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Comparing deliantra/server/common/map.C (file contents):
Revision 1.32 by root, Thu Oct 5 16:50:06 2006 UTC vs.
Revision 1.44 by root, Mon Dec 18 04:07:30 2006 UTC

24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26#include <funcpoint.h>
27 27
28#include <loader.h> 28#include <loader.h>
29#ifndef WIN32 /* ---win32 exclude header */
30# include <unistd.h> 29#include <unistd.h>
31#endif /* win32 */
32 30
33#include "path.h" 31#include "path.h"
34
35
36extern int nrofallocobjects, nroffreeobjects;
37 32
38/* 33/*
39 * Returns the maptile which has a name matching the given argument. 34 * Returns the maptile which has a name matching the given argument.
40 * return NULL if no match is found. 35 * return NULL if no match is found.
41 */ 36 */
159int 154int
160check_path (const char *name, int prepend_dir) 155check_path (const char *name, int prepend_dir)
161{ 156{
162 char buf[MAX_BUF]; 157 char buf[MAX_BUF];
163 158
164#ifndef WIN32
165 char *endbuf; 159 char *endbuf;
166 struct stat statbuf; 160 struct stat statbuf;
167 int mode = 0; 161 int mode = 0;
168#endif
169 162
170 if (prepend_dir) 163 if (prepend_dir)
171 strcpy (buf, create_pathname (name)); 164 strcpy (buf, create_pathname (name));
172 else 165 else
173 strcpy (buf, name); 166 strcpy (buf, name);
174#ifdef WIN32 /* ***win32: check this sucker in windows style. */
175 return (_access (buf, 0));
176#else
177 167
178 /* old method (strchr(buf, '\0')) seemd very odd to me - 168 /* old method (strchr(buf, '\0')) seemd very odd to me -
179 * this method should be equivalant and is clearer. 169 * this method should be equivalant and is clearer.
180 * Can not use strcat because we need to cycle through 170 * Can not use strcat because we need to cycle through
181 * all the names. 171 * all the names.
194 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || 184 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) ||
195 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) 185 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH))
196 mode |= 2; 186 mode |= 2;
197 187
198 return (mode); 188 return (mode);
199#endif
200} 189}
201 190
202/* 191/*
203 * Prints out debug-information about a map. 192 * Prints out debug-information about a map.
204 * Dumping these at llevError doesn't seem right, but is 193 * Dumping these at llevError doesn't seem right, but is
542{ 531{
543 int i, j; 532 int i, j;
544 int unique; 533 int unique;
545 object *op, *prev = NULL, *last_more = NULL, *otmp; 534 object *op, *prev = NULL, *last_more = NULL, *otmp;
546 535
547 op = get_object (); 536 op = object::create ();
548 op->map = m; /* To handle buttons correctly */ 537 op->map = m; /* To handle buttons correctly */
549 538
550 while ((i = load_object (fp, op, mapflags))) 539 while ((i = load_object (fp, op, mapflags)))
551 { 540 {
552 /* if the archetype for the object is null, means that we 541 /* if the archetype for the object is null, means that we
560 } 549 }
561 550
562 551
563 switch (i) 552 switch (i)
564 { 553 {
565 case LL_NORMAL: 554 case LL_NORMAL:
566 /* if we are loading an overlay, put the floors on the bottom */ 555 /* if we are loading an overlay, put the floors on the bottom */
567 if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY) 556 if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY)
568 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD); 557 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD);
569 else 558 else
570 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); 559 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD);
571 560
572 if (op->inv) 561 if (op->inv)
573 sum_weight (op); 562 sum_weight (op);
574 563
575 prev = op, last_more = op; 564 prev = op, last_more = op;
576 break; 565 break;
577 566
578 case LL_MORE: 567 case LL_MORE:
579 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); 568 insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY);
580 op->head = prev, last_more->more = op, last_more = op; 569 op->head = prev, last_more->more = op, last_more = op;
581 break; 570 break;
582 } 571 }
583 572
584 if (mapflags & MAP_STYLE) 573 if (mapflags & MAP_STYLE)
585 remove_from_active_list (op); 574 remove_from_active_list (op);
586 575
587 op = get_object (); 576 op = object::create ();
588 op->map = m; 577 op->map = m;
589 } 578 }
590 579
591 for (i = 0; i < m->width; i++) 580 for (i = 0; i < m->width; i++)
592 { 581 {
596 /* check for unique items, or unique squares */ 585 /* check for unique items, or unique squares */
597 for (otmp = get_map_ob (m, i, j); otmp; otmp = otmp->above) 586 for (otmp = get_map_ob (m, i, j); otmp; otmp = otmp->above)
598 { 587 {
599 if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) 588 if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL))
600 unique = 1; 589 unique = 1;
590
601 if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) 591 if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique))
602 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); 592 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL);
603 } 593 }
604 } 594 }
605 } 595 }
606 596
607 free_object (op); 597 op->destroy ();
608 link_multipart_objects (m); 598 link_multipart_objects (m);
609} 599}
610 600
611/* This saves all the objects on the map in a non destructive fashion. 601/* This saves all the objects on the map in a non destructive fashion.
