1 | %{ |
1 | %{ |
2 | /* |
2 | /* |
3 | * static char *rcsid_object_c = |
3 | * static char *rcsid_object_c = |
4 | * "$Id: loader.l,v 1.4 2006/05/11 20:15:30 root Exp $"; |
4 | * "$Id: loader.l,v 1.7 2006/08/13 17:16:00 elmex Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
57 | * If you are adding a new spell, you should not modify this - you |
57 | * If you are adding a new spell, you should not modify this - you |
58 | * new spell won't have been used, and thus won't have any legacy object. |
58 | * new spell won't have been used, and thus won't have any legacy object. |
59 | * NULL entries in this table are valid - to denote objects that should |
59 | * NULL entries in this table are valid - to denote objects that should |
60 | * not be updated for whatever reason. |
60 | * not be updated for whatever reason. |
61 | */ |
61 | */ |
62 | const char *const spell_mapping[] = { |
62 | const char *spell_mapping[] = { |
63 | "spell_magic_bullet", /* 0 */ |
63 | "spell_magic_bullet", /* 0 */ |
64 | "spell_small_fireball", /* 1 */ |
64 | "spell_small_fireball", /* 1 */ |
65 | "spell_medium_fireball", /* 2 */ |
65 | "spell_medium_fireball", /* 2 */ |
66 | "spell_large_fireball", /* 3 */ |
66 | "spell_large_fireball", /* 3 */ |
67 | "spell_burning_hands", /* 4 */ |
67 | "spell_burning_hands", /* 4 */ |
… | |
… | |
643 | |
643 | |
644 | %} |
644 | %} |
645 | |
645 | |
646 | ^msg{WS}$ { BEGIN( MESSAGE ); msgbuf[0]='\0'; } |
646 | ^msg{WS}$ { BEGIN( MESSAGE ); msgbuf[0]='\0'; } |
647 | <MESSAGE>^endmsg{WS}$ { BEGIN( INITIAL ); |
647 | <MESSAGE>^endmsg{WS}$ { BEGIN( INITIAL ); |
648 | op->msg=add_string(msgbuf); |
|
|
649 | /* Just print a warning so we can be reasonably safe |
648 | /* Just print a warning so we can be reasonably safe |
650 | * about not overflowing the buffer. |
649 | * about not overflowing the buffer. |
651 | */ |
650 | */ |
652 | if (strlen(op->msg) > (HUGE_BUF/2)) |
651 | if (strlen(msgbuf) >= HUGE_BUF) |
|
|
652 | { |
653 | LOG(llevDebug, "\n\tWarning message length > %d (max allowed=%d): %d\n>%.80s<\n", |
653 | LOG(llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", |
654 | HUGE_BUF/2, HUGE_BUF, strlen(op->msg),op->msg); |
654 | HUGE_BUF, strlen(op->msg),op->msg); |
|
|
655 | op->msg = add_string ("ERROR, please report: string too long, winged.\n"); |
|
|
656 | } |
|
|
657 | else |
|
|
658 | op->msg = add_string (msgbuf); |
655 | } |
659 | } |
656 | <MESSAGE>.* {strcat(msgbuf, yytext); strcat(msgbuf,"\n"); } |
660 | <MESSAGE>.* {strcat(msgbuf, yytext); strcat(msgbuf,"\n"); } |
657 | |
661 | |
658 | ^lore{WS}$ { BEGIN( LORE ); lorebuf[0]='\0'; } |
662 | ^lore{WS}$ { BEGIN( LORE ); lorebuf[0]='\0'; } |
659 | <LORE>^endlore{WS}$ { BEGIN( INITIAL ); |
663 | <LORE>^endlore{WS}$ { BEGIN( INITIAL ); |
… | |
… | |
980 | ^resist_disease{S} SET_RESIST(op, ATNR_DISEASE, IVAL); |
984 | ^resist_disease{S} SET_RESIST(op, ATNR_DISEASE, IVAL); |
981 | |
985 | |
982 | /* Old style resistances */ |
986 | /* Old style resistances */ |
983 | ^immune{S} set_protection(op, IVAL, RESIST_IMMUNE); |
987 | ^immune{S} set_protection(op, IVAL, RESIST_IMMUNE); |
984 | ^protected{S} set_protection(op, IVAL, RESIST_PROT); |
988 | ^protected{S} set_protection(op, IVAL, RESIST_PROT); |
985 | ^vulnerable{S} set_protection(op, IVAL, RESIST_VULN); |
989 | ^vulnerable{S} set_protection(op, IVAL, (uint16) RESIST_VULN); |
986 | |
990 | |
987 | /* old values - keep them around for now, but they should be removed at some point */ |
991 | /* old values - keep them around for now, but they should be removed at some point */ |
988 | ^has_ready_rod{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
992 | ^has_ready_rod{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
