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Comparing deliantra/server/common/map.C (file contents):
Revision 1.7 by elmex, Mon Aug 21 02:58:22 2006 UTC vs.
Revision 1.9 by root, Sun Aug 27 16:15:11 2006 UTC

1/* 1/*
2 * static char *rcsid_map_c = 2 * static char *rcsid_map_c =
3 * "$Id: map.C,v 1.7 2006/08/21 02:58:22 elmex Exp $"; 3 * "$Id: map.C,v 1.9 2006/08/27 16:15:11 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
37 37
38#include "path.h" 38#include "path.h"
39 39
40 40
41extern int nrofallocobjects,nroffreeobjects; 41extern int nrofallocobjects,nroffreeobjects;
42
43void (*load_original_map_callback)(mapstruct *map);
44void (*load_temporary_map_callback)(mapstruct *map);
45void (*clean_temporary_map_callback)(mapstruct *map);
46 42
47/* 43/*
48 * Returns the mapstruct which has a name matching the given argument. 44 * Returns the mapstruct which has a name matching the given argument.
49 * return NULL if no match is found. 45 * return NULL if no match is found.
50 */ 46 */
520 * Loads (ands parses) the objects into a given map from the specified 516 * Loads (ands parses) the objects into a given map from the specified
521 * file pointer. 517 * file pointer.
522 * mapflags is the same as we get with load_original_map 518 * mapflags is the same as we get with load_original_map
523 */ 519 */
524 520
525void load_objects (mapstruct *m, FILE *fp, int mapflags) { 521void load_objects (mapstruct *m, FILE *fp, object_thawer &thawer, int mapflags) {
526 int i,j,bufstate=LO_NEWFILE; 522 int i,j,bufstate=LO_NEWFILE;
527 int unique; 523 int unique;
528 object *op, *prev=NULL,*last_more=NULL, *otmp; 524 object *op, *prev=NULL,*last_more=NULL, *otmp;
529 525
530 op=get_object(); 526 op=get_object();
531 op->map = m; /* To handle buttons correctly */ 527 op->map = m; /* To handle buttons correctly */
532 528
533 while((i=load_object(fp,op,bufstate, mapflags))) { 529 while((i = load_object (fp, thawer, op, bufstate, mapflags))) {
534 /* Since the loading of the map header does not load an object 530 /* Since the loading of the map header does not load an object
535 * anymore, we need to pass LO_NEWFILE for the first object loaded, 531 * anymore, we need to pass LO_NEWFILE for the first object loaded,
536 * and then switch to LO_REPEAT for faster loading. 532 * and then switch to LO_REPEAT for faster loading.
537 */ 533 */
538 bufstate = LO_REPEAT; 534 bufstate = LO_REPEAT;
592/* This saves all the objects on the map in a non destructive fashion. 588/* This saves all the objects on the map in a non destructive fashion.
593 * Modified by MSW 2001-07-01 to do in a single pass - reduces code, 589 * Modified by MSW 2001-07-01 to do in a single pass - reduces code,
594 * and we only save the head of multi part objects - this is needed 590 * and we only save the head of multi part objects - this is needed
595 * in order to do map tiling properly. 591 * in order to do map tiling properly.
596 */ 592 */
597void save_objects (mapstruct *m, FILE *fp, FILE *fp2, int flag) { 593void save_objects (mapstruct *m, FILE *fp, object_freezer &freezer, FILE *fp2, object_freezer &freezer2, int flag) {
598 int i, j = 0,unique=0; 594 int i, j = 0,unique=0;
599 object *op; 595 object *op;
600 /* first pass - save one-part objects */ 596 /* first pass - save one-part objects */
601 for(i = 0; i < MAP_WIDTH(m); i++) 597 for(i = 0; i < MAP_WIDTH(m); i++)
602 for (j = 0; j < MAP_HEIGHT(m); j++) { 598 for (j = 0; j < MAP_HEIGHT(m); j++) {
612 608
613 if (op->head || op->owner) 609 if (op->head || op->owner)
614 continue; 610 continue;
