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20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
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26 | #include <funcpoint.h> |
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27 | |
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28 | #include <loader.h> |
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29 | #include <unistd.h> |
25 | #include <unistd.h> |
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26 | |
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27 | #include "global.h" |
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28 | #include "funcpoint.h" |
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29 | |
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30 | #include "loader.h" |
30 | |
31 | |
31 | #include "path.h" |
32 | #include "path.h" |
32 | |
33 | |
33 | /* |
34 | /* |
34 | * This makes a path absolute outside the world of Crossfire. |
35 | * This makes a path absolute outside the world of Crossfire. |
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67 | char *endbuf; |
68 | char *endbuf; |
68 | struct stat statbuf; |
69 | struct stat statbuf; |
69 | int mode = 0; |
70 | int mode = 0; |
70 | |
71 | |
71 | if (prepend_dir) |
72 | if (prepend_dir) |
72 | strcpy (buf, create_pathname (name)); |
73 | assign (buf, create_pathname (name)); |
73 | else |
74 | else |
74 | strcpy (buf, name); |
75 | assign (buf, name); |
75 | |
76 | |
76 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
77 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
77 | * this method should be equivalant and is clearer. |
78 | * this method should be equivalant and is clearer. |
78 | * Can not use strcat because we need to cycle through |
79 | * Can not use strcat because we need to cycle through |
79 | * all the names. |
80 | * all the names. |
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568 | maptile::maptile () |
569 | maptile::maptile () |
569 | { |
570 | { |
570 | in_memory = MAP_SWAPPED; |
571 | in_memory = MAP_SWAPPED; |
571 | |
572 | |
572 | /* The maps used to pick up default x and y values from the |
573 | /* The maps used to pick up default x and y values from the |
573 | * map archetype. Mimic that behaviour. |
574 | * map archetype. Mimic that behaviour. |
574 | */ |
575 | */ |
575 | width = 16; |
576 | width = 16; |
576 | height = 16; |
577 | height = 16; |
577 | reset_timeout = 0; |
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578 | timeout = 300; |
578 | timeout = 300; |
579 | enter_x = 0; |
579 | max_nrof = 1000; // 1000 items of anything |
580 | enter_y = 0; |
580 | max_volume = 2000000; // 2m³ |
581 | } |
581 | } |
582 | |
582 | |
583 | maptile::maptile (int w, int h) |
583 | maptile::maptile (int w, int h) |
584 | { |
584 | { |
585 | in_memory = MAP_SWAPPED; |
585 | in_memory = MAP_SWAPPED; |
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1276 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1276 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1277 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1277 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1278 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1278 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1279 | } |
1279 | } |
1280 | |
1280 | |
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1281 | uint64 |
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1282 | mapspace::volume () const |
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1283 | { |
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1284 | uint64 vol = 0; |
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1285 | |
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1286 | for (object *op = top; op && !op->flag [FLAG_NO_PICK]; op = op->below) |
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1287 | vol += op->volume (); |
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1288 | |
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1289 | return vol; |
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1290 | } |
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1291 | |
1281 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1292 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1282 | * the map. It also takes care of linking back the freshly found |
1293 | * the map. It also takes care of linking back the freshly found |
1283 | * maps tile_map values if it tiles back to this one. It returns |
1294 | * maps tile_map values if it tiles back to this one. It returns |
1284 | * the value of orig_map->tile_map[tile_num]. |
1295 | * the value of orig_map->tile_map[tile_num]. |
1285 | */ |
1296 | */ |
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1570 | get_rangevector (object *op1, object *op2, rv_vector * retval, int flags) |
1581 | get_rangevector (object *op1, object *op2, rv_vector * retval, int flags) |
1571 | { |
1582 | { |
1572 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1583 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1573 | { |
1584 | { |
1574 | /* be conservative and fill in _some_ data */ |
1585 | /* be conservative and fill in _some_ data */ |
1575 | retval->distance = 100000; |
1586 | retval->distance = 10000; |
1576 | retval->distance_x = 32767; |
1587 | retval->distance_x = 10000; |
1577 | retval->distance_y = 32767; |
1588 | retval->distance_y = 10000; |
1578 | retval->direction = 0; |
1589 | retval->direction = 0; |
1579 | retval->part = 0; |
1590 | retval->part = 0; |
1580 | } |
1591 | } |
1581 | else |
1592 | else |
1582 | { |
1593 | { |
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1587 | |
1598 | |
1588 | best = op1; |
1599 | best = op1; |
1589 | /* If this is multipart, find the closest part now */ |
1600 | /* If this is multipart, find the closest part now */ |
1590 | if (!(flags & 0x1) && op1->more) |
1601 | if (!(flags & 0x1) && op1->more) |
1591 | { |
1602 | { |
1592 | object *tmp; |
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1593 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1603 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1594 | |
1604 | |
1595 | /* we just take the offset of the piece to head to figure |
1605 | /* we just take the offset of the piece to head to figure |
1596 | * distance instead of doing all that work above again |
1606 | * distance instead of doing all that work above again |
1597 | * since the distance fields we set above are positive in the |
1607 | * since the distance fields we set above are positive in the |
1598 | * same axis as is used for multipart objects, the simply arithmetic |
1608 | * same axis as is used for multipart objects, the simply arithmetic |
1599 | * below works. |
1609 | * below works. |
1600 | */ |
1610 | */ |
1601 | for (tmp = op1->more; tmp != NULL; tmp = tmp->more) |
1611 | for (object *tmp = op1->more; tmp; tmp = tmp->more) |
1602 | { |
1612 | { |
1603 | tmpi = (op1->x - tmp->x + retval->distance_x) * (op1->x - tmp->x + retval->distance_x) + |
1613 | tmpi = (op1->x - tmp->x + retval->distance_x) * (op1->x - tmp->x + retval->distance_x) + |
1604 | (op1->y - tmp->y + retval->distance_y) * (op1->y - tmp->y + retval->distance_y); |
1614 | (op1->y - tmp->y + retval->distance_y) * (op1->y - tmp->y + retval->distance_y); |
1605 | if (tmpi < best_distance) |
1615 | if (tmpi < best_distance) |
1606 | { |
1616 | { |
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1615 | retval->distance_y += op1->y - best->y; |
1625 | retval->distance_y += op1->y - best->y; |
1616 | } |
1626 | } |
1617 | } |
1627 | } |
1618 | |
1628 | |
1619 | retval->part = best; |
1629 | retval->part = best; |
1620 | retval->distance = idistance (retval->distance_x, retval->distance_y); |
1630 | retval->distance = upos_max (abs (retval->distance_x), abs (retval->distance_y)); |
1621 | retval->direction = find_dir_2 (-retval->distance_x, -retval->distance_y); |
1631 | retval->direction = find_dir_2 (-retval->distance_x, -retval->distance_y); |
1622 | } |
1632 | } |
1623 | } |
1633 | } |
1624 | |
1634 | |
1625 | /* this is basically the same as get_rangevector above, but instead of |
1635 | /* this is basically the same as get_rangevector above, but instead of |
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1693 | return default_region; |
1703 | return default_region; |
1694 | |
1704 | |
1695 | return ::region::default_region (); |
1705 | return ::region::default_region (); |
1696 | } |
1706 | } |
1697 | |
1707 | |
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1708 | |