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Comparing deliantra/server/common/map.C (file contents):
Revision 1.70 by root, Thu Jan 4 20:29:45 2007 UTC vs.
Revision 1.72 by root, Sat Jan 13 23:06:12 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
399 * Loads (ands parses) the objects into a given map from the specified 400 * Loads (ands parses) the objects into a given map from the specified
400 * file pointer. 401 * file pointer.
401 * mapflags is the same as we get with load_original_map 402 * mapflags is the same as we get with load_original_map
402 */ 403 */
403bool 404bool
404maptile::load_objects (object_thawer &thawer) 405maptile::_load_objects (object_thawer &thawer)
405{ 406{
406 int unique; 407 int unique;
407 object *op, *prev = NULL, *last_more = NULL, *otmp; 408 object *op, *prev = NULL, *last_more = NULL, *otmp;
408 409
409 op = object::create (); 410 op = object::create ();
485 for (object *op = ms->bot; op; op = op->above) 486 for (object *op = ms->bot; op; op = op->above)
486 op->deactivate_recursive (); 487 op->deactivate_recursive ();
487} 488}
488 489
489bool 490bool
490maptile::save_objects (object_freezer &freezer, int flags) 491maptile::_save_objects (object_freezer &freezer, int flags)
491{ 492{
492 static int cede_count = 0; 493 static int cede_count = 0;
493 494
494 if (flags & IO_HEADER) 495 if (flags & IO_HEADER)
495 save_header (freezer); 496 _save_header (freezer);
496 497
497 if (!spaces) 498 if (!spaces)
498 return false; 499 return false;
499 500
500 for (int i = 0; i < size (); ++i) 501 for (int i = 0; i < size (); ++i)
529 530
530 return true; 531 return true;
531} 532}
532 533
533bool 534bool
534maptile::load_objects (const char *path, bool skip_header) 535maptile::_load_objects (const char *path, bool skip_header)
535{ 536{
536 object_thawer thawer (path); 537 object_thawer thawer (path);
537 538
538 if (!thawer) 539 if (!thawer)
539 return false; 540 return false;
547 break; 548 break;
548 549
549 thawer.skip_kv (kw); 550 thawer.skip_kv (kw);
550 } 551 }
551 552
552 return load_objects (thawer); 553 return _load_objects (thawer);
553} 554}
554 555
555bool 556bool
556maptile::save_objects (const char *path, int flags) 557maptile::_save_objects (const char *path, int flags)
557{ 558{
558 object_freezer freezer; 559 object_freezer freezer;
559 560
560 if (!save_objects (freezer, flags)) 561 if (!_save_objects (freezer, flags))
561 return false; 562 return false;
562 563
563 return freezer.save (path); 564 return freezer.save (path);
564} 565}
565 566
729 * This could be done in lex (like the object loader), but I think 730 * This could be done in lex (like the object loader), but I think
730 * currently, there are few enough fields this is not a big deal. 731 * currently, there are few enough fields this is not a big deal.
731 * MSW 2001-07-01 732 * MSW 2001-07-01
732 */ 733 */
733bool 734bool
734maptile::load_header (object_thawer &thawer) 735maptile::_load_header (object_thawer &thawer)
735{ 736{
736 for (;;) 737 for (;;)
737 { 738 {
738 keyword kw = thawer.get_kv (); 739 keyword kw = thawer.get_kv ();
739 740
815 816
816 abort (); 817 abort ();
817} 818}
818 819
819bool 820bool
820maptile::load_header (const char *path) 821maptile::_load_header (const char *path)
821{ 822{
822 object_thawer thawer (path); 823 object_thawer thawer (path);
823 824
824 if (!thawer) 825 if (!thawer)
825 return false; 826 return false;
826 827
827 return load_header (thawer); 828 return _load_header (thawer);
828} 829}
829 830
830/****************************************************************************** 831/******************************************************************************
831 * This is the start of unique map handling code 832 * This is the start of unique map handling code
832 *****************************************************************************/ 833 *****************************************************************************/
855 } 856 }
856 } 857 }
857} 858}
858 859
859bool 860bool
860maptile::save_header (object_freezer &freezer) 861maptile::_save_header (object_freezer &freezer)
861{ 862{
862#define MAP_OUT(k) freezer.put (KW_ ## k, k) 863#define MAP_OUT(k) freezer.put (KW_ ## k, k)
863#define MAP_OUT2(k,v) freezer.put (KW_ ## k, v) 864#define MAP_OUT2(k,v) freezer.put (KW_ ## k, v)
864 865
865 MAP_OUT2 (arch, "map"); 866 MAP_OUT2 (arch, "map");
914 915
915 return true; 916 return true;
916} 917}
917 918
918bool 919bool
919maptile::save_header (const char *path) 920maptile::_save_header (const char *path)
920{ 921{
921 object_freezer freezer; 922 object_freezer freezer;
922 923
923 if (!save_header (freezer)) 924 if (!_save_header (freezer))
924 return false; 925 return false;
925 926
926 return freezer.save (path); 927 return freezer.save (path);
927} 928}
928 929

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