612 * Modified by MSW 2001-07-01 to do in a single pass - reduces code, 602 * Modified by MSW 2001-07-01 to do in a single pass - reduces code,
645 635
646 } /* for this space */ 636 } /* for this space */
647 } /* for this j */ 637 } /* for this j */
648} 638}
649 639
640maptile::maptile ()
641{
642 in_memory = MAP_SWAPPED;
643 /* The maps used to pick up default x and y values from the
644 * map archetype. Mimic that behaviour.
645 */
646 MAP_WIDTH (this) = 16;
647 MAP_HEIGHT (this) = 16;
648 MAP_RESET_TIMEOUT (this) = 0;
649 MAP_TIMEOUT (this) = 300;
650 MAP_ENTER_X (this) = 0;
651 MAP_ENTER_Y (this) = 0;
652 /*set part to -1 indicating conversion to weather map not yet done */
653 MAP_WORLDPARTX (this) = -1;
654 MAP_WORLDPARTY (this) = -1;
655}
656
650/* 657/*
651 * Allocates, initialises, and returns a pointer to a maptile. 658 * Allocates, initialises, and returns a pointer to a maptile.
652 * Modified to no longer take a path option which was not being 659 * Modified to no longer take a path option which was not being
653 * used anyways. MSW 2001-07-01 660 * used anyways. MSW 2001-07-01
654 */ 661 */
655
656maptile * 662maptile *
657get_linked_map (void) 663get_linked_map (void)
658{ 664{
659 maptile *map = new maptile; 665 maptile *mp, *map = new maptile;
660 maptile *mp;
661 666
662 for (mp = first_map; mp != NULL && mp->next != NULL; mp = mp->next); 667 for (mp = first_map; mp && mp->next; mp = mp->next);
668
663 if (mp == NULL) 669 if (mp == NULL)
664 first_map = map; 670 first_map = map;
665 else 671 else
666 mp->next = map; 672 mp->next = map;
667 673
668 map->in_memory = MAP_SWAPPED;
669 /* The maps used to pick up default x and y values from the
670 * map archetype. Mimic that behaviour.
671 */
672 MAP_WIDTH (map) = 16;
673 MAP_HEIGHT (map) = 16;
674 MAP_RESET_TIMEOUT (map) = 0;
675 MAP_TIMEOUT (map) = 300;
676 MAP_ENTER_X (map) = 0;
677 MAP_ENTER_Y (map) = 0;
678 /*set part to -1 indicating conversion to weather map not yet done */
679 MAP_WORLDPARTX (map) = -1;
680 MAP_WORLDPARTY (map) = -1;
681 return map; 674 return map;
682} 675}
683 676
684/* 677/*
685 * Allocates the arrays contained in a maptile. 678 * Allocates the arrays contained in a maptile.
686 * This basically allocates the dynamic array of spaces for the 679 * This basically allocates the dynamic array of spaces for the
687 * map. 680 * map.
688 */ 681 */
689
690void 682void
691allocate_map (maptile *m) 683maptile::allocate ()
692{ 684{
693 m->in_memory = MAP_IN_MEMORY; 685 in_memory = MAP_IN_MEMORY;
686
694 /* Log this condition and free the storage. We could I suppose 687 /* Log this condition and free the storage. We could I suppose
695 * realloc, but if the caller is presuming the data will be intact, 688 * realloc, but if the caller is presuming the data will be intact,
696 * that is their poor assumption. 689 * that is their poor assumption.
