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25 | /* Nov 95 - inserted USE_LIGHTING code stuff in here - b.t. */ |
25 | /* Nov 95 - inserted USE_LIGHTING code stuff in here - b.t. */ |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
28 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
29 | #include <math.h> |
29 | #include <math.h> |
30 | |
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31 | |
30 | |
32 | /* Distance must be less than this for the object to be blocked. |
31 | /* Distance must be less than this for the object to be blocked. |
33 | * An object is 1.0 wide, so if set to 0.5, it means the object |
32 | * An object is 1.0 wide, so if set to 0.5, it means the object |
34 | * that blocks half the view (0.0 is complete block) will |
33 | * that blocks half the view (0.0 is complete block) will |
35 | * block view in our tables. |
34 | * block view in our tables. |