… | |
… | |
22 | */ |
22 | */ |
23 | |
23 | |
24 | #include <unistd.h> |
24 | #include <unistd.h> |
25 | |
25 | |
26 | #include "global.h" |
26 | #include "global.h" |
27 | |
|
|
28 | #include "loader.h" |
27 | #include "loader.h" |
29 | |
|
|
30 | #include "path.h" |
28 | #include "path.h" |
31 | |
29 | |
32 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
30 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
33 | * one function that just returns a P_.. value (see map.h) |
31 | * one function that just returns a P_.. value (see map.h) |
34 | * it will also do map translation for tiled maps, returning |
32 | * it will also do map translation for tiled maps, returning |
… | |
… | |
260 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
258 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
261 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
259 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
262 | tmp->flag [flag] = value; |
260 | tmp->flag [flag] = value; |
263 | } |
261 | } |
264 | |
262 | |
|
|
263 | void |
|
|
264 | maptile::post_load_original () |
|
|
265 | { |
|
|
266 | if (!spaces) |
|
|
267 | return; |
|
|
268 | |
|
|
269 | set_object_flag (FLAG_OBJ_ORIGINAL); |
|
|
270 | |
|
|
271 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
|
|
272 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
|
|
273 | INVOKE_OBJECT (RESET, tmp); |
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|
274 | } |
|
|
275 | |
265 | /* link_multipart_objects go through all the objects on the map looking |
276 | /* link_multipart_objects go through all the objects on the map looking |
266 | * for objects whose arch says they are multipart yet according to the |
277 | * for objects whose arch says they are multipart yet according to the |
267 | * info we have, they only have the head (as would be expected when |
278 | * info we have, they only have the head (as would be expected when |
268 | * they are saved). |
279 | * they are saved). |
269 | */ |
280 | */ |
… | |
… | |
340 | ms.flags_ = 0; |
351 | ms.flags_ = 0; |
341 | } |
352 | } |
342 | else |
353 | else |
343 | { |
354 | { |
344 | f.parse_warn (format ("object %s out of range", op->debug_desc ())); |
355 | f.parse_warn (format ("object %s out of range", op->debug_desc ())); |
|
|
356 | op->destroy_inv (false); // be explicit about dropping |
345 | op->destroy (); |
357 | op->destroy (true); |
346 | } |
358 | } |
347 | } |
359 | } |
348 | |
360 | |
349 | continue; |
361 | continue; |
350 | |
362 | |
… | |
… | |
703 | unique = 1; |
715 | unique = 1; |
704 | |
716 | |
705 | if (op->head_ () == op && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
717 | if (op->head_ () == op && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
706 | { |
718 | { |
707 | op->destroy_inv (false); |
719 | op->destroy_inv (false); |
708 | op->destroy (); |
720 | op->destroy (true); |
709 | } |
721 | } |
710 | |
722 | |
711 | op = above; |
723 | op = above; |
712 | } |
724 | } |
713 | } |
725 | } |
… | |
… | |
804 | |
816 | |
805 | object *head = op->head_ (); |
817 | object *head = op->head_ (); |
806 | if (op == head) |
818 | if (op == head) |
807 | { |
819 | { |
808 | op->destroy_inv (false); |
820 | op->destroy_inv (false); |
809 | op->destroy (); |
821 | op->destroy (true); |
810 | } |
822 | } |
811 | else if (head->map != op->map) |
823 | else if (head->map != op->map) |
812 | { |
824 | { |
813 | LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ()); |
825 | LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ()); |
814 | head->destroy (); |
826 | head->destroy (true); |
815 | } |
827 | } |
816 | } |
828 | } |
817 | |
829 | |
818 | sfree0 (spaces, size ()); |
830 | sfree0 (spaces, size ()); |
819 | } |
831 | } |
… | |
… | |
925 | destroy = 1; |
937 | destroy = 1; |
926 | } |
938 | } |
927 | |
939 | |
928 | /* adjust overall chance below */ |
940 | /* adjust overall chance below */ |
929 | if (destroy && rndm (0, 1)) |
941 | if (destroy && rndm (0, 1)) |
930 | op->destroy (); |
942 | op->destroy (true); |
931 | } |
943 | } |
932 | } |
944 | } |
933 | |
945 | |
934 | /* |
946 | /* |
935 | * Updates every button on the map (by calling update_button() for them). |
947 | * Updates every button on the map (by calling update_button() for them). |
… | |
… | |
1042 | else |
1054 | else |
1043 | darkness = new_level; |
1055 | darkness = new_level; |
1044 | |
1056 | |
1045 | /* All clients need to get re-updated for the change */ |