697 */ 690 */
698 if (m->spaces) 691 if (spaces)
699 { 692 {
700 LOG (llevError, "allocate_map called with already allocated map (%s)\n", m->path); 693 LOG (llevError, "allocate_map called with already allocated map (%s)\n", path);
701 free (m->spaces); 694 free (spaces);
702 } 695 }
703 696
704 m->spaces = (MapSpace *) calloc (1, MAP_WIDTH (m) * MAP_HEIGHT (m) * sizeof (MapSpace)); 697 spaces = (MapSpace *)
698 calloc (1, width * height * sizeof (MapSpace));
705 699
706 if (m->spaces == NULL) 700 if (!spaces)
707 fatal (OUT_OF_MEMORY); 701 fatal (OUT_OF_MEMORY);
708} 702}
709 703
710/* Create and returns a map of the specific size. Used 704/* Create and returns a map of the specific size. Used
711 * in random map code and the editor. 705 * in random map code and the editor.
716 maptile *m = get_linked_map (); 710 maptile *m = get_linked_map ();
717 711
718 m->width = sizex; 712 m->width = sizex;
719 m->height = sizey; 713 m->height = sizey;
720 m->in_memory = MAP_SWAPPED; 714 m->in_memory = MAP_SWAPPED;
721 allocate_map (m); 715 m->allocate ();
716
722 return m; 717 return m;
723} 718}
724 719
725/* Takes a string from a map definition and outputs a pointer to the array of shopitems 720/* Takes a string from a map definition and outputs a pointer to the array of shopitems
726 * corresponding to that string. Memory is allocated for this, it must be freed 721 * corresponding to that string. Memory is allocated for this, it must be freed
734 char *shop_string, *p, *q, *next_semicolon, *next_colon; 729 char *shop_string, *p, *q, *next_semicolon, *next_colon;
735 shopitems *items = NULL; 730 shopitems *items = NULL;
736 int i = 0, number_of_entries = 0; 731 int i = 0, number_of_entries = 0;
737 const typedata *current_type; 732 const typedata *current_type;
738 733
739 shop_string = strdup_local (input_string); 734 shop_string = strdup (input_string);
740 p = shop_string; 735 p = shop_string;
741 /* first we'll count the entries, we'll need that for allocating the array shortly */ 736 /* first we'll count the entries, we'll need that for allocating the array shortly */
742 while (p) 737 while (p)
743 { 738 {
744 p = strchr (p, ';'); 739 p = strchr (p, ';');
853{ 848{
854 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; 849 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end;
855 int msgpos = 0; 850 int msgpos = 0;
856 int maplorepos = 0; 851 int maplorepos = 0;
857 852
858 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 853 while (fgets (buf, HUGE_BUF, fp) != NULL)
859 { 854 {
860 buf[HUGE_BUF - 1] = 0; 855 buf[HUGE_BUF - 1] = 0;
861 key = buf; 856 key = buf;
857
862 while (isspace (*key)) 858 while (isspace (*key))
863 key++; 859 key++;
860
864 if (*key == 0) 861 if (*key == 0)
865 continue; /* empty line */ 862 continue; /* empty line */
863
866 value = strchr (key, ' '); 864 value = strchr (key, ' ');
865
867 if (!value) 866 if (!value)
868 { 867 {
869 end = strchr (key, '\n'); 868 if ((end = strchr (key, '\n')))
870 if (end != NULL)
871 {
872 *end = 0; 869 *end = 0;
873 }
874 } 870 }
875 else 871 else
876 { 872 {
877 *value = 0; 873 *value = 0;
878 value++; 874 value++;
879 end = strchr (value, '\n'); 875 end = strchr (value, '\n');
876
880 while (isspace (*value)) 877 while (isspace (*value))
881 { 878 {
882 value++; 879 value++;
880
883 if (*value == '\0' || value == end) 881 if (*value == '\0' || value == end)
884 { 882 {
885 /* Nothing but spaces. */ 883 /* Nothing but spaces. */
886 value = NULL; 884 value = NULL;
887 break; 885 break;
910 * that use the parameter. 908 * that use the parameter.