989 | ^has_ready_horn{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
993 | ^has_ready_horn{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
990 | ^has_ready_wand{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
994 | ^has_ready_wand{S} SET_OR_CLEAR_FLAG(op, FLAG_READY_RANGE, IVAL); |
… | |
… | |
1029 | ^can_impale{S} { /* That these are for the new combat code */ } |
1033 | ^can_impale{S} { /* That these are for the new combat code */ } |
1030 | ^can_cut{S} { /* just ignore for now */ } |
1034 | ^can_cut{S} { /* just ignore for now */ } |
1031 | ^can_dam_armour{S} { } |
1035 | ^can_dam_armour{S} { } |
1032 | ^weapontype{S} op->weapontype = IVAL; |
1036 | ^weapontype{S} op->weapontype = IVAL; |
1033 | ^tooltype{S} op->tooltype = IVAL; |
1037 | ^tooltype{S} op->tooltype = IVAL; |
1034 | ^casting_time{S} op->casting_time = FVAL; |
1038 | ^casting_time{S} op->casting_time = (sint16) FVAL; |
1035 | ^elevation{S} op->elevation = IVAL; |
1039 | ^elevation{S} op->elevation = IVAL; |
1036 | ^smoothlevel{S} op->smoothlevel = IVAL; |
1040 | ^smoothlevel{S} op->smoothlevel = IVAL; |
1037 | ^client_type{S} op->client_type = IVAL; |
1041 | ^client_type{S} op->client_type = IVAL; |
1038 | ^body_{A} set_body_info(op, yytext); |
1042 | ^body_{A} set_body_info(op, yytext); |
1039 | ^duration{S} op->duration = IVAL; |
1043 | ^duration{S} op->duration = IVAL; |
… | |
… | |
1643 | * NEVER touch buf between PREPARE_FASTCAT(buf) and |
1647 | * NEVER touch buf between PREPARE_FASTCAT(buf) and |
1644 | * FINISH_FASTCAT(buf) |
1648 | * FINISH_FASTCAT(buf) |
1645 | */ |
1649 | */ |
1646 | static int already_run = 0; |
1650 | static int already_run = 0; |
1647 | static int flag_lens[NUM_FLAGS]; |
1651 | static int flag_lens[NUM_FLAGS]; |
1648 | static char buf2[HUGE_BUF]; |
1652 | char buf2[4096]; // / was HUFE_BUF, which was hugely incorrect, as is this value, but much less so |
1649 | static char buf[HUGE_BUF]; |
1653 | static char buf[128*1024]; // < the assumption is that every object always fits. fixing this bug, however |
1650 | char* fastbuf; |
1654 | char* fastbuf; // \ requires a large rewrite of the code, so its left to the next total rewrite. |
1651 | int tmp; |
1655 | int tmp; |
1652 | int i; |
1656 | int i; |
1653 | #if 0 |
|
|
1654 | /*Memory polluting code. Should help detect problems, very slow*/ |
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|
1655 | for (i=0;i<HUGE_BUF;i++){ |
|
|
1656 | buf[i]='a'+(unsigned short)(i%25); |
|
|
1657 | } |
|
|
1658 | #endif |
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|
1659 | event *etmp; |
1657 | event *etmp; |
1660 | event *etmp2; |
1658 | event *etmp2; |
1661 | key_value * my_field; |
1659 | key_value * my_field; |
1662 | key_value * arch_field; |
1660 | key_value * arch_field; |
1663 | |
1661 | |
… | |
… | |
1994 | get_string_move_type(op->move_slow), |
1992 | get_string_move_type(op->move_slow), |
1995 | 10); |
1993 | 10); |
1996 | } |
1994 | } |
1997 | |
1995 | |
1998 | if (op->move_slow_penalty != op2->move_slow_penalty) { |
1996 | if (op->move_slow_penalty != op2->move_slow_penalty) { |
1999 | FAST_SAVE_LONG(fastbuf,"move_slow_penalty ",op->move_slow_penalty,18); |
1997 | FAST_SAVE_LONG(fastbuf,"move_slow_penalty ",(long) op->move_slow_penalty,18); |
2000 | } |
1998 | } |
2001 | |
1999 | |
2002 | if (!COMPARE_FLAGS(op,op2)) { |
2000 | if (!COMPARE_FLAGS(op,op2)) { |
2003 | for (tmp=0; tmp <= NUM_FLAGS; tmp++) { |
2001 | for (tmp=0; tmp <= NUM_FLAGS; tmp++) { |
2004 | if (flag_names[tmp] && (QUERY_FLAG(op, tmp) != QUERY_FLAG(op2, tmp))) { |
2002 | if (flag_names[tmp] && (QUERY_FLAG(op, tmp) != QUERY_FLAG(op2, tmp))) { |