… | |
… | |
166 | } |
166 | } |
167 | return 0; |
167 | return 0; |
168 | } |
168 | } |
169 | |
169 | |
170 | /* |
170 | /* |
171 | * Returns true if the given object can't fit in the given spot. |
171 | * Returns qthe blocking object if the given object can't fit in the given |
172 | * This is meant for multi space objects - for single space objecs, |
172 | * spot. This is meant for multi space objects - for single space objecs, |
173 | * just calling get_map_blocked and checking that against movement type |
173 | * just calling get_map_blocked and checking that against movement type |
174 | * of object. This function goes through all the parts of the |
174 | * of object. This function goes through all the parts of the multipart |
175 | * multipart object and makes sure they can be inserted. |
175 | * object and makes sure they can be inserted. |
176 | * |
176 | * |
177 | * While this doesn't call out of map, the get_map_flags does. |
177 | * While this doesn't call out of map, the get_map_flags does. |
178 | * |
178 | * |
179 | * This function has been used to deprecate arch_out_of_map - |
179 | * This function has been used to deprecate arch_out_of_map - |
180 | * this function also does that check, and since in most cases, |
180 | * this function also does that check, and since in most cases, |
… | |
… | |
191 | * |
191 | * |
192 | * Note this used to be arch_blocked, but with new movement |
192 | * Note this used to be arch_blocked, but with new movement |
193 | * code, we need to have actual object to check its move_type |
193 | * code, we need to have actual object to check its move_type |
194 | * against the move_block values. |
194 | * against the move_block values. |
195 | */ |
195 | */ |
196 | int |
196 | bool |
197 | ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y) |
197 | object::blocked (maptile *m, int x, int y) const |
198 | { |
198 | { |
199 | archetype *tmp; |
199 | for (archetype *tmp = arch; tmp; tmp = (archetype *)tmp->more) |
200 | int flag; |
|
|
201 | maptile *m1; |
|
|
202 | sint16 sx, sy; |
|
|
203 | |
|
|
204 | if (!ob) |
|
|
205 | { |
|
|
206 | flag = get_map_flags (m, &m1, x, y, &sx, &sy); |
|
|
207 | if (flag & P_OUT_OF_MAP) |
|
|
208 | return P_OUT_OF_MAP; |
|
|
209 | |
|
|
210 | /* don't have object, so don't know what types would block */ |
|
|
211 | return m1->at (sx, sy).move_block; |
|
|
212 | } |
200 | { |
|
|
201 | mapxy pos (m, x + tmp->x, y + tmp->y); |
213 | |
202 | |
214 | for (tmp = ob->arch; tmp; tmp = (archetype *)tmp->more) |
203 | if (!pos.normalise ()) |
215 | { |
204 | return 1; |
216 | flag = get_map_flags (m, &m1, x + tmp->x, y + tmp->y, &sx, &sy); |
|
|
217 | |
205 | |
218 | if (flag & P_OUT_OF_MAP) |
206 | mapspace &ms = *pos; |
219 | return P_OUT_OF_MAP; |
207 | |
220 | if (flag & P_IS_ALIVE) |
208 | if (ms.flags () & P_IS_ALIVE) |
221 | return P_IS_ALIVE; |
209 | return 1; |
222 | |
210 | |
223 | mapspace &ms = m1->at (sx, sy); |
211 | /* However, often ob doesn't have any move type |
224 | |
212 | * (signifying non-moving objects) |
225 | /* find_first_free_spot() calls this function. However, often |
|
|
226 | * ob doesn't have any move type (when used to place exits) |
|
|
227 | * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. |
213 | * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. |
228 | */ |
214 | */ |
229 | |
|
|
230 | if (ob->move_type == 0 && ms.move_block != MOVE_ALL) |
215 | if (!move_type && ms.move_block != MOVE_ALL) |
231 | continue; |
216 | continue; |
232 | |
217 | |
233 | /* Note it is intentional that we check ob - the movement type of the |
218 | /* Note it is intentional that we check ob - the movement type of the |
234 | * head of the object should correspond for the entire object. |
219 | * head of the object should correspond for the entire object. |
235 | */ |
220 | */ |
236 | if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) |
221 | if (ms.blocks (move_type)) |
237 | return P_NO_PASS; |
222 | return 1; |
238 | } |
223 | } |
239 | |
224 | |
240 | return 0; |
225 | return 0; |
241 | } |
226 | } |
242 | |
227 | |
… | |
… | |
778 | * Remove and free all objects in the given map. |
763 | * Remove and free all objects in the given map. |
779 | */ |
764 | */ |
780 | void |
765 | void |
781 | maptile::clear () |
766 | maptile::clear () |
782 | { |
767 | { |
783 | sfree (regions, size ()); regions = 0; |
|
|
784 | delete [] regionmap; regionmap = 0; |
|
|
785 | |
|
|
786 | if (spaces) |
768 | if (spaces) |
787 | { |
769 | { |
788 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
770 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
789 | while (object *op = ms->bot) |
771 | while (object *op = ms->bot) |
790 | { |
772 | { |
|
|
773 | // manually remove, as to not trigger anything |
|
|
774 | if (ms->bot = op->above) |
|
|
775 | ms->bot->below = 0; |
|
|
776 | |
|
|
777 | op->flag [FLAG_REMOVED] = true; |
|
|
778 | |
791 | op = op->head_ (); |
779 | object *head = op->head_ (); |
|
|
780 | if (op == head) |
|
|
781 | { |
792 | op->destroy_inv (false); |
782 | op->destroy_inv (false); |
793 | op->destroy (); |
783 | op->destroy (); |
|
|
784 | } |
|
|
785 | else if (head->map != op->map) |
|
|
786 | { |
|
|
787 | LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ()); |
|
|
788 | head->destroy (); |
|
|
789 | } |
794 | } |
790 | } |
795 | |
791 | |
796 | sfree (spaces, size ()), spaces = 0; |
792 | sfree (spaces, size ()), spaces = 0; |
797 | } |
793 | } |
798 | |
794 | |
799 | if (buttons) |
795 | if (buttons) |
800 | free_objectlinkpt (buttons), buttons = 0; |
796 | free_objectlinkpt (buttons), buttons = 0; |
|
|
797 | |
|
|
798 | sfree (regions, size ()); regions = 0; |
|
|
799 | delete [] regionmap; regionmap = 0; |
801 | } |
800 | } |
802 | |
801 | |
803 | void |
802 | void |
804 | maptile::clear_header () |
803 | maptile::clear_header () |
805 | { |
804 | { |