flag is set, don't remove the object after save. As of now, |
1746 | * If bit 1 of flag is set, don't remove the object after save. As of now, |
2029 | * all of the callers are setting this. |
1747 | * all of the callers are setting this. |
2030 | */ |
1748 | */ |
2031 | |
1749 | |
2032 | void save_object(FILE *fp,object *op, int flag) { |
1750 | void save_object(object_freezer &fp,object *op, int flag) { |
2033 | archetype *at; |
1751 | archetype *at; |
2034 | char *cp; |
1752 | char *cp; |
2035 | object *tmp,*old; |
1753 | object *tmp,*old; |
2036 | |
1754 | |
2037 | /* Even if the object does have an owner, it would seem that we should |
1755 | /* Even if the object does have an owner, it would seem that we should |
2038 | * still save it. |
1756 | * still save it. |
2039 | */ |
1757 | */ |
2040 | if(op->owner!=NULL || fp == NULL) |
1758 | if(op->owner!=NULL) |
2041 | return; |
1759 | return; |
2042 | |
1760 | |
2043 | /* If it is unpaid and we don't want to save those, just return. */ |
1761 | /* If it is unpaid and we don't want to save those, just return. */ |
2044 | if(!(flag&1)&&(QUERY_FLAG(op, FLAG_UNPAID))) { |
1762 | if(!(flag&1)&&(QUERY_FLAG(op, FLAG_UNPAID))) { |
2045 | return; |
1763 | return; |
… | |
… | |
2076 | if (!(flag&2)) { |
1794 | if (!(flag&2)) { |
2077 | remove_ob(op); |
1795 | remove_ob(op); |
2078 | free_object (op); |
1796 | free_object (op); |
2079 | } |
1797 | } |
2080 | |
1798 | |
|
|
1799 | fp.put (op); |
2081 | fprintf(fp,"end\n"); |
1800 | fprintf(fp,"end\n"); |
2082 | } |
1801 | } |
2083 | |
1802 | |
2084 | void insert_event(object* op, int etype, char *ehook, char *eplug, char *eoptions) |
1803 | void insert_event(object* op, int etype, char *ehook, char *eplug, char *eoptions) |
2085 | { |
1804 | { |