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Comparing deliantra/server/common/map.C (file contents):
Revision 1.119 by root, Fri Aug 24 00:53:54 2007 UTC vs.
Revision 1.129 by root, Wed Sep 12 11:10:09 2007 UTC

166 } 166 }
167 return 0; 167 return 0;
168} 168}
169 169
170/* 170/*
171 * Returns true if the given object can't fit in the given spot. 171 * Returns qthe blocking object if the given object can't fit in the given
172 * This is meant for multi space objects - for single space objecs, 172 * spot. This is meant for multi space objects - for single space objecs,
173 * just calling get_map_blocked and checking that against movement type 173 * just calling get_map_blocked and checking that against movement type
174 * of object. This function goes through all the parts of the 174 * of object. This function goes through all the parts of the multipart
175 * multipart object and makes sure they can be inserted. 175 * object and makes sure they can be inserted.
176 * 176 *
177 * While this doesn't call out of map, the get_map_flags does. 177 * While this doesn't call out of map, the get_map_flags does.
178 * 178 *
179 * This function has been used to deprecate arch_out_of_map - 179 * This function has been used to deprecate arch_out_of_map -
180 * this function also does that check, and since in most cases, 180 * this function also does that check, and since in most cases,
191 * 191 *
192 * Note this used to be arch_blocked, but with new movement 192 * Note this used to be arch_blocked, but with new movement
193 * code, we need to have actual object to check its move_type 193 * code, we need to have actual object to check its move_type
194 * against the move_block values. 194 * against the move_block values.
195 */ 195 */
196int 196bool
197ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y) 197object::blocked (maptile *m, int x, int y) const
198{ 198{
199 archetype *tmp; 199 for (archetype *tmp = arch; tmp; tmp = (archetype *)tmp->more)
200 int flag;
201 maptile *m1;
202 sint16 sx, sy;
203
204 if (!ob)
205 {
206 flag = get_map_flags (m, &m1, x, y, &sx, &sy);
207 if (flag & P_OUT_OF_MAP)
208 return P_OUT_OF_MAP;
209
210 /* don't have object, so don't know what types would block */
211 return m1->at (sx, sy).move_block;
212 } 200 {
201 mapxy pos (m, x + tmp->x, y + tmp->y);
213 202
214 for (tmp = ob->arch; tmp; tmp = (archetype *)tmp->more) 203 if (!pos.normalise ())
215 { 204 return 1;
216 flag = get_map_flags (m, &m1, x + tmp->x, y + tmp->y, &sx, &sy);
217 205
218 if (flag & P_OUT_OF_MAP) 206 mapspace &ms = *pos;
219 return P_OUT_OF_MAP; 207
220 if (flag & P_IS_ALIVE) 208 if (ms.flags () & P_IS_ALIVE)
221 return P_IS_ALIVE; 209 return 1;
222 210
223 mapspace &ms = m1->at (sx, sy); 211 /* However, often ob doesn't have any move type
224 212 * (signifying non-moving objects)
225 /* find_first_free_spot() calls this function. However, often
226 * ob doesn't have any move type (when used to place exits)
227 * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. 213 * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work.
228 */ 214 */
229
230 if (ob->move_type == 0 && ms.move_block != MOVE_ALL) 215 if (!move_type && ms.move_block != MOVE_ALL)
231 continue; 216 continue;
232 217
233 /* Note it is intentional that we check ob - the movement type of the 218 /* Note it is intentional that we check ob - the movement type of the
234 * head of the object should correspond for the entire object. 219 * head of the object should correspond for the entire object.
