--- deliantra/server/common/logger.C 2006/12/11 19:46:46 1.6 +++ deliantra/server/common/logger.C 2007/04/27 19:53:05 1.12 @@ -1,70 +1,62 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The authors can be reached via e-mail at -*/ - + * CrossFire, A Multiplayer game + * + * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team + * Copyright (C) 2002 Mark Wedel & Crossfire Development Team + * Copyright (C) 1992 Frank Tore Johansen + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * The authors can be reached via e-mail at + */ -#include +#include #include #include -/* - * Logs a message to stderr, or to file, and/or even to socket. - * Or discards the message if it is of no importanse, and none have - * asked to hear messages of that logLevel. - * - * See include/logger.h for possible logLevels. Messages with llevInfo - * and llevError are always printed, regardless of debug mode. - */ - void -LOG (LogLevel logLevel, const char *format, ...) +LOG (int flags, const char *format, ...) { - char buf[20480]; /* This needs to be really really big - larger - * than any other buffer, since that buffer may - * need to be put in this one. - */ + int level = flags & 15; + + if (level > settings.debug) + return; + + char msec[20]; + char buf[20460]; char tbuf[20480]; - time_t curtime = time (NULL); - struct tm *ptime = localtime (&curtime); + struct timeval tv; + gettimeofday (&tv, 0); + struct tm *ptime = localtime (&tv.tv_sec); - strftime (tbuf, 256, "%Y-%m-%d %H:%M:%S ", ptime); + strftime (tbuf, sizeof (tbuf), "%Y-%m-%d %H:%M:%S", ptime); + sprintf (msec, ".%03d ", (int)(tv.tv_usec / 1000)); va_list ap; - va_start (ap, format); - - buf[0] = '\0'; - if (logLevel <= settings.debug) - { - vsnprintf (buf, sizeof (buf), format, ap); - strncat (tbuf, buf, 20460); - fputs (tbuf, logfile); - } - if (!exiting && !trying_emergency_save && logLevel == llevError && ++nroferrors > MAX_ERRORS) - { - exiting = 1; - if (!trying_emergency_save) - emergency_save (0); - } + vsnprintf (buf, sizeof (buf), format, ap); va_end (ap); + + strncat (tbuf, msec, sizeof (tbuf)); + strncat (tbuf, buf, sizeof (tbuf)); + + fputs (tbuf, logfile); + if (logfile != stderr) + fputs (tbuf, stderr); + + if (flags & logBacktrace) + log_backtrace (tbuf); }