911 */ 909 */
912 910
913 if (!strcmp (key, "msg")) 911 if (!strcmp (key, "msg"))
914 { 912 {
915 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 913 while (fgets (buf, HUGE_BUF, fp) != NULL)
916 { 914 {
917 if (!strcmp (buf, "endmsg\n")) 915 if (!strcmp (buf, "endmsg\n"))
918 break; 916 break;
919 else 917 else
920 { 918 {
927 * with nothing between). There is no reason in those cases to 925 * with nothing between). There is no reason in those cases to
928 * keep the empty message. Also, msgbuf contains garbage data 926 * keep the empty message. Also, msgbuf contains garbage data
929 * when msgpos is zero, so copying it results in crashes 927 * when msgpos is zero, so copying it results in crashes
930 */ 928 */
931 if (msgpos != 0) 929 if (msgpos != 0)
932 m->msg = strdup_local (msgbuf); 930 m->msg = strdup (msgbuf);
933 } 931 }
934 else if (!strcmp (key, "maplore")) 932 else if (!strcmp (key, "maplore"))
935 { 933 {
936 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 934 while (fgets (buf, HUGE_BUF, fp) != NULL)
937 { 935 {
938 if (!strcmp (buf, "endmaplore\n")) 936 if (!strcmp (buf, "endmaplore\n"))
939 break; 937 break;
940 else 938 else
941 { 939 {
943 strcpy (maplorebuf + maplorepos, buf); 941 strcpy (maplorebuf + maplorepos, buf);
944 maplorepos += strlen (buf); 942 maplorepos += strlen (buf);
945 } 943 }
946 } 944 }
947 if (maplorepos != 0) 945 if (maplorepos != 0)
948 m->maplore = strdup_local (maplorebuf); 946 m->maplore = strdup (maplorebuf);
949 } 947 }
950 else if (!strcmp (key, "end")) 948 else if (!strcmp (key, "end"))
951 { 949 {
952 break; 950 break;
953 } 951 }
962 LOG (llevError, "loading map and got a non 'arch map' line(%s %s)?\n", key, value); 960 LOG (llevError, "loading map and got a non 'arch map' line(%s %s)?\n", key, value);
963 } 961 }
964 else if (!strcmp (key, "name")) 962 else if (!strcmp (key, "name"))
965 { 963 {
966 *end = 0; 964 *end = 0;
967 m->name = strdup_local (value); 965 m->name = strdup (value);
968 } 966 }
969 /* first strcmp value on these are old names supported 967 /* first strcmp value on these are old names supported
970 * for compatibility reasons. The new values (second) are 968 * for compatibility reasons. The new values (second) are
971 * what really should be used. 969 * what really should be used.
972 */ 970 */
973 else if (!strcmp (key, "oid")) 971 else if (!strcmp (key, "oid"))
974 {
975 fp.get (m, atoi (value)); 972 fp.get (m, atoi (value));
976 }
977 else if (!strcmp (key, "attach")) 973 else if (!strcmp (key, "attach"))
978 {
979 m->attach = value; 974 m->attach = value;
980 }
981 else if (!strcmp (key, "hp") || !strcmp (key, "enter_x")) 975 else if (!strcmp (key, "hp") || !strcmp (key, "enter_x"))
982 {
983 m->enter_x = atoi (value); 976 m->enter_x = atoi (value);
984 }
985 else if (!strcmp (key, "sp") || !strcmp (key, "enter_y")) 977 else if (!strcmp (key, "sp") || !strcmp (key, "enter_y"))
986 {
987 m->enter_y = atoi (value); 978 m->enter_y = atoi (value);
988 }
989 else if (!strcmp (key, "x") || !strcmp (key, "width")) 979 else if (!strcmp (key, "x") || !strcmp (key, "width"))
990 {
991 m->width = atoi (value); 980 m->width = atoi (value);
992 }
993 else if (!strcmp (key, "y") || !strcmp (key, "height")) 981 else if (!strcmp (key, "y") || !strcmp (key, "height"))
994 {
995 m->height = atoi (value); 982 m->height = atoi (value);
996 }
997 else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout")) 983 else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout"))
998 {
999 m->reset_timeout = atoi (value); 984 m->reset_timeout = atoi (value);
1000 }