235 */ 220 */
236 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) 221 if (ms.blocks (move_type))
237 return P_NO_PASS; 222 return 1;
238 } 223 }
239 224
240 return 0; 225 return 0;
241} 226}
242 227
383 if (!spaces) 368 if (!spaces)
384 return false; 369 return false;
385 370
386 for (int i = 0; i < size (); ++i) 371 for (int i = 0; i < size (); ++i)
387 { 372 {
388 int unique = 0; 373 bool unique = 0;
374
389 for (object *op = spaces [i].bot; op; op = op->above) 375 for (object *op = spaces [i].bot; op; op = op->above)
390 { 376 {
391 if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) 377 unique |= op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR];
392 unique = 1;
393 378
394 if (!op->can_map_save ()) 379 if (expect_false (!op->can_map_save ()))
395 continue; 380 continue;
396 381
397 if (unique || op->flag [FLAG_UNIQUE]) 382 if (expect_false (unique || op->flag [FLAG_UNIQUE]))
398 { 383 {
399 if (flags & IO_UNIQUES) 384 if (flags & IO_UNIQUES)
400 op->write (f); 385 op->write (f);
401 } 386 }
402 else if (flags & IO_OBJECTS) 387 else if (expect_true (flags & IO_OBJECTS))
403 op->write (f); 388 op->write (f);
404 } 389 }
405 } 390 }
406 391
407 coroapi::cede_to_tick (); 392 coroapi::cede_to_tick ();
408 393
409 return true; 394 return true;
410}
411
412bool
413maptile::_load_objects (const char *path, bool skip_header)
414{
415 object_thawer f (path);
416
417 if (!f)
418 return false;
419
420 f.next ();
421
422 if (skip_header)
423 for (;;)
424 {
425 keyword kw = f.kw;
426 f.skip ();
427 if (kw == KW_end)
428 break;
429 }
430
431 return _load_objects (f);
432} 395}
433 396
434bool 397bool
435maptile::_save_objects (const char *path, int flags) 398maptile::_save_objects (const char *path, int flags)
436{ 399{
611bool 574bool
612maptile::_load_header (object_thawer &thawer) 575maptile::_load_header (object_thawer &thawer)
613{ 576{
614 for (;;) 577 for (;;)
615 { 578 {
616 thawer.next ();
617
618 switch (thawer.kw) 579 switch (thawer.kw)
619 { 580 {
620 case KW_msg: 581 case KW_msg:
621 thawer.get_ml (KW_endmsg, msg); 582 thawer.get_ml (KW_endmsg, msg);
622 break; 583 break;
677 case KW_tile_path_2: thawer.get (tile_path [1]); break; 638 case KW_tile_path_2: thawer.get (tile_path [1]); break;
678 case KW_tile_path_3: thawer.get (tile_path [2]); break; 639 case KW_tile_path_3: thawer.get (tile_path [2]); break;
679 case KW_tile_path_4: thawer.get (tile_path [3]); break; 640 case KW_tile_path_4: thawer.get (tile_path [3]); break;
680 641
681 case KW_ERROR: 642 case KW_ERROR:
682 set_key (thawer.kw_str, thawer.value); 643 set_key_text (thawer.kw_str, thawer.value);
683 break; 644 break;
684 645
685 case KW_end: 646 case KW_end:
647 thawer.next ();
686 return true; 648 return true;
687 649
688 default: 650 default:
689 if (!thawer.parse_error ("map", 0)) 651 if (!thawer.parse_error ("map", 0))
690 return false; 652 return false;
691 break; 653 break;
692 } 654 }
655
656 thawer.next ();
693 } 657 }
694 658
695 abort (); 659 abort ();
696}
697
698bool
699maptile::_load_header (const char *path)
700{
701 object_thawer thawer (path);
702
703 if (!thawer)
704 return false;
705
706 return _load_header (thawer);
707} 660}
708 661
709/****************************************************************************** 662/******************************************************************************
710 * This is the start of unique map handling code 663 * This is the start of unique map handling code
711 *****************************************************************************/ 664 *****************************************************************************/
810 * Remove and free all objects in the given map. 763 * Remove and free all objects in the given map.