1057 | /* All clients need to get re-updated for the change */ |
1046 | update_all_map_los (this); |
1058 | update_all_map_los (this); |
|
|
1059 | |
1047 | return 1; |
1060 | return 1; |
1048 | } |
1061 | } |
1049 | |
1062 | |
1050 | /* |
1063 | /* |
1051 | * This function updates various attributes about a specific space |
1064 | * This function updates various attributes about a specific space |
… | |
… | |
1054 | * through, etc) |
1067 | * through, etc) |
1055 | */ |
1068 | */ |
1056 | void |
1069 | void |
1057 | mapspace::update_ () |
1070 | mapspace::update_ () |
1058 | { |
1071 | { |
1059 | object *tmp, *last = 0; |
1072 | object *last = 0; |
1060 | uint8 flags = P_UPTODATE, light = 0, anywhere = 0; |
1073 | uint8 flags = P_UPTODATE, light = 0, anywhere = 0; |
1061 | MoveType move_block = 0, move_slow = 0, move_on = 0, move_off = 0, move_allow = 0; |
1074 | MoveType move_block = 0, move_slow = 0, move_on = 0, move_off = 0, move_allow = 0; |
1062 | |
1075 | |
1063 | //object *middle = 0; |
1076 | //object *middle = 0; |
1064 | //object *top = 0; |
1077 | //object *top = 0; |
… | |
… | |
1066 | // this seems to generate better code than using locals, above |
1079 | // this seems to generate better code than using locals, above |
1067 | object *&top = faces_obj[0] = 0; |
1080 | object *&top = faces_obj[0] = 0; |
1068 | object *&middle = faces_obj[1] = 0; |
1081 | object *&middle = faces_obj[1] = 0; |
1069 | object *&floor = faces_obj[2] = 0; |
1082 | object *&floor = faces_obj[2] = 0; |
1070 | |
1083 | |
1071 | for (tmp = bot; tmp; last = tmp, tmp = tmp->above) |
1084 | for (object *tmp = bot; tmp; last = tmp, tmp = tmp->above) |
1072 | { |
1085 | { |
1073 | /* This could be made additive I guess (two lights better than |
1086 | /* This could be made additive I guess (two lights better than |
1074 | * one). But if so, it shouldn't be a simple additive - 2 |
1087 | * one). But if so, it shouldn't be a simple additive - 2 |
1075 | * light bulbs do not illuminate twice as far as once since |
1088 | * light bulbs do not illuminate twice as far as once since |
1076 | * it is a dissapation factor that is cubed. |
1089 | * it is a dissapation factor that is cubed. |
… | |
… | |
1102 | else if (QUERY_FLAG (tmp, FLAG_SEE_ANYWHERE)) |
1115 | else if (QUERY_FLAG (tmp, FLAG_SEE_ANYWHERE)) |
1103 | { |
1116 | { |
1104 | middle = tmp; |
1117 | middle = tmp; |
1105 | anywhere = 1; |
1118 | anywhere = 1; |
1106 | } |
1119 | } |
|
|
1120 | |
1107 | /* Find the highest visible face around. If equal |
1121 | /* Find the highest visible face around. If equal |
1108 | * visibilities, we still want the one nearer to the |
1122 | * visibilities, we still want the one nearer to the |
1109 | * top |
1123 | * top |
1110 | */ |
1124 | */ |
1111 | else if (!middle || (::faces [tmp->face].visibility > ::faces [middle->face].visibility && !anywhere)) |
1125 | else if (!middle || (::faces [tmp->face].visibility > ::faces [middle->face].visibility && !anywhere)) |
… | |
… | |
1160 | * 1) top face is set, need middle to be set. |
1174 | * 1) top face is set, need middle to be set. |
1161 | * 2) middle is set, need to set top. |
1175 | * 2) middle is set, need to set top. |
1162 | * 3) neither middle or top is set - need to set both. |
1176 | * 3) neither middle or top is set - need to set both. |
1163 | */ |
1177 | */ |
1164 | |
1178 | |
1165 | for (tmp = last; tmp; tmp = tmp->below) |
1179 | for (object *tmp = last; tmp; tmp = tmp->below) |
1166 | { |
1180 | { |
1167 | /* Once we get to a floor, stop, since we already have a floor object */ |
1181 | /* Once we get to a floor, stop, since we already have a floor object */ |
1168 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR)) |
1182 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR)) |
1169 | break; |
1183 | break; |
1170 | |
1184 | |
… | |
… | |
1573 | } |
1587 | } |
1574 | |
1588 | |
1575 | object * |
1589 | object * |
1576 | maptile::insert (object *op, int x, int y, object *originator, int flags) |
1590 | maptile::insert (object *op, int x, int y, object *originator, int flags) |
1577 | { |
1591 | { |
1578 | if (!op->flag [FLAG_REMOVED]) |
|
|
1579 | op->remove (); |
|
|
1580 | |
|
|
1581 | return insert_ob_in_map_at (op, this, originator, flags, x, y); |
1592 | return insert_ob_in_map_at (op, this, originator, flags, x, y); |
1582 | } |
1593 | } |
1583 | |
1594 | |
1584 | region * |
1595 | region * |
1585 | maptile::region (int x, int y) const |
1596 | maptile::region (int x, int y) const |