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Comparing deliantra/server/common/map.C (file contents):
Revision 1.103 by root, Thu May 17 23:35:19 2007 UTC vs.
Revision 1.110 by root, Sun Jul 1 05:00:17 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#include <unistd.h> 24#include <unistd.h>
26 25
27#include "global.h" 26#include "global.h"
276 275
277 /* don't have object, so don't know what types would block */ 276 /* don't have object, so don't know what types would block */
278 return m1->at (sx, sy).move_block; 277 return m1->at (sx, sy).move_block;
279 } 278 }
280 279
281 for (tmp = ob->arch; tmp; tmp = tmp->more) 280 for (tmp = ob->arch; tmp; tmp = (archetype *)tmp->more)
282 { 281 {
283 flag = get_map_flags (m, &m1, x + tmp->clone.x, y + tmp->clone.y, &sx, &sy); 282 flag = get_map_flags (m, &m1, x + tmp->x, y + tmp->y, &sx, &sy);
284 283
285 if (flag & P_OUT_OF_MAP) 284 if (flag & P_OUT_OF_MAP)
286 return P_OUT_OF_MAP; 285 return P_OUT_OF_MAP;
287 if (flag & P_IS_ALIVE) 286 if (flag & P_IS_ALIVE)
288 return P_IS_ALIVE; 287 return P_IS_ALIVE;
670bool 669bool
671maptile::_load_header (object_thawer &thawer) 670maptile::_load_header (object_thawer &thawer)
672{ 671{
673 for (;;) 672 for (;;)
674 { 673 {
675 keyword kw = thawer.get_kv (); 674 thawer.next ();
676 675
677 switch (kw) 676 switch (thawer.kw)
678 { 677 {
679 case KW_msg: 678 case KW_msg:
680 thawer.get_ml (KW_endmsg, msg); 679 thawer.get_ml (KW_endmsg, msg);
681 break; 680 break;
682 681
714 case KW_winddir: thawer.get (winddir); break; 713 case KW_winddir: thawer.get (winddir); break;
715 case KW_sky: thawer.get (sky); break; 714 case KW_sky: thawer.get (sky); break;
716 715
717 case KW_per_player: thawer.get (per_player); break; 716 case KW_per_player: thawer.get (per_player); break;
718 case KW_per_party: thawer.get (per_party); break; 717 case KW_per_party: thawer.get (per_party); break;
718 case KW_no_reset: thawer.get (no_reset); break;
719 719
720 case KW_region: default_region = region::find (thawer.get_str ()); break; 720 case KW_region: default_region = region::find (thawer.get_str ()); break;
721 case KW_shopitems: shopitems = parse_shop_string (thawer.get_str ()); break; 721 case KW_shopitems: shopitems = parse_shop_string (thawer.get_str ()); break;
722 722
723 // old names new names 723 // old names new names
800 if (name) MAP_OUT (name); 800 if (name) MAP_OUT (name);
801 MAP_OUT (swap_time); 801 MAP_OUT (swap_time);
802 MAP_OUT (reset_time); 802 MAP_OUT (reset_time);
803 MAP_OUT (reset_timeout); 803 MAP_OUT (reset_timeout);
804 MAP_OUT (fixed_resettime); 804 MAP_OUT (fixed_resettime);
805 MAP_OUT (no_reset);
805 MAP_OUT (difficulty); 806 MAP_OUT (difficulty);
806 807
807 if (default_region) MAP_OUT2 (region, default_region->name); 808 if (default_region) MAP_OUT2 (region, default_region->name);
808 809
809 if (shopitems) 810 if (shopitems)
869 free (regionmap), regionmap = 0; 870 free (regionmap), regionmap = 0;
870 871
871 if (spaces) 872 if (spaces)
872 { 873 {
873 for (mapspace *ms = spaces + size (); ms-- > spaces; ) 874 for (mapspace *ms = spaces + size (); ms-- > spaces; )
874 while (object *op = ms->bot->head_ ()) 875 while (object *op = ms->bot)
875 { 876 {
877 op = op->head_ ();
876 op->destroy_inv (false); 878 op->destroy_inv (false);
877 op->destroy (); 879 op->destroy ();
878 } 880 }
879 881
880 sfree (spaces, size ()), spaces = 0; 882 sfree (spaces, size ()), spaces = 0;
919maptile::do_destroy () 921maptile::do_destroy ()
920{ 922{
921 attachable::do_destroy (); 923 attachable::do_destroy ();
922 924
923 clear (); 925 clear ();
926}
927
928/* decay and destroy perishable items in a map */
929void
930maptile::do_decay_objects ()
931{
932 if (!spaces)
933 return;
934
935 for (mapspace *ms = spaces + size (); ms-- > spaces; )
936 for (object *above, *op = ms->bot; op; op = above)
937 {
938 above = op->above;
939
940 bool destroy = 0;
941
942 // do not decay anything above unique floor tiles (yet :)
943 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
944 break;
945
946 if (QUERY_FLAG (op, FLAG_IS_FLOOR)
947 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL)
948 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL)
949 || QUERY_FLAG (op, FLAG_UNIQUE)
950 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)
951 || QUERY_FLAG (op, FLAG_UNPAID)
952 || op->is_alive ())
953 ; // do not decay
954 else if (op->is_weapon ())
955 {
956 op->stats.dam--;
957 if (op->stats.dam < 0)
958 destroy = 1;
959 }
960 else if (op->is_armor ())
961 {
962 op->stats.ac--;
963 if (op->stats.ac < 0)
964 destroy = 1;
965 }
966 else if (op->type == FOOD)
967 {
968 op->stats.food -= rndm (5, 20);
969 if (op->stats.food < 0)
970 destroy = 1;
971 }
972 else
973 {
974 int mat = op->materials;
975
976 if (mat & M_PAPER
977 || mat & M_LEATHER
978 || mat & M_WOOD
979 || mat & M_ORGANIC
980 || mat & M_CLOTH
981 || mat & M_LIQUID
982 || (mat & M_IRON && rndm (1, 5) == 1)
983 || (mat & M_GLASS && rndm (1, 2) == 1)
984 || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1)
985 || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1)
986 || (mat & M_ICE && temp > 32))
987 destroy = 1;
988 }
989
990 /* adjust overall chance below */
991 if (destroy && rndm (0, 1))
992 op->destroy ();
993 }
924} 994}
925 995
926/* 996/*
927 * Updates every button on the map (by calling update_button() for them). 997 * Updates every button on the map (by calling update_button() for them).
928 */ 998 */
976 if (QUERY_FLAG (op, FLAG_GENERATOR)) 1046 if (QUERY_FLAG (op, FLAG_GENERATOR))
977 { 1047 {
978 total_exp += op->stats.exp; 1048 total_exp += op->stats.exp;
979 1049
980 if (archetype *at = type_to_archetype (GENERATE_TYPE (op))) 1050 if (archetype *at = type_to_archetype (GENERATE_TYPE (op)))
981 total_exp += at->clone.stats.exp * 8; 1051 total_exp += at->stats.exp * 8;
982 1052
983 monster_cnt++; 1053 monster_cnt++;
984 } 1054 }
985 } 1055 }
986 1056

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