--- deliantra/server/common/los.C 2007/02/16 21:38:18 1.22 +++ deliantra/server/common/los.C 2007/05/17 21:32:08 1.25 @@ -1,5 +1,5 @@ /* - * CrossFire, A Multiplayer game for X-windows + * CrossFire, A Multiplayer game * * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team * Copyright (C) 2002 Mark Wedel & Crossfire Development Team @@ -43,7 +43,11 @@ int index; } blocks; -blocks block[(MAP_CLIENT_X | 1) + 1][(MAP_CLIENT_Y | 1) + 1]; // still a speed hack +// 31/32 == a speed hack +// we would like to use 32 for speed, but the code loops endlessly +// then, reason not yet identified, so only make the array use 32, +// not the define's. +blocks block[MAP_CLIENT_X][MAP_CLIENT_Y == 31 ? 32 : MAP_CLIENT_Y]; static void expand_lighted_sight (object *op); @@ -92,15 +96,12 @@ init_block (void) { int x, y, dx, dy, i; - static int block_x[3] = { -1, -1, 0 }, block_y[3] = - { - -1, 0, -1}; + static int block_x[3] = { -1, -1, 0 }, + block_y[3] = { -1, 0, -1 }; for (x = 0; x < MAP_CLIENT_X; x++) for (y = 0; y < MAP_CLIENT_Y; y++) - { - block[x][y].index = 0; - } + block[x][y].index = 0; /* The table should be symmetric, so only do the upper left @@ -127,13 +128,9 @@ */ set_block (x, y, dx, dy); if (x == MAP_CLIENT_X / 2) - { - set_block (x, MAP_CLIENT_Y - y - 1, dx, MAP_CLIENT_Y - dy - 1); - } + set_block (x, MAP_CLIENT_Y - y - 1, dx, MAP_CLIENT_Y - dy - 1); else if (y == MAP_CLIENT_Y / 2) - { - set_block (MAP_CLIENT_X - x - 1, y, MAP_CLIENT_X - dx - 1, dy); - } + set_block (MAP_CLIENT_X - x - 1, y, MAP_CLIENT_X - dx - 1, dy); } else { @@ -177,7 +174,6 @@ * spaces behind it may block other spaces, etc. * In this way, the chain of visibility is set. */ - static void set_wall (object *op, int x, int y) {