615 611
616 if (unique || QUERY_FLAG(op, FLAG_UNIQUE)) 612 if (unique || QUERY_FLAG(op, FLAG_UNIQUE))
617 save_object( fp2 , op, 3); 613 save_object( fp2 , freezer2, op, 3);
618 else 614 else
619 if (flag == 0 || 615 if (flag == 0 ||
620 (flag == 2 && (!QUERY_FLAG(op, FLAG_OBJ_ORIGINAL) && 616 (flag == 2 && (!QUERY_FLAG(op, FLAG_OBJ_ORIGINAL) &&
621 !QUERY_FLAG(op, FLAG_UNPAID)))) 617 !QUERY_FLAG(op, FLAG_UNPAID))))
622 save_object(fp, op, 3); 618 save_object(fp, freezer, op, 3);
623 619
624 } /* for this space */ 620 } /* for this space */
625 } /* for this j */ 621 } /* for this j */
626} 622}
627 623
1035 if((fp=open_and_uncompress(pathname, 0, &comp))==NULL) { 1031 if((fp=open_and_uncompress(pathname, 0, &comp))==NULL) {
1036 LOG(llevError, "Can't open %s: %s\n", pathname, strerror_local(errno)); 1032 LOG(llevError, "Can't open %s: %s\n", pathname, strerror_local(errno));
1037 return (NULL); 1033 return (NULL);
1038 } 1034 }
1039 1035
1036 object_thawer thawer (filename);
1037
1040 m = get_linked_map(); 1038 m = get_linked_map();
1041 1039
1042 strcpy (m->path, filename); 1040 strcpy (m->path, filename);
1043 if (load_map_header(fp, m)) { 1041 if (load_map_header(fp, m)) {
1044 LOG(llevError,"Error loading map header for %s, flags=%d\n", 1042 LOG(llevError,"Error loading map header for %s, flags=%d\n",
1049 1047
1050 allocate_map(m); 1048 allocate_map(m);
1051 m->compressed = comp; 1049 m->compressed = comp;
1052 1050
1053 m->in_memory=MAP_LOADING; 1051 m->in_memory=MAP_LOADING;
1054 load_objects (m, fp, flags & (MAP_BLOCK|MAP_STYLE)); 1052 load_objects (m, fp, thawer, flags & (MAP_BLOCK|MAP_STYLE));
1055 close_and_delete(fp, comp); 1053 close_and_delete(fp, comp);
1056 m->in_memory=MAP_IN_MEMORY; 1054 m->in_memory=MAP_IN_MEMORY;
1057 if (!MAP_DIFFICULTY(m)) 1055 if (!MAP_DIFFICULTY(m))
1058 MAP_DIFFICULTY(m)=calculate_difficulty(m); 1056 MAP_DIFFICULTY(m)=calculate_difficulty(m);
1059 set_map_reset_time(m); 1057 set_map_reset_time(m);
1060 if (load_original_map_callback) 1058 INVOKE_MAP (LOAD, m);
1061 load_original_map_callback(m);
1062 return (m); 1059 return (m);
1063} 1060}
1064 1061
1065/* 1062/*
1066 * Loads a map, which has been loaded earlier, from file. 1063 * Loads a map, which has been loaded earlier, from file.
1090 m = load_original_map(buf, 0); 1087 m = load_original_map(buf, 0);
1091 if(m==NULL) return NULL; 1088 if(m==NULL) return NULL;
1092 fix_auto_apply(m); /* Chests which open as default */ 1089 fix_auto_apply(m); /* Chests which open as default */
1093 return m; 1090 return m;
1094 } 1091 }
1095 1092
1093 object_thawer thawer (m->tmpname);
1096 1094
1097 if (load_map_header(fp, m)) { 1095 if (load_map_header(fp, m)) {
1098 LOG(llevError,"Error loading map header for %s (%s)\n", 1096 LOG(llevError,"Error loading map header for %s (%s)\n",
1099 m->path, m->tmpname); 1097 m->path, m->tmpname);
1100 delete_map(m); 1098 delete_map(m);
1103 } 1101 }
1104 m->compressed = comp; 1102 m->compressed = comp;
1105 allocate_map(m); 1103 allocate_map(m);
1106 1104
1107 m->in_memory=MAP_LOADING; 1105 m->in_memory=MAP_LOADING;
1108 load_objects (m, fp, 0); 1106 load_objects (m, fp, thawer, 0);
1109 close_and_delete(fp, comp); 1107 close_and_delete(fp, comp);
1110 m->in_memory=MAP_IN_MEMORY; 1108 m->in_memory=MAP_IN_MEMORY;
1111 if (load_temporary_map_callback) 1109 INVOKE_MAP (SWAPIN, m);
1112 load_temporary_map_callback(m);
1113 return m; 1110 return m;
1114} 1111}
1115 1112
1116/* 1113/*
1117 * Loads a map, which has been loaded earlier, from file. 1114 * Loads a map, which has been loaded earlier, from file.
