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Comparing deliantra/server/common/los.C (file contents):
Revision 1.22 by elmex, Fri Feb 16 21:38:18 2007 UTC vs.
Revision 1.24 by root, Sun Mar 11 02:12:44 2007 UTC

41{ 41{
42 int x[4], y[4]; 42 int x[4], y[4];
43 int index; 43 int index;
44} blocks; 44} blocks;
45 45
46blocks block[(MAP_CLIENT_X | 1) + 1][(MAP_CLIENT_Y | 1) + 1]; // still a speed hack 46// 31/32 == a speed hack
47// we would like to use 32 for speed, but the code loops endlessly
48// then, reason not yet identified, so only make the array use 32,
49// not the define's.
50blocks block[MAP_CLIENT_X][MAP_CLIENT_Y == 31 ? 32 : MAP_CLIENT_Y];
47 51
48static void expand_lighted_sight (object *op); 52static void expand_lighted_sight (object *op);
49 53
50/* 54/*
51 * Used to initialise the array used by the LOS routines. 55 * Used to initialise the array used by the LOS routines.
90 94
91void 95void
92init_block (void) 96init_block (void)
93{ 97{
94 int x, y, dx, dy, i; 98 int x, y, dx, dy, i;
95 static int block_x[3] = { -1, -1, 0 }, block_y[3] = 99 static int block_x[3] = { -1, -1, 0 },
96 { 100 block_y[3] = { -1, 0, -1 };
97 -1, 0, -1};
98 101
99 for (x = 0; x < MAP_CLIENT_X; x++) 102 for (x = 0; x < MAP_CLIENT_X; x++)
100 for (y = 0; y < MAP_CLIENT_Y; y++) 103 for (y = 0; y < MAP_CLIENT_Y; y++)
101 {
102 block[x][y].index = 0; 104 block[x][y].index = 0;
103 }
104 105
105 106
106 /* The table should be symmetric, so only do the upper left 107 /* The table should be symmetric, so only do the upper left
107 * quadrant - makes the processing easier. 108 * quadrant - makes the processing easier.
108 */ 109 */
125 /* For simplicity, we mirror the coordinates to block the other 126 /* For simplicity, we mirror the coordinates to block the other
126 * quadrants. 127 * quadrants.
127 */ 128 */
128 set_block (x, y, dx, dy); 129 set_block (x, y, dx, dy);
129 if (x == MAP_CLIENT_X / 2) 130 if (x == MAP_CLIENT_X / 2)
130 {
131 set_block (x, MAP_CLIENT_Y - y - 1, dx, MAP_CLIENT_Y - dy - 1); 131 set_block (x, MAP_CLIENT_Y - y - 1, dx, MAP_CLIENT_Y - dy - 1);
132 }
133 else if (y == MAP_CLIENT_Y / 2) 132 else if (y == MAP_CLIENT_Y / 2)
134 {
135 set_block (MAP_CLIENT_X - x - 1, y, MAP_CLIENT_X - dx - 1, dy); 133 set_block (MAP_CLIENT_X - x - 1, y, MAP_CLIENT_X - dx - 1, dy);
136 }
137 } 134 }
138 else 135 else
139 { 136 {
140 float d1, r, s, l; 137 float d1, r, s, l;
141 138
175 * that if some particular space is blocked, it blocks 172 * that if some particular space is blocked, it blocks
176 * the view of the spaces 'behind' it, and those blocked 173 * the view of the spaces 'behind' it, and those blocked
177 * spaces behind it may block other spaces, etc. 174 * spaces behind it may block other spaces, etc.
178 * In this way, the chain of visibility is set. 175 * In this way, the chain of visibility is set.
179 */ 176 */
180
181static void 177static void
182set_wall (object *op, int x, int y) 178set_wall (object *op, int x, int y)
183{ 179{
184 int i; 180 int i;
185 181

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