1001 else if (!strcmp (key, "value") || !strcmp (key, "swap_time")) 985 else if (!strcmp (key, "value") || !strcmp (key, "swap_time"))
1002 {
1003 m->timeout = atoi (value); 986 m->timeout = atoi (value);
1004 }
1005 else if (!strcmp (key, "level") || !strcmp (key, "difficulty")) 987 else if (!strcmp (key, "level") || !strcmp (key, "difficulty"))
1006 { 988 m->difficulty = clamp (atoi (value), 1, settings.max_level);
1007 m->difficulty = atoi (value);
1008 }
1009 else if (!strcmp (key, "invisible") || !strcmp (key, "darkness")) 989 else if (!strcmp (key, "invisible") || !strcmp (key, "darkness"))
1010 {
1011 m->darkness = atoi (value); 990 m->darkness = atoi (value);
1012 }
1013 else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime")) 991 else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime"))
1014 {
1015 m->fixed_resettime = atoi (value); 992 m->fixed_resettime = atoi (value);
1016 }
1017 else if (!strcmp (key, "unique")) 993 else if (!strcmp (key, "unique"))
1018 {
1019 m->unique = atoi (value); 994 m->unique = atoi (value);
1020 }
1021 else if (!strcmp (key, "template")) 995 else if (!strcmp (key, "template"))
1022 {
1023 m->templatemap = atoi (value); 996 m->templatemap = atoi (value);
1024 }
1025 else if (!strcmp (key, "region")) 997 else if (!strcmp (key, "region"))
1026 {
1027 m->region = get_region_by_name (value); 998 m->region = get_region_by_name (value);
1028 }
1029 else if (!strcmp (key, "shopitems")) 999 else if (!strcmp (key, "shopitems"))
1030 { 1000 {
1031 *end = 0; 1001 *end = 0;
1032 m->shopitems = parse_shop_string (value); 1002 m->shopitems = parse_shop_string (value);
1033 } 1003 }
1034 else if (!strcmp (key, "shopgreed")) 1004 else if (!strcmp (key, "shopgreed"))
1035 {
1036 m->shopgreed = atof (value); 1005 m->shopgreed = atof (value);
1037 }
1038 else if (!strcmp (key, "shopmin")) 1006 else if (!strcmp (key, "shopmin"))
1039 {
1040 m->shopmin = atol (value); 1007 m->shopmin = atol (value);
1041 }
1042 else if (!strcmp (key, "shopmax")) 1008 else if (!strcmp (key, "shopmax"))
1043 {
1044 m->shopmax = atol (value); 1009 m->shopmax = atol (value);
1045 }
1046 else if (!strcmp (key, "shoprace")) 1010 else if (!strcmp (key, "shoprace"))
1047 { 1011 {
1048 *end = 0; 1012 *end = 0;
1049 m->shoprace = strdup_local (value); 1013 m->shoprace = strdup (value);
1050 } 1014 }
1051 else if (!strcmp (key, "outdoor")) 1015 else if (!strcmp (key, "outdoor"))
1052 {
1053 m->outdoor = atoi (value); 1016 m->outdoor = atoi (value);
1054 }
1055 else if (!strcmp (key, "temp")) 1017 else if (!strcmp (key, "temp"))
1056 {
1057 m->temp = atoi (value); 1018 m->temp = atoi (value);
1058 }
1059 else if (!strcmp (key, "pressure")) 1019 else if (!strcmp (key, "pressure"))
1060 {
1061 m->pressure = atoi (value); 1020 m->pressure = atoi (value);
1062 }
1063 else if (!strcmp (key, "humid")) 1021 else if (!strcmp (key, "humid"))
1064 {
1065 m->humid = atoi (value); 1022 m->humid = atoi (value);
1066 }
1067 else if (!strcmp (key, "windspeed")) 1023 else if (!strcmp (key, "windspeed"))
1068 {
1069 m->windspeed = atoi (value); 1024 m->windspeed = atoi (value);
1070 }
1071 else if (!strcmp (key, "winddir")) 1025 else if (!strcmp (key, "winddir"))
1072 {
1073 m->winddir = atoi (value); 1026 m->winddir = atoi (value);
1074 }
1075 else if (!strcmp (key, "sky")) 1027 else if (!strcmp (key, "sky"))
1076 {
1077 m->sky = atoi (value); 1028 m->sky = atoi (value);
1078 }
1079 else if (!strcmp (key, "nosmooth")) 1029 else if (!strcmp (key, "nosmooth"))
1080 {
1081 m->nosmooth = atoi (value); 1030 m->nosmooth = atoi (value);
1082 }
