ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/map.C
(Generate patch)

Comparing deliantra/server/common/map.C (file contents):
Revision 1.138 by root, Sun May 4 14:12:37 2008 UTC vs.
Revision 1.139 by root, Sun May 4 19:14:23 2008 UTC

1064 /* This could be made additive I guess (two lights better than 1064 /* This could be made additive I guess (two lights better than
1065 * one). But if so, it shouldn't be a simple additive - 2 1065 * one). But if so, it shouldn't be a simple additive - 2
1066 * light bulbs do not illuminate twice as far as once since 1066 * light bulbs do not illuminate twice as far as once since
1067 * it is a dissapation factor that is cubed. 1067 * it is a dissapation factor that is cubed.
1068 */ 1068 */
1069 if (tmp->glow_radius > light)
1070 light = tmp->glow_radius; 1069 light = max (light, tmp->glow_radius);
1071 1070
1072 /* This call is needed in order to update objects the player 1071 /* This call is needed in order to update objects the player
1073 * is standing in that have animations (ie, grass, fire, etc). 1072 * is standing in that have animations (ie, grass, fire, etc).
1074 * However, it also causes the look window to be re-drawn 1073 * However, it also causes the look window to be re-drawn
1075 * 3 times each time the player moves, because many of the 1074 * 3 times each time the player moves, because many of the

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines