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22 | */ |
22 | */ |
23 | |
23 | |
24 | #include <unistd.h> |
24 | #include <unistd.h> |
25 | |
25 | |
26 | #include "global.h" |
26 | #include "global.h" |
27 | |
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28 | #include "loader.h" |
27 | #include "loader.h" |
29 | |
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30 | #include "path.h" |
28 | #include "path.h" |
31 | |
29 | |
32 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
30 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
33 | * one function that just returns a P_.. value (see map.h) |
31 | * one function that just returns a P_.. value (see map.h) |
34 | * it will also do map translation for tiled maps, returning |
32 | * it will also do map translation for tiled maps, returning |
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260 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
258 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
261 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
259 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
262 | tmp->flag [flag] = value; |
260 | tmp->flag [flag] = value; |
263 | } |
261 | } |
264 | |
262 | |
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263 | void |
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264 | maptile::post_load_original () |
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265 | { |
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266 | if (!spaces) |
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267 | return; |
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268 | |
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269 | set_object_flag (FLAG_OBJ_ORIGINAL); |
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270 | |
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271 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
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272 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
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273 | INVOKE_OBJECT (RESET, tmp); |
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274 | } |
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275 | |
265 | /* link_multipart_objects go through all the objects on the map looking |
276 | /* link_multipart_objects go through all the objects on the map looking |
266 | * for objects whose arch says they are multipart yet according to the |
277 | * for objects whose arch says they are multipart yet according to the |
267 | * info we have, they only have the head (as would be expected when |
278 | * info we have, they only have the head (as would be expected when |
268 | * they are saved). |
279 | * they are saved). |
269 | */ |
280 | */ |
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340 | ms.flags_ = 0; |
351 | ms.flags_ = 0; |
341 | } |
352 | } |
342 | else |
353 | else |
343 | { |
354 | { |
344 | f.parse_warn (format ("object %s out of range", op->debug_desc ())); |
355 | f.parse_warn (format ("object %s out of range", op->debug_desc ())); |
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356 | op->destroy_inv (false); // be explicit about dropping |
345 | op->destroy (); |
357 | op->destroy (true); |
346 | } |
358 | } |
347 | } |
359 | } |
348 | |
360 | |
349 | continue; |
361 | continue; |
350 | |
362 | |
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703 | unique = 1; |
715 | unique = 1; |
704 | |
716 | |
705 | if (op->head_ () == op && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
717 | if (op->head_ () == op && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
706 | { |
718 | { |
707 | op->destroy_inv (false); |
719 | op->destroy_inv (false); |
708 | op->destroy (); |
720 | op->destroy (true); |
709 | } |
721 | } |
710 | |
722 | |
711 | op = above; |
723 | op = above; |
712 | } |
724 | } |
713 | } |
725 | } |
… | |
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804 | |
816 | |
805 | object *head = op->head_ (); |
817 | object *head = op->head_ (); |
806 | if (op == head) |
818 | if (op == head) |
807 | { |
819 | { |
808 | op->destroy_inv (false); |
820 | op->destroy_inv (false); |
809 | op->destroy (); |
821 | op->destroy (true); |
810 | } |
822 | } |
811 | else if (head->map != op->map) |
823 | else if (head->map != op->map) |
812 | { |
824 | { |
813 | LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ()); |
825 | LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ()); |
814 | head->destroy (); |
826 | head->destroy (true); |
815 | } |
827 | } |
816 | } |
828 | } |
817 | |
829 | |
818 | sfree0 (spaces, size ()); |
830 | sfree0 (spaces, size ()); |
819 | } |
831 | } |
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925 | destroy = 1; |
937 | destroy = 1; |
926 | } |
938 | } |
927 | |
939 | |
928 | /* adjust overall chance below */ |
940 | /* adjust overall chance below */ |
929 | if (destroy && rndm (0, 1)) |
941 | if (destroy && rndm (0, 1)) |
930 | op->destroy (); |
942 | op->destroy (true); |
931 | } |
943 | } |
932 | } |
944 | } |
933 | |
945 | |
934 | /* |
946 | /* |
935 | * Updates every button on the map (by calling update_button() for them). |
947 | * Updates every button on the map (by calling update_button() for them). |
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1103 | else if (QUERY_FLAG (tmp, FLAG_SEE_ANYWHERE)) |
1115 | else if (QUERY_FLAG (tmp, FLAG_SEE_ANYWHERE)) |
1104 | { |
1116 | { |
1105 | middle = tmp; |
1117 | middle = tmp; |
1106 | anywhere = 1; |
1118 | anywhere = 1; |
1107 | } |
1119 | } |
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1120 | |
1108 | /* Find the highest visible face around. If equal |
1121 | /* Find the highest visible face around. If equal |
1109 | * visibilities, we still want the one nearer to the |
1122 | * visibilities, we still want the one nearer to the |
1110 | * top |
1123 | * top |
1111 | */ |
1124 | */ |
1112 | else if (!middle || (::faces [tmp->face].visibility > ::faces [middle->face].visibility && !anywhere)) |
1125 | else if (!middle || (::faces [tmp->face].visibility > ::faces [middle->face].visibility && !anywhere)) |