1083 else if (!strncmp (key, "tile_path_", 10)) 1031 else if (!strncmp (key, "tile_path_", 10))
1084 { 1032 {
1085 int tile = atoi (key + 10); 1033 int tile = atoi (key + 10);
1086 1034
1087 if (tile < 1 || tile > 4) 1035 if (tile < 1 || tile > 4)
1120 } 1068 }
1121 1069
1122 if (editor) 1070 if (editor)
1123 { 1071 {
1124 /* Use the value as in the file. */ 1072 /* Use the value as in the file. */
1125 m->tile_path[tile - 1] = strdup_local (value); 1073 m->tile_path[tile - 1] = strdup (value);
1126 } 1074 }
1127 else if (path != NULL) 1075 else if (path != NULL)
1128 { 1076 {
1129 /* Use the normalized value. */ 1077 /* Use the normalized value. */
1130 m->tile_path[tile - 1] = strdup_local (path); 1078 m->tile_path[tile - 1] = strdup (path);
1131 } 1079 }
1132 } /* end if tile direction (in)valid */ 1080 } /* end if tile direction (in)valid */
1133 } 1081 }
1134 else 1082 else
1135 {
1136 LOG (llevError, "Got unknown value in map header: %s %s\n", key, value); 1083 LOG (llevError, "Got unknown value in map header: %s %s\n", key, value);
1137 }
1138 } 1084 }
1085
1139 if (!key || strcmp (key, "end")) 1086 if (!key || strcmp (key, "end"))
1140 { 1087 {
1141 LOG (llevError, "Got premature eof on map header!\n"); 1088 LOG (llevError, "Got premature eof on map header!\n");
1142 return 1; 1089 return 1;
1143 } 1090 }
1091
1144 return 0; 1092 return 0;
1145} 1093}
1146 1094
1147/* 1095/*
1148 * Opens the file "filename" and reads information about the map 1096 * Opens the file "filename" and reads information about the map
1184 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); 1132 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags);
1185 delete_map (m); 1133 delete_map (m);
1186 return NULL; 1134 return NULL;
1187 } 1135 }
1188 1136
1189 allocate_map (m); 1137 m->allocate ();
1190 1138
1191 m->in_memory = MAP_LOADING; 1139 m->in_memory = MAP_LOADING;
1192 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); 1140 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE));
1193 1141
1194 m->in_memory = MAP_IN_MEMORY; 1142 m->in_memory = MAP_IN_MEMORY;
1240 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); 1188 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname);
1241 delete_map (m); 1189 delete_map (m);
1242 m = load_original_map (m->path, 0); 1190 m = load_original_map (m->path, 0);
1243 return NULL; 1191 return NULL;
1244 } 1192 }
1193
1245 allocate_map (m); 1194 m->allocate ();
1246 1195
1247 m->in_memory = MAP_LOADING; 1196 m->in_memory = MAP_LOADING;
1248 load_objects (m, thawer, 0); 1197 load_objects (m, thawer, 0);
1249 1198
1250 m->in_memory = MAP_IN_MEMORY; 1199 m->in_memory = MAP_IN_MEMORY;
1275 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); 1224 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname);
1276 delete_map (m); 1225 delete_map (m);
1277 m = load_original_map (m->path, 0); 1226 m = load_original_map (m->path, 0);
1278 return NULL; 1227 return NULL;
1279 } 1228 }
1280 /*allocate_map(m); */ 1229 /*m->allocate ();*/
1281 1230
1282 m->in_memory = MAP_LOADING; 1231 m->in_memory = MAP_LOADING;
1283 load_objects (m, thawer, MAP_OVERLAY); 1232 load_objects (m, thawer, MAP_OVERLAY);
1284 1233
1285 m->in_memory = MAP_IN_MEMORY; 1234 m->in_memory = MAP_IN_MEMORY;
1299 1248
1300 for (i = 0; i < MAP_WIDTH (m); i++) 1249 for (i = 0; i < MAP_WIDTH (m); i++)
1301 for (j = 0; j < MAP_HEIGHT (m); j++) 1250 for (j = 0; j < MAP_HEIGHT (m); j++)
1302 { 1251 {
1303 unique = 0; 1252 unique = 0;
1253
1304 for (op = get_map_ob (m, i, j); op; op = next) 1254 for (op = get_map_ob (m, i, j); op; op = next)
1305 { 1255 {
1306 next = op->above; 1256 next = op->above;