1128 1125
1129 if((fp=open_and_uncompress(pathname, 0, &comp))==NULL) { 1126 if((fp=open_and_uncompress(pathname, 0, &comp))==NULL) {
1130/* LOG(llevDebug,"Can't open overlay %s\n", pathname);*/ 1127/* LOG(llevDebug,"Can't open overlay %s\n", pathname);*/
1131 return m; 1128 return m;
1132 } 1129 }
1130
1131 object_thawer thawer (pathname);
1133 1132
1134 if (load_map_header(fp, m)) { 1133 if (load_map_header(fp, m)) {
1135 LOG(llevError,"Error loading map header for overlay %s (%s)\n", 1134 LOG(llevError,"Error loading map header for overlay %s (%s)\n",
1136 m->path, pathname); 1135 m->path, pathname);
1137 delete_map(m); 1136 delete_map(m);
1140 } 1139 }
1141 m->compressed = comp; 1140 m->compressed = comp;
1142 /*allocate_map(m);*/ 1141 /*allocate_map(m);*/
1143 1142
1144 m->in_memory=MAP_LOADING; 1143 m->in_memory=MAP_LOADING;
1145 load_objects (m, fp, MAP_OVERLAY); 1144 load_objects (m, fp, thawer, MAP_OVERLAY);
1146 close_and_delete(fp, comp); 1145 close_and_delete(fp, comp);
1147 m->in_memory=MAP_IN_MEMORY; 1146 m->in_memory=MAP_IN_MEMORY;
1148 return m; 1147 return m;
1149} 1148}
1150 1149
1199 */ 1198 */
1200 LOG(llevDebug, "Can't open unique items file for %s\n", create_items_path(m->path)); 1199 LOG(llevDebug, "Can't open unique items file for %s\n", create_items_path(m->path));
1201 return; 1200 return;
1202 } 1201 }
1203 1202
1203 object_thawer thawer (firstname);
1204
1204 m->in_memory=MAP_LOADING; 1205 m->in_memory=MAP_LOADING;
1205 if (m->tmpname == NULL) /* if we have loaded unique items from */ 1206 if (m->tmpname == NULL) /* if we have loaded unique items from */
1206 delete_unique_items(m); /* original map before, don't duplicate them */ 1207 delete_unique_items(m); /* original map before, don't duplicate them */
1207 load_object(fp, NULL, LO_NOREAD,0); 1208 load_object(fp, thawer, NULL, LO_NOREAD,0);
1208 load_objects (m, fp, 0); 1209 load_objects (m, fp, thawer, 0);
1209 close_and_delete(fp, comp); 1210 close_and_delete(fp, comp);
1210 m->in_memory=MAP_IN_MEMORY; 1211 m->in_memory=MAP_IN_MEMORY;
1211} 1212}
1212 1213
1213 1214
1271 1272
1272 if(fp == NULL) { 1273 if(fp == NULL) {
1273 LOG(llevError, "Cannot write %s: %s\n", filename_s, strerror_local(errno)); 1274 LOG(llevError, "Cannot write %s: %s\n", filename_s, strerror_local(errno));
1274 return -1; 1275 return -1;
1275 } 1276 }
1277
1278 object_freezer freezer (filename);
1276 1279
1277 /* legacy */ 1280 /* legacy */
1278 fprintf(fp,"arch map\n"); 1281 fprintf(fp,"arch map\n");
1279 if (m->name) fprintf(fp,"name %s\n", m->name); 1282 if (m->name) fprintf(fp,"name %s\n", m->name);
1280 if (!flag) fprintf(fp,"swap_time %d\n", m->swap_time); 1283 if (!flag) fprintf(fp,"swap_time %d\n", m->swap_time);
1334 sprintf (buf,"%s.v00",create_items_path (m->path)); 1337 sprintf (buf,"%s.v00",create_items_path (m->path));
1335 sprintf (buf_s, "%s~", buf); 1338 sprintf (buf_s, "%s~", buf);
1336 if ((fp2 = fopen (buf_s, "w")) == NULL) { 1339 if ((fp2 = fopen (buf_s, "w")) == NULL) {
1337 LOG(llevError, "Can't open unique items file %s\n", buf_s); 1340 LOG(llevError, "Can't open unique items file %s\n", buf_s);
1338 } 1341 }
1342
1343 object_freezer freezer2 (buf);
1344
1339 if (flag == 2) 1345 if (flag == 2)
1340 save_objects(m, fp, fp2, 2); 1346 save_objects(m, fp, freezer, fp2, freezer2, 2);
1341 else 1347 else
1342 save_objects (m, fp, fp2, 0); 1348 save_objects (m, fp,freezer, fp2, freezer2, 0);
1343 if (fp2 != NULL) { 1349 if (fp2 != NULL) {
1344 if (ftell (fp2) == 0) { 1350 if (ftell (fp2) == 0) {
1345 fclose (fp2); 1351 fclose (fp2);
1346 rename (buf_s, buf); 1352 rename (buf_s, buf);
1347 unlink (buf); 1353 unlink (buf);
1350 rename (buf_s, buf); 1356 rename (buf_s, buf);
1351 chmod (buf, SAVE_MODE); 1357 chmod (buf, SAVE_MODE);
1352 } 1358 }
1353 } 1359 }
1354 } else { /* save same file when not playing, like in editor */ 1360 } else { /* save same file when not playing, like in editor */
1355 save_objects(m, fp, fp, 0); 1361 save_objects(m, fp, freezer, fp, freezer, 0);
1356 } 1362 }
1357 1363
1358 if (m->compressed && (m->unique || m->templatemap || flag)) 1364 if (m->compressed && (m->unique || m->templatemap || flag))
1359 pclose(fp); 1365 pclose(fp);
1360 else 1366 else
1681} 1687}
1682 1688
1683void clean_tmp_map(mapstruct *m) { 1689void clean_tmp_map(mapstruct *m) {
1684 if(m->tmpname == NULL) 1690 if(m->tmpname == NULL)
1685 return; 1691 return;
1686 if (clean_temporary_map_callback) 1692 INVOKE_MAP (CLEAN, m);
1687 clean_temporary_map_callback (m);
1688 (void) unlink(m->tmpname); 1693 (void) unlink(m->tmpname);
1689} 1694}
1690 1695
1691void free_all_maps(void) 1696void free_all_maps(void)
1692{ 1697{

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