811 */ 764 */
812void 765void
813maptile::clear () 766maptile::clear ()
814{ 767{
815 sfree (regions, size ()); regions = 0;
816 delete [] regionmap; regionmap = 0;
817
818 if (spaces) 768 if (spaces)
819 { 769 {
820 for (mapspace *ms = spaces + size (); ms-- > spaces; ) 770 for (mapspace *ms = spaces + size (); ms-- > spaces; )
821 while (object *op = ms->bot) 771 while (object *op = ms->bot)
822 { 772 {
773 // manually remove, as to not trigger anything
774 if (ms->bot = op->above)
775 ms->bot->below = 0;
776
777 op->flag [FLAG_REMOVED] = true;
778
823 op = op->head_ (); 779 object *head = op->head_ ();
780 if (op == head)
781 {
824 op->destroy_inv (false); 782 op->destroy_inv (false);
825 op->destroy (); 783 op->destroy ();
784 }
785 else if (head->map != op->map)
786 {
787 LOG (llevDebug, "bad luck for object crossing map borders: %s", head->debug_desc ());
788 head->destroy ();
789 }
826 } 790 }
827 791
828 sfree (spaces, size ()), spaces = 0; 792 sfree (spaces, size ()), spaces = 0;
829 } 793 }
830 794
831 if (buttons) 795 if (buttons)
832 free_objectlinkpt (buttons), buttons = 0; 796 free_objectlinkpt (buttons), buttons = 0;
797
798 sfree (regions, size ()); regions = 0;
799 delete [] regionmap; regionmap = 0;
833} 800}
834 801
835void 802void
836maptile::clear_header () 803maptile::clear_header ()
837{ 804{
889 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 856 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
890 break; 857 break;
891 858
892 if (QUERY_FLAG (op, FLAG_IS_FLOOR) 859 if (QUERY_FLAG (op, FLAG_IS_FLOOR)
893 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) 860 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL)
894 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL)
895 || QUERY_FLAG (op, FLAG_UNIQUE) 861 || QUERY_FLAG (op, FLAG_UNIQUE)
896 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) 862 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)
897 || QUERY_FLAG (op, FLAG_UNPAID) 863 || QUERY_FLAG (op, FLAG_UNPAID)
898 || op->is_alive ()) 864 || op->is_alive ())
899 ; // do not decay 865 ; // do not decay
1358adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) 1324adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy)
1359{ 1325{
1360 if (!map1 || !map2) 1326 if (!map1 || !map2)
1361 return 0; 1327 return 0;
1362 1328
1363 //TODO: this doesn't actually check corretcly when intermediate maps are not loaded 1329 //TODO: this doesn't actually check correctly when intermediate maps are not loaded
1364 //fix: compare paths instead (this is likely faster, too!) 1330 //fix: compare paths instead (this is likely faster, too!)
1365 if (map1 == map2) 1331 if (map1 == map2)
1366 { 1332 {
1367 *dx = 0; 1333 *dx = 0;
1368 *dy = 0; 1334 *dy = 0;
1629{ 1595{
1630 if (!sound) 1596 if (!sound)
1631 return; 1597 return;
1632 1598
1633 for_all_players (pl) 1599 for_all_players (pl)
1634 if (pl->ob->map == this) 1600 if (pl->observe->map == this)
1635 if (client *ns = pl->ns) 1601 if (client *ns = pl->ns)
1636 { 1602 {
1637 int dx = x - pl->ob->x; 1603 int dx = x - pl->observe->x;
1638 int dy = y - pl->ob->y; 1604 int dy = y - pl->observe->y;
1639 1605
1640 int distance = idistance (dx, dy); 1606 int distance = idistance (dx, dy);
1641 1607
1642 if (distance <= MAX_SOUND_DISTANCE) 1608 if (distance <= MAX_SOUND_DISTANCE)
1643 ns->play_sound (sound, dx, dy); 1609 ns->play_sound (sound, dx, dy);

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