1257
1307 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 1258 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
1308 unique = 1; 1259 unique = 1;
1260
1309 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) 1261 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique))
1310 { 1262 {
1311 clean_object (op); 1263 clean_object (op);
1264
1312 if (QUERY_FLAG (op, FLAG_IS_LINKED)) 1265 if (QUERY_FLAG (op, FLAG_IS_LINKED))
1313 remove_button_link (op); 1266 remove_button_link (op);
1314 remove_ob (op); 1267
1315 free_object (op); 1268 op->destroy ();
1316 } 1269 }
1317 } 1270 }
1318 } 1271 }
1319} 1272}
1320 1273
1389 make_path_to_file (filename); 1342 make_path_to_file (filename);
1390 } 1343 }
1391 else 1344 else
1392 { 1345 {
1393 if (!m->tmpname) 1346 if (!m->tmpname)
1394 m->tmpname = tempnam_local (settings.tmpdir, NULL); 1347 m->tmpname = tempnam (settings.tmpdir, NULL);
1395 1348
1396 strcpy (filename, m->tmpname); 1349 strcpy (filename, m->tmpname);
1397 } 1350 }
1398 1351
1399 LOG (llevDebug, "Saving map %s to %s\n", m->path, filename); 1352 LOG (llevDebug, "Saving map %s to %s\n", m->path, filename);
1423 print_shop_string (m, shop); 1376 print_shop_string (m, shop);
1424 fprintf (freezer, "shopitems %s\n", shop); 1377 fprintf (freezer, "shopitems %s\n", shop);
1425 } 1378 }
1426 if (m->shopgreed) 1379 if (m->shopgreed)
1427 fprintf (freezer, "shopgreed %f\n", m->shopgreed); 1380 fprintf (freezer, "shopgreed %f\n", m->shopgreed);
1428#ifndef WIN32
1429 if (m->shopmin) 1381 if (m->shopmin)
1430 fprintf (freezer, "shopmin %llu\n", m->shopmin); 1382 fprintf (freezer, "shopmin %llu\n", m->shopmin);
1431 if (m->shopmax) 1383 if (m->shopmax)
1432 fprintf (freezer, "shopmax %llu\n", m->shopmax); 1384 fprintf (freezer, "shopmax %llu\n", m->shopmax);
1433#else
1434 if (m->shopmin)
1435 fprintf (freezer, "shopmin %I64u\n", m->shopmin);
1436 if (m->shopmax)
1437 fprintf (freezer, "shopmax %I64u\n", m->shopmax);
1438#endif
1439 if (m->shoprace) 1385 if (m->shoprace)
1440 fprintf (freezer, "shoprace %s\n", m->shoprace); 1386 fprintf (freezer, "shoprace %s\n", m->shoprace);
1441 if (m->darkness) 1387 if (m->darkness)
1442 fprintf (freezer, "darkness %d\n", m->darkness); 1388 fprintf (freezer, "darkness %d\n", m->darkness);
1443 if (m->width) 1389 if (m->width)
1522 object *tmp, *next; 1468 object *tmp, *next;
1523 1469
1524 for (tmp = op->inv; tmp; tmp = next) 1470 for (tmp = op->inv; tmp; tmp = next)
1525 { 1471 {
1526 next = tmp->below; 1472 next = tmp->below;
1473
1527 clean_object (tmp); 1474 clean_object (tmp);
1528 if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) 1475 if (QUERY_FLAG (tmp, FLAG_IS_LINKED))
1529 remove_button_link (tmp); 1476 remove_button_link (tmp);
1530 remove_ob (tmp); 1477
1531 free_object (tmp); 1478 tmp->destroy ();
1532 } 1479 }
1533} 1480}
1534 1481
1535/* 1482/*
1536 * Remove and free all objects in the given map. 1483 * Remove and free all objects in the given map.
1552 if (op == previous_obj) 1499 if (op == previous_obj)
1553 { 1500 {
1554 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); 1501 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n");
1555 break; 1502 break;
1556 } 1503 }
1504
1557 previous_obj = op; 1505 previous_obj = op;
1506
1558 if (op->head != NULL) 1507 if (op->head != NULL)
1559 op = op->head; 1508 op = op->head;
1560 1509
1561 /* If the map isn't in memory, free_object will remove and 1510 /* If the map isn't in memory, free_object will remove and
1562 * free objects in op's inventory. So let it do the job. 1511 * free objects in op's inventory. So let it do the job.
1563 */ 1512 */
1564 if (m->in_memory == MAP_IN_MEMORY) 1513 if (m->in_memory == MAP_IN_MEMORY)
1565 clean_object (op); 1514 clean_object (op);
1566 remove_ob (op); 1515
1567 free_object (op); 1516 op->destroy ();
1568 } 1517 }
1569 } 1518 }
1570} 1519}
1571 1520
1572/* 1521/*
1582 if (!m->in_memory) 1531 if (!m->in_memory)
1583 { 1532 {
1584 LOG (llevError, "Trying to free freed map.\n"); 1533 LOG (llevError, "Trying to free freed map.\n");
1585 return; 1534 return;
1586 } 1535 }
1536
1537 // TODO: use new/delete
1538#define FREE_AND_CLEAR(p) { free (p); p = NULL; }
1539
1587 if (flag && m->spaces) 1540 if (flag && m->spaces)
1588 free_all_objects (m); 1541 free_all_objects (m);
1589 if (m->name) 1542 if (m->name)
1590 FREE_AND_CLEAR (m->name); 1543 FREE_AND_CLEAR (m->name);
1591 if (m->spaces) 1544 if (m->spaces)
1592 FREE_AND_CLEAR (m->spaces); 1545 FREE_AND_CLEAR (m->spaces);
1593 if (m->msg) 1546 if (m->msg)
1594 FREE_AND_CLEAR (m->msg); 1547 FREE_AND_CLEAR (m->msg);
1595 if (m->maplore) 1548 if (m->maplore)
1596 FREE_AND_CLEAR (m->maplore); 1549 FREE_AND_CLEAR (m->maplore);
1597 if (m->shopitems) 1550
1598 delete[]m->shopitems; 1551 delete [] m->shopitems;
1599 m->shopitems = 0; 1552 m->shopitems = 0;
1553
1600 if (m->shoprace) 1554 if (m->shoprace)
1601 FREE_AND_CLEAR (m->shoprace); 1555 FREE_AND_CLEAR (m->shoprace);
1556
1602 if (m->buttons) 1557 if (m->buttons)
1603 free_objectlinkpt (m->buttons); 1558 free_objectlinkpt (m->buttons);
1559
1604 m->buttons = NULL; 1560 m->buttons = NULL;
1561
1605 for (i = 0; i < 4; i++) 1562 for (i = 0; i < 4; i++)
1606 { 1563 {
1607 if (m->tile_path[i]) 1564 if (m->tile_path[i])
1608 FREE_AND_CLEAR (m->tile_path[i]); 1565 FREE_AND_CLEAR (m->tile_path[i]);
1609 m->tile_map[i] = NULL; 1566 m->tile_map[i] = NULL;
1610 } 1567 }
1568
1611 m->in_memory = MAP_SWAPPED; 1569 m->in_memory = MAP_SWAPPED;
1570
1571#undef FREE_AND_CLEAR
1572
1612} 1573}
1613 1574
1614/* 1575/*
1615 * function: vanish maptile 1576 * function: vanish maptile
1616 * m : pointer to maptile, if NULL no action 1577 * m : pointer to maptile, if NULL no action
1676 else 1637 else
1677 last->next = m->next; 1638 last->next = m->next;
1678 1639
1679 delete m; 1640 delete m;
1680} 1641}
1681
1682
1683 1642
1684/* 1643/*
1685 * Makes sure the given map is loaded and swapped in. 1644 * Makes sure the given map is loaded and swapped in.
1686 * name is path name of the map. 1645 * name is path name of the map.
1687 * flags meaning: 1646 * flags meaning:
1690 * 0x2 (MAP_PLAYER_UNIQUE) - this is a unique map for each player. 1649 * 0x2 (MAP_PLAYER_UNIQUE) - this is a unique map for each player.
1691 * dont do any more name translation on it. 1650 * dont do any more name translation on it.
1692 * 1651 *
1693 * Returns a pointer to the given map. 1652 * Returns a pointer to the given map.
1694 */ 1653 */
1695
1696maptile * 1654maptile *
1697ready_map_name (const char *name, int flags) 1655ready_map_name (const char *name, int flags)
1698{ 1656{
1699 maptile *m; 1657 maptile *m;
1700 1658
2146 timeout = MAP_RESET_TIMEOUT (map); 2104 timeout = MAP_RESET_TIMEOUT (map);
2147 if (timeout <= 0) 2105 if (timeout <= 0)
2148 timeout = MAP_DEFAULTRESET; 2106 timeout = MAP_DEFAULTRESET;
2149 if (timeout >= MAP_MAXRESET) 2107 if (timeout >= MAP_MAXRESET)
2150 timeout = MAP_MAXRESET; 2108 timeout = MAP_MAXRESET;
2151 MAP_WHEN_RESET (map) = seconds () + timeout; 2109 MAP_WHEN_RESET (map) = time (0) + timeout;
2152} 2110}
2153 2111
2154/* this updates the orig_map->tile_map[tile_num] value after loading 2112/* this updates the orig_map->tile_map[tile_num] value after loading
2155 * the map. It also takes care of linking back the freshly loaded 2113 * the map. It also takes care of linking back the freshly loaded
2156 * maps tile_map values if it tiles back to this one. It returns 2114 * maps tile_map values if it tiles back to this one. It returns

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